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authorBrad Linden <46733234+brad-linden@users.noreply.github.com>2024-06-12 17:04:34 -0700
committerGitHub <noreply@github.com>2024-06-12 17:04:34 -0700
commit100ebbab2437de7f5d124a0d7b8279a7a7b57656 (patch)
treee8b4200dae16e89698c2f3eadae05634041681a1 /indra/llcharacter
parentf5e2708a0fc4e08d3d0a5dc393bbd4bac09e1c55 (diff)
parentae74ca80692c8bcf157e903033fcfa1778706d64 (diff)
Merge pull request #1745 from secondlife/project/gltf_development
move project/gltf development to develop
Diffstat (limited to 'indra/llcharacter')
-rw-r--r--indra/llcharacter/llanimationstates.cpp4
-rw-r--r--indra/llcharacter/llanimationstates.h2
-rw-r--r--indra/llcharacter/llbvhloader.cpp70
-rw-r--r--indra/llcharacter/llbvhloader.h46
-rw-r--r--indra/llcharacter/llcharacter.cpp34
-rw-r--r--indra/llcharacter/llcharacter.h18
-rw-r--r--indra/llcharacter/lleditingmotion.cpp10
-rw-r--r--indra/llcharacter/lleditingmotion.h12
-rw-r--r--indra/llcharacter/llgesture.cpp26
-rw-r--r--indra/llcharacter/llgesture.h10
-rw-r--r--indra/llcharacter/llhandmotion.cpp8
-rw-r--r--indra/llcharacter/llhandmotion.h14
-rw-r--r--indra/llcharacter/llheadrotmotion.cpp26
-rw-r--r--indra/llcharacter/llheadrotmotion.h26
-rw-r--r--indra/llcharacter/lljoint.cpp12
-rw-r--r--indra/llcharacter/lljoint.h20
-rw-r--r--indra/llcharacter/lljointsolverrp3.cpp6
-rw-r--r--indra/llcharacter/lljointsolverrp3.h4
-rw-r--r--indra/llcharacter/lljointstate.h2
-rw-r--r--indra/llcharacter/llkeyframefallmotion.cpp6
-rw-r--r--indra/llcharacter/llkeyframefallmotion.h4
-rw-r--r--indra/llcharacter/llkeyframemotion.cpp427
-rw-r--r--indra/llcharacter/llkeyframemotion.h36
-rw-r--r--indra/llcharacter/llkeyframemotionparam.cpp28
-rw-r--r--indra/llcharacter/llkeyframemotionparam.h18
-rw-r--r--indra/llcharacter/llkeyframestandmotion.cpp26
-rw-r--r--indra/llcharacter/llkeyframestandmotion.h8
-rw-r--r--indra/llcharacter/llkeyframewalkmotion.cpp20
-rw-r--r--indra/llcharacter/llkeyframewalkmotion.h16
-rw-r--r--indra/llcharacter/llmotion.cpp18
-rw-r--r--indra/llcharacter/llmotion.h50
-rw-r--r--indra/llcharacter/llmotioncontroller.cpp98
-rw-r--r--indra/llcharacter/llmotioncontroller.h22
-rw-r--r--indra/llcharacter/llmultigesture.cpp80
-rw-r--r--indra/llcharacter/llmultigesture.h38
-rw-r--r--indra/llcharacter/llpose.cpp34
-rw-r--r--indra/llcharacter/llpose.h16
-rw-r--r--indra/llcharacter/llstatemachine.cpp42
-rw-r--r--indra/llcharacter/llstatemachine.h16
-rw-r--r--indra/llcharacter/lltargetingmotion.cpp10
-rw-r--r--indra/llcharacter/lltargetingmotion.h12
-rw-r--r--indra/llcharacter/llvisualparam.cpp34
-rw-r--r--indra/llcharacter/llvisualparam.h22
43 files changed, 740 insertions, 691 deletions
diff --git a/indra/llcharacter/llanimationstates.cpp b/indra/llcharacter/llanimationstates.cpp
index b44dccbe6c..7710589b06 100644
--- a/indra/llcharacter/llanimationstates.cpp
+++ b/indra/llcharacter/llanimationstates.cpp
@@ -367,7 +367,7 @@ const char *LLAnimationLibrary::animStateToString( const LLUUID& state )
//-----------------------------------------------------------------------------
// Return the animation state for a given name
//-----------------------------------------------------------------------------
-LLUUID LLAnimationLibrary::stringToAnimState( const std::string& name, BOOL allow_ids )
+LLUUID LLAnimationLibrary::stringToAnimState( const std::string& name, bool allow_ids )
{
std::string lower_case_name(name);
LLStringUtil::toLower(lower_case_name);
@@ -391,7 +391,7 @@ LLUUID LLAnimationLibrary::stringToAnimState( const std::string& name, BOOL allo
else if (allow_ids)
{
// try to convert string to LLUUID
- id.set(name, FALSE);
+ id.set(name, false);
}
return id;
diff --git a/indra/llcharacter/llanimationstates.h b/indra/llcharacter/llanimationstates.h
index 70134c12ab..85232b6612 100644
--- a/indra/llcharacter/llanimationstates.h
+++ b/indra/llcharacter/llanimationstates.h
@@ -220,7 +220,7 @@ public:
// Return the animation state for the given name.
// Retun NULL if the name is invalid.
//-----------------------------------------------------------------------------
- LLUUID stringToAnimState( const std::string& name, BOOL allow_ids = TRUE );
+ LLUUID stringToAnimState( const std::string& name, bool allow_ids = true );
//-----------------------------------------------------------------------------
// Associate an anim state with a name
diff --git a/indra/llcharacter/llbvhloader.cpp b/indra/llcharacter/llbvhloader.cpp
index 3aa2c86aad..9dace08e6f 100644
--- a/indra/llcharacter/llbvhloader.cpp
+++ b/indra/llcharacter/llbvhloader.cpp
@@ -184,7 +184,7 @@ LLBVHLoader::LLBVHLoader(const char* buffer, ELoadStatus &loadStatus, S32 &error
LL_DEBUGS("BVH") << "After translations and optimize" << LL_ENDL;
dumpBVHInfo();
- mInitialized = TRUE;
+ mInitialized = true;
}
@@ -227,7 +227,7 @@ ELoadStatus LLBVHLoader::loadTranslationTable(const char *fileName)
//--------------------------------------------------------------------
// load data one line at a time
//--------------------------------------------------------------------
- BOOL loadingGlobals = FALSE;
+ bool loadingGlobals = false;
while ( getLine(fp) )
{
//----------------------------------------------------------------
@@ -251,7 +251,7 @@ ELoadStatus LLBVHLoader::loadTranslationTable(const char *fileName)
if (strcmp(name, "GLOBALS")==0)
{
- loadingGlobals = TRUE;
+ loadingGlobals = true;
continue;
}
}
@@ -298,7 +298,7 @@ ELoadStatus LLBVHLoader::loadTranslationTable(const char *fileName)
if ( sscanf(mLine, " %*s = %f %f", &loop_in, &loop_out) == 2 )
{
- mLoop = TRUE;
+ mLoop = true;
}
else if ( sscanf(mLine, " %*s = %127s", trueFalse) == 1 ) /* Flawfinder: ignore */
{
@@ -496,8 +496,8 @@ void LLBVHLoader::makeTranslation(std::string alias_name, std::string joint_name
if (joint_name == "mPelvis")
{
- newTrans.mRelativePositionKey = TRUE;
- newTrans.mRelativeRotationKey = TRUE;
+ newTrans.mRelativePositionKey = true;
+ newTrans.mRelativeRotationKey = true;
}
}
@@ -609,7 +609,7 @@ ELoadStatus LLBVHLoader::loadBVHFile(const char *buffer, char* error_text, S32 &
//--------------------------------------------------------------------
// consume joints
//--------------------------------------------------------------------
- while (TRUE)
+ while (true)
{
//----------------------------------------------------------------
// get next line
@@ -969,7 +969,7 @@ void LLBVHLoader::applyTranslations()
if ( trans.mIgnore )
{
//LL_INFOS() << "NOTE: Ignoring " << joint->mName.c_str() << LL_ENDL;
- joint->mIgnore = TRUE;
+ joint->mIgnore = true;
continue;
}
@@ -983,10 +983,10 @@ void LLBVHLoader::applyTranslations()
}
//Allow joint position changes as of SL-318
- joint->mIgnorePositions = FALSE;
+ joint->mIgnorePositions = false;
if (joint->mNumChannels == 3)
{
- joint->mIgnorePositions = TRUE;
+ joint->mIgnorePositions = true;
}
//----------------------------------------------------------------
@@ -995,13 +995,13 @@ void LLBVHLoader::applyTranslations()
if ( trans.mRelativePositionKey )
{
// LL_INFOS() << "NOTE: Removing 1st position offset from all keys for " << joint->mOutName.c_str() << LL_ENDL;
- joint->mRelativePositionKey = TRUE;
+ joint->mRelativePositionKey = true;
}
if ( trans.mRelativeRotationKey )
{
// LL_INFOS() << "NOTE: Removing 1st rotation from all keys for " << joint->mOutName.c_str() << LL_ENDL;
- joint->mRelativeRotationKey = TRUE;
+ joint->mRelativeRotationKey = true;
}
if ( trans.mRelativePosition.magVec() > 0.0f )
@@ -1065,8 +1065,8 @@ void LLBVHLoader::optimize()
for (Joint* joint : mJoints)
{
- BOOL pos_changed = FALSE;
- BOOL rot_changed = FALSE;
+ bool pos_changed = false;
+ bool rot_changed = false;
if ( ! joint->mIgnore )
{
@@ -1079,7 +1079,7 @@ void LLBVHLoader::optimize()
// no keys?
if (first_key == joint->mKeys.end())
{
- joint->mIgnore = TRUE;
+ joint->mIgnore = true;
continue;
}
@@ -1092,13 +1092,13 @@ void LLBVHLoader::optimize()
{
// *FIX: use single frame to move pelvis
// if only one keyframe force output for this joint
- rot_changed = TRUE;
+ rot_changed = true;
}
else
{
// if more than one keyframe, use first frame as reference and skip to second
- first_key->mIgnorePos = TRUE;
- first_key->mIgnoreRot = TRUE;
+ first_key->mIgnorePos = true;
+ first_key->mIgnoreRot = true;
++ki;
}
@@ -1119,7 +1119,7 @@ void LLBVHLoader::optimize()
joint->mNumPosKeys++;
if (dist_vec_squared(LLVector3(ki_prev->mPos), first_frame_pos) > POSITION_MOTION_THRESHOLD_SQUARED)
{
- pos_changed = TRUE;
+ pos_changed = true;
}
}
else
@@ -1132,12 +1132,12 @@ void LLBVHLoader::optimize()
if (dist_vec_squared(current_pos, first_frame_pos) > POSITION_MOTION_THRESHOLD_SQUARED)
{
- pos_changed = TRUE;
+ pos_changed = true;
}
if (dist_vec_squared(interp_pos, test_pos) < POSITION_KEYFRAME_THRESHOLD_SQUARED)
{
- ki_prev->mIgnorePos = TRUE;
+ ki_prev->mIgnorePos = true;
numPosFramesConsidered++;
}
else
@@ -1158,7 +1158,7 @@ void LLBVHLoader::optimize()
if (rot_test > ROTATION_MOTION_THRESHOLD)
{
- rot_changed = TRUE;
+ rot_changed = true;
}
}
else
@@ -1180,7 +1180,7 @@ void LLBVHLoader::optimize()
rot_test = x_delta + y_delta;
if (rot_test > ROTATION_MOTION_THRESHOLD)
{
- rot_changed = TRUE;
+ rot_changed = true;
}
x_delta = dist_vec(LLVector3::x_axis * interp_rot, LLVector3::x_axis * test_rot);
y_delta = dist_vec(LLVector3::y_axis * interp_rot, LLVector3::y_axis * test_rot);
@@ -1202,9 +1202,9 @@ void LLBVHLoader::optimize()
// because it's significantly faster.
if (diff_max > 0)
{
- if (ki_max->mIgnoreRot == TRUE)
+ if (ki_max->mIgnoreRot)
{
- ki_max->mIgnoreRot = FALSE;
+ ki_max->mIgnoreRot = false;
joint->mNumRotKeys++;
}
diff_max = 0;
@@ -1213,7 +1213,7 @@ void LLBVHLoader::optimize()
else
{
// This keyframe isn't significant enough, throw it away.
- ki_prev->mIgnoreRot = TRUE;
+ ki_prev->mIgnoreRot = true;
numRotFramesConsidered++;
// Store away the keyframe that has the largest deviation from the interpolated line, for insertion later.
if (rot_test > diff_max)
@@ -1232,7 +1232,7 @@ void LLBVHLoader::optimize()
if (!(pos_changed || rot_changed))
{
//LL_INFOS() << "Ignoring joint " << joint->mName << LL_ENDL;
- joint->mIgnore = TRUE;
+ joint->mIgnore = true;
}
}
}
@@ -1245,13 +1245,13 @@ void LLBVHLoader::reset()
mDuration = 0.0f;
mPriority = 2;
- mLoop = FALSE;
+ mLoop = false;
mLoopInPoint = 0.f;
mLoopOutPoint = 0.f;
mEaseIn = 0.3f;
mEaseOut = 0.3f;
mHand = 1;
- mInitialized = FALSE;
+ mInitialized = false;
mEmoteName = "";
mLineNumber = 0;
@@ -1262,19 +1262,19 @@ void LLBVHLoader::reset()
//------------------------------------------------------------------------
// LLBVHLoader::getLine()
//------------------------------------------------------------------------
-BOOL LLBVHLoader::getLine(apr_file_t* fp)
+bool LLBVHLoader::getLine(apr_file_t* fp)
{
if (apr_file_eof(fp) == APR_EOF)
{
- return FALSE;
+ return false;
}
if ( apr_file_gets(mLine, BVH_PARSER_LINE_SIZE, fp) == APR_SUCCESS)
{
mLineNumber++;
- return TRUE;
+ return true;
}
- return FALSE;
+ return false;
}
// returns required size of output buffer
@@ -1287,7 +1287,7 @@ U32 LLBVHLoader::getOutputSize()
}
// writes contents to datapacker
-BOOL LLBVHLoader::serialize(LLDataPacker& dp)
+bool LLBVHLoader::serialize(LLDataPacker& dp)
{
F32 time;
@@ -1496,5 +1496,5 @@ BOOL LLBVHLoader::serialize(LLDataPacker& dp)
}
- return TRUE;
+ return true;
}
diff --git a/indra/llcharacter/llbvhloader.h b/indra/llcharacter/llbvhloader.h
index 7923666d5c..de31f76dd3 100644
--- a/indra/llcharacter/llbvhloader.h
+++ b/indra/llcharacter/llbvhloader.h
@@ -71,8 +71,8 @@ struct Key
F32 mPos[3];
F32 mRot[3];
- BOOL mIgnorePos;
- BOOL mIgnoreRot;
+ bool mIgnorePos;
+ bool mIgnoreRot;
};
@@ -89,10 +89,10 @@ struct Joint
Joint(const char *name)
{
mName = name;
- mIgnore = FALSE;
- mIgnorePositions = FALSE;
- mRelativePositionKey = FALSE;
- mRelativeRotationKey = FALSE;
+ mIgnore = false;
+ mIgnorePositions = false;
+ mRelativePositionKey = false;
+ mRelativeRotationKey = false;
mOutName = name;
mOrder[0] = 'X';
mOrder[1] = 'Y';
@@ -111,10 +111,10 @@ struct Joint
LLVector3 mRelativePosition;
//
std::string mName;
- BOOL mIgnore;
- BOOL mIgnorePositions;
- BOOL mRelativePositionKey;
- BOOL mRelativeRotationKey;
+ bool mIgnore;
+ bool mIgnorePositions;
+ bool mRelativePositionKey;
+ bool mRelativeRotationKey;
std::string mOutName;
std::string mMergeParentName;
std::string mMergeChildName;
@@ -161,18 +161,18 @@ class Translation
public:
Translation()
{
- mIgnore = FALSE;
- mIgnorePositions = FALSE;
- mRelativePositionKey = FALSE;
- mRelativeRotationKey = FALSE;
+ mIgnore = false;
+ mIgnorePositions = false;
+ mRelativePositionKey = false;
+ mRelativeRotationKey = false;
mPriorityModifier = 0;
}
std::string mOutName;
- BOOL mIgnore;
- BOOL mIgnorePositions;
- BOOL mRelativePositionKey;
- BOOL mRelativeRotationKey;
+ bool mIgnore;
+ bool mIgnorePositions;
+ bool mRelativePositionKey;
+ bool mRelativeRotationKey;
LLMatrix3 mFrameMatrix;
LLMatrix3 mOffsetMatrix;
LLVector3 mRelativePosition;
@@ -293,7 +293,7 @@ public:
U32 getOutputSize();
// writes contents to datapacker
- BOOL serialize(LLDataPacker& dp);
+ bool serialize(LLDataPacker& dp);
// flags redundant keyframe data
void optimize();
@@ -302,13 +302,13 @@ public:
F32 getDuration() { return mDuration; }
- BOOL isInitialized() { return mInitialized; }
+ bool isInitialized() { return mInitialized; }
ELoadStatus getStatus() { return mStatus; }
protected:
// Consumes one line of input from file.
- BOOL getLine(apr_file_t *fp);
+ bool getLine(apr_file_t *fp);
// parser state
char mLine[BVH_PARSER_LINE_SIZE]; /* Flawfinder: ignore */
@@ -322,7 +322,7 @@ protected:
TranslationMap mTranslations;
S32 mPriority;
- BOOL mLoop;
+ bool mLoop;
F32 mLoopInPoint;
F32 mLoopOutPoint;
F32 mEaseIn;
@@ -330,7 +330,7 @@ protected:
S32 mHand;
std::string mEmoteName;
- BOOL mInitialized;
+ bool mInitialized;
ELoadStatus mStatus;
// computed values
diff --git a/indra/llcharacter/llcharacter.cpp b/indra/llcharacter/llcharacter.cpp
index f2aa55a32c..264b9a0be1 100644
--- a/indra/llcharacter/llcharacter.cpp
+++ b/indra/llcharacter/llcharacter.cpp
@@ -39,7 +39,7 @@
LLStringTable LLCharacter::sVisualParamNames(1024);
std::vector< LLCharacter* > LLCharacter::sInstances;
-BOOL LLCharacter::sAllowInstancesChange = TRUE ;
+bool LLCharacter::sAllowInstancesChange = true ;
//-----------------------------------------------------------------------------
// LLCharacter()
@@ -73,8 +73,8 @@ LLCharacter::~LLCharacter()
delete param;
}
- U32 i ;
- U32 size = sInstances.size() ;
+ size_t i ;
+ size_t size = sInstances.size() ;
for(i = 0 ; i < size ; i++)
{
if(sInstances[i] == this)
@@ -114,7 +114,7 @@ LLJoint *LLCharacter::getJoint( const std::string &name )
//-----------------------------------------------------------------------------
// registerMotion()
//-----------------------------------------------------------------------------
-BOOL LLCharacter::registerMotion( const LLUUID& id, LLMotionConstructor create )
+bool LLCharacter::registerMotion( const LLUUID& id, LLMotionConstructor create )
{
return mMotionController.registerMotion(id, create);
}
@@ -147,7 +147,7 @@ LLMotion* LLCharacter::createMotion( const LLUUID &id )
//-----------------------------------------------------------------------------
// startMotion()
//-----------------------------------------------------------------------------
-BOOL LLCharacter::startMotion(const LLUUID &id, F32 start_offset)
+bool LLCharacter::startMotion(const LLUUID &id, F32 start_offset)
{
return mMotionController.startMotion(id, start_offset);
}
@@ -156,7 +156,7 @@ BOOL LLCharacter::startMotion(const LLUUID &id, F32 start_offset)
//-----------------------------------------------------------------------------
// stopMotion()
//-----------------------------------------------------------------------------
-BOOL LLCharacter::stopMotion(const LLUUID& id, BOOL stop_immediate)
+bool LLCharacter::stopMotion(const LLUUID& id, bool stop_immediate)
{
return mMotionController.stopMotionLocally(id, stop_immediate);
}
@@ -164,7 +164,7 @@ BOOL LLCharacter::stopMotion(const LLUUID& id, BOOL stop_immediate)
//-----------------------------------------------------------------------------
// isMotionActive()
//-----------------------------------------------------------------------------
-BOOL LLCharacter::isMotionActive(const LLUUID& id)
+bool LLCharacter::isMotionActive(const LLUUID& id)
{
LLMotion *motionp = mMotionController.findMotion(id);
if (motionp)
@@ -172,7 +172,7 @@ BOOL LLCharacter::isMotionActive(const LLUUID& id)
return mMotionController.isMotionActive(motionp);
}
- return FALSE;
+ return false;
}
@@ -279,22 +279,22 @@ void LLCharacter::removeAnimationData(std::string name)
//-----------------------------------------------------------------------------
// setVisualParamWeight()
//-----------------------------------------------------------------------------
-BOOL LLCharacter::setVisualParamWeight(const LLVisualParam* which_param, F32 weight)
+bool LLCharacter::setVisualParamWeight(const LLVisualParam* which_param, F32 weight)
{
S32 index = which_param->getID();
visual_param_index_map_t::iterator index_iter = mVisualParamIndexMap.find(index);
if (index_iter != mVisualParamIndexMap.end())
{
index_iter->second->setWeight(weight);
- return TRUE;
+ return true;
}
- return FALSE;
+ return false;
}
//-----------------------------------------------------------------------------
// setVisualParamWeight()
//-----------------------------------------------------------------------------
-BOOL LLCharacter::setVisualParamWeight(const char* param_name, F32 weight)
+bool LLCharacter::setVisualParamWeight(const char* param_name, F32 weight)
{
std::string tname(param_name);
LLStringUtil::toLower(tname);
@@ -303,25 +303,25 @@ BOOL LLCharacter::setVisualParamWeight(const char* param_name, F32 weight)
if (name_iter != mVisualParamNameMap.end())
{
name_iter->second->setWeight(weight);
- return TRUE;
+ return true;
}
LL_WARNS() << "LLCharacter::setVisualParamWeight() Invalid visual parameter: " << param_name << LL_ENDL;
- return FALSE;
+ return false;
}
//-----------------------------------------------------------------------------
// setVisualParamWeight()
//-----------------------------------------------------------------------------
-BOOL LLCharacter::setVisualParamWeight(S32 index, F32 weight)
+bool LLCharacter::setVisualParamWeight(S32 index, F32 weight)
{
visual_param_index_map_t::iterator index_iter = mVisualParamIndexMap.find(index);
if (index_iter != mVisualParamIndexMap.end())
{
index_iter->second->setWeight(weight);
- return TRUE;
+ return true;
}
LL_WARNS() << "LLCharacter::setVisualParamWeight() Invalid visual parameter index: " << index << LL_ENDL;
- return FALSE;
+ return false;
}
//-----------------------------------------------------------------------------
diff --git a/indra/llcharacter/llcharacter.h b/indra/llcharacter/llcharacter.h
index b186b9052e..b390960a75 100644
--- a/indra/llcharacter/llcharacter.h
+++ b/indra/llcharacter/llcharacter.h
@@ -125,7 +125,7 @@ public:
//-------------------------------------------------------------------------
// registers a motion with the character
// returns true if successfull
- BOOL registerMotion( const LLUUID& id, LLMotionConstructor create );
+ bool registerMotion( const LLUUID& id, LLMotionConstructor create );
void removeMotion( const LLUUID& id );
@@ -137,13 +137,13 @@ public:
// start a motion
// returns true if successful, false if an error occurred
- virtual BOOL startMotion( const LLUUID& id, F32 start_offset = 0.f);
+ virtual bool startMotion( const LLUUID& id, F32 start_offset = 0.f);
// stop a motion
- virtual BOOL stopMotion( const LLUUID& id, BOOL stop_immediate = FALSE );
+ virtual bool stopMotion( const LLUUID& id, bool stop_immediate = false );
// is this motion active?
