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authorJames Cook <james@lindenlab.com>2010-06-01 14:33:44 -0700
committerJames Cook <james@lindenlab.com>2010-06-01 14:33:44 -0700
commit49c221b9678c33d5dbe71a68ca35d0b28fff3edd (patch)
tree0214531fe7d433a220240b766d928f7a49e2ed92 /indra/llcharacter
parent010dba68ad923cf66b1e05e6969a21f7288fe78a (diff)
parent7ea46b968cf7df3afc1e879f90f1124157f5a79d (diff)
Merge with dessie/viewer-public in prep to land code there
Diffstat (limited to 'indra/llcharacter')
-rw-r--r--indra/llcharacter/llanimationstates.cpp162
-rw-r--r--indra/llcharacter/llanimationstates.h286
-rw-r--r--indra/llcharacter/llkeyframewalkmotion.cpp47
-rw-r--r--indra/llcharacter/llmotioncontroller.cpp29
-rw-r--r--indra/llcharacter/llmotioncontroller.h5
5 files changed, 378 insertions, 151 deletions
diff --git a/indra/llcharacter/llanimationstates.cpp b/indra/llcharacter/llanimationstates.cpp
index 365fb673f3..4c24218fc3 100644
--- a/indra/llcharacter/llanimationstates.cpp
+++ b/indra/llcharacter/llanimationstates.cpp
@@ -39,6 +39,146 @@
#include "llanimationstates.h"
#include "llstring.h"
+const LLUUID ANIM_AGENT_AFRAID = LLUUID("6b61c8e8-4747-0d75-12d7-e49ff207a4ca");
+const LLUUID ANIM_AGENT_AIM_BAZOOKA_R = LLUUID("b5b4a67d-0aee-30d2-72cd-77b333e932ef");
+const LLUUID ANIM_AGENT_AIM_BOW_L = LLUUID("46bb4359-de38-4ed8-6a22-f1f52fe8f506");
+const LLUUID ANIM_AGENT_AIM_HANDGUN_R = LLUUID("3147d815-6338-b932-f011-16b56d9ac18b");
+const LLUUID ANIM_AGENT_AIM_RIFLE_R = LLUUID("ea633413-8006-180a-c3ba-96dd1d756720");
+const LLUUID ANIM_AGENT_ANGRY = LLUUID("5747a48e-073e-c331-f6f3-7c2149613d3e");
+const LLUUID ANIM_AGENT_AWAY = LLUUID("fd037134-85d4-f241-72c6-4f42164fedee");
+const LLUUID ANIM_AGENT_BACKFLIP = LLUUID("c4ca6188-9127-4f31-0158-23c4e2f93304");
+const LLUUID ANIM_AGENT_BELLY_LAUGH = LLUUID("18b3a4b5-b463-bd48-e4b6-71eaac76c515");
+const LLUUID ANIM_AGENT_BLOW_KISS = LLUUID("db84829b-462c-ee83-1e27-9bbee66bd624");
+const LLUUID ANIM_AGENT_BORED = LLUUID("b906c4ba-703b-1940-32a3-0c7f7d791510");
+const LLUUID ANIM_AGENT_BOW = LLUUID("82e99230-c906-1403-4d9c-3889dd98daba");
+const LLUUID ANIM_AGENT_BRUSH = LLUUID("349a3801-54f9-bf2c-3bd0-1ac89772af01");
+const LLUUID ANIM_AGENT_BUSY = LLUUID("efcf670c-2d18-8128-973a-034ebc806b67");
+const LLUUID ANIM_AGENT_CLAP = LLUUID("9b0c1c4e-8ac7-7969-1494-28c874c4f668");
+const LLUUID ANIM_AGENT_COURTBOW = LLUUID("9ba1c942-08be-e43a-fb29-16ad440efc50");
+const LLUUID ANIM_AGENT_CROUCH = LLUUID("201f3fdf-cb1f-dbec-201f-7333e328ae7c");
+const LLUUID ANIM_AGENT_CROUCHWALK = LLUUID("47f5f6fb-22e5-ae44-f871-73aaaf4a6022");
+const LLUUID ANIM_AGENT_CRY = LLUUID("92624d3e-1068-f1aa-a5ec-8244585193ed");
+const LLUUID ANIM_AGENT_CUSTOMIZE = LLUUID("038fcec9-5ebd-8a8e-0e2e-6e71a0a1ac53");
+const LLUUID ANIM_AGENT_CUSTOMIZE_DONE = LLUUID("6883a61a-b27b-5914-a61e-dda118a9ee2c");
+const LLUUID ANIM_AGENT_DANCE1 = LLUUID("b68a3d7c-de9e-fc87-eec8-543d787e5b0d");
+const LLUUID ANIM_AGENT_DANCE2 = LLUUID("928cae18-e31d-76fd-9cc9-2f55160ff818");
+const LLUUID ANIM_AGENT_DANCE3 = LLUUID("30047778-10ea-1af7-6881-4db7a3a5a114");
+const LLUUID ANIM_AGENT_DANCE4 = LLUUID("951469f4-c7b2-c818-9dee-ad7eea8c30b7");
+const LLUUID ANIM_AGENT_DANCE5 = LLUUID("4bd69a1d-1114-a0b4-625f-84e0a5237155");
+const LLUUID ANIM_AGENT_DANCE6 = LLUUID("cd28b69b-9c95-bb78-3f94-8d605ff1bb12");
+const LLUUID ANIM_AGENT_DANCE7 = LLUUID("a54d8ee2-28bb-80a9-7f0c-7afbbe24a5d6");
+const LLUUID ANIM_AGENT_DANCE8 = LLUUID("b0dc417c-1f11-af36-2e80-7e7489fa7cdc");
+const LLUUID ANIM_AGENT_DEAD = LLUUID("57abaae6-1d17-7b1b-5f98-6d11a6411276");
+const LLUUID ANIM_AGENT_DRINK = LLUUID("0f86e355-dd31-a61c-fdb0-3a96b9aad05f");
+const LLUUID ANIM_AGENT_EMBARRASSED = LLUUID("514af488-9051-044a-b3fc-d4dbf76377c6");
+const LLUUID ANIM_AGENT_EXPRESS_AFRAID = LLUUID("aa2df84d-cf8f-7218-527b-424a52de766e");
+const LLUUID ANIM_AGENT_EXPRESS_ANGER = LLUUID("1a03b575-9634-b62a-5767-3a679e81f4de");
+const LLUUID ANIM_AGENT_EXPRESS_BORED = LLUUID("214aa6c1-ba6a-4578-f27c-ce7688f61d0d");
+const LLUUID ANIM_AGENT_EXPRESS_CRY = LLUUID("d535471b-85bf-3b4d-a542-93bea4f59d33");
+const LLUUID ANIM_AGENT_EXPRESS_DISDAIN = LLUUID("d4416ff1-09d3-300f-4183-1b68a19b9fc1");
+const LLUUID ANIM_AGENT_EXPRESS_EMBARRASSED = LLUUID("0b8c8211-d78c-33e8-fa28-c51a9594e424");
+const LLUUID ANIM_AGENT_EXPRESS_FROWN = LLUUID("fee3df48-fa3d-1015-1e26-a205810e3001");
+const LLUUID ANIM_AGENT_EXPRESS_KISS = LLUUID("1e8d90cc-a84e-e135-884c-7c82c8b03a14");
+const LLUUID ANIM_AGENT_EXPRESS_LAUGH = LLUUID("62570842-0950-96f8-341c-809e65110823");
+const LLUUID ANIM_AGENT_EXPRESS_OPEN_MOUTH = LLUUID("d63bc1f9-fc81-9625-a0c6-007176d82eb7");
+const LLUUID ANIM_AGENT_EXPRESS_REPULSED = LLUUID("f76cda94-41d4-a229-2872-e0296e58afe1");
+const LLUUID ANIM_AGENT_EXPRESS_SAD = LLUUID("eb6ebfb2-a4b3-a19c-d388-4dd5c03823f7");
+const LLUUID ANIM_AGENT_EXPRESS_SHRUG = LLUUID("a351b1bc-cc94-aac2-7bea-a7e6ebad15ef");
