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author | Monty Brandenberg <monty@lindenlab.com> | 2014-09-19 19:43:25 -0400 |
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committer | Monty Brandenberg <monty@lindenlab.com> | 2014-09-19 19:43:25 -0400 |
commit | 11036d7bf471953ada9b877b8d9ce9de4b94dc5b (patch) | |
tree | b173378a8f4ea4cb1658cd73c089335a97680534 /indra/llcommon/llallocator_heap_profile.cpp | |
parent | ca333c5777fef91f4653e5bbf84b91033fdfe298 (diff) |
Cleanup work. Use http constants for content-type and
accept headers in mesh and textures. For texture metrics
reporting, use the AP_INVENTORY policy class which is
non-pipelined and pointing (usually) in the right direction.
Use a do-while(false) structure to manage common exit path
code in onCompleted() methods. Identical to a 'goto' but
might amuse the pedantic. Tuning on background fetch to
have it cycle faster. This is experimental. I suspect
with HTTP balancing in llcorehttp, we can do away with the
timers here.
Diffstat (limited to 'indra/llcommon/llallocator_heap_profile.cpp')
0 files changed, 0 insertions, 0 deletions