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authorJames Cook <james@lindenlab.com>2007-01-02 08:33:20 +0000
committerJames Cook <james@lindenlab.com>2007-01-02 08:33:20 +0000
commit420b91db29485df39fd6e724e782c449158811cb (patch)
treeb471a94563af914d3ed3edd3e856d21cb1b69945 /indra/llcommon/llskipmap.h
Print done when done.
Diffstat (limited to 'indra/llcommon/llskipmap.h')
-rw-r--r--indra/llcommon/llskipmap.h1004
1 files changed, 1004 insertions, 0 deletions
diff --git a/indra/llcommon/llskipmap.h b/indra/llcommon/llskipmap.h
new file mode 100644
index 0000000000..52270d89ba
--- /dev/null
+++ b/indra/llcommon/llskipmap.h
@@ -0,0 +1,1004 @@
+/**
+ * @file llskipmap.h
+ * @brief Associative container based on the skiplist algorithm.
+ *
+ * Copyright (c) 2003-$CurrentYear$, Linden Research, Inc.
+ * $License$
+ */
+
+#ifndef LL_LLSKIPMAP_H
+#define LL_LLSKIPMAP_H
+
+#include "llerror.h"
+
+template <class INDEX_TYPE, class DATA_TYPE, S32 BINARY_DEPTH = 8>
+class LLSkipMap
+{
+public:
+ // basic constructor
+ LLSkipMap();
+
+ // basic constructor including sorter
+ LLSkipMap(BOOL (*insert_first)(const INDEX_TYPE &first, const INDEX_TYPE &second),
+ BOOL (*equals)(const INDEX_TYPE &first, const INDEX_TYPE &second));
+
+ ~LLSkipMap();
+
+ void setInsertFirst(BOOL (*insert_first)(const INDEX_TYPE &first, const INDEX_TYPE &second));
+ void setEquals(BOOL (*equals)(const INDEX_TYPE &first, const INDEX_TYPE &second));
+
+ DATA_TYPE &addData(const INDEX_TYPE &index, DATA_TYPE datap);
+ DATA_TYPE &addData(const INDEX_TYPE &index);
+ DATA_TYPE &getData(const INDEX_TYPE &index);
+ DATA_TYPE &operator[](const INDEX_TYPE &index);
+
+ // If index present, returns data.
+ // If index not present, adds <index,NULL> and returns NULL.
+ DATA_TYPE &getData(const INDEX_TYPE &index, BOOL &b_new_entry);
+
+ // Returns TRUE if data present in map.
+ BOOL checkData(const INDEX_TYPE &index);
+
+ // Returns TRUE if key is present in map. This is useful if you
+ // are potentially storing NULL pointers in the map
+ BOOL checkKey(const INDEX_TYPE &index);
+
+ // If there, returns the data.
+ // If not, returns NULL.
+ // Never adds entries to the map.
+ DATA_TYPE getIfThere(const INDEX_TYPE &index);
+
+ INDEX_TYPE reverseLookup(const DATA_TYPE datap);
+
+ // returns number of items in the list
+ S32 getLength(); // WARNING! getLength is O(n), not O(1)!
+
+ BOOL removeData(const INDEX_TYPE &index);
+
+ // remove all nodes from the list but do not delete data
+ void removeAllData();
+
+ // place mCurrentp on first node
+ void resetList();
+
+ // return the data currently pointed to
+ DATA_TYPE getCurrentDataWithoutIncrement();
+
+ // return the data currently pointed to, set mCurentOperatingp to that node and bump mCurrentp
+ DATA_TYPE getCurrentData();
+
+ // same as getCurrentData() but a more intuitive name for the operation
+ DATA_TYPE getNextData();
+
+ INDEX_TYPE getNextKey();
+
+ // return the key currently pointed to
+ INDEX_TYPE getCurrentKeyWithoutIncrement();
+
+ // The internal iterator is at the end of the list.
