diff options
author | nat-goodspeed <nat@lindenlab.com> | 2024-09-05 08:37:16 -0400 |
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committer | GitHub <noreply@github.com> | 2024-09-05 08:37:16 -0400 |
commit | 7ac4c3b56e5246fceaa73e7c9c665d3c04827d6c (patch) | |
tree | e96334bd9299102ebdaf229eec9cf4c2165f8c2f /indra/llcharacter/llpose.h | |
parent | 487973d3f0ee9b8583b3d977ca6a405cba5fe518 (diff) | |
parent | 6a747e1ce027700a3609f4c377179bfa29c3ce31 (diff) |
Merge pull request #2450 from secondlife/lua-merge
Merge updated 'main' branch into release/luau-scripting
Diffstat (limited to 'indra/llcharacter/llpose.h')
-rw-r--r-- | indra/llcharacter/llpose.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/indra/llcharacter/llpose.h b/indra/llcharacter/llpose.h index 8b488a8218..f2032220e0 100644 --- a/indra/llcharacter/llpose.h +++ b/indra/llcharacter/llpose.h @@ -65,11 +65,11 @@ public: // Destructor ~LLPose(); // add a joint state in this pose - BOOL addJointState(const LLPointer<LLJointState>& jointState); + bool addJointState(const LLPointer<LLJointState>& jointState); // remove a joint state from this pose - BOOL removeJointState(const LLPointer<LLJointState>& jointState); + bool removeJointState(const LLPointer<LLJointState>& jointState); // removes all joint states from this pose - BOOL removeAllJointStates(); + bool removeAllJointStates(); // set weight for all joint states in this pose void setWeight(F32 weight); // get weight for this pose @@ -87,12 +87,12 @@ class LLJointStateBlender protected: LLPointer<LLJointState> mJointStates[JSB_NUM_JOINT_STATES]; S32 mPriorities[JSB_NUM_JOINT_STATES]; - BOOL mAdditiveBlends[JSB_NUM_JOINT_STATES]; + bool mAdditiveBlends[JSB_NUM_JOINT_STATES]; public: LLJointStateBlender(); ~LLJointStateBlender(); - void blendJointStates(BOOL apply_now = TRUE); - BOOL addJointState(const LLPointer<LLJointState>& joint_state, S32 priority, BOOL additive_blend); + void blendJointStates(bool apply_now = true); + bool addJointState(const LLPointer<LLJointState>& joint_state, S32 priority, bool additive_blend); void interpolate(F32 u); void clear(); void resetCachedJoint(); @@ -120,7 +120,7 @@ public: ~LLPoseBlender(); // request motion joint states to be added to pose blender joint state records - BOOL addMotion(LLMotion* motion); + bool addMotion(LLMotion* motion); // blend all joint states and apply to skeleton void blendAndApply(); @@ -129,7 +129,7 @@ public: void clearBlenders(); // blend all joint states and cache results - void blendAndCache(BOOL reset_cached_joints); + void blendAndCache(bool reset_cached_joints); // interpolate all joints towards cached values void interpolate(F32 u); |