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authorAdam Moss <moss@lindenlab.com>2009-02-03 17:56:26 +0000
committerAdam Moss <moss@lindenlab.com>2009-02-03 17:56:26 +0000
commite188badaf29a1a02307f93864eed6737096bd9a1 (patch)
tree767259ad3385fd9ede9722e04752bea008469f8c /indra/llcharacter/llanimationstates.cpp
parent4ad54702fce32905402cb6055c085ac14de188a2 (diff)
QAR-1177 maint-viewer-12 + uploadfees-viewer combo mergeme
svn merge -r108355:109316 svn+ssh://svn.lindenlab.com/svn/linden/branches/moss/maint-viewer-12-uploadfees-qa108314 Whew.
Diffstat (limited to 'indra/llcharacter/llanimationstates.cpp')
-rw-r--r--indra/llcharacter/llanimationstates.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/indra/llcharacter/llanimationstates.cpp b/indra/llcharacter/llanimationstates.cpp
index d62595cf09..365fb673f3 100644
--- a/indra/llcharacter/llanimationstates.cpp
+++ b/indra/llcharacter/llanimationstates.cpp
@@ -40,19 +40,19 @@
#include "llstring.h"
LLUUID AGENT_WALK_ANIMS[] = {ANIM_AGENT_WALK, ANIM_AGENT_RUN, ANIM_AGENT_CROUCHWALK, ANIM_AGENT_TURNLEFT, ANIM_AGENT_TURNRIGHT};
-S32 NUM_AGENT_WALK_ANIMS = sizeof(AGENT_WALK_ANIMS) / sizeof(LLUUID);
+S32 NUM_AGENT_WALK_ANIMS = LL_ARRAY_SIZE(AGENT_WALK_ANIMS);
LLUUID AGENT_GUN_HOLD_ANIMS[] = {ANIM_AGENT_HOLD_RIFLE_R, ANIM_AGENT_HOLD_HANDGUN_R, ANIM_AGENT_HOLD_BAZOOKA_R, ANIM_AGENT_HOLD_BOW_L};
-S32 NUM_AGENT_GUN_HOLD_ANIMS = sizeof(AGENT_GUN_HOLD_ANIMS) / sizeof(LLUUID);
+S32 NUM_AGENT_GUN_HOLD_ANIMS = LL_ARRAY_SIZE(AGENT_GUN_HOLD_ANIMS);
LLUUID AGENT_GUN_AIM_ANIMS[] = {ANIM_AGENT_AIM_RIFLE_R, ANIM_AGENT_AIM_HANDGUN_R, ANIM_AGENT_AIM_BAZOOKA_R, ANIM_AGENT_AIM_BOW_L};
-S32 NUM_AGENT_GUN_AIM_ANIMS = sizeof(AGENT_GUN_AIM_ANIMS) / sizeof(LLUUID);
+S32 NUM_AGENT_GUN_AIM_ANIMS = LL_ARRAY_SIZE(AGENT_GUN_AIM_ANIMS);
LLUUID AGENT_NO_ROTATE_ANIMS[] = {ANIM_AGENT_SIT_GROUND, ANIM_AGENT_SIT_GROUND_CONSTRAINED, ANIM_AGENT_STANDUP};
-S32 NUM_AGENT_NO_ROTATE_ANIMS = sizeof(AGENT_NO_ROTATE_ANIMS) / sizeof(LLUUID);
+S32 NUM_AGENT_NO_ROTATE_ANIMS = LL_ARRAY_SIZE(AGENT_NO_ROTATE_ANIMS);
LLUUID AGENT_STAND_ANIMS[] = {ANIM_AGENT_STAND, ANIM_AGENT_STAND_1, ANIM_AGENT_STAND_2, ANIM_AGENT_STAND_3, ANIM_AGENT_STAND_4};
-S32 NUM_AGENT_STAND_ANIMS = sizeof(AGENT_STAND_ANIMS) / sizeof(LLUUID);
+S32 NUM_AGENT_STAND_ANIMS = LL_ARRAY_SIZE(AGENT_STAND_ANIMS);
LLAnimationLibrary gAnimLibrary;
@@ -334,7 +334,7 @@ const LLAnimStateEntry gUserAnimStates[] = {
LLAnimStateEntry("yes_head", ANIM_AGENT_YES),
};
-const S32 gUserAnimStatesCount = sizeof(gUserAnimStates) / sizeof(gUserAnimStates[0]);
+const S32 gUserAnimStatesCount = LL_ARRAY_SIZE(gUserAnimStates);