diff options
author | Richard Linden <none@none> | 2013-04-11 19:08:57 -0700 |
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committer | Richard Linden <none@none> | 2013-04-11 19:08:57 -0700 |
commit | ae028e79872f166db8e514ca3b442c7807d6ebdb (patch) | |
tree | 6453fef985a69468ec88cc540dbb98823140bf40 /indra/llcommon/lluuidhashmap.h | |
parent | 49933aadb1b7044e947575bc377b34826e94fe99 (diff) |
removed unused data structures
Diffstat (limited to 'indra/llcommon/lluuidhashmap.h')
-rw-r--r-- | indra/llcommon/lluuidhashmap.h | 583 |
1 files changed, 0 insertions, 583 deletions
diff --git a/indra/llcommon/lluuidhashmap.h b/indra/llcommon/lluuidhashmap.h deleted file mode 100644 index e294670030..0000000000 --- a/indra/llcommon/lluuidhashmap.h +++ /dev/null @@ -1,583 +0,0 @@ -/** - * @file lluuidhashmap.h - * @brief A uuid based hash map. - * - * $LicenseInfo:firstyear=2003&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLUUIDHASHMAP_H -#define LL_LLUUIDHASHMAP_H - -#include "stdtypes.h" -#include "llerror.h" -#include "lluuid.h" - -// UUID hash map - - /* - LLUUIDHashMap<uuid_pair, 32> foo(test_equals); - LLUUIDHashMapIter<uuid_pair, 32> bar(&foo); - - LLDynamicArray<LLUUID> source_ids; - const S32 COUNT = 100000; - S32 q; - for (q = 0; q < COUNT; q++) - { - llinfos << "Creating" << llendl; - LLUUID id; - id.generate(); - //llinfos << q << ":" << id << llendl; - uuid_pair pair; - pair.mUUID = id; - pair.mValue = q; - foo.set(id, pair); - source_ids.put(id); - //ms_sleep(1); - } - - uuid_pair cur; - llinfos << "Iterating" << llendl; - for (cur = bar.first(); !bar.done(); cur = bar.next()) - { - if (source_ids[cur.mValue] != cur.mUUID) - { - llerrs << "Incorrect value iterated!" << llendl; - } - //llinfos << cur.mValue << ":" << cur.mUUID << llendl; - //ms_sleep(1); - } - - llinfos << "Finding" << llendl; - for (q = 0; q < COUNT; q++) - { - cur = foo.get(source_ids[q]); - if (source_ids[cur.mValue] != cur.mUUID) - { - llerrs << "Incorrect value found!" << llendl; - } - //llinfos << res.mValue << ":" << res.mUUID << llendl; - //ms_sleep(1); - } - - llinfos << "Removing" << llendl; - for (q = 0; q < COUNT/2; q++) - { - if (!foo.remove(source_ids[q])) - { - llerrs << "Remove failed!" << llendl; - } - //ms_sleep(1); - } - - llinfos << "Iterating" << llendl; - for (cur = bar.first(); !bar.done(); cur = bar.next()) - { - if (source_ids[cur.mValue] != cur.mUUID) - { - llerrs << "Incorrect value found!" << llendl; - } - //llinfos << cur.mValue << ":" << cur.mUUID << llendl; - //ms_sleep(1); - } - llinfos << "Done with UUID map test" << llendl; - - return 0; - */ - - -// -// LLUUIDHashNode -// - -template <class DATA, int SIZE> -class LLUUIDHashNode -{ -public: - LLUUIDHashNode(); - -public: - S32 mCount; - U8 mKey[SIZE]; - DATA mData[SIZE]; - LLUUIDHashNode<DATA, SIZE> *mNextNodep; -}; - - -// -// LLUUIDHashNode implementation -// -template <class DATA, int SIZE> -LLUUIDHashNode<DATA, SIZE>::LLUUIDHashNode() -{ - mCount = 0; - mNextNodep = NULL; -} - - -template <class DATA_TYPE, int SIZE> -class LLUUIDHashMap -{ -public: - // basic constructor including sorter - LLUUIDHashMap(BOOL (*equals)(const LLUUID &uuid, const DATA_TYPE &data), - const DATA_TYPE &null_data); - ~LLUUIDHashMap(); - - inline DATA_TYPE &get(const LLUUID &uuid); - inline BOOL check(const LLUUID &uuid) const; - inline DATA_TYPE &set(const