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author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2015-04-24 08:55:20 -0400 |
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committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2015-04-24 08:55:20 -0400 |
commit | 3ae8a821c3b627f3b02df636e7649f28b97d6f57 (patch) | |
tree | 79d5d3f2b262b7f5d60cc6135b80221878aa74b8 /indra/llcharacter/llheadrotmotion.cpp | |
parent | 39b17157f9c31a4b911113561d4fc8f86396c430 (diff) | |
parent | fde0868231a25b8c9ce03a86cb53f1738d35688d (diff) |
merge
Diffstat (limited to 'indra/llcharacter/llheadrotmotion.cpp')
-rwxr-xr-x | indra/llcharacter/llheadrotmotion.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/indra/llcharacter/llheadrotmotion.cpp b/indra/llcharacter/llheadrotmotion.cpp index d045bca22e..812c4201af 100755 --- a/indra/llcharacter/llheadrotmotion.cpp +++ b/indra/llcharacter/llheadrotmotion.cpp @@ -43,11 +43,8 @@ const F32 TORSO_LAG = 0.35f; // torso rotation factor const F32 NECK_LAG = 0.5f; // neck rotation factor const F32 HEAD_LOOKAT_LAG_HALF_LIFE = 0.15f; // half-life of lookat targeting for head const F32 TORSO_LOOKAT_LAG_HALF_LIFE = 0.27f; // half-life of lookat targeting for torso -const F32 EYE_LOOKAT_LAG_HALF_LIFE = 0.06f; // half-life of lookat targeting for eye const F32 HEAD_ROTATION_CONSTRAINT = F_PI_BY_TWO * 0.8f; // limit angle for head rotation - const F32 MIN_HEAD_LOOKAT_DISTANCE = 0.3f; // minimum distance from head before we turn to look at it -const F32 MAX_TIME_DELTA = 2.f; //max two seconds a frame for calculating interpolation const F32 EYE_JITTER_MIN_TIME = 0.3f; // min amount of time between eye "jitter" motions const F32 EYE_JITTER_MAX_TIME = 2.5f; // max amount of time between eye "jitter" motions const F32 EYE_JITTER_MAX_YAW = 0.08f; // max yaw of eye jitter motion |