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authorMonty Brandenberg <monty@lindenlab.com>2014-09-19 19:43:25 -0400
committerMonty Brandenberg <monty@lindenlab.com>2014-09-19 19:43:25 -0400
commit11036d7bf471953ada9b877b8d9ce9de4b94dc5b (patch)
treeb173378a8f4ea4cb1658cd73c089335a97680534 /indra/llcommon/llallocator_heap_profile.cpp
parentca333c5777fef91f4653e5bbf84b91033fdfe298 (diff)
Cleanup work. Use http constants for content-type and
accept headers in mesh and textures. For texture metrics reporting, use the AP_INVENTORY policy class which is non-pipelined and pointing (usually) in the right direction. Use a do-while(false) structure to manage common exit path code in onCompleted() methods. Identical to a 'goto' but might amuse the pedantic. Tuning on background fetch to have it cycle faster. This is experimental. I suspect with HTTP balancing in llcorehttp, we can do away with the timers here.
Diffstat (limited to 'indra/llcommon/llallocator_heap_profile.cpp')
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