diff options
author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 19:04:52 +0200 |
---|---|---|
committer | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 19:04:52 +0200 |
commit | 1b67dd855c41f5a0cda7ec2a68d98071986ca703 (patch) | |
tree | ab243607f74f78200787bba5b9b88f07ef1b966f /indra/llcommon/llqueuedthread.cpp | |
parent | 6d6eabca44d08d5b97bfe3e941d2b9687c2246ea (diff) | |
parent | e1623bb276f83a43ce7a197e388720c05bdefe61 (diff) |
Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A
# Conflicts:
# autobuild.xml
# indra/cmake/CMakeLists.txt
# indra/cmake/GoogleMock.cmake
# indra/llaudio/llaudioengine_fmodstudio.cpp
# indra/llaudio/llaudioengine_fmodstudio.h
# indra/llaudio/lllistener_fmodstudio.cpp
# indra/llaudio/lllistener_fmodstudio.h
# indra/llaudio/llstreamingaudio_fmodstudio.cpp
# indra/llaudio/llstreamingaudio_fmodstudio.h
# indra/llcharacter/llmultigesture.cpp
# indra/llcharacter/llmultigesture.h
# indra/llimage/llimage.cpp
# indra/llimage/llimagepng.cpp
# indra/llimage/llimageworker.cpp
# indra/llimage/tests/llimageworker_test.cpp
# indra/llmessage/tests/llmockhttpclient.h
# indra/llprimitive/llgltfmaterial.h
# indra/llrender/llfontfreetype.cpp
# indra/llui/llcombobox.cpp
# indra/llui/llfolderview.cpp
# indra/llui/llfolderviewmodel.h
# indra/llui/lllineeditor.cpp
# indra/llui/lllineeditor.h
# indra/llui/lltextbase.cpp
# indra/llui/lltextbase.h
# indra/llui/lltexteditor.cpp
# indra/llui/lltextvalidate.cpp
# indra/llui/lltextvalidate.h
# indra/llui/lluictrl.h
# indra/llui/llview.cpp
# indra/llwindow/llwindowmacosx.cpp
# indra/newview/app_settings/settings.xml
# indra/newview/llappearancemgr.cpp
# indra/newview/llappearancemgr.h
# indra/newview/llavatarpropertiesprocessor.cpp
# indra/newview/llavatarpropertiesprocessor.h
# indra/newview/llbreadcrumbview.cpp
# indra/newview/llbreadcrumbview.h
# indra/newview/llbreastmotion.cpp
# indra/newview/llbreastmotion.h
# indra/newview/llconversationmodel.h
# indra/newview/lldensityctrl.cpp
# indra/newview/lldensityctrl.h
# indra/newview/llface.inl
# indra/newview/llfloatereditsky.cpp
# indra/newview/llfloatereditwater.cpp
# indra/newview/llfloateremojipicker.h
# indra/newview/llfloaterimsessiontab.cpp
# indra/newview/llfloaterprofiletexture.cpp
# indra/newview/llfloaterprofiletexture.h
# indra/newview/llgesturemgr.cpp
# indra/newview/llgesturemgr.h
# indra/newview/llimpanel.cpp
# indra/newview/llimpanel.h
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorybridge.h
# indra/newview/llinventoryclipboard.cpp
# indra/newview/llinventoryclipboard.h
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llinventoryfunctions.h
# indra/newview/llinventorygallery.cpp
# indra/newview/lllistbrowser.cpp
# indra/newview/lllistbrowser.h
# indra/newview/llpanelobjectinventory.cpp
# indra/newview/llpanelprofile.cpp
# indra/newview/llpanelprofile.h
# indra/newview/llpreviewgesture.cpp
# indra/newview/llsavedsettingsglue.cpp
# indra/newview/llsavedsettingsglue.h
# indra/newview/lltooldraganddrop.cpp
# indra/newview/llurllineeditorctrl.cpp
# indra/newview/llvectorperfoptions.cpp
# indra/newview/llvectorperfoptions.h
# indra/newview/llviewerparceloverlay.cpp
# indra/newview/llviewertexlayer.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/macmain.h
# indra/test/test.cpp
Diffstat (limited to 'indra/llcommon/llqueuedthread.cpp')
