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author | Nyx (Neal Orman) <nyx@lindenlab.com> | 2012-08-14 17:12:01 -0400 |
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committer | Nyx (Neal Orman) <nyx@lindenlab.com> | 2012-08-14 17:12:01 -0400 |
commit | e7a63cb356d49925131edfadb5a0e8d5368a9096 (patch) | |
tree | ece9740eed4327ac6145668919d44761621a0bd6 /indra/llcharacter/llkeyframefallmotion.cpp | |
parent | 020980fb4cd5f2cc18b56fa795c08c153a15bd4a (diff) |
SH-3310 WIP setting up architecture for switching texture baking on per-region basis
Set up an architecture to minimize the use of the baked texture debug setting.
Instead concentrating on setting a per-region flag at the region handshake point.
This should be processed once the new regions are using the updated handshake.
The debug setting is being used in this one location as a placeholder.
Builds, but not fully tested/commented yet, passing this work off to Vir.
Diffstat (limited to 'indra/llcharacter/llkeyframefallmotion.cpp')
0 files changed, 0 insertions, 0 deletions