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authorRichard Nelson <richard@lindenlab.com>2011-07-26 15:47:53 -0700
committerRichard Nelson <richard@lindenlab.com>2011-07-26 15:47:53 -0700
commit6b3a7480a137fa6db37f3d6e1b0235a282ecaa17 (patch)
treedca0c3f77ef2fd40109f10f6ab53f56ec48d90f9 /indra/llcommon/llfasttimer_class.cpp
parent825fc273ee5167052d811dc058b1834c86e005da (diff)
parentdf82fbffa29428af258dc84ce2acbb07180f557e (diff)
merge
Diffstat (limited to 'indra/llcommon/llfasttimer_class.cpp')
-rw-r--r--indra/llcommon/llfasttimer_class.cpp41
1 files changed, 13 insertions, 28 deletions
diff --git a/indra/llcommon/llfasttimer_class.cpp b/indra/llcommon/llfasttimer_class.cpp
index 675eda2fc5..ebb5961c91 100644
--- a/indra/llcommon/llfasttimer_class.cpp
+++ b/indra/llcommon/llfasttimer_class.cpp
@@ -219,22 +219,19 @@ LLFastTimer::DeclareTimer::DeclareTimer(const std::string& name)
// static
void LLFastTimer::DeclareTimer::updateCachedPointers()
{
- DeclareTimer::LLInstanceTrackerScopedGuard guard;
// propagate frame state pointers to timer declarations
- for (DeclareTimer::instance_iter it = guard.beginInstances();
- it != guard.endInstances();
- ++it)
+ for (instance_iter it = beginInstances(); it != endInstances(); ++it)
{
// update cached pointer
it->mFrameState = &it->mTimer.getFrameState();
}
- // also update frame states of timers on stack
- LLFastTimer* cur_timerp = LLFastTimer::sCurTimerData.mCurTimer;
- while(cur_timerp->mLastTimerData.mCurTimer != cur_timerp)
- {
- cur_timerp->mFrameState = &cur_timerp->mFrameState->mTimer->getFrameState();
- cur_timerp = cur_timerp->mLastTimerData.mCurTimer;
+ // also update frame states of timers on stack
+ LLFastTimer* cur_timerp = LLFastTimer::sCurTimerData.mCurTimer;
+ while(cur_timerp->mLastTimerData.mCurTimer != cur_timerp)
+ {
+ cur_timerp->mFrameState = &cur_timerp->mFrameState->mTimer->getFrameState();
+ cur_timerp = cur_timerp->mLastTimerData.mCurTimer;
}
}
@@ -396,10 +393,7 @@ void LLFastTimer::NamedTimer::buildHierarchy()
// set up initial tree
{
- NamedTimer::LLInstanceTrackerScopedGuard guard;
- for (instance_iter it = guard.beginInstances();
- it != guard.endInstances();
- ++it)
+ for (instance_iter it = beginInstances(); it != endInstances(); ++it)
{
NamedTimer& timer = *it;
if (&timer == NamedTimerFactory::instance().getRootTimer()) continue;
@@ -527,10 +521,7 @@ void LLFastTimer::NamedTimer::resetFrame()
LLSD sd;
{
- NamedTimer::LLInstanceTrackerScopedGuard guard;
- for (NamedTimer::instance_iter it = guard.beginInstances();
- it != guard.endInstances();
- ++it)
+ for (instance_iter it = beginInstances(); it != endInstances(); ++it)
{
NamedTimer& timer = *it;
FrameState& info = timer.getFrameState();
@@ -567,7 +558,7 @@ void LLFastTimer::NamedTimer::resetFrame()
llassert_always(timerp->mFrameStateIndex < (S32)getFrameStateList().size());
}
- // sort timers by dfs traversal order to improve cache coherency
+ // sort timers by DFS traversal order to improve cache coherency
std::sort(getFrameStateList().begin(), getFrameStateList().end(), SortTimersDFS());
// update pointers into framestatelist now that we've sorted it
@@ -575,10 +566,7 @@ void LLFastTimer::NamedTimer::resetFrame()
// reset for next frame
{
- NamedTimer::LLInstanceTrackerScopedGuard guard;
- for (NamedTimer::instance_iter it = guard.beginInstances();
- it != guard.endInstances();
- ++it)
+ for (instance_iter it = beginInstances(); it != endInstances(); ++it)
{
NamedTimer& timer = *it;
@@ -622,10 +610,7 @@ void LLFastTimer::NamedTimer::reset()
// reset all history
{
- NamedTimer::LLInstanceTrackerScopedGuard guard;
- for (NamedTimer::instance_iter it = guard.beginInstances();
- it != guard.endInstances();
- ++it)
+ for (instance_iter it = beginInstances(); it != endInstances(); ++it)
{
NamedTimer& timer = *it;
if (&timer != NamedTimerFactory::instance().getRootTimer())
@@ -873,7 +858,7 @@ std::string LLFastTimer::sClockType = "rdtsc";
#else
//LL_COMMON_API U64 get_clock_count(); // in lltimer.cpp
-// These use QueryPerformanceCounter, which is arguably fine and also works on amd architectures.
+// These use QueryPerformanceCounter, which is arguably fine and also works on AMD architectures.
U32 LLFastTimer::getCPUClockCount32()
{
return (U32)(get_clock_count()>>8);