-rw-r--r-- | indra/llcommon/llqueuedthread.cpp | 1174 |
1 files changed, 587 insertions, 587 deletions
diff --git a/indra/llcommon/llqueuedthread.cpp b/indra/llcommon/llqueuedthread.cpp index 38a54337a1..4a909f601a 100644 --- a/indra/llcommon/llqueuedthread.cpp +++ b/indra/llcommon/llqueuedthread.cpp @@ -1,587 +1,587 @@ -/** - * @file llqueuedthread.cpp - * - * $LicenseInfo:firstyear=2004&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" -#include "llqueuedthread.h" - -#include <chrono> - -#include "llstl.h" -#include "lltimer.h" // ms_sleep() -#include "llmutex.h" - -//============================================================================ - -// MAIN THREAD -LLQueuedThread::LLQueuedThread(const std::string& name, bool threaded, bool should_pause) : - LLThread(name), - mIdleThread(true), - mNextHandle(0), - mStarted(false), - mThreaded(threaded), - mRequestQueue(name, 1024 * 1024) -{ - llassert(threaded); // not threaded implementation is deprecated - mMainQueue = LL::WorkQueue::getInstance("mainloop"); - - if (mThreaded) - { - if(should_pause) - { - pause() ; //call this before start the thread. - } - - start(); - } -} - -// MAIN THREAD -LLQueuedThread::~LLQueuedThread() -{ - if (!mThreaded) - { - endThread(); - } - shutdown(); - // ~LLThread() will be called here -} - -void LLQueuedThread::shutdown() -{ - setQuitting(); - - unpause(); // MAIN THREAD - if (mThreaded) - { - if (mRequestQueue.size() == 0) - { - mRequestQueue.close(); - } - - S32 timeout = 100; - for ( ; timeout>0; timeout--) - { - if (isStopped()) - { - break; - } - ms_sleep(100); - LLThread::yield(); - } - if (timeout == 0) - { - LL_WARNS() << "~LLQueuedThread (" << mName << ") timed out!" << LL_ENDL; - } - } - else - { - mStatus = STOPPED; - } - - QueuedRequest* req; - S32 active_count = 0; - while ( (req = (QueuedRequest*)mRequestHash.pop_element()) ) - { - if (req->getStatus() == STATUS_QUEUED || req->getStatus() == STATUS_INPROGRESS) - { - ++active_count; - req->setStatus(STATUS_ABORTED); // avoid assert in deleteRequest - } - req->deleteRequest(); - } - if (active_count) - { - LL_WARNS() << "~LLQueuedThread() called with active requests: " << active_count << LL_ENDL; - } - - mRequestQueue.close(); -} - -//---------------------------------------------------------------------------- - -// MAIN THREAD -// virtual -size_t LLQueuedThread::update(F32 max_time_ms) -{ - LL_PROFILE_ZONE_SCOPED; - if (!mStarted) - { - if (!mThreaded) - { - startThread(); - mStarted = true; - } - } - return updateQueue(max_time_ms); -} - -size_t LLQueuedThread::updateQueue(F32 max_time_ms) -{ - LL_PROFILE_ZONE_SCOPED; - // Frame Update - if (mThreaded) - { - // schedule a call to threadedUpdate for every call to updateQueue - if (!isQuitting()) - { - mRequestQueue.post([=]() - { - LL_PROFILE_ZONE_NAMED_CATEGORY_THREAD("qt - update"); - mIdleThread = false; - threadedUpdate(); - mIdleThread = true; - } - ); - } - - if(getPending() > 0) - { - unpause(); - } - } - else - { - mRequestQueue.runFor(std::chrono::microseconds((int) (max_time_ms*1000.f))); - threadedUpdate(); - } - return getPending(); -} - -void LLQueuedThread::incQueue() -{ - // Something has been added to the queue - if (!isPaused()) - { - if (mThreaded) - { - wake(); // Wake the thread up if necessary. - } - } -} - -//virtual -// May be called from any thread -size_t LLQueuedThread::getPending() -{ - return mRequestQueue.size(); -} - -// MAIN thread -void LLQueuedThread::waitOnPending() -{ - while(1) - { - update(0); - - if (mIdleThread) - { - break; - } - if (mThreaded) - { - yield(); - } - } - return; -} - -// MAIN thread -void LLQueuedThread::printQueueStats() -{ - U32 size = mRequestQueue.size(); - if (size > 0) - { - LL_INFOS() << llformat("Pending Requests:%d ", mRequestQueue.size()) << LL_ENDL; - } - else - { - LL_INFOS() << "Queued Thread Idle" << LL_ENDL; - } -} - -// MAIN thread -LLQueuedThread::handle_t LLQueuedThread::generateHandle() -{ - U32 res = ++mNextHandle; - return res; -} - -// MAIN thread -bool LLQueuedThread::addRequest(QueuedRequest* req) -{ - LL_PROFILE_ZONE_SCOPED; - if (mStatus == QUITTING) - { - return false; - } - - lockData(); - req->setStatus(STATUS_QUEUED); - mRequestHash.insert(req); -#if _DEBUG -// LL_INFOS() << llformat("LLQueuedThread::Added req [%08d]",handle) << LL_ENDL; -#endif - unlockData(); - - llassert(!mDataLock->isSelfLocked()); - mRequestQueue.post([this, req]() { processRequest(req); }); - - return true; -} - -// MAIN thread -bool LLQueuedThread::waitForResult(LLQueuedThread::handle_t handle, bool auto_complete) -{ - LL_PROFILE_ZONE_SCOPED; - llassert (handle != nullHandle()); - bool res = false; - bool waspaused = isPaused(); - bool done = false; - while(!done) - { - update(0); // unpauses - lockData(); - QueuedRequest* req = (QueuedRequest*)mRequestHash.find(handle); - if (!req) - { - done = true; // request does not exist - } - else if (req->getStatus() == STATUS_COMPLETE) - { - res = true; - if (auto_complete) - { - mRequestHash.erase(handle); - req->deleteRequest(); -// check(); - } - done = true; - } - unlockData(); - - if (!done && mThreaded) - { - yield(); - } - } - if (waspaused) - { - pause(); - } - return res; -} - -// MAIN thread -LLQueuedThread::QueuedRequest* LLQueuedThread::getRequest(handle_t handle) -{ - if (handle == nullHandle()) - { - return 0; - } - lockData(); - QueuedRequest* res = (QueuedRequest*)mRequestHash.find(handle); - unlockData(); - return res; -} - -LLQueuedThread::status_t LLQueuedThread::getRequestStatus(handle_t handle) -{ - status_t res = STATUS_EXPIRED; - lockData(); - QueuedRequest* req = (QueuedRequest*)mRequestHash.find(handle); - if (req) - { - res = req->getStatus(); - } - unlockData(); - return res; -} - -void LLQueuedThread::abortRequest(handle_t handle, bool autocomplete) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_THREAD; - lockData(); - QueuedRequest* req = (QueuedRequest*)mRequestHash.find(handle); - if (req) - { - req->setFlags(FLAG_ABORT | (autocomplete ? FLAG_AUTO_COMPLETE : 0)); - } - unlockData(); -} - -// MAIN thread -void LLQueuedThread::setFlags(handle_t handle, U32 flags) -{ - lockData(); - QueuedRequest* req = (QueuedRequest*)mRequestHash.find(handle); - if (req) - { - req->setFlags(flags); - } - unlockData(); -} - -bool LLQueuedThread::completeRequest(handle_t handle) -{ - LL_PROFILE_ZONE_SCOPED; - bool res = false; - lockData(); - QueuedRequest* req = (QueuedRequest*)mRequestHash.find(handle); - if (req) - { - llassert_always(req->getStatus() != STATUS_QUEUED); - llassert_always(req->getStatus() != STATUS_INPROGRESS); -#if _DEBUG -// LL_INFOS() << llformat("LLQueuedThread::Completed req [%08d]",handle) << LL_ENDL; -#endif - mRequestHash.erase(handle); - req->deleteRequest(); -// check(); - res = true; - } - unlockData(); - return res; -} - -bool LLQueuedThread::check() -{ -#if 0 // not a reliable check once mNextHandle wraps, just for quick and dirty debugging - for (int i=0; i<REQUEST_HASH_SIZE; i++) - { - LLSimpleHashEntry<handle_t>* entry = mRequestHash.get_element_at_index(i); - while (entry) - { - if (entry->getHashKey() > mNextHandle) - { - LL_ERRS() << "Hash Error" << LL_ENDL; - return false; - } - entry = entry->getNextEntry(); - } - } -#endif - return true; -} - -//============================================================================ -// Runs on its OWN thread - -void LLQueuedThread::processRequest(LLQueuedThread::QueuedRequest* req) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_THREAD; - - mIdleThread = false; - //threadedUpdate(); - - // Get next request from pool - lockData(); - - if ((req->getFlags() & FLAG_ABORT) || (mStatus == QUITTING)) - { - LL_PROFILE_ZONE_NAMED_CATEGORY_THREAD("qtpr - abort"); - req->setStatus(STATUS_ABORTED); - req->finishRequest(false); - if (req->getFlags() & FLAG_AUTO_COMPLETE) - { - mRequestHash.erase(req); - req->deleteRequest(); -// check(); - } - unlockData(); - } - else - { - llassert_always(req->getStatus() == STATUS_QUEUED); - - if (req) - { - req->setStatus(STATUS_INPROGRESS); - } - unlockData(); - - // This is the only place we will call req->setStatus() after - // it has initially been seet to STATUS_QUEUED, so it is - // safe to access req. - if (req) - { - // process request - bool complete = req->processRequest(); - - if (complete) - { - LL_PROFILE_ZONE_NAMED_CATEGORY_THREAD("qtpr - complete"); - lockData(); - req->setStatus(STATUS_COMPLETE); - req->finishRequest(true); - if (req->getFlags() & FLAG_AUTO_COMPLETE) - { - mRequestHash.erase(req); - req->deleteRequest(); - // check(); - } - unlockData(); - } - else - { - LL_PROFILE_ZONE_NAMED_CATEGORY_THREAD("qtpr - retry"); - //put back on queue and try again in 0.1ms - lockData(); - req->setStatus(STATUS_QUEUED); - - unlockData(); - - llassert(!mDataLock->isSelfLocked()); - -#if 0 - // try again on next frame - // NOTE: tried using "post" with a time in the future, but this - // would invariably cause this thread to wait for a long time (10+ ms) - // while work is pending - bool ret = LL::WorkQueue::postMaybe( - mMainQueue, - [=]() - { - LL_PROFILE_ZONE_NAMED("processRequest - retry"); - mRequestQueue.post([=]() - { - LL_PROFILE_ZONE_NAMED("processRequest - retry"); // <-- not redundant, track retry on both queues - processRequest(req); - }); - }); - llassert(ret); -#else - using namespace std::chrono_literals; - auto retry_time = LL::WorkQueue::TimePoint::clock::now() + 16ms; - mRequestQueue.post([=] - { - LL_PROFILE_ZONE_NAMED("processRequest - retry"); - if (LL::WorkQueue::TimePoint::clock::now() < retry_time) - { - auto sleep_time = std::chrono::duration_cast<std::chrono::milliseconds>(retry_time - LL::WorkQueue::TimePoint::clock::now()); - - if (sleep_time.count() > 