diff options
author | Callum Prentice <callum@gmail.com> | 2016-12-05 15:49:26 -0800 |
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committer | Callum Prentice <callum@gmail.com> | 2016-12-05 15:49:26 -0800 |
commit | 3c16beedc0d41834f22527aa916bd6c609786587 (patch) | |
tree | 7a7d2c3d4d5835adaef85179bd1cdcd8e2b954f5 /indra/llcharacter/llmotioncontroller.cpp | |
parent | 2337134497fa5103d5baf9a0e790b2f294cd9750 (diff) | |
parent | 05d58c91ef55fd90ea2f3e0f1a1199ac5e690b30 (diff) |
Automated merge with lindenlab/viewer64 (itself, merged from viewer-release after bento/5.0 release)
Diffstat (limited to 'indra/llcharacter/llmotioncontroller.cpp')
-rw-r--r-- | indra/llcharacter/llmotioncontroller.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp index e02b139608..d8185aa693 100644 --- a/indra/llcharacter/llmotioncontroller.cpp +++ b/indra/llcharacter/llmotioncontroller.cpp @@ -37,7 +37,8 @@ #include "llanimationstates.h" #include "llstl.h" -const S32 NUM_JOINT_SIGNATURE_STRIDES = LL_CHARACTER_MAX_JOINTS / 4; +// This is why LL_CHARACTER_MAX_ANIMATED_JOINTS needs to be a multiple of 4. +const S32 NUM_JOINT_SIGNATURE_STRIDES = LL_CHARACTER_MAX_ANIMATED_JOINTS / 4; const U32 MAX_MOTION_INSTANCES = 32; //----------------------------------------------------------------------------- @@ -488,8 +489,8 @@ void LLMotionController::updateAdditiveMotions() //----------------------------------------------------------------------------- void LLMotionController::resetJointSignatures() { - memset(&mJointSignature[0][0], 0, sizeof(U8) * LL_CHARACTER_MAX_JOINTS); - memset(&mJointSignature[1][0], 0, sizeof(U8) * LL_CHARACTER_MAX_JOINTS); + memset(&mJointSignature[0][0], 0, sizeof(U8) * LL_CHARACTER_MAX_ANIMATED_JOINTS); + memset(&mJointSignature[1][0], 0, sizeof(U8) * LL_CHARACTER_MAX_ANIMATED_JOINTS); } //----------------------------------------------------------------------------- @@ -553,9 +554,9 @@ static LLTrace::BlockTimerStatHandle FTM_MOTION_ON_UPDATE("Motion onUpdate"); void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_type) { BOOL update_result = TRUE; - U8 last_joint_signature[LL_CHARACTER_MAX_JOINTS]; + U8 last_joint_signature[LL_CHARACTER_MAX_ANIMATED_JOINTS]; - memset(&last_joint_signature, 0, sizeof(U8) * LL_CHARACTER_MAX_JOINTS); + memset(&last_joint_signature, 0, sizeof(U8) * LL_CHARACTER_MAX_ANIMATED_JOINTS); // iterate through active motions in chronological order for (motion_list_t::iterator iter = mActiveMotions.begin(); @@ -576,7 +577,6 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty } else { - // NUM_JOINT_SIGNATURE_STRIDES should be multiple of 4 for (S32 i = 0; i < NUM_JOINT_SIGNATURE_STRIDES; i++) { U32 *current_signature = (U32*)&(mJointSignature[0][i * 4]); |