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authorAnsariel <ansariel.hiller@phoenixviewer.com>2024-05-22 19:04:52 +0200
committerAnsariel <ansariel.hiller@phoenixviewer.com>2024-05-22 19:04:52 +0200
commit1b67dd855c41f5a0cda7ec2a68d98071986ca703 (patch)
treeab243607f74f78200787bba5b9b88f07ef1b966f /indra/llcommon/llqueuedthread.cpp
parent6d6eabca44d08d5b97bfe3e941d2b9687c2246ea (diff)
parente1623bb276f83a43ce7a197e388720c05bdefe61 (diff)
Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A
# Conflicts: # autobuild.xml # indra/cmake/CMakeLists.txt # indra/cmake/GoogleMock.cmake # indra/llaudio/llaudioengine_fmodstudio.cpp # indra/llaudio/llaudioengine_fmodstudio.h # indra/llaudio/lllistener_fmodstudio.cpp # indra/llaudio/lllistener_fmodstudio.h # indra/llaudio/llstreamingaudio_fmodstudio.cpp # indra/llaudio/llstreamingaudio_fmodstudio.h # indra/llcharacter/llmultigesture.cpp # indra/llcharacter/llmultigesture.h # indra/llimage/llimage.cpp # indra/llimage/llimagepng.cpp # indra/llimage/llimageworker.cpp # indra/llimage/tests/llimageworker_test.cpp # indra/llmessage/tests/llmockhttpclient.h # indra/llprimitive/llgltfmaterial.h # indra/llrender/llfontfreetype.cpp # indra/llui/llcombobox.cpp # indra/llui/llfolderview.cpp # indra/llui/llfolderviewmodel.h # indra/llui/lllineeditor.cpp # indra/llui/lllineeditor.h # indra/llui/lltextbase.cpp # indra/llui/lltextbase.h # indra/llui/lltexteditor.cpp # indra/llui/lltextvalidate.cpp # indra/llui/lltextvalidate.h # indra/llui/lluictrl.h # indra/llui/llview.cpp # indra/llwindow/llwindowmacosx.cpp # indra/newview/app_settings/settings.xml # indra/newview/llappearancemgr.cpp # indra/newview/llappearancemgr.h # indra/newview/llavatarpropertiesprocessor.cpp # indra/newview/llavatarpropertiesprocessor.h # indra/newview/llbreadcrumbview.cpp # indra/newview/llbreadcrumbview.h # indra/newview/llbreastmotion.cpp # indra/newview/llbreastmotion.h # indra/newview/llconversationmodel.h # indra/newview/lldensityctrl.cpp # indra/newview/lldensityctrl.h # indra/newview/llface.inl # indra/newview/llfloatereditsky.cpp # indra/newview/llfloatereditwater.cpp # indra/newview/llfloateremojipicker.h # indra/newview/llfloaterimsessiontab.cpp # indra/newview/llfloaterprofiletexture.cpp # indra/newview/llfloaterprofiletexture.h # indra/newview/llgesturemgr.cpp # indra/newview/llgesturemgr.h # indra/newview/llimpanel.cpp # indra/newview/llimpanel.h # indra/newview/llinventorybridge.cpp # indra/newview/llinventorybridge.h # indra/newview/llinventoryclipboard.cpp # indra/newview/llinventoryclipboard.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llinventoryfunctions.h # indra/newview/llinventorygallery.cpp # indra/newview/lllistbrowser.cpp # indra/newview/lllistbrowser.h # indra/newview/llpanelobjectinventory.cpp # indra/newview/llpanelprofile.cpp # indra/newview/llpanelprofile.h # indra/newview/llpreviewgesture.cpp # indra/newview/llsavedsettingsglue.cpp # indra/newview/llsavedsettingsglue.h # indra/newview/lltooldraganddrop.cpp # indra/newview/llurllineeditorctrl.cpp # indra/newview/llvectorperfoptions.cpp # indra/newview/llvectorperfoptions.h # indra/newview/llviewerparceloverlay.cpp # indra/newview/llviewertexlayer.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/macmain.h # indra/test/test.cpp
Diffstat (limited to 'indra/llcommon/llqueuedthread.cpp')