LLUUID &uuid, const DATA_TYPE &type); - inline BOOL remove(const LLUUID &uuid); - void removeAll(); - - inline S32 getLength() const; // Warning, NOT O(1!) -public: - BOOL (*mEquals)(const LLUUID &uuid, const DATA_TYPE &data); - LLUUIDHashNode<DATA_TYPE, SIZE> mNodes[256]; - - S32 mIterCount; -protected: - DATA_TYPE mNull; -}; - - -// -// LLUUIDHashMap implementation -// - -template <class DATA_TYPE, int SIZE> -LLUUIDHashMap<DATA_TYPE, SIZE>::LLUUIDHashMap(BOOL (*equals)(const LLUUID &uuid, const DATA_TYPE &data), - const DATA_TYPE &null_data) -: mEquals(equals), - mIterCount(0), - mNull(null_data) -{ } - -template <class DATA_TYPE, int SIZE> -LLUUIDHashMap<DATA_TYPE, SIZE>::~LLUUIDHashMap() -{ - removeAll(); -} - -template <class DATA_TYPE, int SIZE> -void LLUUIDHashMap<DATA_TYPE, SIZE>::removeAll() -{ - S32 bin; - for (bin = 0; bin < 256; bin++) - { - LLUUIDHashNode<DATA_TYPE, SIZE>* nodep = &mNodes[bin]; - - BOOL first = TRUE; - while (nodep) - { - S32 i; - const S32 count = nodep->mCount; - - // Iterate through all members of this node - for (i = 0; i < count; i++) - { - nodep->mData[i] = mNull; - } - - nodep->mCount = 0; - // Done with all objects in this node, go to the next. - - LLUUIDHashNode<DATA_TYPE, SIZE>* curp = nodep; - nodep = nodep->mNextNodep; - - // Delete the node if it's not the first node - if (first) - { - first = FALSE; - curp->mNextNodep = NULL; - } - else - { - delete curp; - } - } - } -} - -template <class DATA_TYPE, int SIZE> -inline S32 LLUUIDHashMap<DATA_TYPE, SIZE>::getLength() const -{ - S32 count = 0; - S32 bin; - for (bin = 0; bin < 256; bin++) - { - LLUUIDHashNode<DATA_TYPE, SIZE>* nodep = (LLUUIDHashNode<DATA_TYPE, SIZE>*) &mNodes[bin]; - while (nodep) - { - count += nodep->mCount; - nodep = nodep->mNextNodep; - } - } - return count; -} - -template <class DATA_TYPE, int SIZE> -inline DATA_TYPE &LLUUIDHashMap<DATA_TYPE, SIZE>::get(const LLUUID &uuid) -{ - LLUUIDHashNode<DATA_TYPE, SIZE>* nodep = &mNodes[uuid.mData[0]]; - - // Grab the second byte of the UUID, which is the key for the node data - const S32 second_byte = uuid.mData[1]; - while (nodep) - { - S32 i; - const S32 count = nodep->mCount; - - // Iterate through all members of this node - for (i = 0; i < count; i++) - { - if ((nodep->mKey[i] == second_byte) && mEquals(uuid, nodep->mData[i])) - { - // The second byte matched, and our equality test passed. - // We found it. - return nodep->mData[i]; - } - } - - // Done with all objects in this node, go to the next. - nodep = nodep->mNextNodep; - } - return mNull; -} - - -template <class DATA_TYPE, int SIZE> -inline BOOL LLUUIDHashMap<DATA_TYPE, SIZE>::check(const LLUUID &uuid) const -{ - const LLUUIDHashNode<DATA_TYPE, SIZE>* nodep = &mNodes[uuid.mData[0]]; - - // Grab the second byte of the UUID, which is the key for the node data - const S32 second_byte = uuid.mData[1]; - while (nodep) - { - S32 i; - const S32 count = nodep->mCount; - - // Iterate through all members of this node - for (i = 0; i < count; i++) - { - if ((nodep->mKey[i] == second_byte) && mEquals(uuid, nodep->mData[i])) - { - // The second byte matched, and our equality test passed. - // We found it. - return TRUE; - } - } - - // Done with all objects in this node, go to the next. - nodep = nodep->mNextNodep; - } - - // Didn't find anything - return FALSE; -} - - -template <class DATA_TYPE, int SIZE> -inline