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authorRichard Linden <none@none>2013-07-30 19:13:45 -0700
committerRichard Linden <none@none>2013-07-30 19:13:45 -0700
commita2e22732f195dc075a733c79f15156752f522a43 (patch)
treec708db3a28ae578b3b6d8f1cc94935937efd9a1e /indra/llcharacter
parent19f7fb6ccce52224cc067e496d1480191badb165 (diff)
Summer cleaning - removed a lot of llcommon dependencies to speed up build times
consolidated most indra-specific constants in llcommon under indra_constants.h fixed issues with operations on mixed unit types (implicit and explicit) made LL_INFOS() style macros variadic in order to subsume other logging methods such as ll_infos added optional tag output to error recorders
Diffstat (limited to 'indra/llcharacter')
-rwxr-xr-xindra/llcharacter/llanimationstates.h2
-rwxr-xr-xindra/llcharacter/llcharacter.h2
-rwxr-xr-xindra/llcharacter/llgesture.cpp41
-rwxr-xr-xindra/llcharacter/llgesture.h17
-rwxr-xr-xindra/llcharacter/lljoint.cpp2
-rwxr-xr-xindra/llcharacter/lljoint.h2
-rwxr-xr-xindra/llcharacter/lljointsolverrp3.cpp74
-rwxr-xr-xindra/llcharacter/llkeyframemotion.cpp5
-rwxr-xr-xindra/llcharacter/llkeyframemotionparam.h1
-rwxr-xr-xindra/llcharacter/llmotion.cpp2
-rwxr-xr-xindra/llcharacter/llpose.h1
11 files changed, 58 insertions, 91 deletions
diff --git a/indra/llcharacter/llanimationstates.h b/indra/llcharacter/llanimationstates.h
index 84185c3f92..79cbcabdc1 100755
--- a/indra/llcharacter/llanimationstates.h
+++ b/indra/llcharacter/llanimationstates.h
@@ -29,7 +29,7 @@
#include <map>
-#include "string_table.h"
+#include "llstringtable.h"
#include "lluuid.h"
//-----------------------------------------------------------------------------
diff --git a/indra/llcharacter/llcharacter.h b/indra/llcharacter/llcharacter.h
index 5740dbce77..43fb68bb5c 100755
--- a/indra/llcharacter/llcharacter.h
+++ b/indra/llcharacter/llcharacter.h
@@ -35,7 +35,7 @@
#include "lljoint.h"
#include "llmotioncontroller.h"
#include "llvisualparam.h"
-#include "string_table.h"
+#include "llstringtable.h"
#include "llpointer.h"
#include "llthread.h"
diff --git a/indra/llcharacter/llgesture.cpp b/indra/llcharacter/llgesture.cpp
index c23694639e..aeb65eb10f 100755
--- a/indra/llcharacter/llgesture.cpp
+++ b/indra/llcharacter/llgesture.cpp
@@ -173,27 +173,7 @@ S32 LLGesture::getMaxSerialSize()
LLGestureList::LLGestureList()
: mList(0)
-{
- // add some gestures for debugging
-// LLGesture *gesture = NULL;
-/*
- gesture = new LLGesture(KEY_F2, MASK_NONE, ":-)",
- SND_CHIRP, "dance2", ":-)" );
- mList.put(gesture);
-
- gesture = new LLGesture(KEY_F3, MASK_NONE, "/dance",
- SND_OBJECT_CREATE, "dance3", "(dances)" );
- mList.put(gesture);
-
- gesture = new LLGesture(KEY_F4, MASK_NONE, "/boogie",
- LLUUID::null, "dance4", LLStringUtil::null );
- mList.put(gesture);
-
- gesture = new LLGesture(KEY_F5, MASK_SHIFT, "/tongue",
- LLUUID::null, "Express_Tongue_Out", LLStringUtil::null );
- mList.put(gesture);
- */
-}
+{}
LLGestureList::~LLGestureList()
{
@@ -203,12 +183,7 @@ LLGestureList::~LLGestureList()
void LLGestureList::deleteAll()
{
- S32 count = mList.count();
- for (S32 i = 0; i < count; i++)
- {
- delete mList.get(i);
- }
- mList.reset();
+ delete_and_clear(mList);
}
// Iterates through space delimited tokens in string, triggering any gestures found.