- BOOL isMotionActive( const LLUUID& id );
+ bool isMotionActive( const LLUUID& id );
// Event handler for motion deactivation.
// Called when a motion has completely stopped and has been deactivated.
@@ -156,7 +156,7 @@ public:
void updateMotions(e_update_t update_type);
LLAnimPauseRequest requestPause();
- BOOL areAnimationsPaused() const { return mMotionController.isPaused(); }
+ bool areAnimationsPaused() const { return mMotionController.isPaused(); }
void setAnimTimeFactor(F32 factor) { mMotionController.setTimeFactor(factor); }
void setTimeStep(F32 time_step) { mMotionController.setTimeStep(time_step); }
@@ -190,9 +190,9 @@ public:
void addVisualParam(LLVisualParam *param);
void addSharedVisualParam(LLVisualParam *param);
- virtual BOOL setVisualParamWeight(const LLVisualParam *which_param, F32 weight);
- virtual BOOL setVisualParamWeight(const char* param_name, F32 weight);
- virtual BOOL setVisualParamWeight(S32 index, F32 weight);
+ virtual bool setVisualParamWeight(const LLVisualParam *which_param, F32 weight);
+ virtual bool setVisualParamWeight(const char* param_name, F32 weight);
+ virtual bool setVisualParamWeight(S32 index, F32 weight);
// get visual param weight by param or name
F32 getVisualParamWeight(LLVisualParam *distortion);
@@ -256,7 +256,7 @@ public:
void setSkeletonSerialNum( U32 num ) { mSkeletonSerialNum = num; }
static std::vector< LLCharacter* > sInstances;
- static BOOL sAllowInstancesChange ; //debug use
+ static bool sAllowInstancesChange ; //debug use
virtual void setHoverOffset(const LLVector3& hover_offset, bool send_update=true) { mHoverOffset = hover_offset; }
const LLVector3& getHoverOffset() const { return mHoverOffset; }
diff --git a/indra/llcharacter/lleditingmotion.cpp b/indra/llcharacter/lleditingmotion.cpp
index b46f210d2b..9fb2a931f9 100644
--- a/indra/llcharacter/lleditingmotion.cpp
+++ b/indra/llcharacter/lleditingmotion.cpp
@@ -141,7 +141,7 @@ LLMotion::LLMotionInitStatus LLEditingMotion::onInitialize(LLCharacter *characte
//-----------------------------------------------------------------------------
// LLEditingMotion::onActivate()
//-----------------------------------------------------------------------------
-BOOL LLEditingMotion::onActivate()
+bool LLEditingMotion::onActivate()
{
// propagate joint positions to kinematic chain
// SL-315
@@ -155,25 +155,25 @@ BOOL LLEditingMotion::onActivate()
mShoulderJoint.setRotation( mShoulderState->getJoint()->getRotation() );
mElbowJoint.setRotation( mElbowState->getJoint()->getRotation() );
- return TRUE;
+ return true;
}
//-----------------------------------------------------------------------------
// LLEditingMotion::onUpdate()
//-----------------------------------------------------------------------------
-BOOL LLEditingMotion::onUpdate(F32 time, U8* joint_mask)
+bool LLEditingMotion::onUpdate(F32 time, U8* joint_mask)
{
LL_PROFILE_ZONE_SCOPED;
LLVector3 focus_pt;
LLVector3* pointAtPt = (LLVector3*)mCharacter->getAnimationData("PointAtPoint");
- BOOL result = TRUE;
+ bool result = true;
if (!pointAtPt)
{
focus_pt = mLastSelectPt;
- result = FALSE;
+ result = false;
}
else
{
diff --git a/indra/llcharacter/lleditingmotion.h b/indra/llcharacter/lleditingmotion.h
index f8834ebdea..f94756d43d 100644
--- a/indra/llcharacter/lleditingmotion.h
+++ b/indra/llcharacter/lleditingmotion.h
@@ -69,7 +69,7 @@ public:
//-------------------------------------------------------------------------
// motions must specify whether or not they loop
- virtual BOOL getLoop() { return TRUE; }
+ virtual bool getLoop() { return true; }
// motions must report their total duration
virtual F32 getDuration() { return 0.0; }
@@ -94,14 +94,14 @@ public:
virtual LLMotionInitStatus onInitialize(LLCharacter *character);
// called when a motion is activated
- // must return TRUE to indicate success, or else
+ // must return true to indicate success, or else
// it will be deactivated
- virtual BOOL onActivate();
+ virtual bool onActivate();
// called per time step
- // must return TRUE while it is active, and
- // must return FALSE when the motion is completed.
- virtual BOOL onUpdate(F32 time, U8* joint_mask);
+ // must return true while it is active, and
+ // must return false when the motion is completed.
+ virtual bool onUpdate(F32 time, U8* joint_mask);
// called when a motion is deactivated
virtual void onDeactivate();
diff --git a/indra/llcharacter/llgesture.cpp b/indra/llcharacter/llgesture.cpp
index 8533605c2d..b69462ce28 100644
--- a/indra/llcharacter/llgesture.cpp
+++ b/indra/llcharacter/llgesture.cpp
@@ -91,17 +91,17 @@ const LLGesture &LLGesture::operator =(const LLGesture &rhs)
}
-BOOL LLGesture::trigger(KEY key, MASK mask)
+bool LLGesture::trigger(KEY key, MASK mask)
{
LL_WARNS() << "Parent class trigger called: you probably didn't mean this." << LL_ENDL;
- return FALSE;
+ return false;
}
-BOOL LLGesture::trigger(const std::string& trigger_string)
+bool LLGesture::trigger(const std::string& trigger_string)
{
LL_WARNS() << "Parent class trigger called: you probably didn't mean this." << LL_ENDL;
- return FALSE;
+ return false;
}
// NOT endian-neutral
@@ -189,12 +189,12 @@ void LLGestureList::deleteAll()
// Iterates through space delimited tokens in string, triggering any gestures found.
// Generates a revised string that has the found tokens replaced by their replacement strings
// and (as a minor side effect) has multiple spaces in a row replaced by single spaces.
-BOOL LLGestureList::triggerAndReviseString(const std::string &string, std::string* revised_string)
+bool LLGestureList::triggerAndReviseString(const std::string &string, std::string* revised_string)
{
std::string tokenized = string;
- BOOL found_gestures = FALSE;
- BOOL first_token = TRUE;
+ bool found_gestures = false;
+ bool first_token = true;
typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
boost::char_separator<char> sep(" ");
@@ -235,7 +235,7 @@ BOOL LLGestureList::triggerAndReviseString(const std::string &string, std::strin
}
}
- found_gestures = TRUE;
+ found_gestures = true;
break;
}
gesture = NULL;
@@ -251,14 +251,14 @@ BOOL LLGestureList::triggerAndReviseString(const std::string &string, std::strin
revised_string->append( cur_token );
}
- first_token = FALSE;
+ first_token = false;
}
return found_gestures;
}
-BOOL LLGestureList::trigger(KEY key, MASK mask)
+bool LLGestureList::trigger(KEY key, MASK mask)
{
for (U32 i = 0; i < mList.size(); i++)
{
@@ -267,7 +267,7 @@ BOOL LLGestureList::trigger(KEY key, MASK mask)
{
if (gesture->trigger(key, mask))
{
- return TRUE;
+ return true;
}
}
else
@@ -275,14 +275,14 @@ BOOL LLGestureList::trigger(KEY key, MASK mask)
LL_WARNS() << "NULL gesture in gesture list (" << i << ")" << LL_ENDL;
}
}
- return FALSE;
+ return false;
}
// NOT endian-neutral
U8 *LLGestureList::serialize(U8 *buffer) const
{
// a single S32 serves as the header that tells us how many to read
- U32 count = mList.size();
+ auto count = mList.size();
htolememcpy(buffer, &count, MVT_S32, 4);
buffer += sizeof(count);
diff --git a/indra/llcharacter/llgesture.h b/indra/llcharacter/llgesture.h
index 4e7fb6d1cc..f8504d06d2 100644
--- a/indra/llcharacter/llgesture.h
+++ b/indra/llcharacter/llgesture.h
@@ -55,10 +55,10 @@ public:
const std::string& getOutputString() const { return mOutputString; }
// Triggers if a key/mask matches it
- virtual BOOL trigger(KEY key, MASK mask);
+ virtual bool trigger(KEY key, MASK mask);
// Triggers if case-insensitive substring matches (assumes string is lowercase)
- virtual BOOL trigger(const std::string &string);
+ virtual bool trigger(const std::string &string);
// non-endian-neutral serialization
U8 *serialize(U8 *buffer) const;
@@ -84,13 +84,13 @@ public:
virtual ~LLGestureList();
// Triggers if a key/mask matches one in the list
- BOOL trigger(KEY key, MASK mask);
+ bool trigger(KEY key, MASK mask);
// Triggers if substring matches and generates revised string.
- BOOL triggerAndReviseString(const std::string &string, std::string* revised_string);
+ bool triggerAndReviseString(const std::string &string, std::string* revised_string);
// Used for construction from UI
- S32 count() const { return mList.size(); }
+ S32 count() const { return static_cast<S32>(mList.size()); }
virtual LLGesture* get(S32 i) const { return mList.at(i); }
virtual void put(LLGesture* gesture) { mList.push_back( gesture ); }
void deleteAll();
diff --git a/indra/llcharacter/llhandmotion.cpp b/indra/llcharacter/llhandmotion.cpp
index 5fc98a4b4d..2c03ded841 100644
--- a/indra/llcharacter/llhandmotion.cpp
+++ b/indra/llcharacter/llhandmotion.cpp
@@ -98,7 +98,7 @@ LLMotion::LLMotionInitStatus LLHandMotion::onInitialize(LLCharacter *character)
//-----------------------------------------------------------------------------
// LLHandMotion::onActivate()
//-----------------------------------------------------------------------------
-BOOL LLHandMotion::onActivate()
+bool LLHandMotion::onActivate()
{
LLPolyMesh *upperBodyMesh = mCharacter->getUpperBodyMesh();
@@ -112,14 +112,14 @@ BOOL LLHandMotion::onActivate()
mCharacter->setVisualParamWeight(gHandPoseNames[mCurrentPose], 1.f);
mCharacter->updateVisualParams();
}
- return TRUE;
+ return true;
}
//-----------------------------------------------------------------------------
// LLHandMotion::onUpdate()
//-----------------------------------------------------------------------------
-BOOL LLHandMotion::onUpdate(F32 time, U8* joint_mask)
+bool LLHandMotion::onUpdate(F32 time, U8* joint_mask)
{
LL_PROFILE_ZONE_SCOPED;
eHandPose *requestedHandPose;
@@ -233,7 +233,7 @@ BOOL LLHandMotion::onUpdate(F32 time, U8* joint_mask)
}
}
- return TRUE;
+ return true;
}
diff --git a/indra/llcharacter/llhandmotion.h b/indra/llcharacter/llhandmotion.h
index a88a2aa85a..42f3411148 100644
--- a/indra/llcharacter/llhandmotion.h
+++ b/indra/llcharacter/llhandmotion.h
@@ -82,7 +82,7 @@ public:
//-------------------------------------------------------------------------
// motions must specify whether or not they loop
- virtual BOOL getLoop() { return TRUE; }
+ virtual bool getLoop() { return true; }
// motions must report their total duration
virtual F32 getDuration() { return 0.0; }
@@ -107,19 +107,19 @@ public:
virtual LLMotionInitStatus onInitialize(LLCharacter *character);
// called when a motion is activated
- // must return TRUE to indicate success, or else
+ // must return true to indicate success, or else
// it will be deactivated
- virtual BOOL onActivate();
+ virtual bool onActivate();
// called per time step
- // must return TRUE while it is active, and
- // must return FALSE when the motion is completed.
- virtual BOOL onUpdate(F32 time, U8* joint_mask);
+ // must return true while it is active, and
+ // must return false when the motion is completed.
+ virtual bool onUpdate(F32 time, U8* joint_mask);
// called when a motion is deactivated
virtual void onDeactivate();
- virtual BOOL canDeprecate() { return FALSE; }
+ virtual bool canDeprecate() { return false; }
static std::string getHandPoseName(eHandPose pose);
static eHandPose getHandPose(std::string posename);
diff --git a/indra/llcharacter/llheadrotmotion.cpp b/indra/llcharacter/llheadrotmotion.cpp
index 55acb12490..6169647423 100644
--- a/indra/llcharacter/llheadrotmotion.cpp
+++ b/indra/llcharacter/llheadrotmotion.cpp
@@ -164,16 +164,16 @@ LLMotion::LLMotionInitStatus LLHeadRotMotion::onInitialize(LLCharacter *characte
//-----------------------------------------------------------------------------
// LLHeadRotMotion::onActivate()
//-----------------------------------------------------------------------------
-BOOL LLHeadRotMotion::onActivate()
+bool LLHeadRotMotion::onActivate()
{
- return TRUE;
+ return true;
}
//-----------------------------------------------------------------------------
// LLHeadRotMotion::onUpdate()
//-----------------------------------------------------------------------------
-BOOL LLHeadRotMotion::onUpdate(F32 time, U8* joint_mask)
+bool LLHeadRotMotion::onUpdate(F32 time, U8* joint_mask)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
LLQuaternion targetHeadRotWorld;
@@ -251,7 +251,7 @@ BOOL LLHeadRotMotion::onUpdate(F32 time, U8* joint_mask)
mHeadState->setRotation( nlerp(1.f - NECK_LAG, LLQuaternion::DEFAULT, head_rot_local));
}
- return TRUE;
+ return true;
}
@@ -279,7 +279,7 @@ LLEyeMotion::LLEyeMotion(const LLUUID &id) : LLMotion(id)
mEyeLookAwayPitch = 0.f;
mEyeBlinkTime = 0.f;
- mEyesClosed = FALSE;
+ mEyesClosed = false;
mHeadJoint = NULL;
@@ -362,9 +362,9 @@ LLMotion::LLMotionInitStatus LLEyeMotion::onInitialize(LLCharacter *character)
//-----------------------------------------------------------------------------
// LLEyeMotion::onActivate()
//-----------------------------------------------------------------------------
-BOOL LLEyeMotion::onActivate()
+bool LLEyeMotion::onActivate()
{
- return TRUE;
+ return true;
}
//-----------------------------------------------------------------------------
@@ -373,7 +373,7 @@ BOOL LLEyeMotion::onActivate()
void LLEyeMotion::adjustEyeTarget(LLVector3* targetPos, LLJointState& left_eye_state, LLJointState& right_eye_state)
{
// Compute eye rotation.
- BOOL has_eye_target = FALSE;
+ bool has_eye_target = false;
LLQuaternion target_eye_rot;
LLVector3 eye_look_at;
F32 vergence;
@@ -385,7 +385,7 @@ void LLEyeMotion::adjustEyeTarget(LLVector3* targetPos, LLJointState& left_eye_s
LLVector3 up;
eye_look_at = *targetPos;
- has_eye_target = TRUE;
+ has_eye_target = true;
F32 lookAtDistance = eye_look_at.normVec();
left.setVec(skyward % eye_look_at);
@@ -457,7 +457,7 @@ void LLEyeMotion::adjustEyeTarget(LLVector3* targetPos, LLJointState& left_eye_s
//-----------------------------------------------------------------------------
// LLEyeMotion::onUpdate()
//-----------------------------------------------------------------------------
-BOOL LLEyeMotion::onUpdate(F32 time, U8* joint_mask)
+bool LLEyeMotion::onUpdate(F32 time, U8* joint_mask)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
//calculate jitter
@@ -505,7 +505,7 @@ BOOL LLEyeMotion::onUpdate(F32 time, U8* joint_mask)
if (rightEyeBlinkMorph == 1.f)
{
- mEyesClosed = TRUE;
+ mEyesClosed = true;
mEyeBlinkTime = EYE_BLINK_CLOSE_TIME;
mEyeBlinkTimer.reset();
}
@@ -525,7 +525,7 @@ BOOL LLEyeMotion::onUpdate(F32 time, U8* joint_mask)
if (rightEyeBlinkMorph == 0.f)
{
- mEyesClosed = FALSE;
+ mEyesClosed = false;
mEyeBlinkTime = EYE_BLINK_MIN_TIME + ll_frand(EYE_BLINK_MAX_TIME - EYE_BLINK_MIN_TIME);
mEyeBlinkTimer.reset();
}
@@ -537,7 +537,7 @@ BOOL LLEyeMotion::onUpdate(F32 time, U8* joint_mask)
adjustEyeTarget(targetPos, *mLeftEyeState, *mRightEyeState);
adjustEyeTarget(targetPos, *mAltLeftEyeState, *mAltRightEyeState);
- return TRUE;
+ return true;
}
diff --git a/indra/llcharacter/llheadrotmotion.h b/indra/llcharacter/llheadrotmotion.h
index 3239008b92..50de4ffa26 100644
--- a/indra/llcharacter/llheadrotmotion.h
+++ b/indra/llcharacter/llheadrotmotion.h
@@ -64,7 +64,7 @@ public:
//-------------------------------------------------------------------------
// motions must specify whether or not they loop
- virtual BOOL getLoop() { return TRUE; }
+ virtual bool getLoop() { return true; }
// motions must report their total duration
virtual F32 getDuration() { return 0.0; }
@@ -89,14 +89,14 @@ public:
virtual LLMotionInitStatus onInitialize(LLCharacter *character);
// called when a motion is activated
- // must return TRUE to indicate success, or else
+ // must return true to indicate success, or else
// it will be deactivated
- virtual BOOL onActivate();
+ virtual bool onActivate();
// called per time step
- // must return TRUE while it is active, and
- // must return FALSE when the motion is completed.
- virtual BOOL onUpdate(F32 time, U8* joint_mask);
+ // must return true while it is active, and
+ // must return false when the motion is completed.