+const LLUUID ANIM_AGENT_EXPRESS_SMILE = LLUUID("b7c7c833-e3d3-c4e3-9fc0-131237446312");
+const LLUUID ANIM_AGENT_EXPRESS_SURPRISE = LLUUID("728646d9-cc79-08b2-32d6-937f0a835c24");
+const LLUUID ANIM_AGENT_EXPRESS_TONGUE_OUT = LLUUID("835965c6-7f2f-bda2-5deb-2478737f91bf");
+const LLUUID ANIM_AGENT_EXPRESS_TOOTHSMILE = LLUUID("b92ec1a5-e7ce-a76b-2b05-bcdb9311417e");
+const LLUUID ANIM_AGENT_EXPRESS_WINK = LLUUID("da020525-4d94-59d6-23d7-81fdebf33148");
+const LLUUID ANIM_AGENT_EXPRESS_WORRY = LLUUID("9c05e5c7-6f07-6ca4-ed5a-b230390c3950");
+const LLUUID ANIM_AGENT_FALLDOWN = LLUUID("666307d9-a860-572d-6fd4-c3ab8865c094");
+const LLUUID ANIM_AGENT_FEMALE_RUN_NEW = LLUUID("85995026-eade-5d78-d364-94a64512cb66");
+const LLUUID ANIM_AGENT_FEMALE_WALK = LLUUID("f5fc7433-043d-e819-8298-f519a119b688");
+const LLUUID ANIM_AGENT_FEMALE_WALK_NEW = LLUUID("d60c41d2-7c24-7074-d3fa-6101cea22a51");
+const LLUUID ANIM_AGENT_FINGER_WAG = LLUUID("c1bc7f36-3ba0-d844-f93c-93be945d644f");
+const LLUUID ANIM_AGENT_FIST_PUMP = LLUUID("7db00ccd-f380-f3ee-439d-61968ec69c8a");
+const LLUUID ANIM_AGENT_FLY = LLUUID("aec4610c-757f-bc4e-c092-c6e9caf18daf");
+const LLUUID ANIM_AGENT_FLYSLOW = LLUUID("2b5a38b2-5e00-3a97-a495-4c826bc443e6");
+const LLUUID ANIM_AGENT_HELLO = LLUUID("9b29cd61-c45b-5689-ded2-91756b8d76a9");
+const LLUUID ANIM_AGENT_HOLD_BAZOOKA_R = LLUUID("ef62d355-c815-4816-2474-b1acc21094a6");
+const LLUUID ANIM_AGENT_HOLD_BOW_L = LLUUID("8b102617-bcba-037b-86c1-b76219f90c88");
+const LLUUID ANIM_AGENT_HOLD_HANDGUN_R = LLUUID("efdc1727-8b8a-c800-4077-975fc27ee2f2");
+const LLUUID ANIM_AGENT_HOLD_RIFLE_R = LLUUID("3d94bad0-c55b-7dcc-8763-033c59405d33");
+const LLUUID ANIM_AGENT_HOLD_THROW_R = LLUUID("7570c7b5-1f22-56dd-56ef-a9168241bbb6");
+const LLUUID ANIM_AGENT_HOVER = LLUUID("4ae8016b-31b9-03bb-c401-b1ea941db41d");
+const LLUUID ANIM_AGENT_HOVER_DOWN = LLUUID("20f063ea-8306-2562-0b07-5c853b37b31e");
+const LLUUID ANIM_AGENT_HOVER_UP = LLUUID("62c5de58-cb33-5743-3d07-9e4cd4352864");
+const LLUUID ANIM_AGENT_IMPATIENT = LLUUID("5ea3991f-c293-392e-6860-91dfa01278a3");
+const LLUUID ANIM_AGENT_JUMP = LLUUID("2305bd75-1ca9-b03b-1faa-b176b8a8c49e");
+const LLUUID ANIM_AGENT_JUMP_FOR_JOY = LLUUID("709ea28e-1573-c023-8bf8-520c8bc637fa");
+const LLUUID ANIM_AGENT_KISS_MY_BUTT = LLUUID("19999406-3a3a-d58c-a2ac-d72e555dcf51");
+const LLUUID ANIM_AGENT_LAND = LLUUID("7a17b059-12b2-41b1-570a-186368b6aa6f");
+const LLUUID ANIM_AGENT_LAUGH_SHORT = LLUUID("ca5b3f14-3194-7a2b-c894-aa699b718d1f");
+const LLUUID ANIM_AGENT_MEDIUM_LAND = LLUUID("f4f00d6e-b9fe-9292-f4cb-0ae06ea58d57");
+const LLUUID ANIM_AGENT_MOTORCYCLE_SIT = LLUUID("08464f78-3a8e-2944-cba5-0c94aff3af29");
+const LLUUID ANIM_AGENT_MUSCLE_BEACH = LLUUID("315c3a41-a5f3-0ba4-27da-f893f769e69b");
+const LLUUID ANIM_AGENT_NO = LLUUID("5a977ed9-7f72-44e9-4c4c-6e913df8ae74");
+const LLUUID ANIM_AGENT_NO_UNHAPPY = LLUUID("d83fa0e5-97ed-7eb2-e798-7bd006215cb4");
+const LLUUID ANIM_AGENT_NYAH_NYAH = LLUUID("f061723d-0a18-754f-66ee-29a44795a32f");
+const LLUUID ANIM_AGENT_ONETWO_PUNCH = LLUUID("eefc79be-daae-a239-8c04-890f5d23654a");
+const LLUUID ANIM_AGENT_PEACE = LLUUID("b312b10e-65ab-a0a4-8b3c-1326ea8e3ed9");
+const LLUUID ANIM_AGENT_POINT_ME = LLUUID("17c024cc-eef2-f6a0-3527-9869876d7752");
+const LLUUID ANIM_AGENT_POINT_YOU = LLUUID("ec952cca-61ef-aa3b-2789-4d1344f016de");
+const LLUUID ANIM_AGENT_PRE_JUMP = LLUUID("7a4e87fe-de39-6fcb-6223-024b00893244");
+const LLUUID ANIM_AGENT_PUNCH_LEFT = LLUUID("f3300ad9-3462-1d07-2044-0fef80062da0");
+const LLUUID ANIM_AGENT_PUNCH_RIGHT = LLUUID("c8e42d32-7310-6906-c903-cab5d4a34656");
+const LLUUID ANIM_AGENT_REPULSED = LLUUID("36f81a92-f076-5893-dc4b-7c3795e487cf");
+const LLUUID ANIM_AGENT_ROUNDHOUSE_KICK = LLUUID("49aea43b-5ac3-8a44-b595-96100af0beda");
+const LLUUID ANIM_AGENT_RPS_COUNTDOWN = LLUUID("35db4f7e-28c2-6679-cea9-3ee108f7fc7f");
+const LLUUID ANIM_AGENT_RPS_PAPER = LLUUID("0836b67f-7f7b-f37b-c00a-460dc1521f5a");
+const LLUUID ANIM_AGENT_RPS_ROCK = LLUUID("42dd95d5-0bc6-6392-f650-777304946c0f");
+const LLUUID ANIM_AGENT_RPS_SCISSORS = LLUUID("16803a9f-5140-e042-4d7b-d28ba247c325");
+const LLUUID ANIM_AGENT_RUN = LLUUID("05ddbff8-aaa9-92a1-2b74-8fe77a29b445");
+const LLUUID ANIM_AGENT_RUN_NEW = LLUUID("1ab1b236-cd08-21e6-0cbc-0d923fc6eca2");
+const LLUUID ANIM_AGENT_SAD = LLUUID("0eb702e2-cc5a-9a88-56a5-661a55c0676a");
+const LLUUID ANIM_AGENT_SALUTE = LLUUID("cd7668a6-7011-d7e2-ead8-fc69eff1a104");
+const LLUUID ANIM_AGENT_SHOOT_BOW_L = LLUUID("e04d450d-fdb5-0432-fd68-818aaf5935f8");
+const LLUUID ANIM_AGENT_SHOUT = LLUUID("6bd01860-4ebd-127a-bb3d-d1427e8e0c42");
+const LLUUID ANIM_AGENT_SHRUG = LLUUID("70ea714f-3a97-d742-1b01-590a8fcd1db5");
+const LLUUID ANIM_AGENT_SIT = LLUUID("1a5fe8ac-a804-8a5d-7cbd-56bd83184568");
+const LLUUID ANIM_AGENT_SIT_FEMALE = LLUUID("b1709c8d-ecd3-54a1-4f28-d55ac0840782");
+const LLUUID ANIM_AGENT_SIT_GENERIC = LLUUID("245f3c54-f1c0-bf2e-811f-46d8eeb386e7");