+ BOOL notDone() const;
+
+ // remove the Node at mCurentOperatingp
+ // leave mCurrentp and mCurentOperatingp on the next entry
+ void removeCurrentData();
+
+ void deleteCurrentData();
+
+ // reset the list and return the data currently pointed to, set mCurentOperatingp to that node and bump mCurrentp
+ DATA_TYPE getFirstData();
+
+ INDEX_TYPE getFirstKey();
+
+ class LLSkipMapNode
+ {
+ public:
+ LLSkipMapNode()
+ {
+ S32 i;
+ for (i = 0; i < BINARY_DEPTH; i++)
+ {
+ mForward[i] = NULL;
+ }
+
+ U8 *zero = (U8 *)&mIndex;
+
+ for (i = 0; i < (S32)sizeof(INDEX_TYPE); i++)
+ {
+ *(zero + i) = 0;
+ }
+
+ zero = (U8 *)&mData;
+
+ for (i = 0; i < (S32)sizeof(DATA_TYPE); i++)
+ {
+ *(zero + i) = 0;
+ }
+ }
+
+ LLSkipMapNode(const INDEX_TYPE &index)
+ : mIndex(index)
+ {
+
+ S32 i;
+ for (i = 0; i < BINARY_DEPTH; i++)
+ {
+ mForward[i] = NULL;
+ }
+
+ U8 *zero = (U8 *)&mData;
+
+ for (i = 0; i < (S32)sizeof(DATA_TYPE); i++)
+ {
+ *(zero + i) = 0;
+ }
+ }
+
+ LLSkipMapNode(const INDEX_TYPE &index, DATA_TYPE datap)
+ : mIndex(index)
+ {
+
+ S32 i;
+ for (i = 0; i < BINARY_DEPTH; i++)
+ {
+ mForward[i] = NULL;
+ }
+
+ mData = datap;
+ }
+
+ ~LLSkipMapNode()
+ {
+ }
+
+
+ INDEX_TYPE mIndex;
+ DATA_TYPE mData;
+ LLSkipMapNode *mForward[BINARY_DEPTH];
+
+ private:
+ // Disallow copying of LLSkipMapNodes by not implementing these methods.
+ LLSkipMapNode(const LLSkipMapNode &);
+ LLSkipMapNode &operator=(const LLSkipMapNode &rhs);
+ };
+
+ static BOOL defaultEquals(const INDEX_TYPE &first, const INDEX_TYPE &second)
+ {
+ return first == second;
+ }
+
+private:
+ // don't generate implicit copy constructor or copy assignment
+ LLSkipMap(const LLSkipMap &);
+ LLSkipMap &operator=(const LLSkipMap &);
+
+private:
+ LLSkipMapNode mHead;
+ LLSkipMapNode *mUpdate[BINARY_DEPTH];
+ LLSkipMapNode *mCurrentp;
+ LLSkipMapNode *mCurrentOperatingp;
+ S32 mLevel;
+ BOOL (*mInsertFirst)(const INDEX_TYPE &first, const INDEX_TYPE &second);
+ BOOL (*mEquals)(const INDEX_TYPE &first, const INDEX_TYPE &second);
+ S32 mNumberOfSteps;
+};
+
+//////////////////////////////////////////////////
+//
+// LLSkipMap implementation
+//
+
+template <class INDEX_TYPE, class DATA_TYPE, S32 BINARY_DEPTH>
+inline LLSkipMap<INDEX_TYPE, DATA_TYPE, BINARY_DEPTH>::LLSkipMap()
+ : mInsertFirst(NULL),
+ mEquals(defaultEquals)
+{
+ // Skipmaps must have binary depth of at least 2
+ cassert(BINARY_DEPTH >= 2);
+
+ S32 i;
+ for (i = 0; i < BINARY_DEPTH; i++)
+ {
+ mUpdate[i] = NULL;
+ }
+ mLevel = 1;
+ mCurrentp = *(mHead.mForward);
+ mCurrentOperatingp = *(mHead.mForward);
+}
+
+template <class INDEX_TYPE, class DATA_TYPE, S32 BINARY_DEPTH>
+inline LLSkipMap<INDEX_TYPE, DATA_TYPE, BINARY_DEPTH>::LLSkipMap(BOOL (*insert_first)(const INDEX_TYPE &first, const INDEX_TYPE &second),
+ BOOL (*equals)(const INDEX_TYPE &first, const INDEX_TYPE &second))
+ : mInsertFirst(insert_first),
+ mEquals(equals)
+{
+ // Skipmaps must have binary depth of at least 2
