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authorJosh Bell <josh@lindenlab.com>2007-06-11 18:24:15 +0000
committerJosh Bell <josh@lindenlab.com>2007-06-11 18:24:15 +0000
commit28435a08988022f5dd1d0e931b6ad048b8950e11 (patch)
treed83112da5b9a3c0b9bf175e03c11aeda1d461382 /indra/llcharacter/llmotioncontroller.cpp
parent309b56280bff46f1696aee73cbd25f2e61232bc7 (diff)
NOTE: Partial merges of the maintenance branch up. The bulk of maintenance 62831:63347 is awaiting final QA and merging, post 1.17.0
svn merge -r 63182:63183 svn+ssh://svn.lindenlab.com/svn/linden/branches/maintenance --> release svn merge -r 63341:63342 svn+ssh://svn.lindenlab.com/svn/linden/branches/maintenance --> release svn merge -r 63420:63421 svn+ssh://svn.lindenlab.com/svn/linden/branches/maintenance --> release Rush in the following fixes: * SL-27250 "Stop All Animations" doesn't work when stuck in a pose after teleporting * SL-44718 VWR-1040: crash when opening several gestures quickly * SL-44326 recurring error message in agni nightly #1
Diffstat (limited to 'indra/llcharacter/llmotioncontroller.cpp')
-rw-r--r--indra/llcharacter/llmotioncontroller.cpp17
1 files changed, 17 insertions, 0 deletions
diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp
index 71bbdfb932..fad69fc6e9 100644
--- a/indra/llcharacter/llmotioncontroller.cpp
+++ b/indra/llcharacter/llmotioncontroller.cpp
@@ -835,6 +835,23 @@ LLMotion *LLMotionController::findMotion(const LLUUID& id)
return mAllMotions[id];
}
+//-----------------------------------------------------------------------------
+// deactivateAllMotions()
+//-----------------------------------------------------------------------------
+void LLMotionController::deactivateAllMotions()
+{
+ //They must all die, precious.
+ for (std::map<LLUUID, LLMotion*>::iterator iter = mAllMotions.begin();
+ iter != mAllMotions.end(); iter++)
+ {
+ LLMotion* motionp = iter->second;
+ if (motionp) motionp->deactivate();
+ }
+
+ // delete all motion instances
+ deleteAllMotions();
+}
+
//-----------------------------------------------------------------------------
// flushAllMotions()