+const LLUUID ANIM_AGENT_SIT_GROUND = LLUUID("1c7600d6-661f-b87b-efe2-d7421eb93c86");
+const LLUUID ANIM_AGENT_SIT_GROUND_CONSTRAINED = LLUUID("1a2bd58e-87ff-0df8-0b4c-53e047b0bb6e");
+const LLUUID ANIM_AGENT_SIT_TO_STAND = LLUUID("a8dee56f-2eae-9e7a-05a2-6fb92b97e21e");
+const LLUUID ANIM_AGENT_SLEEP = LLUUID("f2bed5f9-9d44-39af-b0cd-257b2a17fe40");
+const LLUUID ANIM_AGENT_SMOKE_IDLE = LLUUID("d2f2ee58-8ad1-06c9-d8d3-3827ba31567a");
+const LLUUID ANIM_AGENT_SMOKE_INHALE = LLUUID("6802d553-49da-0778-9f85-1599a2266526");
+const LLUUID ANIM_AGENT_SMOKE_THROW_DOWN = LLUUID("0a9fb970-8b44-9114-d3a9-bf69cfe804d6");
+const LLUUID ANIM_AGENT_SNAPSHOT = LLUUID("eae8905b-271a-99e2-4c0e-31106afd100c");
+const LLUUID ANIM_AGENT_STAND = LLUUID("2408fe9e-df1d-1d7d-f4ff-1384fa7b350f");
+const LLUUID ANIM_AGENT_STANDUP = LLUUID("3da1d753-028a-5446-24f3-9c9b856d9422");
+const LLUUID ANIM_AGENT_STAND_1 = LLUUID("15468e00-3400-bb66-cecc-646d7c14458e");
+const LLUUID ANIM_AGENT_STAND_2 = LLUUID("370f3a20-6ca6-9971-848c-9a01bc42ae3c");
+const LLUUID ANIM_AGENT_STAND_3 = LLUUID("42b46214-4b44-79ae-deb8-0df61424ff4b");
+const LLUUID ANIM_AGENT_STAND_4 = LLUUID("f22fed8b-a5ed-2c93-64d5-bdd8b93c889f");
+const LLUUID ANIM_AGENT_STRETCH = LLUUID("80700431-74ec-a008-14f8-77575e73693f");
+const LLUUID ANIM_AGENT_STRIDE = LLUUID("1cb562b0-ba21-2202-efb3-30f82cdf9595");
+const LLUUID ANIM_AGENT_SURF = LLUUID("41426836-7437-7e89-025d-0aa4d10f1d69");
+const LLUUID ANIM_AGENT_SURPRISE = LLUUID("313b9881-4302-73c0-c7d0-0e7a36b6c224");
+const LLUUID ANIM_AGENT_SWORD_STRIKE = LLUUID("85428680-6bf9-3e64-b489-6f81087c24bd");
+const LLUUID ANIM_AGENT_TALK = LLUUID("5c682a95-6da4-a463-0bf6-0f5b7be129d1");
+const LLUUID ANIM_AGENT_TANTRUM = LLUUID("11000694-3f41-adc2-606b-eee1d66f3724");
+const LLUUID ANIM_AGENT_THROW_R = LLUUID("aa134404-7dac-7aca-2cba-435f9db875ca");
+const LLUUID ANIM_AGENT_TRYON_SHIRT = LLUUID("83ff59fe-2346-f236-9009-4e3608af64c1");
+const LLUUID ANIM_AGENT_TURNLEFT = LLUUID("56e0ba0d-4a9f-7f27-6117-32f2ebbf6135");
+const LLUUID ANIM_AGENT_TURNRIGHT = LLUUID("2d6daa51-3192-6794-8e2e-a15f8338ec30");
+const LLUUID ANIM_AGENT_TYPE = LLUUID("c541c47f-e0c0-058b-ad1a-d6ae3a4584d9");
+const LLUUID ANIM_AGENT_WALK = LLUUID("6ed24bd8-91aa-4b12-ccc7-c97c857ab4e0");
+const LLUUID ANIM_AGENT_WALK_NEW = LLUUID("33339176-7ddc-9397-94a4-bf3403cbc8f5");
+const LLUUID ANIM_AGENT_WHISPER = LLUUID("7693f268-06c7-ea71-fa21-2b30d6533f8f");
+const LLUUID ANIM_AGENT_WHISTLE = LLUUID("b1ed7982-c68e-a982-7561-52a88a5298c0");
+const LLUUID ANIM_AGENT_WINK = LLUUID("869ecdad-a44b-671e-3266-56aef2e3ac2e");
+const LLUUID ANIM_AGENT_WINK_HOLLYWOOD = LLUUID("c0c4030f-c02b-49de-24ba-2331f43fe41c");
+const LLUUID ANIM_AGENT_WORRY = LLUUID("9f496bd2-589a-709f-16cc-69bf7df1d36c");
+const LLUUID ANIM_AGENT_YES = LLUUID("15dd911d-be82-2856-26db-27659b142875");
+const LLUUID ANIM_AGENT_YES_HAPPY = LLUUID("b8c8b2a3-9008-1771-3bfc-90924955ab2d");
+const LLUUID ANIM_AGENT_YOGA_FLOAT = LLUUID("42ecd00b-9947-a97c-400a-bbc9174c7aeb");
+
LLUUID AGENT_WALK_ANIMS[] = {ANIM_AGENT_WALK, ANIM_AGENT_RUN, ANIM_AGENT_CROUCHWALK, ANIM_AGENT_TURNLEFT, ANIM_AGENT_TURNRIGHT};
S32 NUM_AGENT_WALK_ANIMS = LL_ARRAY_SIZE(AGENT_WALK_ANIMS);
@@ -116,7 +256,9 @@ LLAnimationLibrary::LLAnimationLibrary() :
mAnimMap[ANIM_AGENT_EXPRESS_WINK]= mAnimStringTable.addString("express_wink_emote");
mAnimMap[ANIM_AGENT_EXPRESS_WORRY]= mAnimStringTable.addString("express_worry_emote");
mAnimMap[ANIM_AGENT_FALLDOWN]= mAnimStringTable.addString("falldown");
+ mAnimMap[ANIM_AGENT_FEMALE_RUN_NEW]= mAnimStringTable.addString("female_run_new");
mAnimMap[ANIM_AGENT_FEMALE_WALK]= mAnimStringTable.addString("female_walk");
+ mAnimMap[ANIM_AGENT_FEMALE_WALK_NEW]= mAnimStringTable.addString("female_walk_new");
mAnimMap[ANIM_AGENT_FINGER_WAG]= mAnimStringTable.addString("angry_fingerwag");
mAnimMap[ANIM_AGENT_FIST_PUMP]= mAnimStringTable.addString("fist_pump");
mAnimMap[ANIM_AGENT_FLY]= mAnimStringTable.addString("fly");
@@ -156,6 +298,7 @@ LLAnimationLibrary::LLAnimationLibrary() :
mAnimMap[ANIM_AGENT_RPS_ROCK]= mAnimStringTable.addString("rps_rock");
mAnimMap[ANIM_AGENT_RPS_SCISSORS]= mAnimStringTable.addString("rps_scissors");
mAnimMap[ANIM_AGENT_RUN]= mAnimStringTable.addString("run");
+ mAnimMap[ANIM_AGENT_RUN_NEW]= mAnimStringTable.addString("run_new");
mAnimMap[ANIM_AGENT_SAD]= mAnimStringTable.addString("express_sad");
mAnimMap[ANIM_AGENT_SALUTE]= mAnimStringTable.addString("salute");
mAnimMap[ANIM_AGENT_SHOOT_BOW_L]= mAnimStringTable.addString("shoot_l_bow");
@@ -191,6 +334,7 @@ LLAnimationLibrary::LLAnimationLibrary() :
mAnimMap[ANIM_AGENT_TURNRIGHT]= mAnimStringTable.addString("turnright");
mAnimMap[ANIM_AGENT_TYPE]= mAnimStringTable.addString("type");
mAnimMap[ANIM_AGENT_WALK]= mAnimStringTable.addString("walk");
+ mAnimMap[ANIM_AGENT_WALK_NEW]= mAnimStringTable.addString("walk_new");