0) - { - ms_sleep(sleep_time.count()); - } - } - processRequest(req); - }); -#endif - - } - } - } - - mIdleThread = true; -} - -// virtual -bool LLQueuedThread::runCondition() -{ - // mRunCondition must be locked here - if (mRequestQueue.size() == 0 && mIdleThread) - return false; - else - return true; -} - -// virtual -void LLQueuedThread::run() -{ - // call checPause() immediately so we don't try to do anything before the class is fully constructed - checkPause(); - startThread(); - mStarted = true; - - - /*while (1) - { - LL_PROFILE_ZONE_SCOPED; - // this will block on the condition until runCondition() returns true, the thread is unpaused, or the thread leaves the RUNNING state. - checkPause(); - - mIdleThread = false; - - threadedUpdate(); - - auto pending_work = processNextRequest(); - - if (pending_work == 0) - { - //LL_PROFILE_ZONE_NAMED("LLQueuedThread - sleep"); - mIdleThread = true; - //ms_sleep(1); - } - //LLThread::yield(); // thread should yield after each request - }*/ - mRequestQueue.runUntilClose(); - - endThread(); - LL_INFOS() << "LLQueuedThread " << mName << " EXITING." << LL_ENDL; - - -} - -// virtual -void LLQueuedThread::startThread() -{ -} - -// virtual -void LLQueuedThread::endThread() -{ -} - -// virtual -void LLQueuedThread::threadedUpdate() -{ -} - -//============================================================================ - -LLQueuedThread::QueuedRequest::QueuedRequest(LLQueuedThread::handle_t handle, U32 flags) : - LLSimpleHashEntry<LLQueuedThread::handle_t>(handle), - mStatus(STATUS_UNKNOWN), - mFlags(flags) -{ -} - -LLQueuedThread::QueuedRequest::~QueuedRequest() -{ - llassert_always(mStatus == STATUS_DELETE); -} - -//virtual -void LLQueuedThread::QueuedRequest::finishRequest(bool completed) -{ -} - -//virtual -void LLQueuedThread::QueuedRequest::deleteRequest() -{ - llassert_always(mStatus != STATUS_INPROGRESS); - setStatus(STATUS_DELETE); - delete this; -} +/**
+ * @file llqueuedthread.cpp
+ *
+ * $LicenseInfo:firstyear=2004&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+#include "llqueuedthread.h"
+
+#include <chrono>
+
+#include "llstl.h"
+#include "lltimer.h" // ms_sleep()
+#include "llmutex.h"
+
+//============================================================================
+
+// MAIN THREAD
+LLQueuedThread::LLQueuedThread(const std::string& name, bool threaded, bool should_pause) :
+ LLThread(name),
+ mIdleThread(true),
+ mNextHandle(0),
+ mStarted(false),
+ mThreaded(threaded),
+ mRequestQueue(name, 1024 * 1024)
+{
+ llassert(threaded); // not threaded implementation is deprecated
+ mMainQueue = LL::WorkQueue::getInstance("mainloop");
+
+ if (mThreaded)
+ {
+ if(should_pause)
+ {
+ pause() ; //call this before start the thread.
+ }
+
+ start();
+ }
+}
+
+// MAIN THREAD
+LLQueuedThread::~LLQueuedThread()
+{
+ if (!mThreaded)
+ {
+ endThread();
+ }
+ shutdown();
+ // ~LLThread() will be called here
+}
+
+void LLQueuedThread::shutdown()
+{
+ setQuitting();
+
+ unpause(); // MAIN THREAD
+ if (mThreaded)
+ {
+ if (mRequestQueue.size() == 0)
+ {
+ mRequestQueue.close();
+ }
+
+ S32 timeout = 100;
+ for ( ; timeout>0; timeout--)
+ {
+ if (isStopped())
+ {
+ break;
+ }
+ ms_sleep(100);
+ LLThread::yield();
+ }
+ if (timeout == 0)
+ {
+ LL_WARNS() << "~LLQueuedThread (" << mName << ") timed out!" << LL_ENDL;