+ cassert(BINARY_DEPTH >= 2);
+
+ mLevel = 1;
+ S32 i;
+ for (i = 0; i < BINARY_DEPTH; i++)
+ {
+ mHead.mForward[i] = NULL;
+ mUpdate[i] = NULL;
+ }
+ mCurrentp = *(mHead.mForward);
+ mCurrentOperatingp = *(mHead.mForward);
+}
+
+template <class INDEX_TYPE, class DATA_TYPE, S32 BINARY_DEPTH>
+inline LLSkipMap<INDEX_TYPE, DATA_TYPE, BINARY_DEPTH>::~LLSkipMap()
+{
+ removeAllData();
+}
+
+template <class INDEX_TYPE, class DATA_TYPE, S32 BINARY_DEPTH>
+inline void LLSkipMap<INDEX_TYPE, DATA_TYPE, BINARY_DEPTH>::setInsertFirst(BOOL (*insert_first)(const INDEX_TYPE &first, const INDEX_TYPE &second))
+{
+ mInsertFirst = insert_first;
+}
+
+template <class INDEX_TYPE, class DATA_TYPE, S32 BINARY_DEPTH>
+inline void LLSkipMap<INDEX_TYPE, DATA_TYPE, BINARY_DEPTH>::setEquals(BOOL (*equals)(const INDEX_TYPE &first, const INDEX_TYPE &second))
+{
+ mEquals = equals;
+}
+
+template <class INDEX_TYPE, class DATA_TYPE, S32 BINARY_DEPTH>
+inline DATA_TYPE &LLSkipMap<INDEX_TYPE, DATA_TYPE, BINARY_DEPTH>::addData(const INDEX_TYPE &index, DATA_TYPE datap)
+{
+ S32 level;
+ LLSkipMapNode *current = &mHead;
+ LLSkipMapNode *temp;
+
+ // find the pointer one in front of the one we want
+ if (mInsertFirst)
+ {
+ for (level = mLevel - 1; level >= 0; level--)
+ {
+ temp = *(current->mForward + level);
+ while ( (temp)
+ &&(mInsertFirst(temp->mIndex, index)))
+ {
+ current = temp;
+ temp = *(current->mForward + level);
+ }
+ *(mUpdate + level) = current;
+ }
+ }
+ else
+ {
+ for (level = mLevel - 1; level >= 0; level--)
+ {
+ temp = *(current->mForward + level);
+ while ( (temp)
+ &&(temp->mIndex < index))
+ {
+ current = temp;
+ temp = *(current->mForward + level);
+ }
+ *(mUpdate + level) = current;
+ }
+ }
+
+ // we're now just in front of where we want to be . . . take one step forward
+ current = *current->mForward;
+
+ // replace the existing data if a node is already there
+ if ( (current)
+ &&(mEquals(current->mIndex, index)))
+ {
+ current->mData = datap;
+ return current->mData;
+ }
+
+ // now add the new node
+ S32 newlevel;
+ for (newlevel = 1; newlevel <= mLevel && newlevel < BINARY_DEPTH; newlevel++)
+ {
+ if (rand() & 1)
+ {
+ break;
+ }
+ }
+
+ LLSkipMapNode *snode = new LLSkipMapNode(index, datap);
+
+ if (newlevel > mLevel)
+ {
+ mHead.mForward[mLevel] = NULL;
+ mUpdate[mLevel] = &mHead;
+ mLevel = newlevel;
+ }
+
+ for (level = 0; level < newlevel; level++)
+ {
+ snode->mForward[level] = mUpdate[level]->mForward[level];
+ mUpdate[level]->mForward[level] = snode;
+ }
+ return snode->mData;
+}
+
+template <class INDEX_TYPE, class DATA_TYPE, S32 BINARY_DEPTH>
+inline DATA_TYPE &LLSkipMap<INDEX_TYPE, DATA_TYPE, BINARY_DEPTH>::addData(const INDEX_TYPE &index)
+{
+ S32 level;
+ LLSkipMapNode *current = &mHead;
+ LLSkipMapNode *temp;
+
+ // find the pointer one in front of the one we want
+ if (mInsertFirst)
+ {
+ for (level = mLevel - 1; level >= 0; level--)
+ {
+ temp = *(current->mForward + level);
+ while ( (temp)