+ virtual bool onUpdate(F32 time, U8* joint_mask);
// called when a motion is deactivated
virtual void onDeactivate();
@@ -147,7 +147,7 @@ public:
//-------------------------------------------------------------------------
// motions must specify whether or not they loop
- virtual BOOL getLoop() { return TRUE; }
+ virtual bool getLoop() { return true; }
// motions must report their total duration
virtual F32 getDuration() { return 0.0; }
@@ -172,16 +172,16 @@ public:
virtual LLMotionInitStatus onInitialize(LLCharacter *character);
// called when a motion is activated
- // must return TRUE to indicate success, or else
+ // must return true to indicate success, or else
// it will be deactivated
- virtual BOOL onActivate();
+ virtual bool onActivate();
void adjustEyeTarget(LLVector3* targetPos, LLJointState& left_eye_state, LLJointState& right_eye_state);
// called per time step
- // must return TRUE while it is active, and
- // must return FALSE when the motion is completed.
- virtual BOOL onUpdate(F32 time, U8* joint_mask);
+ // must return true while it is active, and
+ // must return false when the motion is completed.
+ virtual bool onUpdate(F32 time, U8* joint_mask);
// called when a motion is deactivated
virtual void onDeactivate();
@@ -209,7 +209,7 @@ public:
// eye blinking
LLFrameTimer mEyeBlinkTimer;
F32 mEyeBlinkTime;
- BOOL mEyesClosed;
+ bool mEyesClosed;
};
#endif // LL_LLHEADROTMOTION_H
diff --git a/indra/llcharacter/lljoint.cpp b/indra/llcharacter/lljoint.cpp
index 4e66777c11..c2a10d969f 100644
--- a/indra/llcharacter/lljoint.cpp
+++ b/indra/llcharacter/lljoint.cpp
@@ -76,7 +76,7 @@ void LLVector3OverrideMap::showJointVector3Overrides( std::ostringstream& os ) c
U32 LLVector3OverrideMap::count() const
{
- return m_map.size();
+ return static_cast<U32>(m_map.size());
}
void LLVector3OverrideMap::add(const LLUUID& mesh_id, const LLVector3& pos)
@@ -86,7 +86,7 @@ void LLVector3OverrideMap::add(const LLUUID& mesh_id, const LLVector3& pos)
bool LLVector3OverrideMap::remove(const LLUUID& mesh_id)
{
- U32 remove_count = m_map.erase(mesh_id);
+ auto remove_count = m_map.erase(mesh_id);
return (remove_count > 0);
}
@@ -105,10 +105,10 @@ void LLJoint::init()
{
mName = "unnamed";
mParent = NULL;
- mXform.setScaleChildOffset(TRUE);
+ mXform.setScaleChildOffset(true);
mXform.setScale(LLVector3(1.0f, 1.0f, 1.0f));
mDirtyFlags = MATRIX_DIRTY | ROTATION_DIRTY | POSITION_DIRTY;
- mUpdateXform = TRUE;
+ mUpdateXform = true;
mSupport = SUPPORT_BASE;
mEnd = LLVector3(0.0f, 0.0f, 0.0f);
}
@@ -135,7 +135,7 @@ LLJoint::LLJoint(const std::string &name, LLJoint *parent) :
mJointNum(-2)
{
init();
- mUpdateXform = FALSE;
+ mUpdateXform = false;
setName(name);
if (parent)
@@ -996,7 +996,7 @@ void LLJoint::updateWorldMatrix()
if (mDirtyFlags & MATRIX_DIRTY)
{
sNumUpdates++;
- mXform.updateMatrix(FALSE);
+ mXform.updateMatrix(false);
mWorldMatrix.loadu(mXform.getWorldMatrix());
mDirtyFlags = 0x0;
}
diff --git a/indra/llcharacter/lljoint.h b/indra/llcharacter/lljoint.h
index 1f08c9c91c..763c1e3865 100644
--- a/indra/llcharacter/lljoint.h
+++ b/indra/llcharacter/lljoint.h
@@ -40,21 +40,21 @@
#include "xform.h"
#include "llmatrix4a.h"
-const S32 LL_CHARACTER_MAX_JOINTS_PER_MESH = 15;
+constexpr S32 LL_CHARACTER_MAX_JOINTS_PER_MESH = 15;
// Need to set this to count of animate-able joints,
// currently = #bones + #collision_volumes + #attachments + 2,
// rounded to next multiple of 4.
-const U32 LL_CHARACTER_MAX_ANIMATED_JOINTS = 216; // must be divisible by 4!
-const U32 LL_MAX_JOINTS_PER_MESH_OBJECT = 110;
+constexpr U32 LL_CHARACTER_MAX_ANIMATED_JOINTS = 216; // must be divisible by 4!
+constexpr U32 LL_MAX_JOINTS_PER_MESH_OBJECT = 110;
// These should be higher than the joint_num of any
// other joint, to avoid conflicts in updateMotionsByType()
-const U32 LL_HAND_JOINT_NUM = (LL_CHARACTER_MAX_ANIMATED_JOINTS-1);
-const U32 LL_FACE_JOINT_NUM = (LL_CHARACTER_MAX_ANIMATED_JOINTS-2);
-const S32 LL_CHARACTER_MAX_PRIORITY = 7;
-const F32 LL_MAX_PELVIS_OFFSET = 5.f;
+constexpr U32 LL_HAND_JOINT_NUM = (LL_CHARACTER_MAX_ANIMATED_JOINTS-1);
+constexpr U32 LL_FACE_JOINT_NUM = (LL_CHARACTER_MAX_ANIMATED_JOINTS-2);
+constexpr S32 LL_CHARACTER_MAX_PRIORITY = 7;
+constexpr F32 LL_MAX_PELVIS_OFFSET = 5.f;
-const F32 LL_JOINT_TRESHOLD_POS_OFFSET = 0.0001f; //0.1 mm
+constexpr F32 LL_JOINT_TRESHOLD_POS_OFFSET = 0.0001f; //0.1 mm
class LLVector3OverrideMap
{
@@ -133,7 +133,7 @@ protected:
public:
U32 mDirtyFlags;
- BOOL mUpdateXform;
+ bool mUpdateXform;
// describes the skin binding pose
LLVector3 mSkinOffset;
@@ -280,7 +280,7 @@ public:
void clampRotation(LLQuaternion old_rot, LLQuaternion new_rot);
- virtual BOOL isAnimatable() const { return TRUE; }
+ virtual bool isAnimatable() const { return true; }
void addAttachmentPosOverride( const LLVector3& pos, const LLUUID& mesh_id, const std::string& av_info, bool& active_override_changed );
void removeAttachmentPosOverride( const LLUUID& mesh_id, const std::string& av_info, bool& active_override_changed );
diff --git a/indra/llcharacter/lljointsolverrp3.cpp b/indra/llcharacter/lljointsolverrp3.cpp
index 6ec04bdb00..626029059e 100644
--- a/indra/llcharacter/lljointsolverrp3.cpp
+++ b/indra/llcharacter/lljointsolverrp3.cpp
@@ -53,9 +53,9 @@ LLJointSolverRP3::LLJointSolverRP3()
mLengthAB = 1.0f;
mLengthBC = 1.0f;
mPoleVector.setVec( 1.0f, 0.0f, 0.0f );
- mbUseBAxis = FALSE;
+ mbUseBAxis = false;
mTwist = 0.0f;
- mFirstTime = TRUE;
+ mFirstTime = true;
}
@@ -114,7 +114,7 @@ void LLJointSolverRP3::setBAxis( const LLVector3& bAxis )
{
mBAxis = bAxis;
mBAxis.normVec();
- mbUseBAxis = TRUE;
+ mbUseBAxis = true;
}
//-----------------------------------------------------------------------------
diff --git a/indra/llcharacter/lljointsolverrp3.h b/indra/llcharacter/lljointsolverrp3.h
index d6080a1ab2..b5c8e24a64 100644
--- a/indra/llcharacter/lljointsolverrp3.h
+++ b/indra/llcharacter/lljointsolverrp3.h
@@ -97,11 +97,11 @@ protected:
LLVector3 mPoleVector;
LLVector3 mBAxis;
- BOOL mbUseBAxis;
+ bool mbUseBAxis;
F32 mTwist;
- BOOL mFirstTime;
+ bool mFirstTime;
LLMatrix4 mSavedJointAMat;
LLMatrix4 mSavedInvPlaneMat;
diff --git a/indra/llcharacter/lljointstate.h b/indra/llcharacter/lljointstate.h
index 584b123046..1b17400200 100644
--- a/indra/llcharacter/lljointstate.h
+++ b/indra/llcharacter/lljointstate.h
@@ -80,7 +80,7 @@ public:
// joint that this state is applied to
LLJoint* getJoint() { return mJoint; }
const LLJoint* getJoint() const { return mJoint; }
- BOOL setJoint( LLJoint *joint ) { mJoint = joint; return mJoint != NULL; }
+ bool setJoint( LLJoint *joint ) { mJoint = joint; return mJoint != NULL; }
// transform type (bitwise flags can be combined)
// Note that these are set automatically when various
diff --git a/indra/llcharacter/llkeyframefallmotion.cpp b/indra/llcharacter/llkeyframefallmotion.cpp
index ba00ee8984..82ffc87843 100644
--- a/indra/llcharacter/llkeyframefallmotion.cpp
+++ b/indra/llcharacter/llkeyframefallmotion.cpp
@@ -91,7 +91,7 @@ LLMotion::LLMotionInitStatus LLKeyframeFallMotion::onInitialize(LLCharacter *cha
//-----------------------------------------------------------------------------
// LLKeyframeFallMotion::onActivate()
//-----------------------------------------------------------------------------
-BOOL LLKeyframeFallMotion::onActivate()
+bool LLKeyframeFallMotion::onActivate()
{
LLVector3 ground_pos;
LLVector3 ground_normal;
@@ -119,10 +119,10 @@ BOOL LLKeyframeFallMotion::onActivate()
//-----------------------------------------------------------------------------
// LLKeyframeFallMotion::onUpdate()
//-----------------------------------------------------------------------------
-BOOL LLKeyframeFallMotion::onUpdate(F32 activeTime, U8* joint_mask)
+bool LLKeyframeFallMotion::onUpdate(F32 activeTime, U8* joint_mask)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
- BOOL result = LLKeyframeMotion::onUpdate(activeTime, joint_mask);
+ bool result = LLKeyframeMotion::onUpdate(activeTime, joint_mask);
F32 slerp_amt = clamp_rescale(activeTime / getDuration(), 0.5f, 0.75f, 0.f, 1.f);
if (mPelvisState.notNull())
diff --git a/indra/llcharacter/llkeyframefallmotion.h b/indra/llcharacter/llkeyframefallmotion.h
index b0136d302f..8049aff328 100644
--- a/indra/llcharacter/llkeyframefallmotion.h
+++ b/indra/llcharacter/llkeyframefallmotion.h
@@ -60,9 +60,9 @@ public:
// animation callbacks to be implemented by subclasses
//-------------------------------------------------------------------------
virtual LLMotionInitStatus onInitialize(LLCharacter *character);
- virtual BOOL onActivate();
+ virtual bool onActivate();
virtual F32 getEaseInDuration();
- virtual BOOL onUpdate(F32 activeTime, U8* joint_mask);
+ virtual bool onUpdate(F32 activeTime, U8* joint_mask);
protected:
//-------------------------------------------------------------------------
diff --git a/indra/llcharacter/llkeyframemotion.cpp b/indra/llcharacter/llkeyframemotion.cpp
index 10d35c4527..12212efb66 100644
--- a/indra/llcharacter/llkeyframemotion.cpp
+++ b/indra/llcharacter/llkeyframemotion.cpp
@@ -66,7 +66,7 @@ static F32 MAX_CONSTRAINTS = 10;
//-----------------------------------------------------------------------------
LLKeyframeMotion::JointMotionList::JointMotionList()
: mDuration(0.f),
- mLoop(FALSE),
+ mLoop(false),
mLoopInPoint(0.f),
mLoopOutPoint(0.f),
mEaseInDuration(0.f),
@@ -430,8 +430,9 @@ void LLKeyframeMotion::JointMotion::update(LLJointState* joint_state, F32 time,
//-----------------------------------------------------------------------------
LLKeyframeMotion::LLKeyframeMotion(const LLUUID &id)
: LLMotion(id),
- mJointMotionList(NULL),
- mPelvisp(NULL),
+ mJointMotionList(nullptr),
+ mPelvisp(nullptr),
+ mCharacter(nullptr),
mLastSkeletonSerialNum(0),
mLastUpdateTime(0.f),
mLastLoopedTime(0.f),
@@ -505,11 +506,12 @@ LLMotion::LLMotionInitStatus LLKeyframeMotion::onInitialize(LLCharacter *charact
LLAssetType::AT_ANIMATION,
onLoadComplete,
(void*)character_id,
- FALSE);
+ false);
}
else
{
- LL_INFOS("Animation") << "Attempted to fetch animation " << mName << " with null id for character " << mCharacter->getID() << LL_ENDL;
+ LL_INFOS("Animation") << "Attempted to fetch animation '" << mName << "' with null id"
+ << " for character " << mCharacter->getID() << LL_ENDL;
}
return STATUS_HOLD;
@@ -565,7 +567,7 @@ LLMotion::LLMotionInitStatus LLKeyframeMotion::onInitialize(LLCharacter *charact
U8 *anim_data;
S32 anim_file_size;
- BOOL success = FALSE;
+ bool success = false;
LLFileSystem* anim_file = new LLFileSystem(mID, LLAssetType::AT_ANIMATION);
if (!anim_file || !anim_file->getSize())
{
@@ -620,7 +622,7 @@ LLMotion::LLMotionInitStatus LLKeyframeMotion::onInitialize(LLCharacter *charact
//-----------------------------------------------------------------------------
// setupPose()
//-----------------------------------------------------------------------------
-BOOL LLKeyframeMotion::setupPose()
+bool LLKeyframeMotion::setupPose()
{
// add all valid joint states to the pose
for (U32 jm=0; jm<mJointMotionList->getNumJointMotions(); jm++)
@@ -645,7 +647,7 @@ BOOL LLKeyframeMotion::setupPose()
mPelvisp = mCharacter->getJoint("mPelvis");
if (!mPelvisp)
{
- return FALSE;
+ return false;
}
}
@@ -653,34 +655,33 @@ BOOL LLKeyframeMotion::setupPose()
setLoopIn(mJointMotionList->mLoopInPoint);
setLoopOut(mJointMotionList->mLoopOutPoint);
- return TRUE;
+ return true;
}
//-----------------------------------------------------------------------------
// LLKeyframeMotion::onActivate()
//-----------------------------------------------------------------------------
-BOOL LLKeyframeMotion::onActivate()
+bool LLKeyframeMotion::onActivate()
{
// If the keyframe anim has an associated emote, trigger it.
- if( mJointMotionList->mEmoteName.length() > 0 )
+ if (mJointMotionList->mEmoteID.notNull())
{
- LLUUID emote_anim_id = gAnimLibrary.stringToAnimState(mJointMotionList->mEmoteName);
// don't start emote if already active to avoid recursion
- if (!mCharacter->isMotionActive(emote_anim_id))
+ if (!mCharacter->isMotionActive(mJointMotionList->mEmoteID))
{
- mCharacter->startMotion( emote_anim_id );
+ mCharacter->startMotion(mJointMotionList->mEmoteID);
}
}
mLastLoopedTime = 0.f;
- return TRUE;
+ return true;
}
//-----------------------------------------------------------------------------
// LLKeyframeMotion::onUpdate()
//-----------------------------------------------------------------------------
-BOOL LLKeyframeMotion::onUpdate(F32 time, U8* joint_mask)
+bool LLKeyframeMotion::onUpdate(F32 time, U8* joint_mask)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
// llassert(time >= 0.f); // This will fire
@@ -869,7 +870,7 @@ void LLKeyframeMotion::initializeConstraint(JointConstraint* constraint)
void LLKeyframeMotion::activateConstraint(JointConstraint* constraint)
{
JointConstraintSharedData *shared_data = constraint->mSharedData;
- constraint->mActive = TRUE;
+ constraint->mActive = true;
S32 joint_num;
// grab ground position if we need to
@@ -901,17 +902,17 @@ void LLKeyframeMotion::deactivateConstraint(JointConstraint *constraintp)
{
if (constraintp->mSourceVolume)
{
- constraintp->mSourceVolume->mUpdateXform = FALSE;
+ constraintp->mSourceVolume->mUpdateXform = false;
}
if (constraintp->mSharedData->mConstraintTargetType != CONSTRAINT_TARGET_TYPE_GROUND)
{
if (constraintp->mTargetVolume)
{
- constraintp->mTargetVolume->mUpdateXform = FALSE;
+ constraintp->mTargetVolume->mUpdateXform = false;
}
}
- constraintp->mActive = FALSE;
+ constraintp->mActive = false;
}
//-----------------------------------------------------------------------------
@@ -1088,9 +1089,9 @@ void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8
// convert intermediate joint positions to world coordinates
positions[joint_num] = ( constraint->mPositions[joint_num] * mPelvisp->getWorldRotation()) + mPelvisp->getWorldPosition();
F32 time_constant = 1.f / clamp_rescale(constraint->mFixupDistanceRMS, 0.f, 0.5f, 0.2f, 8.f);
-// LL_INFOS() << "Interpolant " << LLSmoothInterpolation::getInterpolant(time_constant, FALSE) << " and fixup distance " << constraint->mFixupDistanceRMS << " on " << mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume)->getName() << LL_ENDL;
+// LL_INFOS() << "Interpolant " << LLSmoothInterpolation::getInterpolant(time_constant, false) << " and fixup distance " << constraint->mFixupDistanceRMS << " on " << mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume)->getName() << LL_ENDL;
positions[joint_num] = lerp(positions[joint_num], kinematic_position,
- LLSmoothInterpolation::getInterpolant(time_constant, FALSE));
+ LLSmoothInterpolation::getInterpolant(time_constant, false));
}
S32 iteration_count;
@@ -1225,9 +1226,9 @@ void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8
// allow_invalid_joints should be true when handling existing content, to avoid breakage.
// During upload, we should be more restrictive and reject such animations.