@@ -235,9 +210,9 @@ BOOL LLGestureList::triggerAndReviseString(const std::string &string, std::strin
std::string cur_token_lower = *token_iter;
LLStringUtil::toLower(cur_token_lower);
- for (S32 i = 0; i < mList.count(); i++)
+ for (U32 i = 0; i < mList.size(); i++)
{
- gesture = mList.get(i);
+ gesture = mList.at(i);
if (gesture->trigger(cur_token_lower))
{
if( !gesture->getOutputString().empty() )
@@ -286,9 +261,9 @@ BOOL LLGestureList::triggerAndReviseString(const std::string &string, std::strin
BOOL LLGestureList::trigger(KEY key, MASK mask)
{
- for (S32 i = 0; i < mList.count(); i++)
+ for (U32 i = 0; i < mList.size(); i++)
{
- LLGesture* gesture = mList.get(i);
+ LLGesture* gesture = mList.at(i);
if( gesture )
{
if (gesture->trigger(key, mask))
@@ -308,7 +283,7 @@ BOOL LLGestureList::trigger(KEY key, MASK mask)
U8 *LLGestureList::serialize(U8 *buffer) const
{
// a single S32 serves as the header that tells us how many to read
- S32 count = mList.count();
+ U32 count = mList.size();
htonmemcpy(buffer, &count, MVT_S32, 4);
buffer += sizeof(count);
@@ -345,7 +320,7 @@ U8 *LLGestureList::deserialize(U8 *buffer, S32 max_size)
tmp += sizeof(count);
- mList.reserve_block(count);
+ mList.resize(count);
for (S32 i = 0; i < count; i++)
{
diff --git a/indra/llcharacter/llgesture.h b/indra/llcharacter/llgesture.h
index 66b618c473..cfb489f727 100755
--- a/indra/llcharacter/llgesture.h
+++ b/indra/llcharacter/llgesture.h
@@ -31,7 +31,6 @@
#include "llanimationstates.h"
#include "lluuid.h"
#include "llstring.h"
-#include "lldarray.h"
class LLGesture
{
@@ -67,12 +66,12 @@ public:
static S32 getMaxSerialSize();
protected:
- KEY mKey; // usually a function key
- MASK mMask; // usually MASK_NONE, or MASK_SHIFT
+ KEY mKey; // usually a function key
+ MASK mMask; // usually MASK_NONE, or MASK_SHIFT
std::string mTrigger; // string, no whitespace allowed
std::string mTriggerLower; // lowercase version of mTrigger
- LLUUID mSoundItemID; // ItemID of sound to play, LLUUID::null if none
- std::string mAnimation; // canonical name of animation or face animation
+ LLUUID mSoundItemID; // ItemID of sound to play, LLUUID::null if none
+ std::string mAnimation; // canonical name of animation or face animation
std::string mOutputString; // string to say
static const S32 MAX_SERIAL_SIZE;
@@ -91,9 +90,9 @@ public:
BOOL triggerAndReviseString(const std::string &string, std::string* revised_string);
// Used for construction from UI
- S32 count() const { return mList.count(); }
- virtual LLGesture* get(S32 i) const { return mList.get(i); }
- virtual void put(LLGesture* gesture) { mList.put( gesture ); }
+ S32 count() const { return mList.size(); }
+ virtual LLGesture* get(S32 i) const { return mList.at(i); }
+ virtual void put(LLGesture* gesture) { mList.push_back( gesture ); }
void deleteAll();
// non-endian-neutral serialization
@@ -106,7 +105,7 @@ protected:
virtual LLGesture *create_gesture(U8 **buffer, S32 max_size);
protected:
- LLDynamicArray<LLGesture*> mList;
+ std::vector<LLGesture*> mList;
static const S32 SERIAL_HEADER_SIZE;