DATA_TYPE &LLUUIDHashMap<DATA_TYPE, SIZE>::set(const LLUUID &uuid, const DATA_TYPE &data) -{ - // Set is just like a normal find, except that if we find a match - // we replace it with the input value. - // If we don't find a match, we append to the end of the list. - - LLUUIDHashNode<DATA_TYPE, SIZE>* nodep = &mNodes[uuid.mData[0]]; - - const S32 second_byte = uuid.mData[1]; - while (1) - { - const S32 count = nodep->mCount; - - S32 i; - for (i = 0; i < count; i++) - { - if ((nodep->mKey[i] == second_byte) && mEquals(uuid, nodep->mData[i])) - { - // We found a match for this key, replace the data with - // the incoming data. - nodep->mData[i] = data; - return nodep->mData[i]; - } - } - if (!nodep->mNextNodep) - { - // We've iterated through all of the keys without finding a match - if (i < SIZE) - { - // There's still some space on this node, append - // the key and data to it. - nodep->mKey[i] = second_byte; - nodep->mData[i] = data; - nodep->mCount++; - - return nodep->mData[i]; - } - else - { - // This node is full, append a new node to the end. - nodep->mNextNodep = new LLUUIDHashNode<DATA_TYPE, SIZE>; - nodep->mNextNodep->mKey[0] = second_byte; - nodep->mNextNodep->mData[0] = data; - nodep->mNextNodep->mCount = 1; - - return nodep->mNextNodep->mData[0]; - } - } - - // No match on this node, go to the next - nodep = nodep->mNextNodep; - } -} - - -template <class DATA_TYPE, int SIZE> -inline BOOL LLUUIDHashMap<DATA_TYPE, SIZE>::remove(const LLUUID &uuid) -{ - if (mIterCount) - { - // We don't allow remove when we're iterating, it's bad karma! - llerrs << "Attempted remove while an outstanding iterator in LLUUIDHashMap!" << llendl; - } - // Remove is the trickiest operation. - // What we want to do is swap the last element of the last - // node if we find the one that we want to remove, but we have - // to deal with deleting the node from the tail if it's empty, but - // NOT if it's the only node left. - - LLUUIDHashNode<DATA_TYPE, SIZE> *nodep = &mNodes[uuid.mData[0]]; - - // Not empty, we need to search through the nodes - const S32 second_byte = uuid.mData[1]; - - // A modification of the standard search algorithm. - while (nodep) - { - const S32 count = nodep->mCount; - - S32 i; - for (i = 0; i < count; i++) - { - if ((nodep->mKey[i] == second_byte) && mEquals(uuid, nodep->mData[i])) - { - // We found the node that we want to remove. - // Find the last (and next-to-last) node, and the index of the last - // element. We could conceviably start from the node we're on, - // but that makes it more complicated, this is easier. - - LLUUIDHashNode<DATA_TYPE, SIZE> *prevp = &mNodes[uuid.mData[0]]; - LLUUIDHashNode<DATA_TYPE, SIZE> *lastp = prevp; - - // Find the last and next-to-last - while (lastp->mNextNodep) - { - prevp = lastp; - lastp = lastp->mNextNodep; - } - - // First, swap in the last to the current location. - nodep->mKey[i] = lastp->mKey[lastp->mCount - 1]; - nodep->mData[i] = lastp->mData[lastp->mCount - 1]; - - // Now, we delete the entry - lastp->mCount--; - lastp->mData[lastp->mCount] = mNull; - - if (!lastp->mCount) - { - // We deleted the last element! - if (lastp != &mNodes[uuid.mData[0]]) - { - // Only blitz the node if it's not the head - // Set the previous node to point to NULL, then - // blitz the empty last node - prevp->mNextNodep = NULL; - delete lastp; - } - } - return