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authorOz Linden <oz@lindenlab.com>2018-01-19 11:18:29 -0500
committerOz Linden <oz@lindenlab.com>2018-01-19 11:18:29 -0500
commita7911c43791a76f0f93f920f527970125afdc730 (patch)
tree99228045170856cf7721e83274bc9d74b45f42a4 /indra/llcommon/llthread.h
parent444643aeb0b80fdfbe28e0e2faae56de9d4f6e4a (diff)
parent7acbd8ed8d73c507675d45360df07d232c431a8b (diff)
merge changes for 5.1.0-release
Diffstat (limited to 'indra/llcommon/llthread.h')
-rw-r--r--indra/llcommon/llthread.h190
1 files changed, 96 insertions, 94 deletions
diff --git a/indra/llcommon/llthread.h b/indra/llcommon/llthread.h
index 6f9ec10fd3..dda7fa8ffb 100644
--- a/indra/llcommon/llthread.h
+++ b/indra/llcommon/llthread.h
@@ -38,118 +38,120 @@ LL_COMMON_API void assert_main_thread();
namespace LLTrace
{
- class ThreadRecorder;
+ class ThreadRecorder;
}
class LL_COMMON_API LLThread
{
private:
- friend class LLMutex;
- static U32 sIDIter;
+ friend class LLMutex;
+ static U32 sIDIter;
public:
- typedef enum e_thread_status
- {
- STOPPED = 0, // The thread is not running. Not started, or has exited its run function
- RUNNING = 1, // The thread is currently running
- QUITTING= 2 // Someone wants this thread to quit
- } EThreadStatus;
-
- LLThread(const std::string& name, apr_pool_t *poolp = NULL);
- virtual ~LLThread(); // Warning! You almost NEVER want to destroy a thread unless it's in the STOPPED state.
- virtual void shutdown(); // stops the thread
-
- bool isQuitting() const { return (QUITTING == mStatus); }
- bool isStopped() const { return (STOPPED == mStatus); }
-
- static U32 currentID(); // Return ID of current thread
- static void yield(); // Static because it can be called by the main thread, which doesn't have an LLThread data structure.
-
+ typedef enum e_thread_status
+ {
+ STOPPED = 0, // The thread is not running. Not started, or has exited its run function
+ RUNNING = 1, // The thread is currently running
+ QUITTING= 2, // Someone wants this thread to quit
+ CRASHED = -1 // An uncaught exception was thrown by the thread
+ } EThreadStatus;
+
+ LLThread(const std::string& name, apr_pool_t *poolp = NULL);
+ virtual ~LLThread(); // Warning! You almost NEVER want to destroy a thread unless it's in the STOPPED state.
+ virtual void shutdown(); // stops the thread
+
+ bool isQuitting() const { return (QUITTING == mStatus); }
+ bool isStopped() const { return (STOPPED == mStatus) || (CRASHED == mStatus); }
+ bool isCrashed() const { return (CRASHED == mStatus); }
+
+ static U32 currentID(); // Return ID of current thread
+ static void yield(); // Static because it can be called by the main thread, which doesn't have an LLThread data structure.
+
public:
- // PAUSE / RESUME functionality. See source code for important usage notes.
- // Called from MAIN THREAD.
- void pause();
- void unpause();
- bool isPaused() { return isStopped() || mPaused == TRUE; }
-
- // Cause the thread to wake up and check its condition
- void wake();
-
- // Same as above, but to be used when the condition is already locked.
- void wakeLocked();
-
- // Called from run() (CHILD THREAD). Pause the thread if requested until unpaused.
- void checkPause();
-
- // this kicks off the apr thread
- void start(void);
-
- apr_pool_t *getAPRPool() { return mAPRPoolp; }
- LLVolatileAPRPool* getLocalAPRFilePool() { return mLocalAPRFilePoolp ; }
-
- U32 getID() const { return mID; }
-
- // Called by threads *not* created via LLThread to register some
- // internal state used by LLMutex. You must call this once early
- // in the running thread to prevent collisions with the main thread.
- static void registerThreadID();
-
+ // PAUSE / RESUME functionality. See source code for important usage notes.
+ // Called from MAIN THREAD.
+ void pause();
+ void unpause();
+ bool isPaused() { return isStopped() || mPaused == TRUE; }
+
+ // Cause the thread to wake up and check its condition
+ void wake();
+
+ // Same as above, but to be used when the condition is already locked.
+ void wakeLocked();
+
+ // Called from run() (CHILD THREAD). Pause the thread if requested until unpaused.
