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authorJames Cook <james@lindenlab.com>2007-01-02 08:33:20 +0000
committerJames Cook <james@lindenlab.com>2007-01-02 08:33:20 +0000
commit420b91db29485df39fd6e724e782c449158811cb (patch)
treeb471a94563af914d3ed3edd3e856d21cb1b69945 /indra/llcharacter/llkeyframefallmotion.h
Print done when done.
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diff --git a/indra/llcharacter/llkeyframefallmotion.h b/indra/llcharacter/llkeyframefallmotion.h
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+/**
+ * @file llkeyframefallmotion.h
+ * @brief Implementation of LLKeframeWalkMotion class.
+ *
+ * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc.
+ * $License$
+ */
+
+#ifndef LL_LLKeyframeFallMotion_H
+#define LL_LLKeyframeFallMotion_H
+
+//-----------------------------------------------------------------------------
+// Header files
+//-----------------------------------------------------------------------------
+#include "llkeyframemotion.h"
+#include "llcharacter.h"
+
+//-----------------------------------------------------------------------------
+// class LLKeyframeFallMotion
+//-----------------------------------------------------------------------------
+class LLKeyframeFallMotion :
+ public LLKeyframeMotion
+{
+public:
+ // Constructor
+ LLKeyframeFallMotion(const LLUUID &id);
+
+ // Destructor
+ virtual ~LLKeyframeFallMotion();
+
+public:
+ //-------------------------------------------------------------------------
+ // functions to support MotionController and MotionRegistry
+ //-------------------------------------------------------------------------
+
+ // static constructor
+ // all subclasses must implement such a function and register it
+ static LLMotion *create(const LLUUID &id) { return new LLKeyframeFallMotion(id); }
+
+public:
+ //-------------------------------------------------------------------------
+ // animation callbacks to be implemented by subclasses
+ //-------------------------------------------------------------------------
+ virtual LLMotionInitStatus onInitialize(LLCharacter *character);
+ virtual BOOL onActivate();
+ virtual F32 getEaseInDuration();
+ virtual BOOL onUpdate(F32 activeTime, U8* joint_mask);
+
+protected:
+ //-------------------------------------------------------------------------
+ // Member Data
+ //-------------------------------------------------------------------------
+ LLCharacter* mCharacter;
+ F32 mVelocityZ;
+ LLJointState* mPelvisStatep;
+ LLQuaternion mRotationToGroundNormal;
+};
+
+#endif // LL_LLKeyframeFallMotion_H
+