diff options
author | Oz Linden <oz@lindenlab.com> | 2013-03-19 15:25:22 -0400 |
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committer | Oz Linden <oz@lindenlab.com> | 2013-03-19 15:25:22 -0400 |
commit | 6807214bb988e09e678534f23c8380e811df8831 (patch) | |
tree | fc030ee780f7c929c70d7a65d0343fa57b2c739d /indra/llcharacter/llanimationstates.cpp | |
parent | ca17a74f1848b16b8a4f2412ed093aef4bad5830 (diff) | |
parent | 04e78ce4fdd3bbc0e4daa1daabbff2de1c425601 (diff) |
merge changes for 3.5.0-beta3 (chui)
Diffstat (limited to 'indra/llcharacter/llanimationstates.cpp')
-rw-r--r-- | indra/llcharacter/llanimationstates.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/llcharacter/llanimationstates.cpp b/indra/llcharacter/llanimationstates.cpp index 155226cf17..c16cae1bbc 100644 --- a/indra/llcharacter/llanimationstates.cpp +++ b/indra/llcharacter/llanimationstates.cpp @@ -46,7 +46,7 @@ LLUUID const ANIM_AGENT_BLOW_KISS ("db84829b-462c-ee83-1e27-9bbee66b LLUUID const ANIM_AGENT_BORED ("b906c4ba-703b-1940-32a3-0c7f7d791510"); LLUUID const ANIM_AGENT_BOW ("82e99230-c906-1403-4d9c-3889dd98daba"); LLUUID const ANIM_AGENT_BRUSH ("349a3801-54f9-bf2c-3bd0-1ac89772af01"); -LLUUID const ANIM_AGENT_BUSY ("efcf670c-2d18-8128-973a-034ebc806b67"); +LLUUID const ANIM_AGENT_DO_NOT_DISTURB ("efcf670c-2d18-8128-973a-034ebc806b67"); LLUUID const ANIM_AGENT_CLAP ("9b0c1c4e-8ac7-7969-1494-28c874c4f668"); LLUUID const ANIM_AGENT_COURTBOW ("9ba1c942-08be-e43a-fb29-16ad440efc50"); LLUUID const ANIM_AGENT_CROUCH ("201f3fdf-cb1f-dbec-201f-7333e328ae7c"); @@ -211,7 +211,7 @@ LLAnimationLibrary::LLAnimationLibrary() : mAnimMap[ANIM_AGENT_BORED]= mAnimStringTable.addString("express_bored"); mAnimMap[ANIM_AGENT_BOW]= mAnimStringTable.addString("bow"); mAnimMap[ANIM_AGENT_BRUSH]= mAnimStringTable.addString("brush"); - mAnimMap[ANIM_AGENT_BUSY]= mAnimStringTable.addString("busy"); + mAnimMap[ANIM_AGENT_DO_NOT_DISTURB]= mAnimStringTable.addString("busy"); mAnimMap[ANIM_AGENT_CLAP]= mAnimStringTable.addString("clap"); mAnimMap[ANIM_AGENT_COURTBOW]= mAnimStringTable.addString("courtbow"); mAnimMap[ANIM_AGENT_CROUCH]= mAnimStringTable.addString("crouch"); |