mAnimMap[ANIM_AGENT_WHISPER]= mAnimStringTable.addString("whisper");
mAnimMap[ANIM_AGENT_WHISTLE]= mAnimStringTable.addString("whistle");
mAnimMap[ANIM_AGENT_WINK]= mAnimStringTable.addString("express_wink");
@@ -260,6 +404,23 @@ LLUUID LLAnimationLibrary::stringToAnimState( const std::string& name, BOOL allo
return id;
}
+//-----------------------------------------------------------------------------
+// Associate an anim state with a name
+//-----------------------------------------------------------------------------
+void LLAnimationLibrary::animStateSetString( const LLUUID& state, const std::string& name)
+{
+ mAnimMap[state] = mAnimStringTable.addString(name);
+}
+
+std::string LLAnimationLibrary::animationName( const LLUUID& id ) const
+{
+ const char *cptr = gAnimLibrary.animStateToString(id);
+ if (cptr)
+ return std::string(cptr);
+ else
+ return std::string("[") + id.asString() + std::string("]");
+}
+
// Animation states that the user can trigger as part of a gesture
// See struct LLAnimStateEntry in header for label location information
const LLAnimStateEntry gUserAnimStates[] = {
@@ -337,6 +498,5 @@ const LLAnimStateEntry gUserAnimStates[] = {
const S32 gUserAnimStatesCount = LL_ARRAY_SIZE(gUserAnimStates);
-
// End
diff --git a/indra/llcharacter/llanimationstates.h b/indra/llcharacter/llanimationstates.h
index 56b24d5215..59d3a7d789 100644
--- a/indra/llcharacter/llanimationstates.h
+++ b/indra/llcharacter/llanimationstates.h
@@ -49,142 +49,145 @@
//-----------------------------------------------------------------------------
const S32 MAX_CONCURRENT_ANIMS = 16;
-
-const LLUUID ANIM_AGENT_AFRAID = LLUUID("6b61c8e8-4747-0d75-12d7-e49ff207a4ca");
-const LLUUID ANIM_AGENT_AIM_BAZOOKA_R = LLUUID("b5b4a67d-0aee-30d2-72cd-77b333e932ef");
-const LLUUID ANIM_AGENT_AIM_BOW_L = LLUUID("46bb4359-de38-4ed8-6a22-f1f52fe8f506");
-const LLUUID ANIM_AGENT_AIM_HANDGUN_R = LLUUID("3147d815-6338-b932-f011-16b56d9ac18b");
-const LLUUID ANIM_AGENT_AIM_RIFLE_R = LLUUID("ea633413-8006-180a-c3ba-96dd1d756720");
-const LLUUID ANIM_AGENT_ANGRY = LLUUID("5747a48e-073e-c331-f6f3-7c2149613d3e");
-const LLUUID ANIM_AGENT_AWAY = LLUUID("fd037134-85d4-f241-72c6-4f42164fedee");
-const LLUUID ANIM_AGENT_BACKFLIP = LLUUID("c4ca6188-9127-4f31-0158-23c4e2f93304");
-const LLUUID ANIM_AGENT_BELLY_LAUGH = LLUUID("18b3a4b5-b463-bd48-e4b6-71eaac76c515");
-const LLUUID ANIM_AGENT_BLOW_KISS = LLUUID("db84829b-462c-ee83-1e27-9bbee66bd624");
-const LLUUID ANIM_AGENT_BORED = LLUUID("b906c4ba-703b-1940-32a3-0c7f7d791510");
-const LLUUID ANIM_AGENT_BOW = LLUUID("82e99230-c906-1403-4d9c-3889dd98daba");
-const LLUUID ANIM_AGENT_BRUSH = LLUUID("349a3801-54f9-bf2c-3bd0-1ac89772af01");
-const LLUUID ANIM_AGENT_BUSY = LLUUID("efcf670c-2d18-8128-973a-034ebc806b67");
-const LLUUID ANIM_AGENT_CLAP = LLUUID("9b0c1c4e-8ac7-7969-1494-28c874c4f668");
-const LLUUID ANIM_AGENT_COURTBOW = LLUUID("9ba1c942-08be-e43a-fb29-16ad440efc50");
-const LLUUID ANIM_AGENT_CROUCH = LLUUID("201f3fdf-cb1f-dbec-201f-7333e328ae7c");
-const LLUUID ANIM_AGENT_CROUCHWALK = LLUUID("47f5f6fb-22e5-ae44-f871-73aaaf4a6022");
-const LLUUID ANIM_AGENT_CRY = LLUUID("92624d3e-1068-f1aa-a5ec-8244585193ed");
-const LLUUID ANIM_AGENT_CUSTOMIZE = LLUUID("038fcec9-5ebd-8a8e-0e2e-6e71a0a1ac53");
-const LLUUID ANIM_AGENT_CUSTOMIZE_DONE = LLUUID("6883a61a-b27b-5914-a61e-dda118a9ee2c");
-const LLUUID ANIM_AGENT_DANCE1 = LLUUID("b68a3d7c-de9e-fc87-eec8-543d787e5b0d");
-const LLUUID ANIM_AGENT_DANCE2 = LLUUID("928cae18-e31d-76fd-9cc9-2f55160ff818");
-const LLUUID ANIM_AGENT_DANCE3 = LLUUID("30047778-10ea-1af7-6881-4db7a3a5a114");
-const LLUUID ANIM_AGENT_DANCE4 = LLUUID("951469f4-c7b2-c818-9dee-ad7eea8c30b7");
-const LLUUID ANIM_AGENT_DANCE5 = LLUUID("4bd69a1d-1114-a0b4-625f-84e0a5237155");
-const LLUUID ANIM_AGENT_DANCE6 = LLUUID("cd28b69b-9c95-bb78-3f94-8d605ff1bb12");
-const LLUUID ANIM_AGENT_DANCE7 = LLUUID("a54d8ee2-28bb-80a9-7f0c-7afbbe24a5d6");
-const LLUUID ANIM_AGENT_DANCE8 = LLUUID("b0dc417c-1f11-af36-2e80-7e7489fa7cdc");
-const LLUUID ANIM_AGENT_DEAD = LLUUID("57abaae6-1d17-7b1b-5f98-6d11a6411276");
-const LLUUID ANIM_AGENT_DRINK = LLUUID("0f86e355-dd31-a61c-fdb0-3a96b9aad05f");
-const LLUUID ANIM_AGENT_EMBARRASSED = LLUUID("514af488-9051-044a-b3fc-d4dbf76377c6");
-const LLUUID ANIM_AGENT_EXPRESS_AFRAID = LLUUID("aa2df84d-cf8f-7218-527b-424a52de766e");
-const LLUUID ANIM_AGENT_EXPRESS_ANGER = LLUUID("1a03b575-9634-b62a-5767-3a679e81f4de");
-const LLUUID ANIM_AGENT_EXPRESS_BORED = LLUUID("214aa6c1-ba6a-4578-f27c-ce7688f61d0d");
-const LLUUID ANIM_AGENT_EXPRESS_CRY = LLUUID("d535471b-85bf-3b4d-a542-93bea4f59d33");
-const LLUUID ANIM_AGENT_EXPRESS_DISDAIN = LLUUID("d4416ff1-09d3-300f-4183-1b68a19b9fc1");
-const LLUUID ANIM_AGENT_EXPRESS_EMBARRASSED = LLUUID("0b8c8211-d78c-33e8-fa28-c51a9594e424");
-const LLUUID ANIM_AGENT_EXPRESS_FROWN = LLUUID("fee3df48-fa3d-1015-1e26-a205810e3001");
-const LLUUID ANIM_AGENT_EXPRESS_KISS = LLUUID("1e8d90cc-a84e-e135-884c-7c82c8b03a14");