-rw-r--r--indra/llcommon/llqueuedthread.cpp1174
1 files changed, 587 insertions, 587 deletions
diff --git a/indra/llcommon/llqueuedthread.cpp b/indra/llcommon/llqueuedthread.cpp
index 38a54337a1..4a909f601a 100644
--- a/indra/llcommon/llqueuedthread.cpp
+++ b/indra/llcommon/llqueuedthread.cpp
@@ -1,587 +1,587 @@
-/**
- * @file llqueuedthread.cpp
- *
- * $LicenseInfo:firstyear=2004&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "linden_common.h"
-#include "llqueuedthread.h"
-
-#include <chrono>
-
-#include "llstl.h"
-#include "lltimer.h" // ms_sleep()
-#include "llmutex.h"
-
-//============================================================================
-
-// MAIN THREAD
-LLQueuedThread::LLQueuedThread(const std::string& name, bool threaded, bool should_pause) :
- LLThread(name),
- mIdleThread(true),
- mNextHandle(0),
- mStarted(false),
- mThreaded(threaded),
- mRequestQueue(name, 1024 * 1024)
-{
- llassert(threaded); // not threaded implementation is deprecated
- mMainQueue = LL::WorkQueue::getInstance("mainloop");
-
- if (mThreaded)
- {
- if(should_pause)
- {
- pause() ; //call this before start the thread.
- }
-
- start();
- }
-}
-
-// MAIN THREAD
-LLQueuedThread::~LLQueuedThread()
-{
- if (!mThreaded)
- {
- endThread();
- }
- shutdown();
- // ~LLThread() will be called here
-}
-
-void LLQueuedThread::shutdown()
-{
- setQuitting();
-
- unpause(); // MAIN THREAD
- if (mThreaded)
- {
- if (mRequestQueue.size() == 0)
- {
- mRequestQueue.close();
- }
-
- S32 timeout = 100;
- for ( ; timeout>0; timeout--)
- {
- if (isStopped())
- {
- break;
- }
- ms_sleep(100);
- LLThread::yield();
- }
- if (timeout == 0)
- {
- LL_WARNS() << "~LLQueuedThread (" << mName << ") timed out!" << LL_ENDL;
- }
- }
- else
- {
- mStatus = STOPPED;
- }
-
- QueuedRequest* req;
- S32 active_count = 0;
- while ( (req = (QueuedRequest*)mRequestHash.pop_element()) )
- {
- if (req->getStatus() == STATUS_QUEUED || req->getStatus() == STATUS_INPROGRESS)
- {
- ++active_count;
- req->setStatus(STATUS_ABORTED); // avoid assert in deleteRequest
- }
- req->deleteRequest();
- }
- if (active_count)
- {
- LL_WARNS() << "~LLQueuedThread() called with active requests: " << active_count << LL_ENDL;
- }
-
- mRequestQueue.close();
-}
-
-//----------------------------------------------------------------------------
-
-// MAIN THREAD
-// virtual
-size_t LLQueuedThread::update(F32 max_time_ms)
-{
- LL_PROFILE_ZONE_SCOPED;
- if (!mStarted)
- {
- if (!mThreaded)
- {
- startThread();
- mStarted = true;
- }
- }
- return updateQueue(max_time_ms);
-}
-
-size_t LLQueuedThread::updateQueue(F32 max_time_ms)
-{
- LL_PROFILE_ZONE_SCOPED;
- // Frame Update
- if (mThreaded)
- {
- // schedule a call to threadedUpdate for every call to updateQueue
- if (!isQuitting())
- {
- mRequestQueue.post([=]()
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_THREAD("qt - update");
- mIdleThread = false;
- threadedUpdate();
- mIdleThread = true;
- }
- );
- }
-
- if(getPending() > 0)
- {
- unpause();
- }
- }
- else
- {
- mRequestQueue.runFor(std::chrono::microseconds((int) (max_time_ms*1000.f)));
- threadedUpdate();
- }
- return getPending();
-}
-
-void LLQueuedThread::incQueue()
-{
- // Something has been added to the queue
- if (!isPaused())
- {
- if (mThreaded)
- {
- wake(); // Wake the thread up if necessary.