+ &&(mInsertFirst(temp->mIndex, index)))
+ {
+ current = temp;
+ temp = *(current->mForward + level);
+ }
+ *(mUpdate + level) = current;
+ }
+ }
+ else
+ {
+ for (level = mLevel - 1; level >= 0; level--)
+ {
+ temp = *(current->mForward + level);
+ while ( (temp)
+ &&(temp->mIndex < index))
+ {
+ current = temp;
+ temp = *(current->mForward + level);
+ }
+ *(mUpdate + level) = current;
+ }
+ }
+
+ // we're now just in front of where we want to be . . . take one step forward
+ current = *current->mForward;
+
+ // now add the new node
+ S32 newlevel;
+ for (newlevel = 1; newlevel <= mLevel && newlevel < BINARY_DEPTH; newlevel++)
+ {
+ if (rand() & 1)
+ break;
+ }
+
+ LLSkipMapNode *snode = new LLSkipMapNode(index);
+
+ if (newlevel > mLevel)
+ {
+ mHead.mForward[mLevel] = NULL;
+ mUpdate[mLevel] = &mHead;
+ mLevel = newlevel;
+ }
+
+ for (level = 0; level < newlevel; level++)
+ {
+ snode->mForward[level] = mUpdate[level]->mForward[level];
+ mUpdate[level]->mForward[level] = snode;
+ }
+ return snode->mData;
+}
+
+template <class INDEX_TYPE, class DATA_TYPE, S32 BINARY_DEPTH>
+inline DATA_TYPE &LLSkipMap<INDEX_TYPE, DATA_TYPE, BINARY_DEPTH>::getData(const INDEX_TYPE &index)
+{
+ S32 level;
+ LLSkipMapNode *current = &mHead;
+ LLSkipMapNode *temp;
+
+ mNumberOfSteps = 0;
+
+ // find the pointer one in front of the one we want
+ if (mInsertFirst)
+ {
+ for (level = mLevel - 1; level >= 0; level--)
+ {
+ temp = *(current->mForward + level);
+ while ( (temp)
+ &&(mInsertFirst(temp->mIndex, index)))
+ {
+ current = temp;
+ temp = *(current->mForward + level);
+ mNumberOfSteps++;
+ }
+ *(mUpdate + level) = current;
+ }
+ }
+ else
+ {
+ for (level = mLevel - 1; level >= 0; level--)
+ {
+ temp = *(current->mForward + level);
+ while ( (temp)
+ &&(temp->mIndex < index))
+ {
+ current = temp;
+ temp = *(current->mForward + level);
+ mNumberOfSteps++;
+ }
+ *(mUpdate + level) = current;
+ }
+ }
+
+ // we're now just in front of where we want to be . . . take one step forward
+ current = *current->mForward;
+ mNumberOfSteps++;
+
+ if ( (current)
+ &&(mEquals(current->mIndex, index)))
+ {
+
+ return current->mData;
+ }
+
+ // now add the new node
+ S32 newlevel;
+ for (newlevel = 1; newlevel <= mLevel && newlevel < BINARY_DEPTH; newlevel++)
+ {
+ if (rand() & 1)
+ break;
+ }
+
+ LLSkipMapNode *snode = new LLSkipMapNode(index);
+
+ if (newlevel > mLevel)
+ {
+ mHead.mForward[mLevel] = NULL;
+ mUpdate[mLevel] = &mHead;
+ mLevel = newlevel;
+ }
+
+ for (level = 0; level < newlevel; level++)
+ {
+ snode->mForward[level] = mUpdate[level]->mForward[level];
+ mUpdate[level]->mForward[level] = snode;
+ }
+
+ return snode->mData;
+}
+
+template <class INDEX_TYPE, class DATA_TYPE, S32 BINARY_DEPTH>
+inline DATA_TYPE &LLSkipMap<INDEX_TYPE, DATA_TYPE, BINARY_DEPTH>::operator[](const INDEX_TYPE &index)
+{
+
+ return getData(index);
+}
+
+// If index present, returns data.
+// If index not present, adds <index,NULL> and returns NULL.