};
diff --git a/indra/llcharacter/lljoint.cpp b/indra/llcharacter/lljoint.cpp
index 09a7c11a22..83bd62e8fa 100755
--- a/indra/llcharacter/lljoint.cpp
+++ b/indra/llcharacter/lljoint.cpp
@@ -560,7 +560,7 @@ void LLJoint::clampRotation(LLQuaternion old_rot, LLQuaternion new_rot)
// LLVector3 old_axis = main_axis * old_rot;
// LLVector3 new_axis = main_axis * new_rot;
-// for (S32 i = 0; i < mConstraintSilhouette.count() - 1; i++)
+// for (S32 i = 0; i < mConstraintSilhouette.size() - 1; i++)
// {
// LLVector3 vert1 = mConstraintSilhouette[i];
// LLVector3 vert2 = mConstraintSilhouette[i + 1];
diff --git a/indra/llcharacter/lljoint.h b/indra/llcharacter/lljoint.h
index 07374b7814..6efa13aeb5 100755
--- a/indra/llcharacter/lljoint.h
+++ b/indra/llcharacter/lljoint.h
@@ -33,13 +33,11 @@
#include <string>
#include <list>
-#include "linked_lists.h"
#include "v3math.h"
#include "v4math.h"
#include "m4math.h"
#include "llquaternion.h"
#include "xform.h"
-#include "lldarray.h"
const S32 LL_CHARACTER_MAX_JOINTS_PER_MESH = 15;
const U32 LL_CHARACTER_MAX_JOINTS = 32; // must be divisible by 4!
diff --git a/indra/llcharacter/lljointsolverrp3.cpp b/indra/llcharacter/lljointsolverrp3.cpp
index 1331900791..69a7e3dc6e 100755
--- a/indra/llcharacter/lljointsolverrp3.cpp
+++ b/indra/llcharacter/lljointsolverrp3.cpp
@@ -135,8 +135,6 @@ void LLJointSolverRP3::setTwist( F32 twist )
//-----------------------------------------------------------------------------
void LLJointSolverRP3::solve()
{
-// llinfos << llendl;
-// llinfos << "LLJointSolverRP3::solve()" << llendl;
//-------------------------------------------------------------------------
// setup joints in their base rotations
@@ -152,15 +150,15 @@ void LLJointSolverRP3::solve()
LLVector3 cPos = mJointC->getWorldPosition();
LLVector3 gPos = mJointGoal->getWorldPosition();
-// llinfos << "bPosLocal = " << mJointB->getPosition() << llendl;
-// llinfos << "cPosLocal = " << mJointC->getPosition() << llendl;
-// llinfos << "bRotLocal = " << mJointB->getRotation() << llendl;
-// llinfos << "cRotLocal = " << mJointC->getRotation() << llendl;
-
-// llinfos << "aPos : " << aPos << llendl;
-// llinfos << "bPos : " << bPos << llendl;
-// llinfos << "cPos : " << cPos << llendl;
-// llinfos << "gPos : " << gPos << llendl;
+ LL_DEBUGS("JointSolver") << "LLJointSolverRP3::solve()" << LL_NEWLINE
+ << "bPosLocal = " << mJointB->getPosition() << LL_NEWLINE
+ << "cPosLocal = " << mJointC->getPosition() << LL_NEWLINE
+ << "bRotLocal = " << mJointB->getRotation() << LL_NEWLINE
+ << "cRotLocal = " << mJointC->getRotation() << LL_NEWLINE
+ << "aPos : " << aPos << LL_NEWLINE
+ << "bPos : " << bPos << LL_NEWLINE
+ << "cPos : " << cPos << LL_NEWLINE
+ << "gPos : " << gPos << LL_ENDL;
//-------------------------------------------------------------------------
// get the poleVector in world space
@@ -184,11 +182,6 @@ void LLJointSolverRP3::solve()
LLVector3 acVec = cPos - aPos;
LLVector3 agVec = gPos - aPos;
-// llinfos << "abVec : " << abVec << llendl;
-// llinfos << "bcVec : " << bcVec << llendl;