- }
- }
-}
-
-//virtual
-// May be called from any thread
-size_t LLQueuedThread::getPending()
-{
- return mRequestQueue.size();
-}
-
-// MAIN thread
-void LLQueuedThread::waitOnPending()
-{
- while(1)
- {
- update(0);
-
- if (mIdleThread)
- {
- break;
- }
- if (mThreaded)
- {
- yield();
- }
- }
- return;
-}
-
-// MAIN thread
-void LLQueuedThread::printQueueStats()
-{
- U32 size = mRequestQueue.size();
- if (size > 0)
- {
- LL_INFOS() << llformat("Pending Requests:%d ", mRequestQueue.size()) << LL_ENDL;
- }
- else
- {
- LL_INFOS() << "Queued Thread Idle" << LL_ENDL;
- }
-}
-
-// MAIN thread
-LLQueuedThread::handle_t LLQueuedThread::generateHandle()
-{
- U32 res = ++mNextHandle;
- return res;
-}
-
-// MAIN thread
-bool LLQueuedThread::addRequest(QueuedRequest* req)
-{
- LL_PROFILE_ZONE_SCOPED;
- if (mStatus == QUITTING)
- {
- return false;
- }
-
- lockData();
- req->setStatus(STATUS_QUEUED);
- mRequestHash.insert(req);
-#if _DEBUG
-// LL_INFOS() << llformat("LLQueuedThread::Added req [%08d]",handle) << LL_ENDL;
-#endif
- unlockData();
-
- llassert(!mDataLock->isSelfLocked());
- mRequestQueue.post([this, req]() { processRequest(req); });
-
- return true;
-}
-
-// MAIN thread
-bool LLQueuedThread::waitForResult(LLQueuedThread::handle_t handle, bool auto_complete)
-{
- LL_PROFILE_ZONE_SCOPED;
- llassert (handle != nullHandle());
- bool res = false;
- bool waspaused = isPaused();
- bool done = false;
- while(!done)
- {
- update(0); // unpauses
- lockData();
- QueuedRequest* req = (QueuedRequest*)mRequestHash.find(handle);
- if (!req)
- {
- done = true; // request does not exist
- }
- else if (req->getStatus() == STATUS_COMPLETE)
- {
- res = true;
- if (auto_complete)
- {
- mRequestHash.erase(handle);
- req->deleteRequest();
-// check();
- }
- done = true;
- }
- unlockData();
-
- if (!done && mThreaded)
- {
- yield();
- }
- }
- if (waspaused)
- {
- pause();
- }
- return res;
-}
-
-// MAIN thread
-LLQueuedThread::QueuedRequest* LLQueuedThread::getRequest(handle_t handle)
-{
- if (handle == nullHandle())
- {
- return 0;
- }
- lockData();
- QueuedRequest* res = (QueuedRequest*)mRequestHash.find(handle);
- unlockData();
- return res;
-}
-
-LLQueuedThread::status_t LLQueuedThread::getRequestStatus(handle_t handle)
-{
- status_t res = STATUS_EXPIRED;
- lockData();
- QueuedRequest* req = (QueuedRequest*)mRequestHash.find(handle);
- if (req)
- {
- res = req->getStatus();
- }
- unlockData();
- return res;
-}
-
-void LLQueuedThread::abortRequest(handle_t handle, bool autocomplete)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_THREAD;
- lockData();
- QueuedRequest* req = (QueuedRequest*)mRequestHash.find(handle);
- if (req)
- {
- req->setFlags(FLAG_ABORT | (autocomplete ? FLAG_AUTO_COMPLETE : 0));
- }
- unlockData();
-}
-
-// MAIN thread
-void LLQueuedThread::setFlags(handle_t handle, U32 flags)
-{
- lockData();
- QueuedRequest* req = (QueuedRequest*)mRequestHash.find(handle);
- if (req)
- {
- req->setFlags(flags);
- }
- unlockData();
-}
-
-bool LLQueuedThread::completeRequest(handle_t handle)
-{
- LL_PROFILE_ZONE_SCOPED;
- bool res = false;
- lockData();
- QueuedRequest* req = (QueuedRequest*)mRequestHash.find(handle);
- if (req)
- {
- llassert_always(req->getStatus() != STATUS_QUEUED);
- llassert_always(req->getStatus() != STATUS_INPROGRESS);
-#if _DEBUG
-// LL_INFOS() << llformat("LLQueuedThread::Completed req [%08d]",handle) << LL_ENDL;
-#endif
- mRequestHash.erase(handle);
- req->deleteRequest();
-// check();
- res = true;
- }
- unlockData();
- return res;
-}
-
-bool LLQueuedThread::check()
-{