+template <class INDEX_TYPE, class DATA_TYPE, S32 BINARY_DEPTH>
+inline DATA_TYPE &LLSkipMap<INDEX_TYPE, DATA_TYPE, BINARY_DEPTH>::getData(const INDEX_TYPE &index, BOOL &b_new_entry)
+{
+ S32 level;
+ LLSkipMapNode *current = &mHead;
+ LLSkipMapNode *temp;
+
+ mNumberOfSteps = 0;
+
+ // find the pointer one in front of the one we want
+ if (mInsertFirst)
+ {
+ for (level = mLevel - 1; level >= 0; level--)
+ {
+ temp = *(current->mForward + level);
+ while ( (temp)
+ &&(mInsertFirst(temp->mIndex, index)))
+ {
+ current = temp;
+ temp = *(current->mForward + level);
+ mNumberOfSteps++;
+ }
+ *(mUpdate + level) = current;
+ }
+ }
+ else
+ {
+ for (level = mLevel - 1; level >= 0; level--)
+ {
+ temp = *(current->mForward + level);
+ while ( (temp)
+ &&(temp->mIndex < index))
+ {
+ current = temp;
+ temp = *(current->mForward + level);
+ mNumberOfSteps++;
+ }
+ *(mUpdate + level) = current;
+ }
+ }
+
+ // we're now just in front of where we want to be . . . take one step forward
+ mNumberOfSteps++;
+ current = *current->mForward;
+
+ if ( (current)
+ &&(mEquals(current->mIndex, index)))
+ {
+
+ return current->mData;
+ }
+ b_new_entry = TRUE;
+ addData(index);
+
+ return current->mData;
+}
+
+// Returns TRUE if data present in map.
+template <class INDEX_TYPE, class DATA_TYPE, S32 BINARY_DEPTH>
+inline BOOL LLSkipMap<INDEX_TYPE, DATA_TYPE, BINARY_DEPTH>::checkData(const INDEX_TYPE &index)
+{
+ S32 level;
+ LLSkipMapNode *current = &mHead;
+ LLSkipMapNode *temp;
+
+ // find the pointer one in front of the one we want
+ if (mInsertFirst)
+ {
+ for (level = mLevel - 1; level >= 0; level--)
+ {
+ temp = *(current->mForward + level);
+ while ( (temp)
+ &&(mInsertFirst(temp->mIndex, index)))
+ {
+ current = temp;
+ temp = *(current->mForward + level);
+ }
+ *(mUpdate + level) = current;
+ }
+ }
+ else
+ {
+ for (level = mLevel - 1; level >= 0; level--)
+ {
+ temp = *(current->mForward + level);
+ while ( (temp)
+ &&(temp->mIndex < index))
+ {
+ current = temp;
+ temp = *(current->mForward + level);
+ }
+ *(mUpdate + level) = current;
+ }
+ }
+
+ // we're now just in front of where we want to be . . . take one step forward
+ current = *current->mForward;
+
+ if (current)
+ {
+ // Gets rid of some compiler ambiguity for the LLPointer<> templated class.
+ if (current->mData)
+ {
+ return mEquals(current->mIndex, index);
+ }
+ }
+
+ return FALSE;
+}
+
+// Returns TRUE if key is present in map. This is useful if you
+// are potentially storing NULL pointers in the map
+template <class INDEX_TYPE, class DATA_TYPE, S32 BINARY_DEPTH>
+inline BOOL LLSkipMap<INDEX_TYPE, DATA_TYPE, BINARY_DEPTH>::checkKey(const INDEX_TYPE &index)
+{
+ S32 level;
+ LLSkipMapNode *current = &mHead;
+ LLSkipMapNode *temp;
+
+ // find the pointer one in front of the one we want
+ if (mInsertFirst)
+ {
+ for (level = mLevel - 1; level >= 0; level--)
+ {
+ temp = *(current->mForward + level);
+ while ( (temp)
+ &&(mInsertFirst(temp->mIndex, index)))
+ {
+ current = temp;
+ temp = *(current->mForward + level);
+ }
+ *(mUpdate + level) = current;
+ }
+ }
+ else
+ {
+ for (level = mLevel - 1; level >= 0; level--)
+ {
+ temp = *(current->mForward + level);
+ while ( (temp)
+ &&(temp->mIndex < index))
+ {
+ current = temp;
+ temp = *(current->mForward + level);
+ }
+ *(mUpdate + level) = current;
+ }
+ }
+
+ // we're now just in front of where we want to be . . . take one step forward
+ current = *current->mForward;
+
+ if (current)
+ {
+ return mEquals(current->mIndex, index);
+ }
+
+ return FALSE;
+}
+
+// If there, returns the data.