-// llinfos << "acVec : " << acVec << llendl;
-// llinfos << "agVec : " << agVec << llendl;
-
//-------------------------------------------------------------------------
// compute needed lengths of those vectors
//-------------------------------------------------------------------------
@@ -196,16 +189,19 @@ void LLJointSolverRP3::solve()
F32 bcLen = bcVec.magVec();
F32 agLen = agVec.magVec();
-// llinfos << "abLen : " << abLen << llendl;
-// llinfos << "bcLen : " << bcLen << llendl;
-// llinfos << "agLen : " << agLen << llendl;
-
//-------------------------------------------------------------------------
// compute component vector of (A->B) orthogonal to (A->C)
//-------------------------------------------------------------------------
LLVector3 abacCompOrthoVec = abVec - acVec * ((abVec * acVec)/(acVec * acVec));
-// llinfos << "abacCompOrthoVec : " << abacCompOrthoVec << llendl;
+ LL_DEBUGS("JointSolver") << "abVec : " << abVec << LL_NEWLINE
+ << "bcVec : " << bcVec << LL_NEWLINE
+ << "acVec : " << acVec << LL_NEWLINE
+ << "agVec : " << agVec << LL_NEWLINE
+ << "abLen : " << abLen << LL_NEWLINE
+ << "bcLen : " << bcLen << LL_NEWLINE
+ << "agLen : " << agLen << LL_NEWLINE
+ << "abacCompOrthoVec : " << abacCompOrthoVec << LL_ENDL;
//-------------------------------------------------------------------------
// compute the normal of the original ABC plane (and store for later)
@@ -273,13 +269,17 @@ void LLJointSolverRP3::solve()
LLQuaternion bRot(theta - abbcAng, abbcOrthoVec);
-// llinfos << "abbcAng : " << abbcAng << llendl;
-// llinfos << "abbcOrthoVec : " << abbcOrthoVec << llendl;
-// llinfos << "agLenSq : " << agLenSq << llendl;
-// llinfos << "cosTheta : " << cosTheta << llendl;
-// llinfos << "theta : " << theta << llendl;
-// llinfos << "bRot : " << bRot << llendl;
-// llinfos << "theta abbcAng theta-abbcAng: " << theta*180.0/F_PI << " " << abbcAng*180.0f/F_PI << " " << (theta - abbcAng)*180.0f/F_PI << llendl;
+ LL_DEBUGS("JointSolver") << "abbcAng : " << abbcAng << LL_NEWLINE
+ << "abbcOrthoVec : " << abbcOrthoVec << LL_NEWLINE
+ << "agLenSq : " << agLenSq << LL_NEWLINE
+ << "cosTheta : " << cosTheta << LL_NEWLINE
+ << "theta : " << theta << LL_NEWLINE
+ << "bRot : " << bRot << LL_NEWLINE
+ << "theta abbcAng theta-abbcAng: "
+ << theta*180.0/F_PI << " "
+ << abbcAng*180.0f/F_PI << " "
+ << (theta - abbcAng)*180.0f/F_PI
+ << LL_ENDL;
//-------------------------------------------------------------------------
// compute rotation that rotates new A->C to A->G
@@ -293,9 +293,9 @@ void LLJointSolverRP3::solve()
LLQuaternion cgRot;
cgRot.shortestArc( acVec, agVec );
-// llinfos << "bcVec : " << bcVec << llendl;
-// llinfos << "acVec : " << acVec << llendl;
-// llinfos << "cgRot : " << cgRot << llendl;
+ LL_DEBUGS("JointSolver") << "bcVec : " << bcVec << LL_NEWLINE
+ << "acVec : " << acVec << LL_NEWLINE
+ << "cgRot : " << cgRot << LL_ENDL;
// update A->B and B->C with rotation from C to G
abVec = abVec * cgRot;
@@ -353,18 +353,16 @@ void LLJointSolverRP3::solve()
pRot.shortestArc( abcNorm, apgNorm );