-#if 0 // not a reliable check once mNextHandle wraps, just for quick and dirty debugging
- for (int i=0; i<REQUEST_HASH_SIZE; i++)
- {
- LLSimpleHashEntry<handle_t>* entry = mRequestHash.get_element_at_index(i);
- while (entry)
- {
- if (entry->getHashKey() > mNextHandle)
- {
- LL_ERRS() << "Hash Error" << LL_ENDL;
- return false;
- }
- entry = entry->getNextEntry();
- }
- }
-#endif
- return true;
-}
-
-//============================================================================
-// Runs on its OWN thread
-
-void LLQueuedThread::processRequest(LLQueuedThread::QueuedRequest* req)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_THREAD;
-
- mIdleThread = false;
- //threadedUpdate();
-
- // Get next request from pool
- lockData();
-
- if ((req->getFlags() & FLAG_ABORT) || (mStatus == QUITTING))
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_THREAD("qtpr - abort");
- req->setStatus(STATUS_ABORTED);
- req->finishRequest(false);
- if (req->getFlags() & FLAG_AUTO_COMPLETE)
- {
- mRequestHash.erase(req);
- req->deleteRequest();
-// check();
- }
- unlockData();
- }
- else
- {
- llassert_always(req->getStatus() == STATUS_QUEUED);
-
- if (req)
- {
- req->setStatus(STATUS_INPROGRESS);
- }
- unlockData();
-
- // This is the only place we will call req->setStatus() after
- // it has initially been seet to STATUS_QUEUED, so it is
- // safe to access req.
- if (req)
- {
- // process request
- bool complete = req->processRequest();
-
- if (complete)
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_THREAD("qtpr - complete");
- lockData();
- req->setStatus(STATUS_COMPLETE);
- req->finishRequest(true);
- if (req->getFlags() & FLAG_AUTO_COMPLETE)
- {
- mRequestHash.erase(req);
- req->deleteRequest();
- // check();
- }
- unlockData();
- }
- else
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_THREAD("qtpr - retry");
- //put back on queue and try again in 0.1ms
- lockData();
- req->setStatus(STATUS_QUEUED);
-
- unlockData();
-
- llassert(!mDataLock->isSelfLocked());
-
-#if 0
- // try again on next frame
- // NOTE: tried using "post" with a time in the future, but this
- // would invariably cause this thread to wait for a long time (10+ ms)
- // while work is pending
- bool ret = LL::WorkQueue::postMaybe(
- mMainQueue,
- [=]()
- {
- LL_PROFILE_ZONE_NAMED("processRequest - retry");
- mRequestQueue.post([=]()
- {
- LL_PROFILE_ZONE_NAMED("processRequest - retry"); // <-- not redundant, track retry on both queues
- processRequest(req);
- });
- });
- llassert(ret);
-#else
- using namespace std::chrono_literals;
- auto retry_time = LL::WorkQueue::TimePoint::clock::now() + 16ms;
- mRequestQueue.post([=]
- {
- LL_PROFILE_ZONE_NAMED("processRequest - retry");
- if (LL::WorkQueue::TimePoint::clock::now() < retry_time)
- {
- auto sleep_time = std::chrono::duration_cast<std::chrono::milliseconds>(retry_time - LL::WorkQueue::TimePoint::clock::now());
-
- if (sleep_time.count() > 0)
- {
- ms_sleep(sleep_time.count());
- }
- }
- processRequest(req);
- });
-#endif
-
- }
- }
- }
-
- mIdleThread = true;
-}
-
-// virtual
-bool LLQueuedThread::runCondition()
-{
- // mRunCondition must be locked here
- if (mRequestQueue.size() == 0 && mIdleThread)
- return false;
- else
- return true;
-}
-
-// virtual
-void LLQueuedThread::run()
-{
- // call checPause() immediately so we don't try to do anything before the class is fully constructed
- checkPause();
- startThread();
- mStarted = true;
-
-
- /*while (1)
- {
- LL_PROFILE_ZONE_SCOPED;
- // this will block on the condition until runCondition() returns true, the thread is unpaused, or the thread leaves the RUNNING state.
