diff options
author | Nat Goodspeed <nat@lindenlab.com> | 2024-09-25 11:56:44 -0400 |
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committer | Nat Goodspeed <nat@lindenlab.com> | 2024-09-25 11:56:44 -0400 |
commit | 55df7328c6f8c864ea309c57d73e791e079b3c2c (patch) | |
tree | cb4cba5e51d9649ba229c4eefeaafe783b9250e2 /indra/llcommon/llinstancetracker.h | |
parent | 4b2b94f4864f2e2e7d76f4f17b2d58bb959b3edb (diff) | |
parent | 86d2fb93b73d2689104c564ec859be7f83416691 (diff) |
Merge branch 'develop' into marchcat/xcode-16
Diffstat (limited to 'indra/llcommon/llinstancetracker.h')
-rw-r--r-- | indra/llcommon/llinstancetracker.h | 88 |
1 files changed, 56 insertions, 32 deletions
diff --git a/indra/llcommon/llinstancetracker.h b/indra/llcommon/llinstancetracker.h index 92b26354a1..b5c681e60a 100644 --- a/indra/llcommon/llinstancetracker.h +++ b/indra/llcommon/llinstancetracker.h @@ -41,6 +41,7 @@ #include <boost/iterator/indirect_iterator.hpp> #include <boost/iterator/filter_iterator.hpp> +#include "llprofiler.h" #include "lockstatic.h" #include "stringize.h" @@ -80,6 +81,8 @@ class LLInstanceTracker { InstanceMap mMap; }; + // Unfortunately there's no umbrella class that owns all LLInstanceTracker + // instances, so there's no good place to call LockStatic::cleanup(). typedef llthread::LockStatic<StaticData> LockStatic; public: @@ -170,23 +173,7 @@ public: } // lock static data during construction -#if ! LL_WINDOWS LockStatic mLock; -#else // LL_WINDOWS - // We want to be able to use (e.g.) our instance_snapshot subclass as: - // for (auto& inst : T::instance_snapshot()) ... - // But when this snapshot base class directly contains LockStatic, as - // above, Visual Studio 2017 requires us to code instead: - // for (auto& inst : std::move(T::instance_snapshot())) ... - // nat thinks this should be unnecessary, as an anonymous class - // instance is already a temporary. It shouldn't need to be cast to - // rvalue reference (the role of std::move()). clang evidently agrees, - // as the short form works fine with Xcode on Mac. - // To support the succinct usage, instead of directly storing - // LockStatic, store std::shared_ptr<LockStatic>, which is copyable. - std::shared_ptr<LockStatic> mLockp{std::make_shared<LockStatic>()}; - LockStatic& mLock{*mLockp}; -#endif // LL_WINDOWS VectorType mData; }; using snapshot = snapshot_of<T>; @@ -276,6 +263,35 @@ protected: public: virtual const KEY& getKey() const { return mInstanceKey; } + /// for use ONLY for an object we're sure resides on the heap! + static bool erase(const KEY& key) + { + return erase(getInstance(key)); + } + + /// for use ONLY for an object we're sure resides on the heap! + static bool erase(const weak_t& ptr) + { + return erase(ptr.lock()); + } + + /// for use ONLY for an object we're sure resides on the heap! + static bool erase(const ptr_t& ptr) + { + if (! ptr) + { + return false; + } + + // Because we store and return ptr_t instances with no-op deleters, + // merely resetting the last pointer doesn't destroy the referenced + // object. Don't even bother resetting 'ptr'. Just extract its raw + // pointer and delete that. + auto raw{ ptr.get() }; + delete raw; + return true; + } + private: LLInstanceTracker( const LLInstanceTracker& ) = delete; LLInstanceTracker& operator=( const LLInstanceTracker& ) = delete; @@ -356,6 +372,7 @@ class LLInstanceTracker<T, void, KEY_COLLISION_BEHAVIOR> { InstanceSet mSet; }; + // see LockStatic comment in the above specialization for non-void KEY typedef llthread::LockStatic<StaticData> LockStatic; public: @@ -434,23 +451,7 @@ public: } // lock static data during construction -#if ! LL_WINDOWS LockStatic mLock; -#else // LL_WINDOWS - // We want to be able to use our instance_snapshot subclass as: - // for (auto& inst : T::instance_snapshot()) ... - // But when this snapshot base class directly contains LockStatic, as - // above, Visual Studio 2017 requires us to code instead: - // for (auto& inst : std::move(T::instance_snapshot())) ... - // nat thinks this should be unnecessary, as an anonymous class - // instance is already a temporary. It shouldn't need to be cast to - // rvalue reference (the role of std::move()). clang evidently agrees, - // as the short form works fine with Xcode on Mac. - // To support the succinct usage, instead of directly storing - // LockStatic, store std::shared_ptr<LockStatic>, which is copyable. - std::shared_ptr<LockStatic> mLockp{std::make_shared<LockStatic>()}; - LockStatic& mLock{*mLockp}; -#endif // LL_WINDOWS VectorType mData; }; using snapshot = snapshot_of<T>; @@ -481,6 +482,29 @@ public: template <typename SUBCLASS> using key_snapshot_of = instance_snapshot_of<SUBCLASS>; + /// for use ONLY for an object we're sure resides on the heap! + static bool erase(const weak_t& ptr) + { + return erase(ptr.lock()); + } + + /// for use ONLY for an object we're sure resides on the heap! + static bool erase(const ptr_t& ptr) + { + if (! ptr) + { + return false; + } + + // Because we store and return ptr_t instances with no-op deleters, + // merely resetting the last pointer doesn't destroy the referenced + // object. Don't even bother resetting 'ptr'. Just extract its raw + // pointer and delete that. + auto raw{ ptr.get() }; + delete raw; + return true; + } + protected: LLInstanceTracker() { |