-const LLUUID ANIM_AGENT_EXPRESS_LAUGH = LLUUID("62570842-0950-96f8-341c-809e65110823");
-const LLUUID ANIM_AGENT_EXPRESS_OPEN_MOUTH = LLUUID("d63bc1f9-fc81-9625-a0c6-007176d82eb7");
-const LLUUID ANIM_AGENT_EXPRESS_REPULSED = LLUUID("f76cda94-41d4-a229-2872-e0296e58afe1");
-const LLUUID ANIM_AGENT_EXPRESS_SAD = LLUUID("eb6ebfb2-a4b3-a19c-d388-4dd5c03823f7");
-const LLUUID ANIM_AGENT_EXPRESS_SHRUG = LLUUID("a351b1bc-cc94-aac2-7bea-a7e6ebad15ef");
-const LLUUID ANIM_AGENT_EXPRESS_SMILE = LLUUID("b7c7c833-e3d3-c4e3-9fc0-131237446312");
-const LLUUID ANIM_AGENT_EXPRESS_SURPRISE = LLUUID("728646d9-cc79-08b2-32d6-937f0a835c24");
-const LLUUID ANIM_AGENT_EXPRESS_TONGUE_OUT = LLUUID("835965c6-7f2f-bda2-5deb-2478737f91bf");
-const LLUUID ANIM_AGENT_EXPRESS_TOOTHSMILE = LLUUID("b92ec1a5-e7ce-a76b-2b05-bcdb9311417e");
-const LLUUID ANIM_AGENT_EXPRESS_WINK = LLUUID("da020525-4d94-59d6-23d7-81fdebf33148");
-const LLUUID ANIM_AGENT_EXPRESS_WORRY = LLUUID("9c05e5c7-6f07-6ca4-ed5a-b230390c3950");
-const LLUUID ANIM_AGENT_FALLDOWN = LLUUID("666307d9-a860-572d-6fd4-c3ab8865c094");
-const LLUUID ANIM_AGENT_FEMALE_WALK = LLUUID("f5fc7433-043d-e819-8298-f519a119b688");
-const LLUUID ANIM_AGENT_FINGER_WAG = LLUUID("c1bc7f36-3ba0-d844-f93c-93be945d644f");
-const LLUUID ANIM_AGENT_FIST_PUMP = LLUUID("7db00ccd-f380-f3ee-439d-61968ec69c8a");
-const LLUUID ANIM_AGENT_FLY = LLUUID("aec4610c-757f-bc4e-c092-c6e9caf18daf");
-const LLUUID ANIM_AGENT_FLYSLOW = LLUUID("2b5a38b2-5e00-3a97-a495-4c826bc443e6");
-const LLUUID ANIM_AGENT_HELLO = LLUUID("9b29cd61-c45b-5689-ded2-91756b8d76a9");
-const LLUUID ANIM_AGENT_HOLD_BAZOOKA_R = LLUUID("ef62d355-c815-4816-2474-b1acc21094a6");
-const LLUUID ANIM_AGENT_HOLD_BOW_L = LLUUID("8b102617-bcba-037b-86c1-b76219f90c88");
-const LLUUID ANIM_AGENT_HOLD_HANDGUN_R = LLUUID("efdc1727-8b8a-c800-4077-975fc27ee2f2");
-const LLUUID ANIM_AGENT_HOLD_RIFLE_R = LLUUID("3d94bad0-c55b-7dcc-8763-033c59405d33");
-const LLUUID ANIM_AGENT_HOLD_THROW_R = LLUUID("7570c7b5-1f22-56dd-56ef-a9168241bbb6");
-const LLUUID ANIM_AGENT_HOVER = LLUUID("4ae8016b-31b9-03bb-c401-b1ea941db41d");
-const LLUUID ANIM_AGENT_HOVER_DOWN = LLUUID("20f063ea-8306-2562-0b07-5c853b37b31e");
-const LLUUID ANIM_AGENT_HOVER_UP = LLUUID("62c5de58-cb33-5743-3d07-9e4cd4352864");
-const LLUUID ANIM_AGENT_IMPATIENT = LLUUID("5ea3991f-c293-392e-6860-91dfa01278a3");
-const LLUUID ANIM_AGENT_JUMP = LLUUID("2305bd75-1ca9-b03b-1faa-b176b8a8c49e");
-const LLUUID ANIM_AGENT_JUMP_FOR_JOY = LLUUID("709ea28e-1573-c023-8bf8-520c8bc637fa");
-const LLUUID ANIM_AGENT_KISS_MY_BUTT = LLUUID("19999406-3a3a-d58c-a2ac-d72e555dcf51");
-const LLUUID ANIM_AGENT_LAND = LLUUID("7a17b059-12b2-41b1-570a-186368b6aa6f");
-const LLUUID ANIM_AGENT_LAUGH_SHORT = LLUUID("ca5b3f14-3194-7a2b-c894-aa699b718d1f");
-const LLUUID ANIM_AGENT_MEDIUM_LAND = LLUUID("f4f00d6e-b9fe-9292-f4cb-0ae06ea58d57");
-const LLUUID ANIM_AGENT_MOTORCYCLE_SIT = LLUUID("08464f78-3a8e-2944-cba5-0c94aff3af29");
-const LLUUID ANIM_AGENT_MUSCLE_BEACH = LLUUID("315c3a41-a5f3-0ba4-27da-f893f769e69b");
-const LLUUID ANIM_AGENT_NO = LLUUID("5a977ed9-7f72-44e9-4c4c-6e913df8ae74");
-const LLUUID ANIM_AGENT_NO_UNHAPPY = LLUUID("d83fa0e5-97ed-7eb2-e798-7bd006215cb4");
-const LLUUID ANIM_AGENT_NYAH_NYAH = LLUUID("f061723d-0a18-754f-66ee-29a44795a32f");
-const LLUUID ANIM_AGENT_ONETWO_PUNCH = LLUUID("eefc79be-daae-a239-8c04-890f5d23654a");
-const LLUUID ANIM_AGENT_PEACE = LLUUID("b312b10e-65ab-a0a4-8b3c-1326ea8e3ed9");
-const LLUUID ANIM_AGENT_POINT_ME = LLUUID("17c024cc-eef2-f6a0-3527-9869876d7752");
-const LLUUID ANIM_AGENT_POINT_YOU = LLUUID("ec952cca-61ef-aa3b-2789-4d1344f016de");
-const LLUUID ANIM_AGENT_PRE_JUMP = LLUUID("7a4e87fe-de39-6fcb-6223-024b00893244");
-const LLUUID ANIM_AGENT_PUNCH_LEFT = LLUUID("f3300ad9-3462-1d07-2044-0fef80062da0");
-const LLUUID ANIM_AGENT_PUNCH_RIGHT = LLUUID("c8e42d32-7310-6906-c903-cab5d4a34656");
-const LLUUID ANIM_AGENT_REPULSED = LLUUID("36f81a92-f076-5893-dc4b-7c3795e487cf");
-const LLUUID ANIM_AGENT_ROUNDHOUSE_KICK = LLUUID("49aea43b-5ac3-8a44-b595-96100af0beda");
-const LLUUID ANIM_AGENT_RPS_COUNTDOWN = LLUUID("35db4f7e-28c2-6679-cea9-3ee108f7fc7f");
-const LLUUID ANIM_AGENT_RPS_PAPER = LLUUID("0836b67f-7f7b-f37b-c00a-460dc1521f5a");
-const LLUUID ANIM_AGENT_RPS_ROCK = LLUUID("42dd95d5-0bc6-6392-f650-777304946c0f");
-const LLUUID ANIM_AGENT_RPS_SCISSORS = LLUUID("16803a9f-5140-e042-4d7b-d28ba247c325");
-const LLUUID ANIM_AGENT_RUN = LLUUID("05ddbff8-aaa9-92a1-2b74-8fe77a29b445");
-const LLUUID ANIM_AGENT_SAD = LLUUID("0eb702e2-cc5a-9a88-56a5-661a55c0676a");
-const LLUUID ANIM_AGENT_SALUTE = LLUUID("cd7668a6-7011-d7e2-ead8-fc69eff1a104");
-const LLUUID ANIM_AGENT_SHOOT_BOW_L = LLUUID("e04d450d-fdb5-0432-fd68-818aaf5935f8");
-const LLUUID ANIM_AGENT_SHOUT = LLUUID("6bd01860-4ebd-127a-bb3d-d1427e8e0c42");
-const LLUUID ANIM_AGENT_SHRUG = LLUUID("70ea714f-3a97-d742-1b01-590a8fcd1db5");