+// If not, returns NULL.
+// Never adds entries to the map.
+template <class INDEX_TYPE, class DATA_TYPE, S32 BINARY_DEPTH>
+inline DATA_TYPE LLSkipMap<INDEX_TYPE, DATA_TYPE, BINARY_DEPTH>::getIfThere(const INDEX_TYPE &index)
+{
+ S32 level;
+ LLSkipMapNode *current = &mHead;
+ LLSkipMapNode *temp;
+
+ mNumberOfSteps = 0;
+
+ // find the pointer one in front of the one we want
+ if (mInsertFirst)
+ {
+ for (level = mLevel - 1; level >= 0; level--)
+ {
+ temp = *(current->mForward + level);
+ while ( (temp)
+ &&(mInsertFirst(temp->mIndex, index)))
+ {
+ current = temp;
+ temp = *(current->mForward + level);
+ mNumberOfSteps++;
+ }
+ *(mUpdate + level) = current;
+ }
+ }
+ else
+ {
+ for (level = mLevel - 1; level >= 0; level--)
+ {
+ temp = *(current->mForward + level);
+ while ( (temp)
+ &&(temp->mIndex < index))
+ {
+ current = temp;
+ temp = *(current->mForward + level);
+ mNumberOfSteps++;
+ }
+ *(mUpdate + level) = current;
+ }
+ }
+
+ // we're now just in front of where we want to be . . . take one step forward
+ mNumberOfSteps++;
+ current = *current->mForward;
+
+ if (current)
+ {
+ if (mEquals(current->mIndex, index))
+ {
+ return current->mData;
+ }
+ }
+
+ // Avoid Linux compiler warning on returning NULL.
+ return DATA_TYPE();
+}
+
+template <class INDEX_TYPE, class DATA_TYPE, S32 BINARY_DEPTH>
+inline INDEX_TYPE LLSkipMap<INDEX_TYPE, DATA_TYPE, BINARY_DEPTH>::reverseLookup(const DATA_TYPE datap)
+{
+ LLSkipMapNode *current = &mHead;
+
+ while (current)
+ {
+ if (datap == current->mData)
+ {
+
+ return current->mIndex;
+ }
+ current = *current->mForward;
+ }
+
+ // not found! return NULL
+ return INDEX_TYPE();
+}
+
+// returns number of items in the list
+template <class INDEX_TYPE, class DATA_TYPE, S32 BINARY_DEPTH>
+inline S32 LLSkipMap<INDEX_TYPE, DATA_TYPE, BINARY_DEPTH>::getLength()
+{
+ U32 length = 0;
+ for (LLSkipMapNode* temp = *(mHead.mForward); temp != NULL; temp = temp->mForward[0])
+ {
+ length++;
+ }
+
+ return length;
+}
+
+template <class INDEX_TYPE, class DATA_TYPE, S32 BINARY_DEPTH>
+inline BOOL LLSkipMap<INDEX_TYPE, DATA_TYPE, BINARY_DEPTH>::removeData(const INDEX_TYPE &index)
+{
+ S32 level;
+ LLSkipMapNode *current = &mHead;
+ LLSkipMapNode *temp;
+
+ // find the pointer one in front of the one we want
+ if (mInsertFirst)
+ {
+ for (level = mLevel - 1; level >= 0; level--)
+ {
+ temp = *(current->mForward + level);
+ while ( (temp)
+ &&(mInsertFirst(temp->mIndex, index)))
+ {
+ current = temp;
+ temp = *(current->mForward + level);
+ }
+ *(mUpdate + level) = current;
+ }
+ }
+ else
+ {
+ for (level = mLevel - 1; level >= 0; level--)
+ {
+ temp = *(current->mForward + level);
+ while ( (temp)
+ &&(temp->mIndex < index))
+ {
+ current = temp;
+ temp = *(current->mForward + level);
+ }
+ *(mUpdate + level) = current;
+ }
+ }
+
+ // we're now just in front of where we want to be . . . take one step forward
+ current = *current->mForward;
+
+ if (!current)
+ {
+ // empty list or beyond the end!