//-----------------------------------------------------------------------------
-BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, bool allow_invalid_joints)
+bool LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, bool allow_invalid_joints)
{
- BOOL old_version = FALSE;
+ bool old_version = false;
std::unique_ptr<LLKeyframeMotion::JointMotionList> joint_motion_list(new LLKeyframeMotion::JointMotionList);
//-------------------------------------------------------------------------
@@ -1237,39 +1238,47 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
U16 version;
U16 sub_version;
+ // Amimation identifier for log messages
+ auto asset = [&]() -> std::string
+ {
+ return asset_id.asString() + ", char " + mCharacter->getID().asString();
+ };
+
if (!dp.unpackU16(version, "version"))
{
- LL_WARNS() << "can't read version number for animation " << asset_id << LL_ENDL;
- return FALSE;
+ LL_WARNS() << "can't read version number"
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
if (!dp.unpackU16(sub_version, "sub_version"))
{
- LL_WARNS() << "can't read sub version number for animation " << asset_id << LL_ENDL;
- return FALSE;
+ LL_WARNS() << "can't read sub version number"
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
if (version == 0 && sub_version == 1)
{
- old_version = TRUE;
+ old_version = true;
}
else if (version != KEYFRAME_MOTION_VERSION || sub_version != KEYFRAME_MOTION_SUBVERSION)
{
#if LL_RELEASE
LL_WARNS() << "Bad animation version " << version << "." << sub_version
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
#else
LL_ERRS() << "Bad animation version " << version << "." << sub_version
- << " for animation " << asset_id << LL_ENDL;
+ << " for animation " << asset() << LL_ENDL;
#endif
}
if (!dp.unpackS32(temp_priority, "base_priority"))
{
LL_WARNS() << "can't read animation base_priority"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
joint_motion_list->mBasePriority = (LLJoint::JointPriority) temp_priority;
@@ -1281,8 +1290,8 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
else if (joint_motion_list->mBasePriority < LLJoint::USE_MOTION_PRIORITY)
{
LL_WARNS() << "bad animation base_priority " << joint_motion_list->mBasePriority
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
//-------------------------------------------------------------------------
@@ -1291,16 +1300,16 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
if (!dp.unpackF32(joint_motion_list->mDuration, "duration"))
{
LL_WARNS() << "can't read duration"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
if (joint_motion_list->mDuration > MAX_ANIM_DURATION ||
!llfinite(joint_motion_list->mDuration))
{
LL_WARNS() << "invalid animation duration"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
//-------------------------------------------------------------------------
@@ -1308,16 +1317,34 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
//-------------------------------------------------------------------------
if (!dp.unpackString(joint_motion_list->mEmoteName, "emote_name"))
{
- LL_WARNS() << "can't read optional_emote_animation"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ LL_WARNS() << "can't read emote_name"
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
- if(joint_motion_list->mEmoteName==mID.asString())
+ if (!joint_motion_list->mEmoteName.empty())
{
- LL_WARNS() << "Malformed animation mEmoteName==mID"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ if (joint_motion_list->mEmoteName == mID.asString())
+ {
+ LL_WARNS() << "Malformed animation mEmoteName==mID"
+ << " for animation " << asset() << LL_ENDL;
+ return false;
+ }
+ // "Closed_Mouth" is a very popular emote name we should ignore
+ if (joint_motion_list->mEmoteName == "Closed_Mouth")
+ {
+ joint_motion_list->mEmoteName.clear();
+ }
+ else
+ {
+ joint_motion_list->mEmoteID = gAnimLibrary.stringToAnimState(joint_motion_list->mEmoteName);
+ if (joint_motion_list->mEmoteID.isNull())
+ {
+ LL_WARNS() << "unknown emote_name '" << joint_motion_list->mEmoteName << "'"
+ << " for animation " << asset() << LL_ENDL;
+ joint_motion_list->mEmoteName.clear();
+ }
+ }
}
//-------------------------------------------------------------------------
@@ -1327,32 +1354,34 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
!llfinite(joint_motion_list->mLoopInPoint))
{
LL_WARNS() << "can't read loop point"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
if (!dp.unpackF32(joint_motion_list->mLoopOutPoint, "loop_out_point") ||
!llfinite(joint_motion_list->mLoopOutPoint))
{
LL_WARNS() << "can't read loop point"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
- if (!dp.unpackS32(joint_motion_list->mLoop, "loop"))
+ S32 loop{ 0 };
+ if (!dp.unpackS32(loop, "loop"))
{
LL_WARNS() << "can't read loop"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
+ joint_motion_list->mLoop = static_cast<bool>(loop);
//SL-17206 hack to alter Female_land loop setting, while current behavior won't be changed serverside
LLUUID const female_land_anim("ca1baf4d-0a18-5a1f-0330-e4bd1e71f09e");
LLUUID const formal_female_land_anim("6a9a173b-61fa-3ad5-01fa-a851cfc5f66a");
if (female_land_anim == asset_id || formal_female_land_anim == asset_id)
{
- LL_WARNS() << "Animation(" << asset_id << ") won't be looped." << LL_ENDL;
- joint_motion_list->mLoop = FALSE;
+ LL_WARNS() << "Animation " << asset() << " won't be looped." << LL_ENDL;
+ joint_motion_list->mLoop = false;
}
//-------------------------------------------------------------------------
@@ -1362,16 +1391,16 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
!llfinite(joint_motion_list->mEaseInDuration))
{
LL_WARNS() << "can't read easeIn"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
if (!dp.unpackF32(joint_motion_list->mEaseOutDuration, "ease_out_duration") ||
!llfinite(joint_motion_list->mEaseOutDuration))
{
LL_WARNS() << "can't read easeOut"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
//-------------------------------------------------------------------------
@@ -1381,15 +1410,15 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
if (!dp.unpackU32(word, "hand_pose"))
{
LL_WARNS() << "can't read hand pose"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
- if(word > LLHandMotion::NUM_HAND_POSES)
+ if (word > LLHandMotion::NUM_HAND_POSES)
{
LL_WARNS() << "invalid LLHandMotion::eHandPose index: " << word
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
joint_motion_list->mHandPose = (LLHandMotion::eHandPose)word;
@@ -1398,26 +1427,26 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
// get number of joint motions
//-------------------------------------------------------------------------
U32 num_motions = 0;
- S32 rotation_dupplicates = 0;
- S32 position_dupplicates = 0;
+ S32 rotation_duplicates = 0;
+ S32 position_duplicates = 0;
if (!dp.unpackU32(num_motions, "num_joints"))
{
LL_WARNS() << "can't read number of joints"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
if (num_motions == 0)
{
LL_WARNS() << "no joints"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
else if (num_motions > LL_CHARACTER_MAX_ANIMATED_JOINTS)
{
LL_WARNS() << "too many joints"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
joint_motion_list->mJointMotionArray.clear();
@@ -1429,7 +1458,7 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
// initialize joint motions
//-------------------------------------------------------------------------
- for(U32 i=0; i<num_motions; ++i)
+ for (U32 i = 0; i < num_motions; ++i)
{
JointMotion* joint_motion = new JointMotion;
joint_motion_list->mJointMotionArray.push_back(joint_motion);
@@ -1438,15 +1467,15 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
if (!dp.unpackString(joint_name, "joint_name"))
{
LL_WARNS() << "can't read joint name"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
if (joint_name == "mScreen" || joint_name == "mRoot")
{
LL_WARNS() << "attempted to animate special " << joint_name << " joint"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
//---------------------------------------------------------------------
@@ -1463,17 +1492,17 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
LL_WARNS() << "Joint will be omitted from animation: joint_num " << joint_num
<< " is outside of legal range [0-"
<< LL_CHARACTER_MAX_ANIMATED_JOINTS << ") for joint " << joint->getName()
- << " for animation " << asset_id << LL_ENDL;
+ << " for animation " << asset() << LL_ENDL;
joint = NULL;
}
}
else
{
LL_WARNS() << "invalid joint name: " << joint_name
- << " for animation " << asset_id << LL_ENDL;
+ << " for animation " << asset() << LL_ENDL;
if (!allow_invalid_joints)
{
- return FALSE;
+ return false;
}
}
@@ -1491,15 +1520,15 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
if (!dp.unpackS32(joint_priority, "joint_priority"))
{
LL_WARNS() << "can't read joint priority."
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
if (joint_priority < LLJoint::USE_MOTION_PRIORITY)
{
LL_WARNS() << "joint priority unknown - too low."
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
joint_motion->mPriority = (LLJoint::JointPriority)joint_priority;
@@ -1517,8 +1546,8 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
if (!dp.unpackS32(joint_motion->mRotationCurve.mNumKeys, "num_rot_keys") || joint_motion->mRotationCurve.mNumKeys < 0)
{
LL_WARNS() << "can't read number of rotation keys"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
joint_motion->mRotationCurve.mInterpolationType = IT_LINEAR;
@@ -1543,8 +1572,8 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
!llfinite(time))
{
LL_WARNS() << "can't read rotation key (" << k << ")"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
}
@@ -1553,8 +1582,8 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
if (!dp.unpackU16(time_short, "time"))
{
LL_WARNS() << "can't read rotation key (" << k << ")"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
time = U16_to_F32(time_short, 0.f, joint_motion_list->mDuration);
@@ -1562,8 +1591,8 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
if (time < 0 || time > joint_motion_list->mDuration)
{
LL_WARNS() << "invalid frame time"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
}
@@ -1576,13 +1605,15 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
{
if (!dp.unpackVector3(rot_angles, "rot_angles"))
{
- LL_WARNS() << "can't read rot_angles in rotation key (" << k << ")" << LL_ENDL;
- return FALSE;
+ LL_WARNS() << "can't read rot_angles in rotation key (" << k << ")"
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
if (!rot_angles.isFinite())
{
- LL_WARNS() << "non-finite angle in rotation key (" << k << ")" << LL_ENDL;
- return FALSE;
+ LL_WARNS() << "non-finite angle in rotation key (" << k << ")"
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
LLQuaternion::Order ro = StringToOrder("ZYX");
@@ -1592,18 +1623,21 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
{
if (!dp.unpackU16(x, "rot_angle_x"))
{
- LL_WARNS() << "can't read rot_angle_x in rotation key (" << k << ")" << LL_ENDL;
- return FALSE;
+ LL_WARNS() << "can't read rot_angle_x in rotation key (" << k << ")"
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
if (!dp.unpackU16(y, "rot_angle_y"))
{
- LL_WARNS() << "can't read rot_angle_y in rotation key (" << k << ")" << LL_ENDL;
- return FALSE;
+ LL_WARNS() << "can't read rot_angle_y in rotation key (" << k << ")"
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
if (!dp.unpackU16(z, "rot_angle_z"))
{
- LL_WARNS() << "can't read rot_angle_z in rotation key (" << k << ")" << LL_ENDL;
- return FALSE;
+ LL_WARNS() << "can't read rot_angle_z in rotation key (" << k << ")"
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
LLVector3 rot_vec;
@@ -1611,20 +1645,20 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
rot_vec.mV[VY] = U16_to_F32(y, -1.f, 1.f);
rot_vec.mV[VZ] = U16_to_F32(z, -1.f, 1.f);
- if(!rot_vec.isFinite())
+ if (!rot_vec.isFinite())
{
LL_WARNS() << "non-finite angle in rotation key (" << k << ")"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
rot_key.mRotation.unpackFromVector3(rot_vec);
}
- if(!rot_key.mRotation.isFinite())
+ if (!rot_key.mRotation.isFinite())
{
LL_WARNS() << "non-finite angle in rotation key (" << k << ")"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
rCurve->mKeys[time] = rot_key;
@@ -1632,8 +1666,10 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
if (joint_motion->mRotationCurve.mNumKeys > joint_motion->mRotationCurve.mKeys.size())
{
- rotation_dupplicates++;
- LL_INFOS() << "Motion: " << asset_id << " had dupplicate rotation keys that were removed" << LL_ENDL;
+ rotation_duplicates++;
+ LL_INFOS() << "Motion " << asset() << " had duplicated rotation keys that were removed: "
+ << joint_motion->mRotationCurve.mNumKeys << " > " << joint_motion->mRotationCurve.mKeys.size()
+ << " (" << rotation_duplicates << ")" << LL_ENDL;
}
//---------------------------------------------------------------------
@@ -1642,8 +1678,8 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
if (!dp.unpackS32(joint_motion->mPositionCurve.mNumKeys, "num_pos_keys") || joint_motion->mPositionCurve.mNumKeys < 0)
{
LL_WARNS() << "can't read number of position keys"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
joint_motion->mPositionCurve.mInterpolationType = IT_LINEAR;
@@ -1656,7 +1692,7 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
// scan position curve keys
//---------------------------------------------------------------------
PositionCurve *pCurve = &joint_motion->mPositionCurve;
- BOOL is_pelvis = joint_motion->mJointName == "mPelvis";
+ bool is_pelvis = joint_motion->mJointName == "mPelvis";
for (S32 k = 0; k < joint_motion->mPositionCurve.mNumKeys; k++)
{
U16 time_short;
@@ -1668,8 +1704,8 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
!llfinite(pos_key.mTime))
{
LL_WARNS() << "can't read position key (" << k << ")"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
}
else
@@ -1677,8 +1713,8 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
if (!dp.unpackU16(time_short, "time"))
{
LL_WARNS() << "can't read position key (" << k << ")"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
pos_key.mTime = U16_to_F32(time_short, 0.f, joint_motion_list->mDuration);
@@ -1688,8 +1724,9 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
{
if (!dp.unpackVector3(pos_key.mPosition, "pos"))
{
- LL_WARNS() << "can't read pos in position key (" << k << ")" << LL_ENDL;
- return FALSE;
+ LL_WARNS() << "can't read pos in position key (" << k << ")"
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
//MAINT-6162
@@ -1704,18 +1741,21 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
if (!dp.unpackU16(x, "pos_x"))
{
- LL_WARNS() << "can't read pos_x in position key (" << k << ")" << LL_ENDL;
- return FALSE;
+ LL_WARNS() << "can't read pos_x in position key (" << k << ")"
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
if (!dp.unpackU16(y, "pos_y"))
{
- LL_WARNS() << "can't read pos_y in position key (" << k << ")" << LL_ENDL;
- return FALSE;
+ LL_WARNS() << "can't read pos_y in position key (" << k << ")"
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
if (!dp.unpackU16(z, "pos_z"))
{
- LL_WARNS() << "can't read pos_z in position key (" << k << ")" << LL_ENDL;
- return FALSE;
+ LL_WARNS() << "can't read pos_z in position key (" << k << ")"
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
pos_key.mPosition.mV[VX] = U16_to_F32(x, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
@@ -1723,11 +1763,11 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
pos_key.mPosition.mV[VZ] = U16_to_F32(z, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
}
- if(!pos_key.mPosition.isFinite())
+ if (!pos_key.mPosition.isFinite())
{
LL_WARNS() << "non-finite position in key"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
pCurve->mKeys[pos_key.mTime] = pos_key;
@@ -1740,20 +1780,25 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
if (joint_motion->mPositionCurve.mNumKeys > joint_motion->mPositionCurve.mKeys.size())
{
- position_dupplicates++;
+ position_duplicates++;
+ LL_INFOS() << "Motion " << asset() << " had duplicated position keys that were removed: "
+ << joint_motion->mPositionCurve.mNumKeys << " > " << joint_motion->mPositionCurve.mKeys.size()
+ << " (" << position_duplicates << ")" << LL_ENDL;
}
joint_motion->mUsage = joint_state->getUsage();
}
- if (rotation_dupplicates > 0)
+ if (rotation_duplicates > 0)
{
- LL_INFOS() << "Motion: " << asset_id << " had " << rotation_dupplicates << " dupplicate rotation keys that were removed" << LL_ENDL;
+ LL_INFOS() << "Motion " << asset() << " had " << rotation_duplicates
+ << " duplicated rotation keys that were removed" << LL_ENDL;
}
- if (position_dupplicates > 0)
+ if (position_duplicates > 0)
{
- LL_INFOS() << "Motion: " << asset_id << " had " << position_dupplicates << " dupplicate position keys that were removed" << LL_ENDL;
+ LL_INFOS() << "Motion " << asset() << " had " << position_duplicates
+ << " duplicated position keys that were removed" << LL_ENDL;
}
//-------------------------------------------------------------------------
@@ -1763,14 +1808,14 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
if (!dp.unpackS32(num_constraints, "num_constraints"))
{
LL_WARNS() << "can't read number of constraints"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
if (num_constraints > MAX_CONSTRAINTS || num_constraints < 0)
{
LL_WARNS() << "Bad number of constraints... ignoring: " << num_constraints
- << " for animation " << asset_id << LL_ENDL;
+ << " for animation " << asset() << LL_ENDL;
}
else
{
@@ -1787,30 +1832,30 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
if (!dp.unpackU8(byte, "chain_length"))
{
LL_WARNS() << "can't read constraint chain length"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
constraintp->mChainLength = (S32) byte;
if((U32)constraintp->mChainLength > joint_motion_list->getNumJointMotions())
{
LL_WARNS() << "invalid constraint chain length"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
if (!dp.unpackU8(byte, "constraint_type"))
{
LL_WARNS() << "can't read constraint type"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
if( byte >= NUM_CONSTRAINT_TYPES )
{
LL_WARNS() << "invalid constraint type"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
constraintp->mConstraintType = (EConstraintType)byte;
@@ -1819,8 +1864,8 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
if (!dp.unpackBinaryDataFixed(bin_data, BIN_DATA_LENGTH, "source_volume"))
{
LL_WARNS() << "can't read source volume name"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
bin_data[BIN_DATA_LENGTH] = 0; // Ensure null termination
@@ -1829,29 +1874,29 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
if (constraintp->mSourceConstraintVolume == -1)
{
LL_WARNS() << "not a valid source constraint volume " << str
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
if (!dp.unpackVector3(constraintp->mSourceConstraintOffset, "source_offset"))
{
LL_WARNS() << "can't read constraint source offset"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
if( !(constraintp->mSourceConstraintOffset.isFinite()) )
{
LL_WARNS() << "non-finite constraint source offset"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
if (!dp.unpackBinaryDataFixed(bin_data, BIN_DATA_LENGTH, "target_volume"))
{
LL_WARNS() << "can't read target volume name"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
bin_data[BIN_DATA_LENGTH] = 0; // Ensure null termination
@@ -1868,78 +1913,78 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
if (constraintp->mTargetConstraintVolume == -1)
{
LL_WARNS() << "not a valid target constraint volume " << str
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
}
if (!dp.unpackVector3(constraintp->mTargetConstraintOffset, "target_offset"))
{
LL_WARNS() << "can't read constraint target offset"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
if( !(constraintp->mTargetConstraintOffset.isFinite()) )
{
LL_WARNS() << "non-finite constraint target offset"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
if (!dp.unpackVector3(constraintp->mTargetConstraintDir, "target_dir"))
{
LL_WARNS() << "can't read constraint target direction"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
if( !(constraintp->mTargetConstraintDir.isFinite()) )
{
LL_WARNS() << "non-finite constraint target direction"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
if (!constraintp->mTargetConstraintDir.isExactlyZero())
{
- constraintp->mUseTargetOffset = TRUE;
+ constraintp->mUseTargetOffset = true;
// constraintp->mTargetConstraintDir *= constraintp->mSourceConstraintOffset.magVec();
}
if (!dp.unpackF32(constraintp->mEaseInStartTime, "ease_in_start") || !llfinite(constraintp->mEaseInStartTime))
{
LL_WARNS() << "can't read constraint ease in start time"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
if (!dp.unpackF32(constraintp->mEaseInStopTime, "ease_in_stop") || !llfinite(constraintp->mEaseInStopTime))
{
LL_WARNS() << "can't read constraint ease in stop time"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
if (!dp.unpackF32(constraintp->mEaseOutStartTime, "ease_out_start") || !llfinite(constraintp->mEaseOutStartTime))
{
LL_WARNS() << "can't read constraint ease out start time"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
if (!dp.unpackF32(constraintp->mEaseOutStopTime, "ease_out_stop") || !llfinite(constraintp->mEaseOutStopTime))
{
LL_WARNS() << "can't read constraint ease out stop time"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
LLJoint* joint = mCharacter->findCollisionVolume(constraintp->mSourceConstraintVolume);
// get joint to which this collision volume is attached
if (!joint)
{
- return FALSE;
+ return false;
}
constraintp->mJointStateIndices = new S32[constraintp->mChainLength + 1]; // note: mChainLength is size-limited - comes from a byte
@@ -1951,8 +1996,8 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
{
LL_WARNS() << "Joint with no parent: " << joint->getName()
<< " Emote: " << joint_motion_list->mEmoteName
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
joint = parent;
constraintp->mJointStateIndices[i] = -1;
@@ -1963,8 +2008,8 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
if ( !constraint_joint )
{
LL_WARNS() << "Invalid joint " << j
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
if(constraint_joint == joint)
@@ -1976,8 +2021,8 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
if (constraintp->mJointStateIndices[i] < 0 )
{
LL_WARNS() << "No joint index for constraint " << i
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ << " for animation " << asset() << LL_ENDL;
+ return false;
}
}
@@ -1992,15 +2037,15 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
setupPose();
- return TRUE;
+ return true;
}
//-----------------------------------------------------------------------------
// serialize()
//-----------------------------------------------------------------------------
-BOOL LLKeyframeMotion::serialize(LLDataPacker& dp) const
+bool LLKeyframeMotion::serialize(LLDataPacker& dp) const
{
- BOOL success = TRUE;
+ bool success = true;
LL_DEBUGS("BVH") << "serializing" << LL_ENDL;
@@ -2035,7 +2080,7 @@ BOOL LLKeyframeMotion::serialize(LLDataPacker& dp) const
JointMotion* joint_motionp = mJointMotionList->getJointMotion(i);
success &= dp.packString(joint_motionp->mJointName, "joint_name");
success &= dp.packS32(joint_motionp->mPriority, "joint_priority");
- success &= dp.packS32(joint_motionp->mRotationCurve.mKeys.size(), "num_rot_keys");
+ success &= dp.packS32(static_cast<S32>(joint_motionp->mRotationCurve.mKeys.size()), "num_rot_keys");
LL_DEBUGS("BVH") << "Joint " << i
<< " name: " << joint_motionp->mJointName
@@ -2061,7 +2106,7 @@ BOOL LLKeyframeMotion::serialize(LLDataPacker& dp) const
LL_DEBUGS("BVH") << " rot: t " << rot_key.mTime << " angles " << rot_angles.mV[VX] <<","<< rot_angles.mV[VY] <<","<< rot_angles.mV[VZ] << LL_ENDL;
}
- success &= dp.packS32(joint_motionp->mPositionCurve.mKeys.size(), "num_pos_keys");
+ success &= dp.packS32(static_cast<S32>(joint_motionp->mPositionCurve.mKeys.size()), "num_pos_keys");
for (PositionCurve::key_map_t::value_type& pos_pair : joint_motionp->mPositionCurve.mKeys)
{
PositionKey& pos_key = pos_pair.second;
@@ -2081,7 +2126,7 @@ BOOL LLKeyframeMotion::serialize(LLDataPacker& dp) const
}
}
- success &= dp.packS32(mJointMotionList->mConstraints.size(), "num_constraints");
+ success &= dp.packS32(static_cast<S32>(mJointMotionList->mConstraints.size()), "num_constraints");
LL_DEBUGS("BVH") << "num_constraints " << mJointMotionList->mConstraints.size() << LL_ENDL;
for (JointConstraintSharedData* shared_constraintp : mJointMotionList->mConstraints)
{
@@ -2241,10 +2286,12 @@ void LLKeyframeMotion::setEmote(const LLUUID& emote_id)
if (emote_name)
{
mJointMotionList->mEmoteName = emote_name;
+ mJointMotionList->mEmoteID = emote_id;
}
else
{
- mJointMotionList->mEmoteName = "";
+ mJointMotionList->mEmoteName.clear();
+ mJointMotionList->mEmoteID.setNull();
}
}
@@ -2283,7 +2330,7 @@ void LLKeyframeMotion::flushKeyframeCache()
//-----------------------------------------------------------------------------
// setLoop()
//-----------------------------------------------------------------------------
-void LLKeyframeMotion::setLoop(BOOL loop)
+void LLKeyframeMotion::setLoop(bool loop)
{
if (mJointMotionList)
{
@@ -2515,7 +2562,7 @@ LLKeyframeMotion::JointConstraint::JointConstraint(JointConstraintSharedData* sh
{
mWeight = 0.f;
mTotalLength = 0.f;
- mActive = FALSE;
+ mActive = false;
mSourceVolume = NULL;
mTargetVolume = NULL;
mFixupDistanceRMS = 0.f;
diff --git a/indra/llcharacter/llkeyframemotion.h b/indra/llcharacter/llkeyframemotion.h
index b1c4f5afb7..d5b27c8102 100644
--- a/indra/llcharacter/llkeyframemotion.h
+++ b/indra/llcharacter/llkeyframemotion.h
@@ -86,9 +86,9 @@ public:
//-------------------------------------------------------------------------
// motions must specify whether or not they loop
- virtual BOOL getLoop() {
+ virtual bool getLoop() {
if (mJointMotionList) return mJointMotionList->mLoop;
- else return FALSE;
+ else return false;
}
// motions must report their total duration
@@ -135,14 +135,14 @@ public:
virtual LLMotionInitStatus onInitialize(LLCharacter *character);
// called when a motion is activated
- // must return TRUE to indicate success, or else
+ // must return true to indicate success, or else
// it will be deactivated
- virtual BOOL onActivate();
+ virtual bool onActivate();
// called per time step
- // must return TRUE while it is active, and
- // must return FALSE when the motion is completed.