- checkPause();
-
- mIdleThread = false;
-
- threadedUpdate();
-
- auto pending_work = processNextRequest();
-
- if (pending_work == 0)
- {
- //LL_PROFILE_ZONE_NAMED("LLQueuedThread - sleep");
- mIdleThread = true;
- //ms_sleep(1);
- }
- //LLThread::yield(); // thread should yield after each request
- }*/
- mRequestQueue.runUntilClose();
-
- endThread();
- LL_INFOS() << "LLQueuedThread " << mName << " EXITING." << LL_ENDL;
-
-
-}
-
-// virtual
-void LLQueuedThread::startThread()
-{
-}
-
-// virtual
-void LLQueuedThread::endThread()
-{
-}
-
-// virtual
-void LLQueuedThread::threadedUpdate()
-{
-}
-
-//============================================================================
-
-LLQueuedThread::QueuedRequest::QueuedRequest(LLQueuedThread::handle_t handle, U32 flags) :
- LLSimpleHashEntry<LLQueuedThread::handle_t>(handle),
- mStatus(STATUS_UNKNOWN),
- mFlags(flags)
-{
-}
-
-LLQueuedThread::QueuedRequest::~QueuedRequest()
-{
- llassert_always(mStatus == STATUS_DELETE);
-}
-
-//virtual
-void LLQueuedThread::QueuedRequest::finishRequest(bool completed)
-{
-}
-
-//virtual
-void LLQueuedThread::QueuedRequest::deleteRequest()
-{
- llassert_always(mStatus != STATUS_INPROGRESS);
- setStatus(STATUS_DELETE);
- delete this;
-}
+/**
+ * @file llqueuedthread.cpp
+ *
+ * $LicenseInfo:firstyear=2004&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+#include "llqueuedthread.h"
+
+#include <chrono>
+
+#include "llstl.h"
+#include "lltimer.h" // ms_sleep()
+#include "llmutex.h"
+
+//============================================================================
+
+// MAIN THREAD
+LLQueuedThread::LLQueuedThread(const std::string& name, bool threaded, bool should_pause) :
+ LLThread(name),
+ mIdleThread(true),
+ mNextHandle(0),
+ mStarted(false),
+ mThreaded(threaded),
+ mRequestQueue(name, 1024 * 1024)
+{
+ llassert(threaded); // not threaded implementation is deprecated
+ mMainQueue = LL::WorkQueue::getInstance("mainloop");
+
+ if (mThreaded)
+ {
+ if(should_pause)
+ {
+ pause() ; //call this before start the thread.
+ }
+
+ start();
+ }
+}
+
+// MAIN THREAD
+LLQueuedThread::~LLQueuedThread()
+{
+ if (!mThreaded)
+ {
+ endThread();
+ }
+ shutdown();
+ // ~LLThread() will be called here
+}
+
+void LLQueuedThread::shutdown()
+{
+ setQuitting();
+
+ unpause(); // MAIN THREAD
+ if (mThreaded)
+ {
+ if (mRequestQueue.size() == 0)
+ {
+ mRequestQueue.close();
+ }
+
+ S32 timeout = 100;
+ for ( ; timeout>0; timeout--)
+ {
+ if (isStopped())
+ {
+ break;
+ }
+ ms_sleep(100);
+ LLThread::yield();
+ }
+ if (timeout == 0)
+ {
+ LL_WARNS() << "~LLQueuedThread (" << mName << ") timed out!" << LL_ENDL;
+ }
+ }
+ else
+ {
+ mStatus = STOPPED;
+ }
+
+ QueuedRequest* req;
+ S32 active_count = 0;
+ while ( (req = (QueuedRequest*)mRequestHash.pop_element()) )
+ {
+ if (req->getStatus() == STATUS_QUEUED || req->getStatus() == STATUS_INPROGRESS)
+ {
+ ++active_count;
+ req->setStatus(STATUS_ABORTED); // avoid assert in deleteRequest
+ }
+ req->deleteRequest();
+ }
+ if (active_count)
+ {