+ }
+ }
+ else
+ {
+ mStatus = STOPPED;
+ }
+
+ QueuedRequest* req;
+ S32 active_count = 0;
+ while ( (req = (QueuedRequest*)mRequestHash.pop_element()) )
+ {
+ if (req->getStatus() == STATUS_QUEUED || req->getStatus() == STATUS_INPROGRESS)
+ {
+ ++active_count;
+ req->setStatus(STATUS_ABORTED); // avoid assert in deleteRequest
+ }
+ req->deleteRequest();
+ }
+ if (active_count)
+ {
+ LL_WARNS() << "~LLQueuedThread() called with active requests: " << active_count << LL_ENDL;
+ }
+
+ mRequestQueue.close();
+}
+
+//----------------------------------------------------------------------------
+
+// MAIN THREAD
+// virtual
+size_t LLQueuedThread::update(F32 max_time_ms)
+{
+ LL_PROFILE_ZONE_SCOPED;
+ if (!mStarted)
+ {
+ if (!mThreaded)
+ {
+ startThread();
+ mStarted = true;
+ }
+ }
+ return updateQueue(max_time_ms);
+}
+
+size_t LLQueuedThread::updateQueue(F32 max_time_ms)
+{
+ LL_PROFILE_ZONE_SCOPED;
+ // Frame Update
+ if (mThreaded)
+ {
+ // schedule a call to threadedUpdate for every call to updateQueue
+ if (!isQuitting())
+ {
+ mRequestQueue.post([=]()
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_THREAD("qt - update");
+ mIdleThread = false;
+ threadedUpdate();
+ mIdleThread = true;
+ }
+ );
+ }
+
+ if(getPending() > 0)
+ {
+ unpause();
+ }
+ }
+ else
+ {
+ mRequestQueue.runFor(std::chrono::microseconds((int) (max_time_ms*1000.f)));
+ threadedUpdate();
+ }
+ return getPending();
+}
+
+void LLQueuedThread::incQueue()
+{
+ // Something has been added to the queue
+ if (!isPaused())
+ {
+ if (mThreaded)
+ {
+ wake(); // Wake the thread up if necessary.
+ }
+ }
+}
+
+//virtual
+// May be called from any thread
+size_t LLQueuedThread::getPending()
+{
+ return mRequestQueue.size();
+}
+
+// MAIN thread
+void LLQueuedThread::waitOnPending()
+{
+ while(1)
+ {
+ update(0);
+
+ if (mIdleThread)
+ {
+ break;
+ }
+ if (mThreaded)
+ {
+ yield();
+ }
+ }
+ return;
+}
+
+// MAIN thread
+void LLQueuedThread::printQueueStats()
+{
+ U32 size = mRequestQueue.size();
+ if (size > 0)
+ {
+ LL_INFOS() << llformat("Pending Requests:%d ", mRequestQueue.size()) << LL_ENDL;
+ }
+ else
+ {
+ LL_INFOS() << "Queued Thread Idle" << LL_ENDL;
+ }
+}
+
+// MAIN thread
+LLQueuedThread::handle_t LLQueuedThread::generateHandle()
+{
+ U32 res = ++mNextHandle;
+ return res;
+}
+
+// MAIN thread
+bool LLQueuedThread::addRequest(QueuedRequest* req)
+{
+ LL_PROFILE_ZONE_SCOPED;
+ if (mStatus == QUITTING)
+ {
+ return false;
+ }
+
+ lockData();
+ req->setStatus(STATUS_QUEUED);
+ mRequestHash.insert(req);
+#if _DEBUG
+// LL_INFOS() << llformat("LLQueuedThread::Added req [%08d]",handle) << LL_ENDL;
+#endif
+ unlockData();
+
+ llassert(!mDataLock->isSelfLocked());
+ mRequestQueue.post([this, req]() { processRequest(req); });
+
+ return true;
+}
+
+// MAIN thread
+bool LLQueuedThread::waitForResult(LLQueuedThread::handle_t handle, bool auto_complete)
+{
+ LL_PROFILE_ZONE_SCOPED;
+ llassert (handle != nullHandle());
+ bool res = false;
+ bool waspaused = isPaused();
+ bool done = false;
+ while(!done)
+ {
+ update(0); // unpauses
+ lockData();
+ QueuedRequest* req = (QueuedRequest*)mRequestHash.find(handle);
+ if (!req)
+ {
+ done = true; // request does not exist
+ }
+ else if (req->getStatus() == STATUS_COMPLETE)
+ {