- virtual BOOL onUpdate(F32 time, U8* joint_mask);
+ // must return true while it is active, and
+ // must return false when the motion is completed.
+ virtual bool onUpdate(F32 time, U8* joint_mask);
// called when a motion is deactivated
virtual void onDeactivate();
@@ -155,14 +155,14 @@ public:
public:
U32 getFileSize();
- BOOL serialize(LLDataPacker& dp) const;
- BOOL deserialize(LLDataPacker& dp, const LLUUID& asset_id, bool allow_invalid_joints = true);
- BOOL isLoaded() { return mJointMotionList != NULL; }
+ bool serialize(LLDataPacker& dp) const;
+ bool deserialize(LLDataPacker& dp, const LLUUID& asset_id, bool allow_invalid_joints = true);
+ bool isLoaded() { return mJointMotionList != NULL; }
bool dumpToFile(const std::string& name);
// setters for modifying a keyframe animation
- void setLoop(BOOL loop);
+ void setLoop(bool loop);
F32 getLoopIn() {
return (mJointMotionList) ? mJointMotionList->mLoopInPoint : 0.f;
@@ -211,7 +211,7 @@ protected:
mEaseInStopTime(0.f),
mEaseOutStartTime(0.f),
mEaseOutStopTime(0.f),
- mUseTargetOffset(FALSE),
+ mUseTargetOffset(false),
mConstraintType(CONSTRAINT_TYPE_POINT),
mConstraintTargetType(CONSTRAINT_TARGET_TYPE_BODY),
mSourceConstraintVolume(0),
@@ -231,7 +231,7 @@ protected:
F32 mEaseInStopTime;
F32 mEaseOutStartTime;
F32 mEaseOutStopTime;
- BOOL mUseTargetOffset;
+ bool mUseTargetOffset;
EConstraintType mConstraintType;
EConstraintTargetType mConstraintTargetType;
};
@@ -251,7 +251,7 @@ protected:
LLVector3 mPositions[MAX_CHAIN_LENGTH];
F32 mJointLengths[MAX_CHAIN_LENGTH];
F32 mJointLengthFractions[MAX_CHAIN_LENGTH];
- BOOL mActive;
+ bool mActive;
LLVector3d mGroundPos;
LLVector3 mGroundNorm;
LLJoint* mSourceVolume;
@@ -271,7 +271,7 @@ protected:
void applyConstraint(JointConstraint* constraintp, F32 time, U8* joint_mask);
- BOOL setupPose();
+ bool setupPose();
public:
enum AssetStatus { ASSET_LOADED, ASSET_FETCHED, ASSET_NEEDS_FETCH, ASSET_FETCH_FAILED, ASSET_UNDEFINED };
@@ -398,7 +398,7 @@ public:
public:
std::vector<JointMotion*> mJointMotionArray;
F32 mDuration;
- BOOL mLoop;
+ bool mLoop;
F32 mLoopInPoint;
F32 mLoopOutPoint;
F32 mEaseInDuration;
@@ -413,12 +413,14 @@ public:
// TODO: LLKeyframeDataCache::getKeyframeData should probably return a class containing
// JointMotionList and mEmoteName, see LLKeyframeMotion::onInitialize.
std::string mEmoteName;
+ LLUUID mEmoteID;
+
public:
JointMotionList();
~JointMotionList();
U32 dumpDiagInfo();
JointMotion* getJointMotion(U32 index) const { llassert(index < mJointMotionArray.size()); return mJointMotionArray[index]; }
- U32 getNumJointMotions() const { return mJointMotionArray.size(); }
+ U32 getNumJointMotions() const { return static_cast<U32>(mJointMotionArray.size()); }
};
protected:
diff --git a/indra/llcharacter/llkeyframemotionparam.cpp b/indra/llcharacter/llkeyframemotionparam.cpp
index 3082d30897..e4552b96c9 100644
--- a/indra/llcharacter/llkeyframemotionparam.cpp
+++ b/indra/llcharacter/llkeyframemotionparam.cpp
@@ -133,7 +133,7 @@ LLMotion::LLMotionInitStatus LLKeyframeMotionParam::onInitialize(LLCharacter *ch
//-----------------------------------------------------------------------------
// LLKeyframeMotionParam::onActivate()
//-----------------------------------------------------------------------------
-BOOL LLKeyframeMotionParam::onActivate()
+bool LLKeyframeMotionParam::onActivate()
{
for (motion_map_t::value_type& motion_pair : mParameterizedMotions)
{
@@ -143,14 +143,14 @@ BOOL LLKeyframeMotionParam::onActivate()
paramMotion.mMotion->activate(mActivationTimestamp);
}
}
- return TRUE;
+ return true;
}
//-----------------------------------------------------------------------------
// LLKeyframeMotionParam::onUpdate()
//-----------------------------------------------------------------------------
-BOOL LLKeyframeMotionParam::onUpdate(F32 time, U8* joint_mask)
+bool LLKeyframeMotionParam::onUpdate(F32 time, U8* joint_mask)
{
LL_PROFILE_ZONE_SCOPED;
F32 weightFactor = 1.f / (F32)mParameterizedMotions.size();
@@ -262,7 +262,7 @@ BOOL LLKeyframeMotionParam::onUpdate(F32 time, U8* joint_mask)
LL_INFOS() << "Param Motion weight " << mPoseBlender.getBlendedPose()->getWeight() << LL_ENDL;
- return TRUE;
+ return true;
}
//-----------------------------------------------------------------------------
@@ -283,13 +283,13 @@ void LLKeyframeMotionParam::onDeactivate()
//-----------------------------------------------------------------------------
// LLKeyframeMotionParam::addKeyframeMotion()
//-----------------------------------------------------------------------------
-BOOL LLKeyframeMotionParam::addKeyframeMotion(char *name, const LLUUID &id, char *param, F32 value)
+bool LLKeyframeMotionParam::addKeyframeMotion(char *name, const LLUUID &id, char *param, F32 value)
{
LLMotion *newMotion = mCharacter->createMotion( id );
if (!newMotion)
{
- return FALSE;
+ return false;
}
newMotion->setName(name);
@@ -297,7 +297,7 @@ BOOL LLKeyframeMotionParam::addKeyframeMotion(char *name, const LLUUID &id, char
// now add motion to this list
mParameterizedMotions[param].insert(ParameterizedMotion(newMotion, value));
- return TRUE;
+ return true;
}
@@ -322,7 +322,7 @@ void LLKeyframeMotionParam::setDefaultKeyframeMotion(char *name)
//-----------------------------------------------------------------------------
// loadMotions()
//-----------------------------------------------------------------------------
-BOOL LLKeyframeMotionParam::loadMotions()
+bool LLKeyframeMotionParam::loadMotions()
{
//-------------------------------------------------------------------------
// Load named file by concatenating the character prefix with the motion name.
@@ -344,7 +344,7 @@ BOOL LLKeyframeMotionParam::loadMotions()
if (!fp || fileSize == 0)
{
LL_INFOS() << "ERROR: can't open: " << path << LL_ENDL;
- return FALSE;
+ return false;
}
// allocate a text buffer
@@ -383,7 +383,7 @@ BOOL LLKeyframeMotionParam::loadMotions()
if ( error )
{
LL_INFOS() << "ERROR: error while reading from " << path << LL_ENDL;
- return FALSE;
+ return false;
}
LL_INFOS() << "Loading parametric keyframe data for: " << getName() << LL_ENDL;
@@ -401,7 +401,7 @@ BOOL LLKeyframeMotionParam::loadMotions()
//-------------------------------------------------------------------------
// get priority
//-------------------------------------------------------------------------
- BOOL isFirstMotion = TRUE;
+ bool isFirstMotion = true;
num = sscanf(p, "%79s %79s %f", strA, strB, &floatA); /* Flawfinder: ignore */
while(1)
@@ -410,13 +410,13 @@ BOOL LLKeyframeMotionParam::loadMotions()
if ((num != 3))
{
LL_INFOS() << "WARNING: can't read parametric motion" << LL_ENDL;
- return FALSE;
+ return false;
}
addKeyframeMotion(strA, gAnimLibrary.stringToAnimState(std::string(strA)), strB, floatA);
if (isFirstMotion)
{
- isFirstMotion = FALSE;
+ isFirstMotion = false;
setDefaultKeyframeMotion(strA);
}
@@ -430,7 +430,7 @@ BOOL LLKeyframeMotionParam::loadMotions()
num = sscanf(p, "%79s %79s %f", strA, strB, &floatA); /* Flawfinder: ignore */
}
- return TRUE;
+ return true;
}
// End
diff --git a/indra/llcharacter/llkeyframemotionparam.h b/indra/llcharacter/llkeyframemotionparam.h
index c906a25ceb..8c57766e9b 100644
--- a/indra/llcharacter/llkeyframemotionparam.h
+++ b/indra/llcharacter/llkeyframemotionparam.h
@@ -67,8 +67,8 @@ public:
//-------------------------------------------------------------------------
// motions must specify whether or not they loop
- virtual BOOL getLoop() {
- return TRUE;
+ virtual bool getLoop() {
+ return true;
}
// motions must report their total duration
@@ -102,14 +102,14 @@ public:
virtual LLMotionInitStatus onInitialize(LLCharacter *character);
// called when a motion is activated
- // must return TRUE to indicate success, or else
+ // must return true to indicate success, or else
// it will be deactivated
- virtual BOOL onActivate();
+ virtual bool onActivate();
// called per time step
- // must return TRUE while it is active, and
- // must return FALSE when the motion is completed.
- virtual BOOL onUpdate(F32 time, U8* joint_mask);
+ // must return true while it is active, and
+ // must return false when the motion is completed.
+ virtual bool onUpdate(F32 time, U8* joint_mask);
// called when a motion is deactivated
virtual void onDeactivate();
@@ -128,12 +128,12 @@ protected:
};
// add a motion and associated parameter triplet
- BOOL addKeyframeMotion(char *name, const LLUUID &id, char *param, F32 value);
+ bool addKeyframeMotion(char *name, const LLUUID &id, char *param, F32 value);
// set default motion for LOD and retrieving blend constants
void setDefaultKeyframeMotion(char *);
- BOOL loadMotions();
+ bool loadMotions();
protected:
//-------------------------------------------------------------------------
diff --git a/indra/llcharacter/llkeyframestandmotion.cpp b/indra/llcharacter/llkeyframestandmotion.cpp
index 16f4cdc115..a882ab3563 100644
--- a/indra/llcharacter/llkeyframestandmotion.cpp
+++ b/indra/llcharacter/llkeyframestandmotion.cpp
@@ -46,7 +46,7 @@ const F32 POSITION_THRESHOLD = 0.1f;
//-----------------------------------------------------------------------------
LLKeyframeStandMotion::LLKeyframeStandMotion(const LLUUID &id) : LLKeyframeMotion(id)
{
- mFlipFeet = FALSE;
+ mFlipFeet = false;
mCharacter = NULL;
// create kinematic hierarchy
@@ -67,7 +67,7 @@ LLKeyframeStandMotion::LLKeyframeStandMotion(const LLUUID &id) : LLKeyframeMotio
mKneeRightState = NULL;
mAnkleRightState = NULL;
- mTrackAnkles = TRUE;
+ mTrackAnkles = true;
mFrameNum = 0;
}
@@ -90,7 +90,7 @@ LLMotion::LLMotionInitStatus LLKeyframeStandMotion::onInitialize(LLCharacter *ch
// save character pointer for later use
mCharacter = character;
- mFlipFeet = FALSE;
+ mFlipFeet = false;
// load keyframe data, setup pose and joint states
LLMotion::LLMotionInitStatus status = LLKeyframeMotion::onInitialize(character);
@@ -129,7 +129,7 @@ LLMotion::LLMotionInitStatus LLKeyframeStandMotion::onInitialize(LLCharacter *ch
//-----------------------------------------------------------------------------
// LLKeyframeStandMotion::onActivate()
//-----------------------------------------------------------------------------
-BOOL LLKeyframeStandMotion::onActivate()
+bool LLKeyframeStandMotion::onActivate()
{
//-------------------------------------------------------------------------
// setup the IK solvers
@@ -158,15 +158,15 @@ void LLKeyframeStandMotion::onDeactivate()
//-----------------------------------------------------------------------------
// LLKeyframeStandMotion::onUpdate()
//-----------------------------------------------------------------------------
-BOOL LLKeyframeStandMotion::onUpdate(F32 time, U8* joint_mask)
+bool LLKeyframeStandMotion::onUpdate(F32 time, U8* joint_mask)
{
//-------------------------------------------------------------------------
// let the base class update the cycle
//-------------------------------------------------------------------------
- BOOL status = LLKeyframeMotion::onUpdate(time, joint_mask);
+ bool status = LLKeyframeMotion::onUpdate(time, joint_mask);
if (!status)
{
- return FALSE;
+ return false;
}
LLVector3 root_world_pos = mPelvisState->getJoint()->getParent()->getWorldPosition();
@@ -174,7 +174,7 @@ BOOL LLKeyframeStandMotion::onUpdate(F32 time, U8* joint_mask)
// have we received a valid world position for this avatar?
if (root_world_pos.isExactlyZero())
{
- return TRUE;
+ return true;
}
//-------------------------------------------------------------------------
@@ -185,16 +185,16 @@ BOOL LLKeyframeStandMotion::onUpdate(F32 time, U8* joint_mask)
{
mLastGoodPelvisRotation = mPelvisState->getJoint()->getWorldRotation();
mLastGoodPelvisRotation.normalize();
- mTrackAnkles = TRUE;
+ mTrackAnkles = true;
}
else if ((mCharacter->getCharacterPosition() - mLastGoodPosition).magVecSquared() > POSITION_THRESHOLD)
{
mLastGoodPosition = mCharacter->getCharacterPosition();
- mTrackAnkles = TRUE;
+ mTrackAnkles = true;
}
else if (mPose.getWeight() < 1.f)
{
- mTrackAnkles = TRUE;
+ mTrackAnkles = true;
}
@@ -255,7 +255,7 @@ BOOL LLKeyframeStandMotion::onUpdate(F32 time, U8* joint_mask)
else if (mFrameNum < 2)
{
mFrameNum++;
- return TRUE;
+ return true;
}
mFrameNum++;
@@ -336,7 +336,7 @@ BOOL LLKeyframeStandMotion::onUpdate(F32 time, U8* joint_mask)
//LL_INFOS() << "Stand drift amount " << (mCharacter->getCharacterPosition() - mLastGoodPosition).magVec() << LL_ENDL;
// LL_INFOS() << "DEBUG: " << speed << " : " << mTrackAnkles << LL_ENDL;
- return TRUE;
+ return true;
}
// End
diff --git a/indra/llcharacter/llkeyframestandmotion.h b/indra/llcharacter/llkeyframestandmotion.h
index 2e3634828f..df458c7a0c 100644
--- a/indra/llcharacter/llkeyframestandmotion.h
+++ b/indra/llcharacter/llkeyframestandmotion.h
@@ -63,9 +63,9 @@ public:
// animation callbacks to be implemented by subclasses
//-------------------------------------------------------------------------
virtual LLMotionInitStatus onInitialize(LLCharacter *character);
- virtual BOOL onActivate();
+ virtual bool onActivate();
void onDeactivate();
- virtual BOOL onUpdate(F32 time, U8* joint_mask);
+ virtual bool onUpdate(F32 time, U8* joint_mask);
public:
//-------------------------------------------------------------------------
@@ -85,7 +85,7 @@ public:
LLCharacter *mCharacter;
- BOOL mFlipFeet;
+ bool mFlipFeet;
LLPointer<LLJointState> mPelvisState;
@@ -109,7 +109,7 @@ public:
LLQuaternion mLastGoodPelvisRotation;
LLVector3 mLastGoodPosition;
- BOOL mTrackAnkles;
+ bool mTrackAnkles;
S32 mFrameNum;
} LL_ALIGN_POSTFIX(16);
diff --git a/indra/llcharacter/llkeyframewalkmotion.cpp b/indra/llcharacter/llkeyframewalkmotion.cpp
index 132fb85785..605e15f442 100644
--- a/indra/llcharacter/llkeyframewalkmotion.cpp
+++ b/indra/llcharacter/llkeyframewalkmotion.cpp
@@ -83,7 +83,7 @@ LLMotion::LLMotionInitStatus LLKeyframeWalkMotion::onInitialize(LLCharacter *cha
//-----------------------------------------------------------------------------
// LLKeyframeWalkMotion::onActivate()
//-----------------------------------------------------------------------------
-BOOL LLKeyframeWalkMotion::onActivate()
+bool LLKeyframeWalkMotion::onActivate()
{
mRealTimeLast = 0.0f;
mAdjTimeLast = 0.0f;
@@ -103,7 +103,7 @@ void LLKeyframeWalkMotion::onDeactivate()
//-----------------------------------------------------------------------------
// LLKeyframeWalkMotion::onUpdate()
//-----------------------------------------------------------------------------
-BOOL LLKeyframeWalkMotion::onUpdate(F32 time, U8* joint_mask)
+bool LLKeyframeWalkMotion::onUpdate(F32 time, U8* joint_mask)
{
LL_PROFILE_ZONE_SCOPED;
// compute time since last update
@@ -174,7 +174,7 @@ LLMotion::LLMotionInitStatus LLWalkAdjustMotion::onInitialize(LLCharacter *chara
//-----------------------------------------------------------------------------
// LLWalkAdjustMotion::onActivate()
//-----------------------------------------------------------------------------
-BOOL LLWalkAdjustMotion::onActivate()
+bool LLWalkAdjustMotion::onActivate()
{
mAnimSpeed = 0.f;
mAdjustedSpeed = 0.f;
@@ -191,13 +191,13 @@ BOOL LLWalkAdjustMotion::onActivate()
F32 rightAnkleOffset = (mRightAnkleJoint->getWorldPosition() - mCharacter->getCharacterPosition()).magVec();
mAnkleOffset = llmax(leftAnkleOffset, rightAnkleOffset);
- return TRUE;
+ return true;
}
//-----------------------------------------------------------------------------
// LLWalkAdjustMotion::onUpdate()
//-----------------------------------------------------------------------------
-BOOL LLWalkAdjustMotion::onUpdate(F32 time, U8* joint_mask)
+bool LLWalkAdjustMotion::onUpdate(F32 time, U8* joint_mask)
{
LL_PROFILE_ZONE_SCOPED;
// delta_time is guaranteed to be non zero
@@ -315,7 +315,7 @@ BOOL LLWalkAdjustMotion::onUpdate(F32 time, U8* joint_mask)
// need to update *some* joint to keep this animation active
mPelvisState->setPosition(mPelvisOffset);
- return TRUE;
+ return true;
}
//-----------------------------------------------------------------------------
@@ -362,18 +362,18 @@ LLMotion::LLMotionInitStatus LLFlyAdjustMotion::onInitialize(LLCharacter *charac
//-----------------------------------------------------------------------------
// LLFlyAdjustMotion::onActivate()
//-----------------------------------------------------------------------------
-BOOL LLFlyAdjustMotion::onActivate()
+bool LLFlyAdjustMotion::onActivate()
{
mPelvisState->setPosition(LLVector3::zero);
mPelvisState->setRotation(LLQuaternion::DEFAULT);
mRoll = 0.f;
- return TRUE;
+ return true;
}
//-----------------------------------------------------------------------------
// LLFlyAdjustMotion::onUpdate()
//-----------------------------------------------------------------------------
-BOOL LLFlyAdjustMotion::onUpdate(F32 time, U8* joint_mask)
+bool LLFlyAdjustMotion::onUpdate(F32 time, U8* joint_mask)
{
LL_PROFILE_ZONE_SCOPED;
LLVector3 ang_vel = mCharacter->getCharacterAngularVelocity() * mCharacter->getTimeDilation();
@@ -388,6 +388,6 @@ BOOL LLFlyAdjustMotion::onUpdate(F32 time, U8* joint_mask)
LLQuaternion roll(mRoll, LLVector3(0.f, 0.f, 1.f));
mPelvisState->setRotation(roll);
- return TRUE;
+ return true;
}
diff --git a/indra/llcharacter/llkeyframewalkmotion.h b/indra/llcharacter/llkeyframewalkmotion.h
index 110dbeeee3..6320c81399 100644
--- a/indra/llcharacter/llkeyframewalkmotion.h
+++ b/indra/llcharacter/llkeyframewalkmotion.h
@@ -65,9 +65,9 @@ public:
// animation callbacks to be implemented by subclasses
//-------------------------------------------------------------------------
virtual LLMotionInitStatus onInitialize(LLCharacter *character);
- virtual BOOL onActivate();
+ virtual bool onActivate();
virtual void onDeactivate();
- virtual BOOL onUpdate(F32 time, U8* joint_mask);
+ virtual bool onUpdate(F32 time, U8* joint_mask);
public:
//-------------------------------------------------------------------------
@@ -100,11 +100,11 @@ public:
// animation callbacks to be implemented by subclasses
//-------------------------------------------------------------------------
virtual LLMotionInitStatus onInitialize(LLCharacter *character);
- virtual BOOL onActivate();
+ virtual bool onActivate();
virtual void onDeactivate();
- virtual BOOL onUpdate(F32 time, U8* joint_mask);
+ virtual bool onUpdate(F32 time, U8* joint_mask);
virtual LLJoint::JointPriority getPriority(){return LLJoint::HIGH_PRIORITY;}
- virtual BOOL getLoop() { return TRUE; }
+ virtual bool getLoop() { return true; }
virtual F32 getDuration() { return 0.f; }
virtual F32 getEaseInDuration() { return 0.f; }
virtual F32 getEaseOutDuration() { return 0.f; }
@@ -150,11 +150,11 @@ public:
// animation callbacks to be implemented by subclasses
//-------------------------------------------------------------------------
virtual LLMotionInitStatus onInitialize(LLCharacter *character);
- virtual BOOL onActivate();
+ virtual bool onActivate();
virtual void onDeactivate() {};
- virtual BOOL onUpdate(F32 time, U8* joint_mask);
+ virtual bool onUpdate(F32 time, U8* joint_mask);
virtual LLJoint::JointPriority getPriority(){return LLJoint::HIGHER_PRIORITY;}
- virtual BOOL getLoop() { return TRUE; }
+ virtual bool getLoop() { return true; }
virtual F32 getDuration() { return 0.f; }
virtual F32 getEaseInDuration() { return 0.f; }
virtual F32 getEaseOutDuration() { return 0.f; }
diff --git a/indra/llcharacter/llmotion.cpp b/indra/llcharacter/llmotion.cpp
index 0e0df26b04..bc9f578660 100644
--- a/indra/llcharacter/llmotion.cpp
+++ b/indra/llcharacter/llmotion.cpp
@@ -43,8 +43,8 @@
// Class Constructor
//-----------------------------------------------------------------------------
LLMotion::LLMotion( const LLUUID &id ) :
- mStopped(TRUE),
- mActive(FALSE),
+ mStopped(true),
+ mActive(false),
mID(id),
mActivationTimestamp(0.f),
mStopTimestamp(0.f),
@@ -132,10 +132,10 @@ void LLMotion::setDeactivateCallback( void (*cb)(void *), void* userdata )
void LLMotion::setStopTime(F32 time)
{
mStopTimestamp = time;
- mStopped = TRUE;
+ mStopped = true;
}
-BOOL LLMotion::isBlending()
+bool LLMotion::isBlending()
{
return mPose.getWeight() < 1.f;
}
@@ -146,8 +146,8 @@ BOOL LLMotion::isBlending()
void LLMotion::activate(F32 time)
{
mActivationTimestamp = time;
- mStopped = FALSE;
- mActive = TRUE;
+ mStopped = false;
+ mActive = true;
onActivate();
}
@@ -156,7 +156,7 @@ void LLMotion::activate(F32 time)
//-----------------------------------------------------------------------------
void LLMotion::deactivate()
{
- mActive = FALSE;
+ mActive = false;
mPose.setWeight(0.f);
if (mDeactivateCallback)
@@ -169,9 +169,9 @@ void LLMotion::deactivate()
onDeactivate();
}
-BOOL LLMotion::canDeprecate()
+bool LLMotion::canDeprecate()
{
- return TRUE;
+ return true;
}
// End
diff --git a/indra/llcharacter/llmotion.h b/indra/llcharacter/llmotion.h
index d45b8bceb6..4120de76a5 100644
--- a/indra/llcharacter/llmotion.h
+++ b/indra/llcharacter/llmotion.h
@@ -91,21 +91,21 @@ public:
virtual void setStopTime(F32 time);
- BOOL isStopped() const { return mStopped; }
+ bool isStopped() const { return mStopped; }
- void setStopped(BOOL stopped) { mStopped = stopped; }
+ void setStopped(bool stopped) { mStopped = stopped; }
- BOOL isBlending();
+ bool isBlending();
// Activation functions.