+ void checkPause();
+
+ // this kicks off the apr thread
+ void start(void);
+
+ apr_pool_t *getAPRPool() { return mAPRPoolp; }
+ LLVolatileAPRPool* getLocalAPRFilePool() { return mLocalAPRFilePoolp ; }
+
+ U32 getID() const { return mID; }
+
+ // Called by threads *not* created via LLThread to register some
+ // internal state used by LLMutex. You must call this once early
+ // in the running thread to prevent collisions with the main thread.
+ static void registerThreadID();
+
private:
- BOOL mPaused;
-
- // static function passed to APR thread creation routine
- static void *APR_THREAD_FUNC staticRun(struct apr_thread_t *apr_threadp, void *datap);
+ BOOL mPaused;
+
+ // static function passed to APR thread creation routine
+ static void *APR_THREAD_FUNC staticRun(struct apr_thread_t *apr_threadp, void *datap);
protected:
- std::string mName;
- class LLCondition* mRunCondition;
- LLMutex* mDataLock;
-
- apr_thread_t *mAPRThreadp;
- apr_pool_t *mAPRPoolp;
- BOOL mIsLocalPool;
- EThreadStatus mStatus;
- U32 mID;
- LLTrace::ThreadRecorder* mRecorder;
-
- //a local apr_pool for APRFile operations in this thread. If it exists, LLAPRFile::sAPRFilePoolp should not be used.
- //Note: this pool is used by APRFile ONLY, do NOT use it for any other purposes.
- // otherwise it will cause severe memory leaking!!! --bao
- LLVolatileAPRPool *mLocalAPRFilePoolp ;
-
- void setQuitting();
-
- // virtual function overridden by subclass -- this will be called when the thread runs
- virtual void run(void) = 0;
-
- // virtual predicate function -- returns true if the thread should wake up, false if it should sleep.
- virtual bool runCondition(void);
-
- // Lock/Unlock Run Condition -- use around modification of any variable used in runCondition()
- inline void lockData();
- inline void unlockData();
-
- // This is the predicate that decides whether the thread should sleep.
- // It should only be called with mDataLock locked, since the virtual runCondition() function may need to access
- // data structures that are thread-unsafe.
- bool shouldSleep(void) { return (mStatus == RUNNING) && (isPaused() || (!runCondition())); }
-
- // To avoid spurious signals (and the associated context switches) when the condition may or may not have changed, you can do the following:
- // mDataLock->lock();
- // if(!shouldSleep())
- // mRunCondition->signal();
- // mDataLock->unlock();
+ std::string mName;
+ class LLCondition* mRunCondition;
+ LLMutex* mDataLock;
+
+ apr_thread_t *mAPRThreadp;
+ apr_pool_t *mAPRPoolp;
+ BOOL mIsLocalPool;
+ EThreadStatus mStatus;
+ U32 mID;
+ LLTrace::ThreadRecorder* mRecorder;
+
+ //a local apr_pool for APRFile operations in this thread. If it exists, LLAPRFile::sAPRFilePoolp should not be used.
+ //Note: this pool is used by APRFile ONLY, do NOT use it for any other purposes.
+ // otherwise it will cause severe memory leaking!!! --bao
+ LLVolatileAPRPool *mLocalAPRFilePoolp ;
+
+ void setQuitting();
+
+ // virtual function overridden by subclass -- this will be called when the thread runs
+ virtual void run(void) = 0;
+
+ // virtual predicate function -- returns true if the thread should wake up, false if it should sleep.
+ virtual bool runCondition(void);
+
+ // Lock/Unlock Run Condition -- use around modification of any variable used in runCondition()
+ inline void lockData();
+ inline void unlockData();
+
+ // This is the predicate that decides whether the thread should sleep.
+ // It should only be called with mDataLock locked, since the virtual runCondition() function may need to access
+ // data structures that are thread-unsafe.
+ bool shouldSleep(void) { return (mStatus == RUNNING) && (isPaused() || (!runCondition())); }
+
+ // To avoid spurious signals (and the associated context switches) when the condition may or may not have changed, you can do the following:
+ // mDataLock->lock();
+ // if(!shouldSleep())
+ // mRunCondition->signal();
+ // mDataLock->unlock();
};
void LLThread::lockData()
{
- mDataLock->lock();
+ mDataLock->lock();
}
void LLThread::unlockData()
{
- mDataLock->unlock();
+ mDataLock->unlock();
}
@@ -160,9 +162,9 @@ void LLThread::unlockData()
class LL_COMMON_API LLResponder : public LLThreadSafeRefCount
{
protected:
- virtual ~LLResponder();
+ virtual ~LLResponder();
public:
- virtual void completed(bool success) = 0;
+ virtual void completed(bool success) = 0;
};
//============================================================================