TRUE; - } - } - - // Iterate to the next node, we've scanned all the entries in this one. - nodep = nodep->mNextNodep; - } - return FALSE; -} - - -// -// LLUUIDHashMapIter -// - -template <class DATA_TYPE, int SIZE> -class LLUUIDHashMapIter -{ -public: - LLUUIDHashMapIter(LLUUIDHashMap<DATA_TYPE, SIZE> *hash_mapp); - ~LLUUIDHashMapIter(); - - - inline void reset(); - inline void first(); - inline void next(); - inline BOOL done() const; - - DATA_TYPE& operator*() const - { - return mCurHashNodep->mData[mCurHashNodeKey]; - } - DATA_TYPE* operator->() const - { - return &(operator*()); - } - -protected: - LLUUIDHashMap<DATA_TYPE, SIZE> *mHashMapp; - LLUUIDHashNode<DATA_TYPE, SIZE> *mCurHashNodep; - - S32 mCurHashMapNodeNum; - S32 mCurHashNodeKey; - - DATA_TYPE mNull; -}; - - -// -// LLUUIDHashMapIter Implementation -// -template <class DATA_TYPE, int SIZE> -LLUUIDHashMapIter<DATA_TYPE, SIZE>::LLUUIDHashMapIter(LLUUIDHashMap<DATA_TYPE, SIZE> *hash_mapp) -{ - mHashMapp = hash_mapp; - mCurHashNodep = NULL; - mCurHashMapNodeNum = 0; - mCurHashNodeKey = 0; -} - -template <class DATA_TYPE, int SIZE> -LLUUIDHashMapIter<DATA_TYPE, SIZE>::~LLUUIDHashMapIter() -{ - reset(); -} - -template <class DATA_TYPE, int SIZE> -inline void LLUUIDHashMapIter<DATA_TYPE, SIZE>::reset() -{ - if (mCurHashNodep) - { - // We're partway through an iteration, we can clean up now - mHashMapp->mIterCount--; - mCurHashNodep = NULL; - } -} - -template <class DATA_TYPE, int SIZE> -inline void LLUUIDHashMapIter<DATA_TYPE, SIZE>::first() -{ - // Iterate through until we find the first non-empty node; - S32 i; - for (i = 0; i < 256; i++) - { - if (mHashMapp->mNodes[i].mCount) - { - if (!mCurHashNodep) - { - // Increment, since it's no longer safe for us to do a remove - mHashMapp->mIterCount++; - } - - mCurHashNodep = &mHashMapp->mNodes[i]; - mCurHashMapNodeNum = i; - mCurHashNodeKey = 0; - //return mCurHashNodep->mData[0]; - return; - } - } - - // Completely empty! - mCurHashNodep = NULL; - //return mNull; - return; -} - -template <class DATA_TYPE, int SIZE> -inline BOOL LLUUIDHashMapIter<DATA_TYPE, SIZE>::done() const -{ - return mCurHashNodep ? FALSE : TRUE; -} - -template <class DATA_TYPE, int SIZE> -inline void LLUUIDHashMapIter<DATA_TYPE, SIZE>::next() -{ - // No current entry, this iterator is done - if (!mCurHashNodep) - { - //return mNull; - return; - } - - // Go to the next element - mCurHashNodeKey++; - if (mCurHashNodeKey < mCurHashNodep->mCount) - { - // We're not done with this node, return the current element - //return mCurHashNodep->mData[mCurHashNodeKey]; - return; - } - - // Done with this node, move to the next - mCurHashNodep = mCurHashNodep->mNextNodep; - if (mCurHashNodep) - { - // Return the first element - mCurHashNodeKey = 0; - //return mCurHashNodep->mData[0]; - return; - } - - // Find the next non-empty node (keyed on the first byte) - mCurHashMapNodeNum++; - - S32 i; - for (i = mCurHashMapNodeNum; i < 256; i++) - { - if (mHashMapp->mNodes[i].mCount) - { - // We found one that wasn't empty - mCurHashNodep = &mHashMapp->mNodes[i]; - mCurHashMapNodeNum = i; - mCurHashNodeKey = 0; - //return mCurHashNodep->mData[0]; - return; - } - } - - // OK, we're done, nothing else to iterate - mCurHashNodep = NULL; - mHashMapp->mIterCount--; // Decrement since we're safe to do removes now - //return mNull; -} - -#endif // LL_LLUUIDHASHMAP_H |