// It is OK for other classes to activate a motion,
// but only the controller can deactivate it.
- // Thus, if mActive == TRUE, the motion *may* be on the controllers active list,
- // but if mActive == FALSE, the motion is gauranteed not to be on the active list.
+ // Thus, if mActive == true, the motion *may* be on the controllers active list,
+ // but if mActive == false, the motion is gauranteed not to be on the active list.
protected:
// Used by LLMotionController only
void deactivate();
- BOOL isActive() { return mActive; }
+ bool isActive() { return mActive; }
public:
void activate(F32 time);
@@ -115,7 +115,7 @@ public:
//-------------------------------------------------------------------------
// motions must specify whether or not they loop
- virtual BOOL getLoop() = 0;
+ virtual bool getLoop() = 0;
// motions must report their total duration
virtual F32 getDuration() = 0;
@@ -144,33 +144,33 @@ public:
virtual LLMotionInitStatus onInitialize(LLCharacter *character) = 0;
// called per time step
- // must return TRUE while it is active, and
- // must return FALSE when the motion is completed.
- virtual BOOL onUpdate(F32 activeTime, U8* joint_mask) = 0;
+ // must return true while it is active, and
+ // must return false when the motion is completed.
+ virtual bool onUpdate(F32 activeTime, U8* joint_mask) = 0;
// called when a motion is deactivated
virtual void onDeactivate() = 0;
// can we crossfade this motion with a new instance when restarted?
- // should ultimately always be TRUE, but lack of emote blending, etc
+ // should ultimately always be true, but lack of emote blending, etc
// requires this
- virtual BOOL canDeprecate();
+ virtual bool canDeprecate();
// optional callback routine called when animation deactivated.
void setDeactivateCallback( void (*cb)(void *), void* userdata );
protected:
// called when a motion is activated
- // must return TRUE to indicate success, or else
+ // must return true to indicate success, or else
// it will be deactivated
- virtual BOOL onActivate() = 0;
+ virtual bool onActivate() = 0;
void addJointState(const LLPointer<LLJointState>& jointState);
protected:
LLPose mPose;
- BOOL mStopped; // motion has been stopped;
- BOOL mActive; // motion is on active list (can be stopped or not stopped)
+ bool mStopped; // motion has been stopped;
+ bool mActive; // motion is on active list (can be stopped or not stopped)
//-------------------------------------------------------------------------
// these are set implicitly by the motion controller and
@@ -199,7 +199,7 @@ public:
LLTestMotion(const LLUUID &id) : LLMotion(id){}
~LLTestMotion() {}
static LLMotion *create(const LLUUID& id) { return new LLTestMotion(id); }
- BOOL getLoop() { return FALSE; }
+ bool getLoop() { return false; }
F32 getDuration() { return 0.0f; }
F32 getEaseInDuration() { return 0.0f; }
F32 getEaseOutDuration() { return 0.0f; }
@@ -208,8 +208,8 @@ public:
F32 getMinPixelArea() { return 0.f; }
LLMotionInitStatus onInitialize(LLCharacter*) { LL_INFOS() << "LLTestMotion::onInitialize()" << LL_ENDL; return STATUS_SUCCESS; }
- BOOL onActivate() { LL_INFOS() << "LLTestMotion::onActivate()" << LL_ENDL; return TRUE; }
- BOOL onUpdate(F32 time, U8* joint_mask) { LL_INFOS() << "LLTestMotion::onUpdate(" << time << ")" << LL_ENDL; return TRUE; }
+ bool onActivate() { LL_INFOS() << "LLTestMotion::onActivate()" << LL_ENDL; return true; }
+ bool onUpdate(F32 time, U8* joint_mask) { LL_INFOS() << "LLTestMotion::onUpdate(" << time << ")" << LL_ENDL; return true; }
void onDeactivate() { LL_INFOS() << "LLTestMotion::onDeactivate()" << LL_ENDL; }
};
@@ -225,7 +225,7 @@ public:
static LLMotion *create(const LLUUID &id) { return new LLNullMotion(id); }
// motions must specify whether or not they loop
- /*virtual*/ BOOL getLoop() { return TRUE; }
+ /*virtual*/ bool getLoop() { return true; }
// motions must report their total duration
/*virtual*/ F32 getDuration() { return 1.f; }
@@ -251,14 +251,14 @@ public:
/*virtual*/ LLMotionInitStatus onInitialize(LLCharacter *character) { return STATUS_SUCCESS; }
// called when a motion is activated
- // must return TRUE to indicate success, or else
+ // must return true to indicate success, or else
// it will be deactivated
- /*virtual*/ BOOL onActivate() { return TRUE; }
+ /*virtual*/ bool onActivate() { return true; }
// called per time step
- // must return TRUE while it is active, and
- // must return FALSE when the motion is completed.
- /*virtual*/ BOOL onUpdate(F32 activeTime, U8* joint_mask) { return TRUE; }
+ // must return true while it is active, and
+ // must return false when the motion is completed.
+ /*virtual*/ bool onUpdate(F32 activeTime, U8* joint_mask) { return true; }
// called when a motion is deactivated
/*virtual*/ void onDeactivate() {}
diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp
index 689737a190..c204c96f6c 100644
--- a/indra/llcharacter/llmotioncontroller.cpp
+++ b/indra/llcharacter/llmotioncontroller.cpp
@@ -76,16 +76,16 @@ LLMotionRegistry::~LLMotionRegistry()
//-----------------------------------------------------------------------------
// addMotion()
//-----------------------------------------------------------------------------
-BOOL LLMotionRegistry::registerMotion( const LLUUID& id, LLMotionConstructor constructor )
+bool LLMotionRegistry::registerMotion( const LLUUID& id, LLMotionConstructor constructor )
{
// LL_INFOS() << "Registering motion: " << name << LL_ENDL;
if (!is_in_map(mMotionTable, id))
{
mMotionTable[id] = constructor;
- return TRUE;
+ return true;
}
- return FALSE;
+ return false;
}
//-----------------------------------------------------------------------------
@@ -133,13 +133,13 @@ LLMotionController::LLMotionController()
mAnimTime(0.f),
mPrevTimerElapsed(0.f),
mLastTime(0.0f),
- mHasRunOnce(FALSE),
- mPaused(FALSE),
+ mHasRunOnce(false),
+ mPaused(false),
mPausedFrame(0),
mTimeStep(0.f),
mTimeStepCount(0),
mLastInterp(0.f),
- mIsSelf(FALSE),
+ mIsSelf(false),
mLastCountAfterPurge(0)
{
}
@@ -156,11 +156,11 @@ LLMotionController::~LLMotionController()
void LLMotionController::incMotionCounts(S32& num_motions, S32& num_loading_motions, S32& num_loaded_motions, S32& num_active_motions, S32& num_deprecated_motions)
{
- num_motions += mAllMotions.size();
- num_loading_motions += mLoadingMotions.size();
- num_loaded_motions += mLoadedMotions.size();
- num_active_motions += mActiveMotions.size();
- num_deprecated_motions += mDeprecatedMotions.size();
+ num_motions += static_cast<S32>(mAllMotions.size());
+ num_loading_motions += static_cast<S32>(mLoadingMotions.size());
+ num_loaded_motions += static_cast<S32>(mLoadedMotions.size());
+ num_active_motions += static_cast<S32>(mActiveMotions.size());
+ num_deprecated_motions += static_cast<S32>(mDeprecatedMotions.size());
}
//-----------------------------------------------------------------------------
@@ -222,7 +222,7 @@ void LLMotionController::purgeExcessMotions()
}
// clean up all inactive, loaded motions
- for (LLUUID motion_id : motions_to_kill)
+ for (const LLUUID& motion_id : motions_to_kill)
{
// look up the motion again by ID to get canonical instance
// and kill it only if that one is inactive
@@ -233,7 +233,7 @@ void LLMotionController::purgeExcessMotions()
}
}
- U32 loaded_count = mLoadedMotions.size();
+ U32 loaded_count = static_cast<U32>(mLoadedMotions.size());
if (loaded_count > (2 * MAX_MOTION_INSTANCES) && loaded_count > mLastCountAfterPurge)
{
LL_WARNS_ONCE("Animation") << loaded_count << " Loaded Motions. Amount of motions is over limit." << LL_ENDL;
@@ -275,7 +275,7 @@ void LLMotionController::setTimeStep(F32 step)
LLMotion* motionp = *iter;
F32 activation_time = motionp->mActivationTimestamp;
motionp->mActivationTimestamp = (F32)(llfloor(activation_time / step)) * step;
- BOOL stopped = motionp->isStopped();
+ bool stopped = motionp->isStopped();
motionp->setStopTime((F32)(llfloor(motionp->getStopTime() / step)) * step);
motionp->setStopped(stopped);
motionp->mSendStopTimestamp = (F32)llfloor(motionp->mSendStopTimestamp / step) * step;
@@ -303,7 +303,7 @@ void LLMotionController::setCharacter(LLCharacter *character)
//-----------------------------------------------------------------------------
// registerMotion()
//-----------------------------------------------------------------------------
-BOOL LLMotionController::registerMotion( const LLUUID& id, LLMotionConstructor constructor )
+bool LLMotionController::registerMotion( const LLUUID& id, LLMotionConstructor constructor )
{
return sRegistry.registerMotion(id, constructor);
}
@@ -389,7 +389,7 @@ LLMotion* LLMotionController::createMotion( const LLUUID &id )
//-----------------------------------------------------------------------------
// startMotion()
//-----------------------------------------------------------------------------
-BOOL LLMotionController::startMotion(const LLUUID &id, F32 start_offset)
+bool LLMotionController::startMotion(const LLUUID &id, F32 start_offset)
{
// do we have an instance of this motion for this character?
LLMotion *motion = findMotion(id);
@@ -415,12 +415,12 @@ BOOL LLMotionController::startMotion(const LLUUID &id, F32 start_offset)
if (!motion)
{
- return FALSE;
+ return false;
}
//if the motion is already active and allows deprecation, then let it keep playing
else if (motion->canDeprecate() && isMotionActive(motion))
{
- return TRUE;
+ return true;
}
// LL_INFOS() << "Starting motion " << name << LL_ENDL;
@@ -431,7 +431,7 @@ BOOL LLMotionController::startMotion(const LLUUID &id, F32 start_offset)
//-----------------------------------------------------------------------------
// stopMotionLocally()
//-----------------------------------------------------------------------------
-BOOL LLMotionController::stopMotionLocally(const LLUUID &id, BOOL stop_immediate)
+bool LLMotionController::stopMotionLocally(const LLUUID &id, bool stop_immediate)
{
// if already inactive, return false
LLMotion *motion = findMotion(id);
@@ -439,11 +439,11 @@ BOOL LLMotionController::stopMotionLocally(const LLUUID &id, BOOL stop_immediate
return stopMotionInstance(motion, stop_immediate||mPaused);
}
-BOOL LLMotionController::stopMotionInstance(LLMotion* motion, BOOL stop_immediate)
+bool LLMotionController::stopMotionInstance(LLMotion* motion, bool stop_immediate)
{
if (!motion)
{
- return FALSE;
+ return false;
}
@@ -455,15 +455,15 @@ BOOL LLMotionController::stopMotionInstance(LLMotion* motion, BOOL stop_immediat
{
deactivateMotionInstance(motion);
}
- return TRUE;
+ return true;
}
else if (isMotionLoading(motion))
{
- motion->setStopped(TRUE);
- return TRUE;
+ motion->setStopped(true);
+ return true;
}
- return FALSE;
+ return false;
}
//-----------------------------------------------------------------------------
@@ -518,7 +518,7 @@ void LLMotionController::updateIdleMotion(LLMotion* motionp)
if (mLastTime <= motionp->mSendStopTimestamp)
{
mCharacter->requestStopMotion( motionp );
- stopMotionInstance(motionp, FALSE);
+ stopMotionInstance(motionp, false);
}
}
else if (mAnimTime >= motionp->mActivationTimestamp)
@@ -552,7 +552,7 @@ void LLMotionController::updateIdleActiveMotions()
void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_type)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
- BOOL update_result = TRUE;
+ bool update_result = true;
U8 last_joint_signature[LL_CHARACTER_MAX_ANIMATED_JOINTS];
memset(&last_joint_signature, 0, sizeof(U8) * LL_CHARACTER_MAX_ANIMATED_JOINTS);
@@ -568,11 +568,11 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty
continue;
}
- BOOL update_motion = FALSE;
+ bool update_motion = false;
if (motionp->getPose()->getWeight() < 1.f)
{
- update_motion = TRUE;
+ update_motion = true;
}
else
{
@@ -584,7 +584,7 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty
if ((*current_signature | test_signature) > (*current_signature))
{
*current_signature |= test_signature;
- update_motion = TRUE;
+ update_motion = true;
}
*((U32*)&last_joint_signature[i * 4]) = *(U32*)&(mJointSignature[1][i * 4]);
@@ -594,7 +594,7 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty
if ((*current_signature | test_signature) > (*current_signature))
{
*current_signature |= test_signature;
- update_motion = TRUE;
+ update_motion = true;
}
}
}
@@ -620,7 +620,7 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty
if (mLastTime <= motionp->mSendStopTimestamp)
{
mCharacter->requestStopMotion( motionp );
- stopMotionInstance(motionp, FALSE);
+ stopMotionInstance(motionp, false);
}
}
@@ -701,7 +701,7 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty
if (mLastTime <= motionp->mSendStopTimestamp)
{
mCharacter->requestStopMotion( motionp );
- stopMotionInstance(motionp, FALSE);
+ stopMotionInstance(motionp, false);
}
}
@@ -747,12 +747,12 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty
// propagate this to the network
// as not all viewers are guaranteed to have access to the same logic
mCharacter->requestStopMotion( motionp );
- stopMotionInstance(motionp, FALSE);
+ stopMotionInstance(motionp, false);
}
}
- // even if onupdate returns FALSE, add this motion in to the blend one last time
+ // even if onupdate returns false, add this motion in to the blend one last time
mPoseBlender.addMotion(motionp);
}
}
@@ -815,7 +815,7 @@ void LLMotionController::updateMotions(bool force_update)
// The use_quantum optimization or possibly the associated code in setTimeStamp()
// does not work as implemented.
// Currently setting mTimeStep to nonzero is disabled elsewhere.