+ LL_WARNS() << "~LLQueuedThread() called with active requests: " << active_count << LL_ENDL;
+ }
+
+ mRequestQueue.close();
+}
+
+//----------------------------------------------------------------------------
+
+// MAIN THREAD
+// virtual
+size_t LLQueuedThread::update(F32 max_time_ms)
+{
+ LL_PROFILE_ZONE_SCOPED;
+ if (!mStarted)
+ {
+ if (!mThreaded)
+ {
+ startThread();
+ mStarted = true;
+ }
+ }
+ return updateQueue(max_time_ms);
+}
+
+size_t LLQueuedThread::updateQueue(F32 max_time_ms)
+{
+ LL_PROFILE_ZONE_SCOPED;
+ // Frame Update
+ if (mThreaded)
+ {
+ // schedule a call to threadedUpdate for every call to updateQueue
+ if (!isQuitting())
+ {
+ mRequestQueue.post([=]()
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_THREAD("qt - update");
+ mIdleThread = false;
+ threadedUpdate();
+ mIdleThread = true;
+ }
+ );
+ }
+
+ if(getPending() > 0)
+ {
+ unpause();
+ }
+ }
+ else
+ {
+ mRequestQueue.runFor(std::chrono::microseconds((int) (max_time_ms*1000.f)));
+ threadedUpdate();
+ }
+ return getPending();
+}
+
+void LLQueuedThread::incQueue()
+{
+ // Something has been added to the queue
+ if (!isPaused())
+ {
+ if (mThreaded)
+ {
+ wake(); // Wake the thread up if necessary.
+ }
+ }
+}
+
+//virtual
+// May be called from any thread
+size_t LLQueuedThread::getPending()
+{
+ return mRequestQueue.size();
+}
+
+// MAIN thread
+void LLQueuedThread::waitOnPending()
+{
+ while(1)
+ {
+ update(0);
+
+ if (mIdleThread)
+ {
+ break;
+ }
+ if (mThreaded)
+ {
+ yield();
+ }
+ }
+ return;
+}
+
+// MAIN thread
+void LLQueuedThread::printQueueStats()
+{
+ U32 size = mRequestQueue.size();
+ if (size > 0)
+ {
+ LL_INFOS() << llformat("Pending Requests:%d ", mRequestQueue.size()) << LL_ENDL;
+ }
+ else
+ {
+ LL_INFOS() << "Queued Thread Idle" << LL_ENDL;
+ }
+}
+
+// MAIN thread
+LLQueuedThread::handle_t LLQueuedThread::generateHandle()
+{
+ U32 res = ++mNextHandle;
+ return res;
+}
+
+// MAIN thread
+bool LLQueuedThread::addRequest(QueuedRequest* req)
+{
+ LL_PROFILE_ZONE_SCOPED;
+ if (mStatus == QUITTING)
+ {
+ return false;
+ }
+
+ lockData();
+ req->setStatus(STATUS_QUEUED);
+ mRequestHash.insert(req);
+#if _DEBUG
+// LL_INFOS() << llformat("LLQueuedThread::Added req [%08d]",handle) << LL_ENDL;
+#endif
+ unlockData();
+
+ llassert(!mDataLock->isSelfLocked());
+ mRequestQueue.post([this, req]() { processRequest(req); });
+
+ return true;
+}
+
+// MAIN thread
+bool LLQueuedThread::waitForResult(LLQueuedThread::handle_t handle, bool auto_complete)
+{
+ LL_PROFILE_ZONE_SCOPED;
+ llassert (handle != nullHandle());
+ bool res = false;
+ bool waspaused = isPaused();
+ bool done = false;
+ while(!done)
+ {
+ update(0); // unpauses
+ lockData();
+ QueuedRequest* req = (QueuedRequest*)mRequestHash.find(handle);
+ if (!req)
+ {
+ done = true; // request does not exist
+ }
+ else if (req->getStatus() == STATUS_COMPLETE)
+ {
+ res = true;
+ if (auto_complete)
+ {
+ mRequestHash.erase(handle);
+ req->deleteRequest();
+// check();
+ }
+ done = true;
+ }
+ unlockData();
+
+ if (!done && mThreaded)
+ {
+ yield();
+ }
+ }
+ if (waspaused)
+ {
+ pause();