-const LLUUID ANIM_AGENT_SIT = LLUUID("1a5fe8ac-a804-8a5d-7cbd-56bd83184568");
-const LLUUID ANIM_AGENT_SIT_FEMALE = LLUUID("b1709c8d-ecd3-54a1-4f28-d55ac0840782");
-const LLUUID ANIM_AGENT_SIT_GENERIC = LLUUID("245f3c54-f1c0-bf2e-811f-46d8eeb386e7");
-const LLUUID ANIM_AGENT_SIT_GROUND = LLUUID("1c7600d6-661f-b87b-efe2-d7421eb93c86");
-const LLUUID ANIM_AGENT_SIT_GROUND_CONSTRAINED = LLUUID("1a2bd58e-87ff-0df8-0b4c-53e047b0bb6e");
-const LLUUID ANIM_AGENT_SIT_TO_STAND = LLUUID("a8dee56f-2eae-9e7a-05a2-6fb92b97e21e");
-const LLUUID ANIM_AGENT_SLEEP = LLUUID("f2bed5f9-9d44-39af-b0cd-257b2a17fe40");
-const LLUUID ANIM_AGENT_SMOKE_IDLE = LLUUID("d2f2ee58-8ad1-06c9-d8d3-3827ba31567a");
-const LLUUID ANIM_AGENT_SMOKE_INHALE = LLUUID("6802d553-49da-0778-9f85-1599a2266526");
-const LLUUID ANIM_AGENT_SMOKE_THROW_DOWN = LLUUID("0a9fb970-8b44-9114-d3a9-bf69cfe804d6");
-const LLUUID ANIM_AGENT_SNAPSHOT = LLUUID("eae8905b-271a-99e2-4c0e-31106afd100c");
-const LLUUID ANIM_AGENT_STAND = LLUUID("2408fe9e-df1d-1d7d-f4ff-1384fa7b350f");
-const LLUUID ANIM_AGENT_STANDUP = LLUUID("3da1d753-028a-5446-24f3-9c9b856d9422");
-const LLUUID ANIM_AGENT_STAND_1 = LLUUID("15468e00-3400-bb66-cecc-646d7c14458e");
-const LLUUID ANIM_AGENT_STAND_2 = LLUUID("370f3a20-6ca6-9971-848c-9a01bc42ae3c");
-const LLUUID ANIM_AGENT_STAND_3 = LLUUID("42b46214-4b44-79ae-deb8-0df61424ff4b");
-const LLUUID ANIM_AGENT_STAND_4 = LLUUID("f22fed8b-a5ed-2c93-64d5-bdd8b93c889f");
-const LLUUID ANIM_AGENT_STRETCH = LLUUID("80700431-74ec-a008-14f8-77575e73693f");
-const LLUUID ANIM_AGENT_STRIDE = LLUUID("1cb562b0-ba21-2202-efb3-30f82cdf9595");
-const LLUUID ANIM_AGENT_SURF = LLUUID("41426836-7437-7e89-025d-0aa4d10f1d69");
-const LLUUID ANIM_AGENT_SURPRISE = LLUUID("313b9881-4302-73c0-c7d0-0e7a36b6c224");
-const LLUUID ANIM_AGENT_SWORD_STRIKE = LLUUID("85428680-6bf9-3e64-b489-6f81087c24bd");
-const LLUUID ANIM_AGENT_TALK = LLUUID("5c682a95-6da4-a463-0bf6-0f5b7be129d1");
-const LLUUID ANIM_AGENT_TANTRUM = LLUUID("11000694-3f41-adc2-606b-eee1d66f3724");
-const LLUUID ANIM_AGENT_THROW_R = LLUUID("aa134404-7dac-7aca-2cba-435f9db875ca");
-const LLUUID ANIM_AGENT_TRYON_SHIRT = LLUUID("83ff59fe-2346-f236-9009-4e3608af64c1");
-const LLUUID ANIM_AGENT_TURNLEFT = LLUUID("56e0ba0d-4a9f-7f27-6117-32f2ebbf6135");
-const LLUUID ANIM_AGENT_TURNRIGHT = LLUUID("2d6daa51-3192-6794-8e2e-a15f8338ec30");
-const LLUUID ANIM_AGENT_TYPE = LLUUID("c541c47f-e0c0-058b-ad1a-d6ae3a4584d9");
-const LLUUID ANIM_AGENT_WALK = LLUUID("6ed24bd8-91aa-4b12-ccc7-c97c857ab4e0");
-const LLUUID ANIM_AGENT_WHISPER = LLUUID("7693f268-06c7-ea71-fa21-2b30d6533f8f");
-const LLUUID ANIM_AGENT_WHISTLE = LLUUID("b1ed7982-c68e-a982-7561-52a88a5298c0");
-const LLUUID ANIM_AGENT_WINK = LLUUID("869ecdad-a44b-671e-3266-56aef2e3ac2e");
-const LLUUID ANIM_AGENT_WINK_HOLLYWOOD = LLUUID("c0c4030f-c02b-49de-24ba-2331f43fe41c");
-const LLUUID ANIM_AGENT_WORRY = LLUUID("9f496bd2-589a-709f-16cc-69bf7df1d36c");
-const LLUUID ANIM_AGENT_YES = LLUUID("15dd911d-be82-2856-26db-27659b142875");
-const LLUUID ANIM_AGENT_YES_HAPPY = LLUUID("b8c8b2a3-9008-1771-3bfc-90924955ab2d");
-const LLUUID ANIM_AGENT_YOGA_FLOAT = LLUUID("42ecd00b-9947-a97c-400a-bbc9174c7aeb");
+extern const LLUUID ANIM_AGENT_AFRAID;
+extern const LLUUID ANIM_AGENT_AIM_BAZOOKA_R;
+extern const LLUUID ANIM_AGENT_AIM_BOW_L;
+extern const LLUUID ANIM_AGENT_AIM_HANDGUN_R;
+extern const LLUUID ANIM_AGENT_AIM_RIFLE_R;
+extern const LLUUID ANIM_AGENT_ANGRY;
+extern const LLUUID ANIM_AGENT_AWAY;
+extern const LLUUID ANIM_AGENT_BACKFLIP;
+extern const LLUUID ANIM_AGENT_BELLY_LAUGH;
+extern const LLUUID ANIM_AGENT_BLOW_KISS;
+extern const LLUUID ANIM_AGENT_BORED;
+extern const LLUUID ANIM_AGENT_BOW;
+extern const LLUUID ANIM_AGENT_BRUSH;
+extern const LLUUID ANIM_AGENT_BUSY;
+extern const LLUUID ANIM_AGENT_CLAP;
+extern const LLUUID ANIM_AGENT_COURTBOW;
+extern const LLUUID ANIM_AGENT_CROUCH;
+extern const LLUUID ANIM_AGENT_CROUCHWALK;
+extern const LLUUID ANIM_AGENT_CRY;
+extern const LLUUID ANIM_AGENT_CUSTOMIZE;
+extern const LLUUID ANIM_AGENT_CUSTOMIZE_DONE;
+extern const LLUUID ANIM_AGENT_DANCE1;
+extern const LLUUID ANIM_AGENT_DANCE2;
+extern const LLUUID ANIM_AGENT_DANCE3;
+extern const LLUUID ANIM_AGENT_DANCE4;
+extern const LLUUID ANIM_AGENT_DANCE5;
+extern const LLUUID ANIM_AGENT_DANCE6;
+extern const LLUUID ANIM_AGENT_DANCE7;
+extern const LLUUID ANIM_AGENT_DANCE8;
+extern const LLUUID ANIM_AGENT_DEAD;
+extern const LLUUID ANIM_AGENT_DRINK;
+extern const LLUUID ANIM_AGENT_EMBARRASSED;
+extern const LLUUID ANIM_AGENT_EXPRESS_AFRAID;
+extern const LLUUID ANIM_AGENT_EXPRESS_ANGER;
+extern const LLUUID ANIM_AGENT_EXPRESS_BORED;
+extern const LLUUID ANIM_AGENT_EXPRESS_CRY;
+extern const LLUUID ANIM_AGENT_EXPRESS_DISDAIN;
+extern const LLUUID ANIM_AGENT_EXPRESS_EMBARRASSED;
+extern const LLUUID ANIM_AGENT_EXPRESS_FROWN;
+extern const LLUUID ANIM_AGENT_EXPRESS_KISS;
+extern const LLUUID ANIM_AGENT_EXPRESS_LAUGH;
+extern const LLUUID ANIM_AGENT_EXPRESS_OPEN_MOUTH;