- BOOL use_quantum = (mTimeStep != 0.f);
+ bool use_quantum = (mTimeStep != 0.f);
// Always update mPrevTimerElapsed
F32 cur_time = mTimer.getElapsedTimeF32();
@@ -885,7 +885,7 @@ void LLMotionController::updateMotions(bool force_update)
if (use_quantum)
{
- mPoseBlender.blendAndCache(TRUE);
+ mPoseBlender.blendAndCache(true);
}
else
{
@@ -893,7 +893,7 @@ void LLMotionController::updateMotions(bool force_update)
}
}
- mHasRunOnce = TRUE;
+ mHasRunOnce = true;
// LL_INFOS() << "Motion controller time " << motionTimer.getElapsedTimeF32() << LL_ENDL;
}
@@ -913,28 +913,28 @@ void LLMotionController::updateMotionsMinimal()
deactivateStoppedMotions();
- mHasRunOnce = TRUE;
+ mHasRunOnce = true;
}
//-----------------------------------------------------------------------------
// activateMotionInstance()
//-----------------------------------------------------------------------------
-BOOL LLMotionController::activateMotionInstance(LLMotion *motion, F32 time)
+bool LLMotionController::activateMotionInstance(LLMotion *motion, F32 time)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
// It's not clear why the getWeight() line seems to be crashing this, but
// hopefully this fixes it.
if (motion == NULL || motion->getPose() == NULL)
{
- return FALSE;
+ return false;
}
if (mLoadingMotions.find(motion) != mLoadingMotions.end())
{
// we want to start this motion, but we can't yet, so flag it as started
- motion->setStopped(FALSE);
+ motion->setStopped(false);
// report pending animations as activated
- return TRUE;
+ return true;
}
motion->mResidualWeight = motion->getPose()->getWeight();
@@ -978,13 +978,13 @@ BOOL LLMotionController::activateMotionInstance(LLMotion *motion, F32 time)
}
}
- return TRUE;
+ return true;
}
//-----------------------------------------------------------------------------
// deactivateMotionInstance()
//-----------------------------------------------------------------------------
-BOOL LLMotionController::deactivateMotionInstance(LLMotion *motion)
+bool LLMotionController::deactivateMotionInstance(LLMotion *motion)
{
motion->deactivate();
@@ -1001,7 +1001,7 @@ BOOL LLMotionController::deactivateMotionInstance(LLMotion *motion)
mActiveMotions.remove(motion);
}
- return TRUE;
+ return true;
}
void LLMotionController::deprecateMotionInstance(LLMotion* motion)
@@ -1009,7 +1009,7 @@ void LLMotionController::deprecateMotionInstance(LLMotion* motion)
mDeprecatedMotions.insert(motion);
//fade out deprecated motion
- stopMotionInstance(motion, FALSE);
+ stopMotionInstance(motion, false);
//no longer canonical
mAllMotions.erase(motion->getID());
}
@@ -1124,7 +1124,7 @@ void LLMotionController::pauseAllMotions()
if (!mPaused)
{
//LL_INFOS() << "Pausing animations..." << LL_ENDL;
- mPaused = TRUE;
+ mPaused = true;
mPausedFrame = LLFrameTimer::getFrameCount();
}
@@ -1138,7 +1138,7 @@ void LLMotionController::unpauseAllMotions()
if (mPaused)
{
//LL_INFOS() << "Unpausing animations..." << LL_ENDL;
- mPaused = FALSE;
+ mPaused = false;
}
}
// End
diff --git a/indra/llcharacter/llmotioncontroller.h b/indra/llcharacter/llmotioncontroller.h
index 67193b0cf3..0c262bf24a 100644
--- a/indra/llcharacter/llmotioncontroller.h
+++ b/indra/llcharacter/llmotioncontroller.h
@@ -62,7 +62,7 @@ public:
// adds motion classes to the registry
// returns true if successfull
- BOOL registerMotion( const LLUUID& id, LLMotionConstructor create);
+ bool registerMotion( const LLUUID& id, LLMotionConstructor create);
// creates a new instance of a named motion
// returns NULL motion is not registered
@@ -85,7 +85,7 @@ class LLMotionController
public:
typedef std::list<LLMotion*> motion_list_t;
typedef std::set<LLMotion*> motion_set_t;
- BOOL mIsSelf;
+ bool mIsSelf;
public:
// Constructor
@@ -102,7 +102,7 @@ public:
// registers a motion with the controller
// (actually just forwards call to motion registry)
// returns true if successfull
- BOOL registerMotion( const LLUUID& id, LLMotionConstructor create );
+ bool registerMotion( const LLUUID& id, LLMotionConstructor create );
// creates a motion from the registry
LLMotion *createMotion( const LLUUID &id );
@@ -115,13 +115,13 @@ public:
// start motion
// begins playing the specified motion
// returns true if successful
- BOOL startMotion( const LLUUID &id, F32 start_offset );
+ bool startMotion( const LLUUID &id, F32 start_offset );
// stop motion
// stops a playing motion
// in reality, it begins the ease out transition phase
// returns true if successful
- BOOL stopMotionLocally( const LLUUID &id, BOOL stop_immediate );
+ bool stopMotionLocally( const LLUUID &id, bool stop_immediate );
// Move motions from loading to loaded
void updateLoadingMotions();
@@ -147,7 +147,7 @@ public:
// pause and continue all motions
void pauseAllMotions();
void unpauseAllMotions();
- BOOL isPaused() const { return mPaused; }
+ bool isPaused() const { return mPaused; }
S32 getPausedFrame() const { return mPausedFrame; }
void setTimeStep(F32 step);
@@ -178,10 +178,10 @@ protected:
// internal operations act on motion instances directly
// as there can be duplicate motions per id during blending overlap
void deleteAllMotions();
- BOOL activateMotionInstance(LLMotion *motion, F32 time);
- BOOL deactivateMotionInstance(LLMotion *motion);
+ bool activateMotionInstance(LLMotion *motion, F32 time);
+ bool deactivateMotionInstance(LLMotion *motion);
void deprecateMotionInstance(LLMotion* motion);
- BOOL stopMotionInstance(LLMotion *motion, BOOL stop_imemdiate);
+ bool stopMotionInstance(LLMotion *motion, bool stop_imemdiate);
void removeMotionInstance(LLMotion* motion);
void updateRegularMotions();
void updateAdditiveMotions();
@@ -220,8 +220,8 @@ protected:
F32 mPrevTimerElapsed;
F32 mAnimTime;
F32 mLastTime;
- BOOL mHasRunOnce;
- BOOL mPaused;
+ bool mHasRunOnce;
+ bool mPaused;
S32 mPausedFrame;
F32 mTimeStep;
S32 mTimeStepCount;
diff --git a/indra/llcharacter/llmultigesture.cpp b/indra/llcharacter/llmultigesture.cpp
index e5ca051f82..a3118a401f 100644
--- a/indra/llcharacter/llmultigesture.cpp
+++ b/indra/llcharacter/llmultigesture.cpp
@@ -54,15 +54,15 @@ LLMultiGesture::~LLMultiGesture()
void LLMultiGesture::reset()
{
- mPlaying = FALSE;
+ mPlaying = false;
mCurrentStep = 0;
mWaitTimer.reset();
- mWaitingAnimations = FALSE;
- mWaitingKeyRelease = FALSE;
- mWaitingTimer = FALSE;
- mTriggeredByKey = FALSE;
- mKeyReleased = FALSE;
- mWaitingAtEnd = FALSE;
+ mWaitingAnimations = false;
+ mWaitingKeyRelease = false;
+ mWaitingTimer = false;
+ mTriggeredByKey = false;
+ mKeyReleased = false;
+ mWaitingAtEnd = false;
mRequestedAnimIDs.clear();
mPlayingAnimIDs.clear();
}
@@ -107,7 +107,7 @@ S32 LLMultiGesture::getMaxSerialSize() const
return max_size;
}
-BOOL LLMultiGesture::serialize(LLDataPacker& dp) const
+bool LLMultiGesture::serialize(LLDataPacker& dp) const
{
dp.packS32(GESTURE_VERSION, "version");
dp.packU8(mKey, "key");
@@ -123,16 +123,16 @@ BOOL LLMultiGesture::serialize(LLDataPacker& dp) const
LLGestureStep* step = mSteps[i];
dp.packS32(step->getType(), "step_type");
- BOOL ok = step->serialize(dp);
+ bool ok = step->serialize(dp);
if (!ok)
{
- return FALSE;
+ return false;
}
}
- return TRUE;
+ return true;
}
-BOOL LLMultiGesture::deserialize(LLDataPacker& dp)
+bool LLMultiGesture::deserialize(LLDataPacker& dp)
{
S32 version;
dp.unpackS32(version, "version");
@@ -141,7 +141,7 @@ BOOL LLMultiGesture::deserialize(LLDataPacker& dp)
LL_WARNS() << "Bad LLMultiGesture version " << version
<< " should be " << GESTURE_VERSION
<< LL_ENDL;
- return FALSE;
+ return false;
}
dp.unpackU8(mKey, "key");
@@ -157,7 +157,7 @@ BOOL LLMultiGesture::deserialize(LLDataPacker& dp)
if (count < 0)
{
LL_WARNS() << "Bad LLMultiGesture step count " << count << LL_ENDL;
- return FALSE;
+ return false;
}
S32 i;
@@ -172,43 +172,43 @@ BOOL LLMultiGesture::deserialize(LLDataPacker& dp)
case STEP_ANIMATION:
{
LLGestureStepAnimation* step = new LLGestureStepAnimation();
- BOOL ok = step->deserialize(dp);
- if (!ok) return FALSE;
+ bool ok = step->deserialize(dp);
+ if (!ok) return false;
mSteps.push_back(step);
break;
}
case STEP_SOUND:
{
LLGestureStepSound* step = new LLGestureStepSound();
- BOOL ok = step->deserialize(dp);
- if (!ok) return FALSE;
+ bool ok = step->deserialize(dp);
+ if (!ok) return false;
mSteps.push_back(step);
break;
}
case STEP_CHAT:
{
LLGestureStepChat* step = new LLGestureStepChat();
- BOOL ok = step->deserialize(dp);
- if (!ok) return FALSE;
+ bool ok = step->deserialize(dp);
+ if (!ok) return false;
mSteps.push_back(step);
break;
}
case STEP_WAIT:
{
LLGestureStepWait* step = new LLGestureStepWait();
- BOOL ok = step->deserialize(dp);
- if (!ok) return FALSE;
+ bool ok = step->deserialize(dp);
+ if (!ok) return false;
mSteps.push_back(step);
break;
}
default:
{
LL_WARNS() << "Bad LLMultiGesture step type " << type << LL_ENDL;
- return FALSE;
+ return false;
}
}
}
- return TRUE;
+ return true;
}
void LLMultiGesture::dump()
@@ -255,15 +255,15 @@ S32 LLGestureStepAnimation::getMaxSerialSize() const
return max_size;
}
-BOOL LLGestureStepAnimation::serialize(LLDataPacker& dp) const
+bool LLGestureStepAnimation::serialize(LLDataPacker& dp) const
{
dp.packString(mAnimName, "anim_name");
dp.packUUID(mAnimAssetID, "asset_id");
dp.packU32(mFlags, "flags");
- return TRUE;
+ return true;
}
-BOOL LLGestureStepAnimation::deserialize(LLDataPacker& dp)
+bool LLGestureStepAnimation::deserialize(LLDataPacker& dp)
{
dp.unpackString(mAnimName, "anim_name");
@@ -277,7 +277,7 @@ BOOL LLGestureStepAnimation::deserialize(LLDataPacker& dp)
dp.unpackUUID(mAnimAssetID, "asset_id");
dp.unpackU32(mFlags, "flags");
- return TRUE;
+ return true;
}
// *NOTE: result is translated in LLPreviewGesture::getLabel()
std::vector<std::string> LLGestureStepAnimation::getLabel() const
@@ -337,21 +337,21 @@ S32 LLGestureStepSound::getMaxSerialSize() const
return max_size;
}
-BOOL LLGestureStepSound::serialize(LLDataPacker& dp) const
+bool LLGestureStepSound::serialize(LLDataPacker& dp) const
{
dp.packString(mSoundName, "sound_name");
dp.packUUID(mSoundAssetID, "asset_id");
dp.packU32(mFlags, "flags");
- return TRUE;
+ return true;
}
-BOOL LLGestureStepSound::deserialize(LLDataPacker& dp)
+bool LLGestureStepSound::deserialize(LLDataPacker& dp)
{
dp.unpackString(mSoundName, "sound_name");
dp.unpackUUID(mSoundAssetID, "asset_id");
dp.unpackU32(mFlags, "flags");
- return TRUE;
+ return true;
}
// *NOTE: result is translated in LLPreviewGesture::getLabel()
std::vector<std::string> LLGestureStepSound::getLabel() const
@@ -397,19 +397,19 @@ S32 LLGestureStepChat::getMaxSerialSize() const
return max_size;
}
-BOOL LLGestureStepChat::serialize(LLDataPacker& dp) const
+bool LLGestureStepChat::serialize(LLDataPacker& dp) const
{
dp.packString(mChatText, "chat_text");
dp.packU32(mFlags, "flags");
- return TRUE;
+ return true;
}
-BOOL LLGestureStepChat::deserialize(LLDataPacker& dp)
+bool LLGestureStepChat::deserialize(LLDataPacker& dp)
{
dp.unpackString(mChatText, "chat_text");
dp.unpackU32(mFlags, "flags");
- return TRUE;
+ return true;
}
// *NOTE: result is translated in LLPreviewGesture::getLabel()
std::vector<std::string> LLGestureStepChat::getLabel() const
@@ -452,18 +452,18 @@ S32 LLGestureStepWait::getMaxSerialSize() const
return max_size;
}
-BOOL LLGestureStepWait::serialize(LLDataPacker& dp) const
+bool LLGestureStepWait::serialize(LLDataPacker& dp) const
{
dp.packF32(mWaitSeconds, "wait_seconds");
dp.packU32(mFlags, "flags");
- return TRUE;
+ return true;
}
-BOOL LLGestureStepWait::deserialize(LLDataPacker& dp)
+bool LLGestureStepWait::deserialize(LLDataPacker& dp)
{
dp.unpackF32(mWaitSeconds, "wait_seconds");
dp.unpackU32(mFlags, "flags");
- return TRUE;
+ return true;
}
// *NOTE: result is translated in LLPreviewGesture::getLabel()
std::vector<std::string> LLGestureStepWait::getLabel() const
diff --git a/indra/llcharacter/llmultigesture.h b/indra/llcharacter/llmultigesture.h
index bc9963f2b1..af0cb08650 100644
--- a/indra/llcharacter/llmultigesture.h
+++ b/indra/llcharacter/llmultigesture.h
@@ -46,8 +46,8 @@ public:
// Maximum number of bytes this could hold once serialized.
S32 getMaxSerialSize() const;
- BOOL serialize(LLDataPacker& dp) const;
- BOOL deserialize(LLDataPacker& dp);
+ bool serialize(LLDataPacker& dp) const;
+ bool deserialize(LLDataPacker& dp);
void dump();
@@ -75,28 +75,28 @@ public:
std::vector<LLGestureStep*> mSteps;
// Is the gesture currently playing?
- BOOL mPlaying { FALSE };
+ bool mPlaying { false };
// "instruction pointer" for steps
S32 mCurrentStep { 0 };
// We're waiting for triggered animations to stop playing
- BOOL mWaitingAnimations { FALSE };
+ bool mWaitingAnimations { false };
// We're waiting for key release
- BOOL mWaitingKeyRelease { FALSE };
+ bool mWaitingKeyRelease { false };
// We're waiting a fixed amount of time
- BOOL mWaitingTimer { FALSE };
+ bool mWaitingTimer { false };
// We're waiting for triggered animations to stop playing
- BOOL mTriggeredByKey { FALSE };
+ bool mTriggeredByKey { false };
// Has the key been released?