+ }
+ return res;
+}
+
+// MAIN thread
+LLQueuedThread::QueuedRequest* LLQueuedThread::getRequest(handle_t handle)
+{
+ if (handle == nullHandle())
+ {
+ return 0;
+ }
+ lockData();
+ QueuedRequest* res = (QueuedRequest*)mRequestHash.find(handle);
+ unlockData();
+ return res;
+}
+
+LLQueuedThread::status_t LLQueuedThread::getRequestStatus(handle_t handle)
+{
+ status_t res = STATUS_EXPIRED;
+ lockData();
+ QueuedRequest* req = (QueuedRequest*)mRequestHash.find(handle);
+ if (req)
+ {
+ res = req->getStatus();
+ }
+ unlockData();
+ return res;
+}
+
+void LLQueuedThread::abortRequest(handle_t handle, bool autocomplete)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_THREAD;
+ lockData();
+ QueuedRequest* req = (QueuedRequest*)mRequestHash.find(handle);
+ if (req)
+ {
+ req->setFlags(FLAG_ABORT | (autocomplete ? FLAG_AUTO_COMPLETE : 0));
+ }
+ unlockData();
+}
+
+// MAIN thread
+void LLQueuedThread::setFlags(handle_t handle, U32 flags)
+{
+ lockData();
+ QueuedRequest* req = (QueuedRequest*)mRequestHash.find(handle);
+ if (req)
+ {
+ req->setFlags(flags);
+ }
+ unlockData();
+}
+
+bool LLQueuedThread::completeRequest(handle_t handle)
+{
+ LL_PROFILE_ZONE_SCOPED;
+ bool res = false;
+ lockData();
+ QueuedRequest* req = (QueuedRequest*)mRequestHash.find(handle);
+ if (req)
+ {
+ llassert_always(req->getStatus() != STATUS_QUEUED);
+ llassert_always(req->getStatus() != STATUS_INPROGRESS);
+#if _DEBUG
+// LL_INFOS() << llformat("LLQueuedThread::Completed req [%08d]",handle) << LL_ENDL;
+#endif
+ mRequestHash.erase(handle);
+ req->deleteRequest();
+// check();
+ res = true;
+ }
+ unlockData();
+ return res;
+}
+
+bool LLQueuedThread::check()
+{
+#if 0 // not a reliable check once mNextHandle wraps, just for quick and dirty debugging
+ for (int i=0; i<REQUEST_HASH_SIZE; i++)
+ {
+ LLSimpleHashEntry<handle_t>* entry = mRequestHash.get_element_at_index(i);
+ while (entry)
+ {
+ if (entry->getHashKey() > mNextHandle)
+ {
+ LL_ERRS() << "Hash Error" << LL_ENDL;
+ return false;
+ }
+ entry = entry->getNextEntry();
+ }
+ }
+#endif
+ return true;
+}
+
+//============================================================================
+// Runs on its OWN thread
+
+void LLQueuedThread::processRequest(LLQueuedThread::QueuedRequest* req)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_THREAD;
+
+ mIdleThread = false;
+ //threadedUpdate();
+
+ // Get next request from pool
+ lockData();
+
+ if ((req->getFlags() & FLAG_ABORT) || (mStatus == QUITTING))
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_THREAD("qtpr - abort");
+ req->setStatus(STATUS_ABORTED);
+ req->finishRequest(false);
+ if (req->getFlags() & FLAG_AUTO_COMPLETE)
+ {
+ mRequestHash.erase(req);
+ req->deleteRequest();
+// check();
+ }
+ unlockData();
+ }
+ else
+ {
+ llassert_always(req->getStatus() == STATUS_QUEUED);
+
+ if (req)
+ {
+ req->setStatus(STATUS_INPROGRESS);
+ }
+ unlockData();
+
+ // This is the only place we will call req->setStatus() after
+ // it has initially been seet to STATUS_QUEUED, so it is
+ // safe to access req.
