From 420b91db29485df39fd6e724e782c449158811cb Mon Sep 17 00:00:00 2001 From: James Cook Date: Tue, 2 Jan 2007 08:33:20 +0000 Subject: Print done when done. --- indra/llcharacter/llkeyframefallmotion.h | 60 ++++++++++++++++++++++++++++++++ 1 file changed, 60 insertions(+) create mode 100644 indra/llcharacter/llkeyframefallmotion.h (limited to 'indra/llcharacter/llkeyframefallmotion.h') diff --git a/indra/llcharacter/llkeyframefallmotion.h b/indra/llcharacter/llkeyframefallmotion.h new file mode 100644 index 0000000000..5cc15fd38b --- /dev/null +++ b/indra/llcharacter/llkeyframefallmotion.h @@ -0,0 +1,60 @@ +/** + * @file llkeyframefallmotion.h + * @brief Implementation of LLKeframeWalkMotion class. + * + * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc. + * $License$ + */ + +#ifndef LL_LLKeyframeFallMotion_H +#define LL_LLKeyframeFallMotion_H + +//----------------------------------------------------------------------------- +// Header files +//----------------------------------------------------------------------------- +#include "llkeyframemotion.h" +#include "llcharacter.h" + +//----------------------------------------------------------------------------- +// class LLKeyframeFallMotion +//----------------------------------------------------------------------------- +class LLKeyframeFallMotion : + public LLKeyframeMotion +{ +public: + // Constructor + LLKeyframeFallMotion(const LLUUID &id); + + // Destructor + virtual ~LLKeyframeFallMotion(); + +public: + //------------------------------------------------------------------------- + // functions to support MotionController and MotionRegistry + //------------------------------------------------------------------------- + + // static constructor + // all subclasses must implement such a function and register it + static LLMotion *create(const LLUUID &id) { return new LLKeyframeFallMotion(id); } + +public: + //------------------------------------------------------------------------- + // animation callbacks to be implemented by subclasses + //------------------------------------------------------------------------- + virtual LLMotionInitStatus onInitialize(LLCharacter *character); + virtual BOOL onActivate(); + virtual F32 getEaseInDuration(); + virtual BOOL onUpdate(F32 activeTime, U8* joint_mask); + +protected: + //------------------------------------------------------------------------- + // Member Data + //------------------------------------------------------------------------- + LLCharacter* mCharacter; + F32 mVelocityZ; + LLJointState* mPelvisStatep; + LLQuaternion mRotationToGroundNormal; +}; + +#endif // LL_LLKeyframeFallMotion_H + -- cgit v1.2.3