+
+ return FALSE;
+ }
+
+ // is this the one we want?
+ if (!mEquals(current->mIndex, index))
+ {
+ // nope!
+
+ return FALSE;
+ }
+ else
+ {
+ // do we need to fix current or currentop?
+ if (current == mCurrentp)
+ {
+ mCurrentp = *current->mForward;
+ }
+
+ if (current == mCurrentOperatingp)
+ {
+ mCurrentOperatingp = *current->mForward;
+ }
+ // yes it is! change pointers as required
+ for (level = 0; level < mLevel; level++)
+ {
+ if (*((*(mUpdate + level))->mForward + level) != current)
+ {
+ // cool, we've fixed all the pointers!
+ break;
+ }
+ *((*(mUpdate + level))->mForward + level) = *(current->mForward + level);
+ }
+
+ delete current;
+
+ // clean up mHead
+ while ( (mLevel > 1)
+ &&(!*(mHead.mForward + mLevel - 1)))
+ {
+ mLevel--;
+ }
+ }
+
+ return TRUE;
+}
+
+
+// remove all nodes from the list but do not delete data
+template <class INDEX_TYPE, class DATA_TYPE, S32 BINARY_DEPTH>
+void LLSkipMap<INDEX_TYPE, DATA_TYPE, BINARY_DEPTH>::removeAllData()
+{
+ LLSkipMapNode *temp;
+ // reset mCurrentp
+ mCurrentp = *(mHead.mForward);
+
+ while (mCurrentp)
+ {
+ temp = mCurrentp->mForward[0];
+ delete mCurrentp;
+ mCurrentp = temp;
+ }
+
+ S32 i;
+ for (i = 0; i < BINARY_DEPTH; i++)
+ {
+ mHead.mForward[i] = NULL;
+ mUpdate[i] = NULL;
+ }
+
+ mCurrentp = *(mHead.mForward);
+ mCurrentOperatingp = *(mHead.mForward);
+}
+
+
+// place mCurrentp on first node
+template <class INDEX_TYPE, class DATA_TYPE, S32 BINARY_DEPTH>
+inline void LLSkipMap<INDEX_TYPE, DATA_TYPE, BINARY_DEPTH>::resetList()
+{
+ mCurrentp = *(mHead.mForward);
+ mCurrentOperatingp = *(mHead.mForward);
+}
+
+
+// return the data currently pointed to
+template <class INDEX_TYPE, class DATA_TYPE, S32 BINARY_DEPTH>
+inline DATA_TYPE LLSkipMap<INDEX_TYPE, DATA_TYPE, BINARY_DEPTH>::getCurrentDataWithoutIncrement()
+{
+ if (mCurrentOperatingp)
+ {
+ return mCurrentOperatingp->mData;
+ }
+ else
+ {
+ return DATA_TYPE();
+ }
+}
+
+// return the data currently pointed to, set mCurentOperatingp to that node and bump mCurrentp
+template <class INDEX_TYPE, class DATA_TYPE, S32 BINARY_DEPTH>
+inline DATA_TYPE LLSkipMap<INDEX_TYPE, DATA_TYPE, BINARY_DEPTH>::getCurrentData()
+{
+ if (mCurrentp)
+ {
+ mCurrentOperatingp = mCurrentp;
+ mCurrentp = mCurrentp->mForward[0];
+ return mCurrentOperatingp->mData;
+ }
+ else
+ {
+ // Basic types, like int, have default constructors that initialize
+ // them to zero. g++ 2.95 supports this. "int()" is zero.
+ // This also is nice for LLUUID()
+ return DATA_TYPE();
+ }
+}
+
+// same as getCurrentData() but a more intuitive name for the operation
+template <class INDEX_TYPE, class DATA_TYPE, S32 BINARY_DEPTH>
+inline DATA_TYPE LLSkipMap<INDEX_TYPE, DATA_TYPE, BINARY_DEPTH>::getNextData()
+{
+ if (mCurrentp)
+ {
+ mCurrentOperatingp = mCurrentp;
+ mCurrentp = mCurrentp->mForward[0];
+ return mCurrentOperatingp->mData;
+ }
+ else
+ {
+ // Basic types, like int, have default constructors that initialize
+ // them to zero. g++ 2.95 supports this. "int()" is zero.