}
-// llinfos << "abcNorm = " << abcNorm << llendl;
-// llinfos << "apgNorm = " << apgNorm << llendl;
-// llinfos << "pRot = " << pRot << llendl;
-
//-------------------------------------------------------------------------
// compute twist rotation
//-------------------------------------------------------------------------
LLQuaternion twistRot( mTwist, agVec );
-// llinfos << "twist : " << mTwist*180.0/F_PI << llendl;
-// llinfos << "agNormVec: " << agNormVec << llendl;
-// llinfos << "twistRot : " << twistRot << llendl;
+ LL_DEBUGS("JointSolver") << "abcNorm = " << abcNorm << LL_NEWLINE
+ << "apgNorm = " << apgNorm << LL_NEWLINE
+ << "pRot = " << pRot << LL_NEWLINE
+ << "twist : " << mTwist*180.0/F_PI << LL_NEWLINE
+ << "twistRot : " << twistRot << LL_ENDL;
//-------------------------------------------------------------------------
// compute rotation of A
diff --git a/indra/llcharacter/llkeyframemotion.cpp b/indra/llcharacter/llkeyframemotion.cpp
index 831a0a6719..1352c9d592 100755
--- a/indra/llcharacter/llkeyframemotion.cpp
+++ b/indra/llcharacter/llkeyframemotion.cpp
@@ -1263,7 +1263,7 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp)
if (mJointMotionList->mBasePriority >= LLJoint::ADDITIVE_PRIORITY)
{
- mJointMotionList->mBasePriority = (LLJoint::JointPriority)((int)LLJoint::ADDITIVE_PRIORITY-1);
+ mJointMotionList->mBasePriority = (LLJoint::JointPriority)((S32)LLJoint::ADDITIVE_PRIORITY-1);
mJointMotionList->mMaxPriority = mJointMotionList->mBasePriority;
}
else if (mJointMotionList->mBasePriority < LLJoint::USE_MOTION_PRIORITY)
@@ -2288,8 +2288,7 @@ LLKeyframeMotion::JointConstraint::JointConstraint(JointConstraintSharedData* sh
mTargetVolume = NULL;
mFixupDistanceRMS = 0.f;
- int i;
- for (i=0; i<MAX_CHAIN_LENGTH; ++i)
+ for (S32 i=0; i<MAX_CHAIN_LENGTH; ++i)
{
mJointLengths[i] = 0.f;
mJointLengthFractions[i] = 0.f;
diff --git a/indra/llcharacter/llkeyframemotionparam.h b/indra/llcharacter/llkeyframemotionparam.h
index 24e8141753..0fac3724d1 100755
--- a/indra/llcharacter/llkeyframemotionparam.h
+++ b/indra/llcharacter/llkeyframemotionparam.h
@@ -37,7 +37,6 @@
#include "lljointstate.h"
#include "v3math.h"
#include "llquaternion.h"
-#include "linked_lists.h"
#include "llkeyframemotion.h"
//-----------------------------------------------------------------------------
diff --git a/indra/llcharacter/llmotion.cpp b/indra/llcharacter/llmotion.cpp
index af2e10220a..094cf87167 100755
--- a/indra/llcharacter/llmotion.cpp
+++ b/indra/llcharacter/llmotion.cpp
@@ -54,7 +54,7 @@ LLMotion::LLMotion( const LLUUID &id ) :
mDeactivateCallback(NULL),
mDeactivateCallbackUserData(NULL)
{
- for (int i=0; i<3; ++i)
+ for (S32 i=0; i<3; ++i)
memset(&mJointSignature[i][0], 0, sizeof(U8) * LL_CHARACTER_MAX_JOINTS);
}
diff --git a/indra/llcharacter/llpose.h b/indra/llcharacter/llpose.h
index b486852605..c004a0f3b7 100755
--- a/indra/llcharacter/llpose.h
+++ b/indra/llcharacter/llpose.h
@@ -33,7 +33,6 @@
#include "lljointstate.h"
#include "lljoint.h"
-#include "llmap.h"
#include "llpointer.h"
#include <map>