+extern const LLUUID ANIM_AGENT_EXPRESS_REPULSED;
+extern const LLUUID ANIM_AGENT_EXPRESS_SAD;
+extern const LLUUID ANIM_AGENT_EXPRESS_SHRUG;
+extern const LLUUID ANIM_AGENT_EXPRESS_SMILE;
+extern const LLUUID ANIM_AGENT_EXPRESS_SURPRISE;
+extern const LLUUID ANIM_AGENT_EXPRESS_TONGUE_OUT;
+extern const LLUUID ANIM_AGENT_EXPRESS_TOOTHSMILE;
+extern const LLUUID ANIM_AGENT_EXPRESS_WINK;
+extern const LLUUID ANIM_AGENT_EXPRESS_WORRY;
+extern const LLUUID ANIM_AGENT_FALLDOWN;
+extern const LLUUID ANIM_AGENT_FEMALE_RUN_NEW;
+extern const LLUUID ANIM_AGENT_FEMALE_WALK;
+extern const LLUUID ANIM_AGENT_FEMALE_WALK_NEW;
+extern const LLUUID ANIM_AGENT_FINGER_WAG;
+extern const LLUUID ANIM_AGENT_FIST_PUMP;
+extern const LLUUID ANIM_AGENT_FLY;
+extern const LLUUID ANIM_AGENT_FLYSLOW;
+extern const LLUUID ANIM_AGENT_HELLO;
+extern const LLUUID ANIM_AGENT_HOLD_BAZOOKA_R;
+extern const LLUUID ANIM_AGENT_HOLD_BOW_L;
+extern const LLUUID ANIM_AGENT_HOLD_HANDGUN_R;
+extern const LLUUID ANIM_AGENT_HOLD_RIFLE_R;
+extern const LLUUID ANIM_AGENT_HOLD_THROW_R;
+extern const LLUUID ANIM_AGENT_HOVER;
+extern const LLUUID ANIM_AGENT_HOVER_DOWN;
+extern const LLUUID ANIM_AGENT_HOVER_UP;
+extern const LLUUID ANIM_AGENT_IMPATIENT;
+extern const LLUUID ANIM_AGENT_JUMP;
+extern const LLUUID ANIM_AGENT_JUMP_FOR_JOY;
+extern const LLUUID ANIM_AGENT_KISS_MY_BUTT;
+extern const LLUUID ANIM_AGENT_LAND;
+extern const LLUUID ANIM_AGENT_LAUGH_SHORT;
+extern const LLUUID ANIM_AGENT_MEDIUM_LAND;
+extern const LLUUID ANIM_AGENT_MOTORCYCLE_SIT;
+extern const LLUUID ANIM_AGENT_MUSCLE_BEACH;
+extern const LLUUID ANIM_AGENT_NO;
+extern const LLUUID ANIM_AGENT_NO_UNHAPPY;
+extern const LLUUID ANIM_AGENT_NYAH_NYAH;
+extern const LLUUID ANIM_AGENT_ONETWO_PUNCH;
+extern const LLUUID ANIM_AGENT_PEACE;
+extern const LLUUID ANIM_AGENT_POINT_ME;
+extern const LLUUID ANIM_AGENT_POINT_YOU;
+extern const LLUUID ANIM_AGENT_PRE_JUMP;
+extern const LLUUID ANIM_AGENT_PUNCH_LEFT;
+extern const LLUUID ANIM_AGENT_PUNCH_RIGHT;
+extern const LLUUID ANIM_AGENT_REPULSED;
+extern const LLUUID ANIM_AGENT_ROUNDHOUSE_KICK;
+extern const LLUUID ANIM_AGENT_RPS_COUNTDOWN;
+extern const LLUUID ANIM_AGENT_RPS_PAPER;
+extern const LLUUID ANIM_AGENT_RPS_ROCK;
+extern const LLUUID ANIM_AGENT_RPS_SCISSORS;
+extern const LLUUID ANIM_AGENT_RUN;
+extern const LLUUID ANIM_AGENT_RUN_NEW;
+extern const LLUUID ANIM_AGENT_SAD;
+extern const LLUUID ANIM_AGENT_SALUTE;
+extern const LLUUID ANIM_AGENT_SHOOT_BOW_L;
+extern const LLUUID ANIM_AGENT_SHOUT;
+extern const LLUUID ANIM_AGENT_SHRUG;
+extern const LLUUID ANIM_AGENT_SIT;
+extern const LLUUID ANIM_AGENT_SIT_FEMALE;
+extern const LLUUID ANIM_AGENT_SIT_GENERIC;
+extern const LLUUID ANIM_AGENT_SIT_GROUND;
+extern const LLUUID ANIM_AGENT_SIT_GROUND_CONSTRAINED;
+extern const LLUUID ANIM_AGENT_SIT_TO_STAND;
+extern const LLUUID ANIM_AGENT_SLEEP;
+extern const LLUUID ANIM_AGENT_SMOKE_IDLE;
+extern const LLUUID ANIM_AGENT_SMOKE_INHALE;
+extern const LLUUID ANIM_AGENT_SMOKE_THROW_DOWN;
+extern const LLUUID ANIM_AGENT_SNAPSHOT;
+extern const LLUUID ANIM_AGENT_STAND;
+extern const LLUUID ANIM_AGENT_STANDUP;
+extern const LLUUID ANIM_AGENT_STAND_1;
+extern const LLUUID ANIM_AGENT_STAND_2;
+extern const LLUUID ANIM_AGENT_STAND_3;
+extern const LLUUID ANIM_AGENT_STAND_4;
+extern const LLUUID ANIM_AGENT_STRETCH;
+extern const LLUUID ANIM_AGENT_STRIDE;
+extern const LLUUID ANIM_AGENT_SURF;
+extern const LLUUID ANIM_AGENT_SURPRISE;
+extern const LLUUID ANIM_AGENT_SWORD_STRIKE;
+extern const LLUUID ANIM_AGENT_TALK;
+extern const LLUUID ANIM_AGENT_TANTRUM;
+extern const LLUUID ANIM_AGENT_THROW_R;
+extern const LLUUID ANIM_AGENT_TRYON_SHIRT;
+extern const LLUUID ANIM_AGENT_TURNLEFT;
+extern const LLUUID ANIM_AGENT_TURNRIGHT;
+extern const LLUUID ANIM_AGENT_TYPE;
+extern const LLUUID ANIM_AGENT_WALK;
+extern const LLUUID ANIM_AGENT_WALK_NEW;
+extern const LLUUID ANIM_AGENT_WHISPER;
+extern const LLUUID ANIM_AGENT_WHISTLE;
+extern const LLUUID ANIM_AGENT_WINK;
+extern const LLUUID ANIM_AGENT_WINK_HOLLYWOOD;
+extern const LLUUID ANIM_AGENT_WORRY;
+extern const LLUUID ANIM_AGENT_YES;
+extern const LLUUID ANIM_AGENT_YES_HAPPY;
+extern const LLUUID ANIM_AGENT_YOGA_FLOAT;
extern LLUUID AGENT_WALK_ANIMS[];
extern S32 NUM_AGENT_WALK_ANIMS;
@@ -224,6 +227,16 @@ public:
// Retun NULL if the name is invalid.
//-----------------------------------------------------------------------------
LLUUID stringToAnimState( const std::string& name, BOOL allow_ids = TRUE );
+
+ //-----------------------------------------------------------------------------
+ // Associate an anim state with a name
+ //-----------------------------------------------------------------------------
+ void animStateSetString( const LLUUID& state, const std::string& name);
+
+ //-----------------------------------------------------------------------------
+ // Find the name for a given animation, or UUID string if none defined.