+ res = true;
+ if (auto_complete)
+ {
+ mRequestHash.erase(handle);
+ req->deleteRequest();
+// check();
+ }
+ done = true;
+ }
+ unlockData();
+
+ if (!done && mThreaded)
+ {
+ yield();
+ }
+ }
+ if (waspaused)
+ {
+ pause();
+ }
+ return res;
+}
+
+// MAIN thread
+LLQueuedThread::QueuedRequest* LLQueuedThread::getRequest(handle_t handle)
+{
+ if (handle == nullHandle())
+ {
+ return 0;
+ }
+ lockData();
+ QueuedRequest* res = (QueuedRequest*)mRequestHash.find(handle);
+ unlockData();
+ return res;
+}
+
+LLQueuedThread::status_t LLQueuedThread::getRequestStatus(handle_t handle)
+{
+ status_t res = STATUS_EXPIRED;
+ lockData();
+ QueuedRequest* req = (QueuedRequest*)mRequestHash.find(handle);
+ if (req)
+ {
+ res = req->getStatus();
+ }
+ unlockData();
+ return res;
+}
+
+void LLQueuedThread::abortRequest(handle_t handle, bool autocomplete)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_THREAD;
+ lockData();
+ QueuedRequest* req = (QueuedRequest*)mRequestHash.find(handle);
+ if (req)
+ {
+ req->setFlags(FLAG_ABORT | (autocomplete ? FLAG_AUTO_COMPLETE : 0));
+ }
+ unlockData();
+}
+
+// MAIN thread
+void LLQueuedThread::setFlags(handle_t handle, U32 flags)
+{
+ lockData();
+ QueuedRequest* req = (QueuedRequest*)mRequestHash.find(handle);
+ if (req)
+ {
+ req->setFlags(flags);
+ }
+ unlockData();
+}
+
+bool LLQueuedThread::completeRequest(handle_t handle)
+{
+ LL_PROFILE_ZONE_SCOPED;
+ bool res = false;
+ lockData();
+ QueuedRequest* req = (QueuedRequest*)mRequestHash.find(handle);
+ if (req)
+ {
+ llassert_always(req->getStatus() != STATUS_QUEUED);
+ llassert_always(req->getStatus() != STATUS_INPROGRESS);
+#if _DEBUG
+// LL_INFOS() << llformat("LLQueuedThread::Completed req [%08d]",handle) << LL_ENDL;
+#endif
+ mRequestHash.erase(handle);
+ req->deleteRequest();
+// check();
+ res = true;
+ }
+ unlockData();
+ return res;
+}
+
+bool LLQueuedThread::check()
+{
+#if 0 // not a reliable check once mNextHandle wraps, just for quick and dirty debugging
+ for (int i=0; i<REQUEST_HASH_SIZE; i++)
+ {
+ LLSimpleHashEntry<handle_t>* entry = mRequestHash.get_element_at_index(i);
+ while (entry)
+ {
+ if (entry->getHashKey() > mNextHandle)
+ {
+ LL_ERRS() << "Hash Error" << LL_ENDL;
+ return false;
+ }
+ entry = entry->getNextEntry();
+ }
+ }
+#endif
+ return true;
+}
+
+//============================================================================
+// Runs on its OWN thread
+
+void LLQueuedThread::processRequest(LLQueuedThread::QueuedRequest* req)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_THREAD;
+
+ mIdleThread = false;
+ //threadedUpdate();
+
+ // Get next request from pool
+ lockData();
+
+ if ((req->getFlags() & FLAG_ABORT) || (mStatus == QUITTING))
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_THREAD("qtpr - abort");
+ req->setStatus(STATUS_ABORTED);
+ req->finishRequest(false);
+ if (req->getFlags() & FLAG_AUTO_COMPLETE)
+ {
+ mRequestHash.erase(req);
+ req->deleteRequest();
+// check();
+ }
+ unlockData();
+ }
+ else
+ {
+ llassert_always(req->getStatus() == STATUS_QUEUED);
+
+ if (req)
+ {
+ req->setStatus(STATUS_INPROGRESS);
+ }
+ unlockData();
+
+ // This is the only place we will call req->setStatus() after
+ // it has initially been seet to STATUS_QUEUED, so it is
+ // safe to access req.