+ // This also is nice for LLUUID()
+ return DATA_TYPE();
+ }
+}
+
+template <class INDEX_TYPE, class DATA_TYPE, S32 BINARY_DEPTH>
+inline INDEX_TYPE LLSkipMap<INDEX_TYPE, DATA_TYPE, BINARY_DEPTH>::getNextKey()
+{
+ if (mCurrentp)
+ {
+ mCurrentOperatingp = mCurrentp;
+ mCurrentp = mCurrentp->mForward[0];
+ return mCurrentOperatingp->mIndex;
+ }
+ else
+ {
+ return mHead.mIndex;
+ }
+}
+
+// return the key currently pointed to
+template <class INDEX_TYPE, class DATA_TYPE, S32 BINARY_DEPTH>
+inline INDEX_TYPE LLSkipMap<INDEX_TYPE, DATA_TYPE, BINARY_DEPTH>::getCurrentKeyWithoutIncrement()
+{
+ if (mCurrentOperatingp)
+ {
+ return mCurrentOperatingp->mIndex;
+ }
+ else
+ {
+ // See comment for getNextData()
+ return INDEX_TYPE();
+ }
+}
+
+template <class INDEX_TYPE, class DATA_TYPE, S32 BINARY_DEPTH>
+inline BOOL LLSkipMap<INDEX_TYPE, DATA_TYPE, BINARY_DEPTH>::notDone() const
+{
+ if (mCurrentOperatingp)
+ {
+ return TRUE;
+ }
+ else
+ {
+ return FALSE;
+ }
+}
+
+
+// remove the Node at mCurentOperatingp
+// leave mCurrentp and mCurentOperatingp on the next entry
+template <class INDEX_TYPE, class DATA_TYPE, S32 BINARY_DEPTH>
+inline void LLSkipMap<INDEX_TYPE, DATA_TYPE, BINARY_DEPTH>::removeCurrentData()
+{
+ if (mCurrentOperatingp)
+ {
+ removeData(mCurrentOperatingp->mIndex);
+ }
+}
+
+template <class INDEX_TYPE, class DATA_TYPE, S32 BINARY_DEPTH>
+inline void LLSkipMap<INDEX_TYPE, DATA_TYPE, BINARY_DEPTH>::deleteCurrentData()
+{
+ if (mCurrentOperatingp)
+ {
+ deleteData(mCurrentOperatingp->mIndex);
+ }
+}
+
+// reset the list and return the data currently pointed to, set mCurentOperatingp to that node and bump mCurrentp
+template <class INDEX_TYPE, class DATA_TYPE, S32 BINARY_DEPTH>
+inline DATA_TYPE LLSkipMap<INDEX_TYPE, DATA_TYPE, BINARY_DEPTH>::getFirstData()
+{
+ mCurrentp = *(mHead.mForward);
+ mCurrentOperatingp = *(mHead.mForward);
+ if (mCurrentp)
+ {
+ mCurrentOperatingp = mCurrentp;
+ mCurrentp = mCurrentp->mForward[0];
+ return mCurrentOperatingp->mData;
+ }
+ else
+ {
+ // See comment for getNextData()
+ return DATA_TYPE();
+ }
+}
+
+template <class INDEX_TYPE, class DATA_TYPE, S32 BINARY_DEPTH>
+inline INDEX_TYPE LLSkipMap<INDEX_TYPE, DATA_TYPE, BINARY_DEPTH>::getFirstKey()
+{
+ mCurrentp = *(mHead.mForward);
+ mCurrentOperatingp = *(mHead.mForward);
+ if (mCurrentp)
+ {
+ mCurrentOperatingp = mCurrentp;
+ mCurrentp = mCurrentp->mForward[0];
+ return mCurrentOperatingp->mIndex;
+ }
+ else
+ {
+ return mHead.mIndex;
+ }
+}
+
+#endif