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authorRichard Linden <none@none>2014-04-07 19:09:40 -0700
committerRichard Linden <none@none>2014-04-07 19:09:40 -0700
commit98aabdc176c23de9ba23f902dc2015f9c775d26e (patch)
tree5ac6ffdb8e9be8d3c2a2f8b591c9971726c6b73c /indra/llcharacter/lleditingmotion.cpp
parent7e966f28da79d2d24f93a2615c8807421300700c (diff)
parente5bbdafdeda0f2e6bbe97d59a24ca398b54c31eb (diff)
merge with release
Diffstat (limited to 'indra/llcharacter/lleditingmotion.cpp')
-rwxr-xr-xindra/llcharacter/lleditingmotion.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/indra/llcharacter/lleditingmotion.cpp b/indra/llcharacter/lleditingmotion.cpp
index 4e8c3268c5..36341065ae 100755
--- a/indra/llcharacter/lleditingmotion.cpp
+++ b/indra/llcharacter/lleditingmotion.cpp
@@ -89,7 +89,7 @@ LLMotion::LLMotionInitStatus LLEditingMotion::onInitialize(LLCharacter *characte
!mCharacter->getJoint("mElbowLeft") ||
!mCharacter->getJoint("mWristLeft"))
{
- llwarns << "Invalid skeleton for editing motion!" << llendl;
+ LL_WARNS() << "Invalid skeleton for editing motion!" << LL_ENDL;
return STATUS_FAILURE;
}
@@ -102,7 +102,7 @@ LLMotion::LLMotionInitStatus LLEditingMotion::onInitialize(LLCharacter *characte
if ( ! mParentState->getJoint() )
{
- llinfos << getName() << ": Can't get parent joint." << llendl;
+ LL_INFOS() << getName() << ": Can't get parent joint." << LL_ENDL;
return STATUS_FAILURE;
}
@@ -215,14 +215,14 @@ BOOL LLEditingMotion::onUpdate(F32 time, U8* joint_mask)
if (!target.isFinite())
{
// Don't error out here, set a fail-safe target vector
- llwarns << "Non finite target in editing motion with target distance of " << target_dist <<
- " and focus point " << focus_pt << llendl;
+ LL_WARNS() << "Non finite target in editing motion with target distance of " << target_dist <<
+ " and focus point " << focus_pt << LL_ENDL;
target.setVec(1.f, 1.f, 1.f);
}
mTarget.setPosition( target + mParentJoint.getPosition());
-// llinfos << "Point At: " << mTarget.getPosition() << llendl;
+// LL_INFOS() << "Point At: " << mTarget.getPosition() << LL_ENDL;
// update the ikSolver
if (!mTarget.getPosition().isExactlyZero())
@@ -232,7 +232,7 @@ BOOL LLEditingMotion::onUpdate(F32 time, U8* joint_mask)
mIKSolver.solve();
// use blending...
- F32 slerp_amt = LLCriticalDamp::getInterpolant(TARGET_LAG_HALF_LIFE);
+ F32 slerp_amt = LLSmoothInterpolation::getInterpolant(TARGET_LAG_HALF_LIFE);
shoulderRot = slerp(slerp_amt, mShoulderJoint.getRotation(), shoulderRot);
elbowRot = slerp(slerp_amt, mElbowJoint.getRotation(), elbowRot);