+ if (req)
+ {
+ // process request
+ bool complete = req->processRequest();
+
+ if (complete)
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_THREAD("qtpr - complete");
+ lockData();
+ req->setStatus(STATUS_COMPLETE);
+ req->finishRequest(true);
+ if (req->getFlags() & FLAG_AUTO_COMPLETE)
+ {
+ mRequestHash.erase(req);
+ req->deleteRequest();
+ // check();
+ }
+ unlockData();
+ }
+ else
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_THREAD("qtpr - retry");
+ //put back on queue and try again in 0.1ms
+ lockData();
+ req->setStatus(STATUS_QUEUED);
+
+ unlockData();
+
+ llassert(!mDataLock->isSelfLocked());
+
+#if 0
+ // try again on next frame
+ // NOTE: tried using "post" with a time in the future, but this
+ // would invariably cause this thread to wait for a long time (10+ ms)
+ // while work is pending
+ bool ret = LL::WorkQueue::postMaybe(
+ mMainQueue,
+ [=]()
+ {
+ LL_PROFILE_ZONE_NAMED("processRequest - retry");
+ mRequestQueue.post([=]()
+ {
+ LL_PROFILE_ZONE_NAMED("processRequest - retry"); // <-- not redundant, track retry on both queues
+ processRequest(req);
+ });
+ });
+ llassert(ret);
+#else
+ using namespace std::chrono_literals;
+ auto retry_time = LL::WorkQueue::TimePoint::clock::now() + 16ms;
+ mRequestQueue.post([=]
+ {
+ LL_PROFILE_ZONE_NAMED("processRequest - retry");
+ if (LL::WorkQueue::TimePoint::clock::now() < retry_time)
+ {
+ auto sleep_time = std::chrono::duration_cast<std::chrono::milliseconds>(retry_time - LL::WorkQueue::TimePoint::clock::now());
+
+ if (sleep_time.count() > 0)
+ {
+ ms_sleep(sleep_time.count());
+ }
+ }
+ processRequest(req);
+ });
+#endif
+
+ }
+ }
+ }
+
+ mIdleThread = true;
+}
+
+// virtual
+bool LLQueuedThread::runCondition()
+{
+ // mRunCondition must be locked here
+ if (mRequestQueue.size() == 0 && mIdleThread)
+ return false;
+ else
+ return true;
+}
+
+// virtual
+void LLQueuedThread::run()
+{
+ // call checPause() immediately so we don't try to do anything before the class is fully constructed
+ checkPause();
+ startThread();
+ mStarted = true;
+
+
+ /*while (1)
+ {
+ LL_PROFILE_ZONE_SCOPED;
+ // this will block on the condition until runCondition() returns true, the thread is unpaused, or the thread leaves the RUNNING state.
+ checkPause();
+
+ mIdleThread = false;
+
+ threadedUpdate();
+
+ auto pending_work = processNextRequest();
+
+ if (pending_work == 0)
+ {
+ //LL_PROFILE_ZONE_NAMED("LLQueuedThread - sleep");
+ mIdleThread = true;
+ //ms_sleep(1);
+ }
+ //LLThread::yield(); // thread should yield after each request
+ }*/
+ mRequestQueue.runUntilClose();
+
+ endThread();
+ LL_INFOS() << "LLQueuedThread " << mName << " EXITING." << LL_ENDL;
+
+
+}
+
+// virtual
+void LLQueuedThread::startThread()
+{
+}
+
+// virtual
+void LLQueuedThread::endThread()
+{
+}
+
+// virtual
+void LLQueuedThread::threadedUpdate()
+{
+}
+
+//============================================================================
+
+LLQueuedThread::QueuedRequest::QueuedRequest(LLQueuedThread::handle_t handle, U32 flags) :
+ LLSimpleHashEntry<LLQueuedThread::handle_t>(handle),
+ mStatus(STATUS_UNKNOWN),
+ mFlags(flags)
+{
+}
+
+LLQueuedThread::QueuedRequest::~QueuedRequest()
+{
+ llassert_always(mStatus == STATUS_DELETE);
+}
+
+//virtual
+void LLQueuedThread::QueuedRequest::finishRequest(bool completed)
+{
+}
+
+//virtual
+void LLQueuedThread::QueuedRequest::deleteRequest()
+{
+ llassert_always(mStatus != STATUS_INPROGRESS);
+ setStatus(STATUS_DELETE);
+ delete this;
+}
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