+ //-----------------------------------------------------------------------------
+ std::string animationName( const LLUUID& id ) const;
};
struct LLAnimStateEntry
@@ -249,7 +262,6 @@ extern const LLAnimStateEntry gUserAnimStates[];
extern const S32 gUserAnimStatesCount;
extern LLAnimationLibrary gAnimLibrary;
-
#endif // LL_LLANIMATIONSTATES_H
diff --git a/indra/llcharacter/llkeyframewalkmotion.cpp b/indra/llcharacter/llkeyframewalkmotion.cpp
index 461309bee9..f814618fc1 100644
--- a/indra/llcharacter/llkeyframewalkmotion.cpp
+++ b/indra/llcharacter/llkeyframewalkmotion.cpp
@@ -48,8 +48,10 @@ const F32 MAX_WALK_PLAYBACK_SPEED = 8.f; // max m/s for which we adjust walk cyc
const F32 MIN_WALK_SPEED = 0.1f; // minimum speed at which we use velocity for down foot detection
const F32 MAX_TIME_DELTA = 2.f; //max two seconds a frame for calculating interpolation
-const F32 SPEED_ADJUST_MAX = 2.5f; // maximum adjustment of walk animation playback speed
-const F32 SPEED_ADJUST_MAX_SEC = 3.f; // maximum adjustment to walk animation playback speed for a second
+F32 SPEED_ADJUST_MAX = 2.5f; // maximum adjustment of walk animation playback speed
+F32 SPEED_ADJUST_MAX_SEC = 3.f; // maximum adjustment to walk animation playback speed for a second
+F32 ANIM_SPEED_MAX = 10.0f; // absolute upper limit on animation speed
+F32 ANIM_SPEED_MIN = 0.0f; // absolute lower limit on animation speed
const F32 DRIFT_COMP_MAX_TOTAL = 0.07f;//0.55f; // maximum drift compensation overall, in any direction
const F32 DRIFT_COMP_MAX_SPEED = 4.f; // speed at which drift compensation total maxes out
const F32 MAX_ROLL = 0.6f;
@@ -300,6 +302,7 @@ BOOL LLWalkAdjustMotion::onUpdate(F32 time, U8* joint_mask)
// and if we're moving backward, we walk backward
F32 directional_factor = localVel.mV[VX] * mRelativeDir;
+
if (speed > 0.1f)
{
// calculate ratio of desired foot velocity to detected foot velocity
@@ -318,16 +321,36 @@ BOOL LLWalkAdjustMotion::onUpdate(F32 time, U8* joint_mask)
}
mAnimSpeed = (mAvgSpeed + mSpeedAdjust) * mRelativeDir;
-// char debug_text[64];
-// sprintf(debug_text, "Foot slip vel: %.2f", footSlipVelocity);
-// mCharacter->addDebugText(debug_text);
-// sprintf(debug_text, "Speed: %.2f", mAvgSpeed);
-// mCharacter->addDebugText(debug_text);
-// sprintf(debug_text, "Speed Adjust: %.2f", mSpeedAdjust);
-// mCharacter->addDebugText(debug_text);
-// sprintf(debug_text, "Animation Playback Speed: %.2f", mAnimSpeed);
-// mCharacter->addDebugText(debug_text);
- mCharacter->setAnimationData("Walk Speed", &mAnimSpeed);
+ if (mAnimSpeed>0)
+ {
+ mAnimSpeed = llclamp(mAnimSpeed, ANIM_SPEED_MIN, ANIM_SPEED_MAX);
+ }
+ else
+ {
+ mAnimSpeed = llclamp(mAnimSpeed, -ANIM_SPEED_MAX, -ANIM_SPEED_MIN);
+ }
+// char debug_text[64];
+// sprintf(debug_text, "Foot slip vel: %.2f", footSlipVelocity);
+// mCharacter->addDebugText(debug_text);
+// sprintf(debug_text, "Speed: %.2f", mAvgSpeed);
+// mCharacter->addDebugText(debug_text);
+// sprintf(debug_text, "Speed Adjust: %.2f", mSpeedAdjust);
+// mCharacter->addDebugText(debug_text);
+// sprintf(debug_text, "Animation Playback Speed: %.2f", mAnimSpeed);
+// mCharacter->addDebugText(debug_text);
+ mCharacter->setAnimationData("Walk Speed", &mAnimSpeed);
+ if (mCharacter->getMotionController().mIsSelf)
+ {
+// F32 elapsed = mCharacter->getMotionController().getFrameTimer().getElapsedTimeF32();
+// llinfos << "PLOT elapsed: " << elapsed
+// << " footSlipVelocity: " << footSlipVelocity
+// << " mAvgCorrection: " << mAvgCorrection
+// << " mAvgSpeed: " << mAvgSpeed
+// << " mAnimSpeed: " << mAnimSpeed
+// << " ANIM_SPEED_MAX: " << ANIM_SPEED_MAX
+// << " ANIM_SPEED_MIN: " << ANIM_SPEED_MIN
+// << llendl;
+ }
// clamp pelvis offset to a 90 degree arc behind the nominal position
F32 drift_comp_max = llclamp(speed, 0.f, DRIFT_COMP_MAX_SPEED) / DRIFT_COMP_MAX_SPEED;
diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp
index bb9625b2bd..78d9398c1d 100644
--- a/indra/llcharacter/llmotioncontroller.cpp
+++ b/indra/llcharacter/llmotioncontroller.cpp
@@ -143,7 +143,8 @@ LLMotionController::LLMotionController()
mPauseTime(0.f),
mTimeStep(0.f),
mTimeStepCount(0),
- mLastInterp(0.f)
+ mLastInterp(0.f),
+ mIsSelf(FALSE)
{
}
@@ -446,6 +447,7 @@ BOOL LLMotionController::stopMotionInstance(LLMotion* motion, BOOL stop_immediat
return FALSE;
}
+
// If on active list, stop it
if (isMotionActive(motion) && !motion->isStopped())
{
@@ -1033,6 +1035,31 @@ LLMotion* LLMotionController::findMotion(const LLUUID& id) const
}
//-----------------------------------------------------------------------------
+// dumpMotions()
+//-----------------------------------------------------------------------------
+void LLMotionController::dumpMotions()
+{
+ llinfos << "=====================================" << llendl;
+ for (motion_map_t::iterator iter = mAllMotions.begin();
+ iter != mAllMotions.end(); iter++)
+ {
+ LLUUID id = iter->first;
+ std::string state_string;
+ LLMotion *motion = iter->second;
+ if (mLoadingMotions.find(motion) != mLoadingMotions.end())
+ state_string += std::string("l");
+ if (mLoadedMotions.find(motion) != mLoadedMotions.end())
+ state_string += std::string("L");
+ if (std::find(mActiveMotions.begin(), mActiveMotions.end(), motion)!=mActiveMotions.end())
+ state_string += std::string("A");
+ if (mDeprecatedMotions.find(motion) != mDeprecatedMotions.end())
+ state_string += std::string("D");
+ llinfos << gAnimLibrary.animationName(id) << " " << state_string << llendl;
+
+ }
+}
+
+//-----------------------------------------------------------------------------
// deactivateAllMotions()
//-----------------------------------------------------------------------------
void LLMotionController::deactivateAllMotions()
diff --git a/indra/llcharacter/llmotioncontroller.h b/indra/llcharacter/llmotioncontroller.h
index 5c3ec223cb..f8bf5ac289 100644
--- a/indra/llcharacter/llmotioncontroller.h
+++ b/indra/llcharacter/llmotioncontroller.h
@@ -92,6 +92,7 @@ class LLMotionController
public:
typedef std::list<LLMotion*> motion_list_t;
typedef std::set<LLMotion*> motion_set_t;
+ BOOL mIsSelf;
public:
// Constructor
@@ -169,6 +170,10 @@ public:
bool isMotionLoading( LLMotion *motion );
LLMotion *findMotion( const LLUUID& id ) const;
+ void dumpMotions();
+
+ const LLFrameTimer& getFrameTimer() { return mTimer; }
+
protected:
// internal operations act on motion instances directly
// as there can be duplicate motions per id during blending overlap