+ if (req)
+ {
+ // process request
+ bool complete = req->processRequest();
+
+ if (complete)
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_THREAD("qtpr - complete");
+ lockData();
+ req->setStatus(STATUS_COMPLETE);
+ req->finishRequest(true);
+ if (req->getFlags() & FLAG_AUTO_COMPLETE)
+ {
+ mRequestHash.erase(req);
+ req->deleteRequest();
+ // check();
+ }
+ unlockData();
+ }
+ else
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_THREAD("qtpr - retry");
+ //put back on queue and try again in 0.1ms
+ lockData();
+ req->setStatus(STATUS_QUEUED);
+
+ unlockData();
+
+ llassert(!mDataLock->isSelfLocked());
+
+#if 0
+ // try again on next frame
+ // NOTE: tried using "post" with a time in the future, but this
+ // would invariably cause this thread to wait for a long time (10+ ms)
+ // while work is pending
+ bool ret = LL::WorkQueue::postMaybe(
+ mMainQueue,
+ [=]()
+ {
+ LL_PROFILE_ZONE_NAMED("processRequest - retry");
+ mRequestQueue.post([=]()
+ {
+ LL_PROFILE_ZONE_NAMED("processRequest - retry"); // <-- not redundant, track retry on both queues
+ processRequest(req);
+ });
+ });
+ llassert(ret);
+#else
+ using namespace std::chrono_literals;
+ auto retry_time = LL::WorkQueue::TimePoint::clock::now() + 16ms;
+ mRequestQueue.post([=]
+ {
+ LL_PROFILE_ZONE_NAMED("processRequest - retry");
+ if (LL::WorkQueue::TimePoint::clock::now() < retry_time)
+ {
+ auto sleep_time = std::chrono::duration_cast<std::chrono::milliseconds>(retry_time - LL::WorkQueue::TimePoint::clock::now());
+
+ if (sleep_time.count() > 0)
+ {
+ ms_sleep(sleep_time.count());
+ }
+ }
+ processRequest(req);
+ });
+#endif
+
+ }
+ }
+ }
+
+ mIdleThread = true;
+}
+
+// virtual
+bool LLQueuedThread::runCondition()
+{
+ // mRunCondition must be locked here
+ if (mRequestQueue.size() == 0 && mIdleThread)
+ return false;
+ else
+ return true;
+}
+
+// virtual
+void LLQueuedThread::run()
+{
+ // call checPause() immediately so we don't try to do anything before the class is fully constructed
+ checkPause();
+ startThread();
+ mStarted = true;
+
+
+ /*while (1)
+ {
+ LL_PROFILE_ZONE_SCOPED;
+ // this will block on the condition until runCondition() returns true, the thread is unpaused, or the thread leaves the RUNNING state.
+ checkPause();
+
+ mIdleThread = false;
+
+ threadedUpdate();
+
+ auto pending_work = processNextRequest();
+
+ if (pending_work == 0)
+ {
+ //LL_PROFILE_ZONE_NAMED("LLQueuedThread - sleep");
+ mIdleThread = true;
+ //ms_sleep(1);
+ }
+ //LLThread::yield(); // thread should yield after each request
+ }*/
+ mRequestQueue.runUntilClose();
+
+ endThread();
+ LL_INFOS() << "LLQueuedThread " << mName << " EXITING." << LL_ENDL;
+
+
+}
+
+// virtual
+void LLQueuedThread::startThread()
+{
+}
+
+// virtual
+void LLQueuedThread::endThread()
+{
+}
+
+// virtual
+void LLQueuedThread::threadedUpdate()
+{
+}
+
+//============================================================================
+
+LLQueuedThread::QueuedRequest::QueuedRequest(LLQueuedThread::handle_t handle, U32 flags) :
+ LLSimpleHashEntry<LLQueuedThread::handle_t>(handle),
+ mStatus(STATUS_UNKNOWN),
+ mFlags(flags)
+{
+}
+
+LLQueuedThread::QueuedRequest::~QueuedRequest()
+{
+ llassert_always(mStatus == STATUS_DELETE);
+}
+
+//virtual
+void LLQueuedThread::QueuedRequest::finishRequest(bool completed)
+{
+}
+
+//virtual
+void LLQueuedThread::QueuedRequest::deleteRequest()
+{
+ llassert_always(mStatus != STATUS_INPROGRESS);
+ setStatus(STATUS_DELETE);
+ delete this;
+}