- BOOL mKeyReleased { FALSE };
+ bool mKeyReleased { false };
// Waiting after the last step played for all animations to complete
- BOOL mWaitingAtEnd { FALSE };
+ bool mWaitingAtEnd { false };
// Timer for waiting
LLFrameTimer mWaitTimer;
@@ -138,8 +138,8 @@ public:
virtual std::vector<std::string> getLabel() const = 0;
virtual S32 getMaxSerialSize() const = 0;
- virtual BOOL serialize(LLDataPacker& dp) const = 0;
- virtual BOOL deserialize(LLDataPacker& dp) = 0;
+ virtual bool serialize(LLDataPacker& dp) const = 0;
+ virtual bool deserialize(LLDataPacker& dp) = 0;
virtual void dump() = 0;
};
@@ -160,8 +160,8 @@ public:
virtual std::vector<std::string> getLabel() const;
virtual S32 getMaxSerialSize() const;
- virtual BOOL serialize(LLDataPacker& dp) const;
- virtual BOOL deserialize(LLDataPacker& dp);
+ virtual bool serialize(LLDataPacker& dp) const;
+ virtual bool deserialize(LLDataPacker& dp);
virtual void dump();
@@ -183,8 +183,8 @@ public:
virtual std::vector<std::string> getLabel() const;
virtual S32 getMaxSerialSize() const;
- virtual BOOL serialize(LLDataPacker& dp) const;
- virtual BOOL deserialize(LLDataPacker& dp);
+ virtual bool serialize(LLDataPacker& dp) const;
+ virtual bool deserialize(LLDataPacker& dp);
virtual void dump();
@@ -206,8 +206,8 @@ public:
virtual std::vector<std::string> getLabel() const;
virtual S32 getMaxSerialSize() const;
- virtual BOOL serialize(LLDataPacker& dp) const;
- virtual BOOL deserialize(LLDataPacker& dp);
+ virtual bool serialize(LLDataPacker& dp) const;
+ virtual bool deserialize(LLDataPacker& dp);
virtual void dump();
@@ -232,8 +232,8 @@ public:
virtual std::vector<std::string> getLabel() const;
virtual S32 getMaxSerialSize() const;
- virtual BOOL serialize(LLDataPacker& dp) const;
- virtual BOOL deserialize(LLDataPacker& dp);
+ virtual bool serialize(LLDataPacker& dp) const;
+ virtual bool deserialize(LLDataPacker& dp);
virtual void dump();
diff --git a/indra/llcharacter/llpose.cpp b/indra/llcharacter/llpose.cpp
index 723b68b0a3..0652e9eb25 100644
--- a/indra/llcharacter/llpose.cpp
+++ b/indra/llcharacter/llpose.cpp
@@ -81,31 +81,31 @@ LLJointState *LLPose::getNextJointState()
//-----------------------------------------------------------------------------
// addJointState()
//-----------------------------------------------------------------------------
-BOOL LLPose::addJointState(const LLPointer<LLJointState>& jointState)
+bool LLPose::addJointState(const LLPointer<LLJointState>& jointState)
{
if (mJointMap.find(jointState->getJoint()->getName()) == mJointMap.end())
{
mJointMap[jointState->getJoint()->getName()] = jointState;
}
- return TRUE;
+ return true;
}
//-----------------------------------------------------------------------------
// removeJointState()
//-----------------------------------------------------------------------------
-BOOL LLPose::removeJointState(const LLPointer<LLJointState>& jointState)
+bool LLPose::removeJointState(const LLPointer<LLJointState>& jointState)
{
mJointMap.erase(jointState->getJoint()->getName());
- return TRUE;
+ return true;
}
//-----------------------------------------------------------------------------
// removeAllJointStates()
//-----------------------------------------------------------------------------
-BOOL LLPose::removeAllJointStates()
+bool LLPose::removeAllJointStates()
{
mJointMap.clear();
- return TRUE;
+ return true;
}
//-----------------------------------------------------------------------------
@@ -181,7 +181,7 @@ LLJointStateBlender::LLJointStateBlender()
{
mJointStates[i] = NULL;
mPriorities[i] = S32_MIN;
- mAdditiveBlends[i] = FALSE;
+ mAdditiveBlends[i] = false;
}
}
@@ -193,13 +193,13 @@ LLJointStateBlender::~LLJointStateBlender()
//-----------------------------------------------------------------------------
// addJointState()
//-----------------------------------------------------------------------------
-BOOL LLJointStateBlender::addJointState(const LLPointer<LLJointState>& joint_state, S32 priority, BOOL additive_blend)
+bool LLJointStateBlender::addJointState(const LLPointer<LLJointState>& joint_state, S32 priority, bool additive_blend)
{
llassert(joint_state);
if (!joint_state->getJoint())
// this joint state doesn't point to an actual joint, so we don't care about applying it
- return FALSE;
+ return false;
for(S32 i = 0; i < JSB_NUM_JOINT_STATES; i++)
{
@@ -208,7 +208,7 @@ BOOL LLJointStateBlender::addJointState(const LLPointer<LLJointState>& joint_sta
mJointStates[i] = joint_state;
mPriorities[i] = priority;
mAdditiveBlends[i] = additive_blend;
- return TRUE;
+ return true;
}
else if (priority > mPriorities[i])
{
@@ -225,17 +225,17 @@ BOOL LLJointStateBlender::addJointState(const LLPointer<LLJointState>& joint_sta
mJointStates[i] = joint_state;
mPriorities[i] = priority;
mAdditiveBlends[i] = additive_blend;
- return TRUE;
+ return true;
}
}
- return FALSE;
+ return false;
}
//-----------------------------------------------------------------------------
// blendJointStates()
//-----------------------------------------------------------------------------
-void LLJointStateBlender::blendJointStates(BOOL apply_now)
+void LLJointStateBlender::blendJointStates(bool apply_now)
{
// we need at least one joint to blend
// if there is one, it will be in slot zero according to insertion logic
@@ -468,7 +468,7 @@ LLPoseBlender::~LLPoseBlender()
//-----------------------------------------------------------------------------
// addMotion()
//-----------------------------------------------------------------------------
-BOOL LLPoseBlender::addMotion(LLMotion* motion)
+bool LLPoseBlender::addMotion(LLMotion* motion)
{
LLPose* pose = motion->getPose();
@@ -503,7 +503,7 @@ BOOL LLPoseBlender::addMotion(LLMotion* motion)
mActiveBlenders.push_front(joint_blender);
}
}
- return TRUE;
+ return true;
}
//-----------------------------------------------------------------------------
@@ -525,7 +525,7 @@ void LLPoseBlender::blendAndApply()
//-----------------------------------------------------------------------------
// blendAndCache()
//-----------------------------------------------------------------------------
-void LLPoseBlender::blendAndCache(BOOL reset_cached_joints)
+void LLPoseBlender::blendAndCache(bool reset_cached_joints)
{
for (blender_list_t::iterator iter = mActiveBlenders.begin();
iter != mActiveBlenders.end(); ++iter)
@@ -535,7 +535,7 @@ void LLPoseBlender::blendAndCache(BOOL reset_cached_joints)
{
jsbp->resetCachedJoint();
}
- jsbp->blendJointStates(FALSE);
+ jsbp->blendJointStates(false);
}
}
diff --git a/indra/llcharacter/llpose.h b/indra/llcharacter/llpose.h
index 8b488a8218..f2032220e0 100644
--- a/indra/llcharacter/llpose.h
+++ b/indra/llcharacter/llpose.h
@@ -65,11 +65,11 @@ public:
// Destructor
~LLPose();
// add a joint state in this pose
- BOOL addJointState(const LLPointer<LLJointState>& jointState);
+ bool addJointState(const LLPointer<LLJointState>& jointState);
// remove a joint state from this pose
- BOOL removeJointState(const LLPointer<LLJointState>& jointState);
+ bool removeJointState(const LLPointer<LLJointState>& jointState);
// removes all joint states from this pose
- BOOL removeAllJointStates();
+ bool removeAllJointStates();
// set weight for all joint states in this pose
void setWeight(F32 weight);
// get weight for this pose
@@ -87,12 +87,12 @@ class LLJointStateBlender
protected:
LLPointer<LLJointState> mJointStates[JSB_NUM_JOINT_STATES];
S32 mPriorities[JSB_NUM_JOINT_STATES];
- BOOL mAdditiveBlends[JSB_NUM_JOINT_STATES];
+ bool mAdditiveBlends[JSB_NUM_JOINT_STATES];
public:
LLJointStateBlender();
~LLJointStateBlender();
- void blendJointStates(BOOL apply_now = TRUE);
- BOOL addJointState(const LLPointer<LLJointState>& joint_state, S32 priority, BOOL additive_blend);
+ void blendJointStates(bool apply_now = true);
+ bool addJointState(const LLPointer<LLJointState>& joint_state, S32 priority, bool additive_blend);
void interpolate(F32 u);
void clear();
void resetCachedJoint();
@@ -120,7 +120,7 @@ public:
~LLPoseBlender();
// request motion joint states to be added to pose blender joint state records
- BOOL addMotion(LLMotion* motion);
+ bool addMotion(LLMotion* motion);
// blend all joint states and apply to skeleton
void blendAndApply();
@@ -129,7 +129,7 @@ public:
void clearBlenders();
// blend all joint states and cache results
- void blendAndCache(BOOL reset_cached_joints);
+ void blendAndCache(bool reset_cached_joints);
// interpolate all joints towards cached values
void interpolate(F32 u);
diff --git a/indra/llcharacter/llstatemachine.cpp b/indra/llcharacter/llstatemachine.cpp
index beee6f386b..38e9ef444c 100644
--- a/indra/llcharacter/llstatemachine.cpp
+++ b/indra/llcharacter/llstatemachine.cpp
@@ -49,7 +49,7 @@ bool operator!=(const LLUniqueID &a, const LLUniqueID &b)
LLStateDiagram::LLStateDiagram()
{
mDefaultState = NULL;
- mUseDefaultState = FALSE;
+ mUseDefaultState = false;
}
LLStateDiagram::~LLStateDiagram()
@@ -58,14 +58,14 @@ LLStateDiagram::~LLStateDiagram()
}
// add a state to the state graph
-BOOL LLStateDiagram::addState(LLFSMState *state)
+bool LLStateDiagram::addState(LLFSMState *state)
{
mStates[state] = Transitions();
- return TRUE;
+ return true;
}
// add a directed transition between 2 states
-BOOL LLStateDiagram::addTransition(LLFSMState& start_state, LLFSMState& end_state, LLFSMTransition& transition)
+bool LLStateDiagram::addTransition(LLFSMState& start_state, LLFSMState& end_state, LLFSMTransition& transition)
{
StateMap::iterator state_it;
state_it = mStates.find(&start_state);
@@ -89,17 +89,17 @@ BOOL LLStateDiagram::addTransition(LLFSMState& start_state, LLFSMState& end_stat
if (transition_it != state_transitions->end())
{
LL_ERRS() << "LLStateTable::addDirectedTransition() : transition already exists" << LL_ENDL;
- return FALSE; // transition already exists
+ return false; // transition already exists
}
(*state_transitions)[&transition] = &end_state;
- return TRUE;
+ return true;
}
// add an undirected transition between 2 states
-BOOL LLStateDiagram::addUndirectedTransition(LLFSMState& start_state, LLFSMState& end_state, LLFSMTransition& transition)
+bool LLStateDiagram::addUndirectedTransition(LLFSMState& start_state, LLFSMState& end_state, LLFSMTransition& transition)
{
- BOOL result;
+ bool result;
result = addTransition(start_state, end_state, transition);
if (result)
{
@@ -162,7 +162,7 @@ LLFSMState* LLStateDiagram::processTransition(LLFSMState& start_state, LLFSMTran
void LLStateDiagram::setDefaultState(LLFSMState& default_state)
{
- mUseDefaultState = TRUE;
+ mUseDefaultState = true;
mDefaultState = &default_state;
}
@@ -179,13 +179,13 @@ S32 LLStateDiagram::numDeadendStates()
return numDeadends;
}
-BOOL LLStateDiagram::stateIsValid(LLFSMState& state)
+bool LLStateDiagram::stateIsValid(LLFSMState& state)
{
if (mStates.find(&state) != mStates.end())
{
- return TRUE;
+ return true;
}
- return FALSE;
+ return false;
}
LLFSMState* LLStateDiagram::getState(U32 state_id)
@@ -200,7 +200,7 @@ LLFSMState* LLStateDiagram::getState(U32 state_id)
return NULL;
}
-BOOL LLStateDiagram::saveDotFile(const std::string& filename)
+bool LLStateDiagram::saveDotFile(const std::string& filename)
{
LLAPRFile outfile ;
outfile.open(filename, LL_APR_W);
@@ -209,7 +209,7 @@ BOOL LLStateDiagram::saveDotFile(const std::string& filename)
if (!dot_file)
{
LL_WARNS() << "LLStateDiagram::saveDotFile() : Couldn't open " << filename << " to save state diagram." << LL_ENDL;
- return FALSE;
+ return false;
}
apr_file_printf(dot_file, "digraph StateMachine {\n\tsize=\"100,100\";\n\tfontsize=40;\n\tlabel=\"Finite State Machine\";\n\torientation=landscape\n\tratio=.77\n");
@@ -248,7 +248,7 @@ BOOL LLStateDiagram::saveDotFile(const std::string& filename)
apr_file_printf(dot_file, "}\n");
- return TRUE;
+ return true;
}
std::ostream& operator<<(std::ostream &s, LLStateDiagram &FSM)
@@ -308,7 +308,7 @@ void LLStateMachine::runCurrentState(void *data)
}
// set current state
-BOOL LLStateMachine::setCurrentState(LLFSMState *initial_state, void* user_data, BOOL skip_entry)
+bool LLStateMachine::setCurrentState(LLFSMState *initial_state, void* user_data, bool skip_entry)
{
llassert(mStateDiagram);
@@ -319,13 +319,13 @@ BOOL LLStateMachine::setCurrentState(LLFSMState *initial_state, void* user_data,
{
initial_state->onEntry(user_data);
}
- return TRUE;
+ return true;
}
- return FALSE;
+ return false;
}
-BOOL LLStateMachine::setCurrentState(U32 state_id, void* user_data, BOOL skip_entry)
+bool LLStateMachine::setCurrentState(U32 state_id, void* user_data, bool skip_entry)
{
llassert(mStateDiagram);
@@ -338,10 +338,10 @@ BOOL LLStateMachine::setCurrentState(U32 state_id, void* user_data, BOOL skip_en
{
state->onEntry(user_data);
}
- return TRUE;
+ return true;
}
- return FALSE;
+ return false;
}
void LLStateMachine::processTransition(LLFSMTransition& transition, void* user_data)
diff --git a/indra/llcharacter/llstatemachine.h b/indra/llcharacter/llstatemachine.h
index 2dfd106b18..9a33798d96 100644
--- a/indra/llcharacter/llstatemachine.h
+++ b/indra/llcharacter/llstatemachine.h
@@ -74,7 +74,7 @@ protected:
StateMap mStates;
Transitions mDefaultTransitions;
LLFSMState* mDefaultState;
- BOOL mUseDefaultState;
+ bool mUseDefaultState;
public:
LLStateDiagram();
@@ -82,13 +82,13 @@ public:
protected:
// add a state to the state graph, executed implicitly when adding transitions
- BOOL addState(LLFSMState *state);
+ bool addState(LLFSMState *state);
// add a directed transition between 2 states
- BOOL addTransition(LLFSMState& start_state, LLFSMState& end_state, LLFSMTransition& transition);
+ bool addTransition(LLFSMState& start_state, LLFSMState& end_state, LLFSMTransition& transition);
// add an undirected transition between 2 states
- BOOL addUndirectedTransition(LLFSMState& start_state, LLFSMState& end_state, LLFSMTransition& transition);
+ bool addUndirectedTransition(LLFSMState& start_state, LLFSMState& end_state, LLFSMTransition& transition);
// add a transition that is taken if none other exist
void addDefaultTransition(LLFSMState& end_state, LLFSMTransition& transition);
@@ -103,14 +103,14 @@ protected:
S32 numDeadendStates();
// does this state exist in the state diagram?
- BOOL stateIsValid(LLFSMState& state);
+ bool stateIsValid(LLFSMState& state);
// get a state pointer by ID
LLFSMState* getState(U32 state_id);
public:
// save the graph in a DOT file for rendering and visualization
- BOOL saveDotFile(const std::string& filename);
+ bool saveDotFile(const std::string& filename);
};
class LLStateMachine
@@ -138,10 +138,10 @@ public:
void runCurrentState(void *data);
// set state by state pointer
- BOOL setCurrentState(LLFSMState *initial_state, void* user_data, BOOL skip_entry = TRUE);
+ bool setCurrentState(LLFSMState *initial_state, void* user_data, bool skip_entry = true);
// set state by unique ID
- BOOL setCurrentState(U32 state_id, void* user_data, BOOL skip_entry = TRUE);
+ bool setCurrentState(U32 state_id, void* user_data, bool skip_entry = true);
};
#endif //_LL_LLSTATEMACHINE_H
diff --git a/indra/llcharacter/lltargetingmotion.cpp b/indra/llcharacter/lltargetingmotion.cpp
index 38cba7b778..0683a1125c 100644
--- a/indra/llcharacter/lltargetingmotion.cpp
+++ b/indra/llcharacter/lltargetingmotion.cpp
@@ -93,15 +93,15 @@ LLMotion::LLMotionInitStatus LLTargetingMotion::onInitialize(LLCharacter *charac
//-----------------------------------------------------------------------------
// LLTargetingMotion::onActivate()
//-----------------------------------------------------------------------------
-BOOL LLTargetingMotion::onActivate()
+bool LLTargetingMotion::onActivate()
{
- return TRUE;
+ return true;
}
//-----------------------------------------------------------------------------
// LLTargetingMotion::onUpdate()
//-----------------------------------------------------------------------------
-BOOL LLTargetingMotion::onUpdate(F32 time, U8* joint_mask)
+bool LLTargetingMotion::onUpdate(F32 time, U8* joint_mask)
{
LL_PROFILE_ZONE_SCOPED;
F32 slerp_amt = LLSmoothInterpolation::getInterpolant(TORSO_TARGET_HALF_LIFE);
@@ -109,11 +109,11 @@ BOOL LLTargetingMotion::onUpdate(F32 time, U8* joint_mask)
LLVector3 target;
LLVector3* lookAtPoint = (LLVector3*)mCharacter->getAnimationData("LookAtPoint");
- BOOL result = TRUE;
+ bool result = true;
if (!lookAtPoint)
{
- return TRUE;
+ return true;
}
else
{
diff --git a/indra/llcharacter/lltargetingmotion.h b/indra/llcharacter/lltargetingmotion.h
index 7a3f5566ac..9e46a76e33 100644
--- a/indra/llcharacter/lltargetingmotion.h
+++ b/indra/llcharacter/lltargetingmotion.h
@@ -66,7 +66,7 @@ public:
//-------------------------------------------------------------------------
// motions must specify whether or not they loop
- virtual BOOL getLoop() { return TRUE; }
+ virtual bool getLoop() { return true; }
// motions must report their total duration
virtual F32 getDuration() { return 0.0; }
@@ -91,14 +91,14 @@ public:
virtual LLMotionInitStatus onInitialize(LLCharacter *character);
// called when a motion is activated
- // must return TRUE to indicate success, or else
+ // must return true to indicate success, or else
// it will be deactivated
- virtual BOOL onActivate();
+ virtual bool onActivate();
// called per time step
- // must return TRUE while it is active, and
- // must return FALSE when the motion is completed.
- virtual BOOL onUpdate(F32 time, U8* joint_mask);
+ // must return true while it is active, and
+ // must return true when the motion is completed.
+ virtual bool onUpdate(F32 time, U8* joint_mask);
// called when a motion is deactivated
virtual void onDeactivate();
diff --git a/indra/llcharacter/llvisualparam.cpp b/indra/llcharacter/llvisualparam.cpp
index 3dbab7f081..105b31de65 100644
--- a/indra/llcharacter/llvisualparam.cpp
+++ b/indra/llcharacter/llvisualparam.cpp
@@ -48,7 +48,7 @@ LLVisualParamInfo::LLVisualParamInfo()
//-----------------------------------------------------------------------------
// parseXml()
//-----------------------------------------------------------------------------
-BOOL LLVisualParamInfo::parseXml(LLXmlTreeNode *node)
+bool LLVisualParamInfo::parseXml(LLXmlTreeNode *node)
{
// attribute: id
static LLStdStringHandle id_string = LLXmlTree::addAttributeString("id");
@@ -102,7 +102,7 @@ BOOL LLVisualParamInfo::parseXml(LLXmlTreeNode *node)
else
{
LL_WARNS() << "Avatar file: <param> has invalid sex attribute: " << sex << LL_ENDL;
- return FALSE;
+ return false;
}
// attribute: name
@@ -110,7 +110,7 @@ BOOL LLVisualParamInfo::parseXml(LLXmlTreeNode *node)
if( !node->getFastAttributeString( name_string, mName ) )
{
LL_WARNS() << "Avatar file: <param> is missing name attribute" << LL_ENDL;
- return FALSE;
+ return false;
}
// attribute: label
@@ -138,7 +138,7 @@ BOOL LLVisualParamInfo::parseXml(LLXmlTreeNode *node)
mMaxName = "More";
}
- return TRUE;
+ return true;
}
//virtual
@@ -164,8 +164,8 @@ LLVisualParam::LLVisualParam()
mLastWeight( 0.f ),
mNext( NULL ),
mTargetWeight( 0.f ),
- mIsAnimating( FALSE ),
- mIsDummy(FALSE),
+ mIsAnimating( false ),
+ mIsDummy(false),
mID( -1 ),
mInfo( 0 ),
mParamLocation(LOC_UNKNOWN)
@@ -207,29 +207,29 @@ LLVisualParam::~LLVisualParam()
// setInfo()
//-----------------------------------------------------------------------------
-BOOL LLVisualParam::setInfo(LLVisualParamInfo *info)
+bool LLVisualParam::setInfo(LLVisualParamInfo *info)
{
llassert(mInfo == NULL);
if (info->mID < 0)
- return FALSE;
+ return false;
mInfo = info;
mID = info->mID;
- setWeight(getDefaultWeight(), FALSE );
- return TRUE;
+ setWeight(getDefaultWeight(), false );
+ return true;
}
//-----------------------------------------------------------------------------
// parseData()
//-----------------------------------------------------------------------------
-BOOL LLVisualParam::parseData(LLXmlTreeNode *node)
+bool LLVisualParam::parseData(LLXmlTreeNode *node)
{
LLVisualParamInfo *info = new LLVisualParamInfo;
info->parseXml(node);
if (!setInfo(info))
- return FALSE;
+ return false;
- return TRUE;
+ return true;
}
*/
@@ -282,7 +282,7 @@ void LLVisualParam::setAnimationTarget(F32 target_value)
{
mTargetWeight = target_value;
}
- mIsAnimating = TRUE;
+ mIsAnimating = true;
if (mNext)
{
@@ -327,16 +327,16 @@ void LLVisualParam::stopAnimating()
{
if (mIsAnimating && isTweakable())
{
- mIsAnimating = FALSE;
+ mIsAnimating = false;
setWeight(mTargetWeight);
}
}
//virtual
-BOOL LLVisualParam::linkDrivenParams(visual_param_mapper mapper, BOOL only_cross_params)
+bool LLVisualParam::linkDrivenParams(visual_param_mapper mapper, bool only_cross_params)
{
// nothing to do for non-driver parameters
- return TRUE;
+ return true;
}
//virtual
diff --git a/indra/llcharacter/llvisualparam.h b/indra/llcharacter/llvisualparam.h
index 4d760ed6fa..3caddb9c62 100644
--- a/indra/llcharacter/llvisualparam.h
+++ b/indra/llcharacter/llvisualparam.h
@@ -74,7 +74,7 @@ public:
LLVisualParamInfo();
virtual ~LLVisualParamInfo() {};
- virtual BOOL parseXml(LLXmlTreeNode *node);
+ virtual bool parseXml(LLXmlTreeNode *node);
S32 getID() const { return mID; }
@@ -113,11 +113,11 @@ public:
// (They can not be virtual because they use specific derived Info classes)
LLVisualParamInfo* getInfo() const { return mInfo; }
// This sets mInfo and calls initialization functions
- BOOL setInfo(LLVisualParamInfo *info);
+ bool setInfo(LLVisualParamInfo *info);
// Virtual functions
// Pure virtuals
- //virtual BOOL parseData( LLXmlTreeNode *node ) = 0;
+ //virtual bool parseData( LLXmlTreeNode *node ) = 0;
virtual void apply( ESex avatar_sex ) = 0;
// Default functions
virtual void setWeight(F32 weight);
@@ -125,7 +125,7 @@ public:
virtual void animate(F32 delta);
virtual void stopAnimating();
- virtual BOOL linkDrivenParams(visual_param_mapper mapper, BOOL only_cross_params);
+ virtual bool linkDrivenParams(visual_param_mapper mapper, bool only_cross_params);
virtual void resetDrivenParams();
// Interface methods
@@ -151,17 +151,17 @@ public:
F32 getCurrentWeight() const { return mCurWeight; }
F32 getLastWeight() const { return mLastWeight; }
void setLastWeight(F32 val) { mLastWeight = val; }
- BOOL isAnimating() const { return mIsAnimating; }
- BOOL isTweakable() const { return (getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE) || (getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT); }
+ bool isAnimating() const { return mIsAnimating; }
+ bool isTweakable() const { return (getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE) || (getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT); }
LLVisualParam* getNextParam() { return mNext; }
void setNextParam( LLVisualParam *next );
void clearNextParam();
- virtual void setAnimating(BOOL is_animating) { mIsAnimating = is_animating && !mIsDummy; }
- BOOL getAnimating() const { return mIsAnimating; }
+ virtual void setAnimating(bool is_animating) { mIsAnimating = is_animating && !mIsDummy; }
+ bool getAnimating() const { return mIsAnimating; }
- void setIsDummy(BOOL is_dummy) { mIsDummy = is_dummy; }
+ void setIsDummy(bool is_dummy) { mIsDummy = is_dummy; }
void setParamLocation(EParamLocation loc);
EParamLocation getParamLocation() const { return mParamLocation; }
@@ -173,8 +173,8 @@ protected:
F32 mLastWeight; // last weight
LLVisualParam* mNext; // next param in a shared chain
F32 mTargetWeight; // interpolation target
- BOOL mIsAnimating; // this value has been given an interpolation target
- BOOL mIsDummy; // this is used to prevent dummy visual params from animating
+ bool mIsAnimating; // this value has been given an interpolation target
+ bool mIsDummy; // this is used to prevent dummy visual params from animating
S32 mID; // id for storing weight/morphtarget compares compactly