diff options
author | Lars Næsbye Christensen <lars@naesbye.dk> | 2024-02-09 01:50:51 +0100 |
---|---|---|
committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-02-12 23:17:22 +0200 |
commit | 79ceefe56b5fabdbcc1476d1d5b8253aa405ed21 (patch) | |
tree | a31a9370f705718400ea0f4e7917d0d6cf37c6da /indra/llaudio | |
parent | 5d8f1e4dbdce601fa0af80cbc0409332bc396778 (diff) |
llaudio: BOOL (int) to real bool
Diffstat (limited to 'indra/llaudio')
-rwxr-xr-x | indra/llaudio/llaudiodecodemgr.cpp | 78 | ||||
-rw-r--r-- | indra/llaudio/llaudiodecodemgr.h | 2 | ||||
-rwxr-xr-x | indra/llaudio/llaudioengine.h | 2 | ||||
-rw-r--r-- | indra/llaudio/llvorbisencode.cpp | 4 |
4 files changed, 43 insertions, 43 deletions
diff --git a/indra/llaudio/llaudiodecodemgr.cpp b/indra/llaudio/llaudiodecodemgr.cpp index 190c5290cb..4b23b37cc9 100755 --- a/indra/llaudio/llaudiodecodemgr.cpp +++ b/indra/llaudio/llaudiodecodemgr.cpp @@ -70,22 +70,22 @@ public: LLVorbisDecodeState(const LLUUID &uuid, const std::string &out_filename); - BOOL initDecode(); - BOOL decodeSection(); // Return TRUE if done. - BOOL finishDecode(); + bool initDecode(); + bool decodeSection(); // Return true if done. + bool finishDecode(); void flushBadFile(); void ioComplete(S32 bytes) { mBytesRead = bytes; } - BOOL isValid() const { return mValid; } - BOOL isDone() const { return mDone; } + bool isValid() const { return mValid; } + bool isDone() const { return mDone; } const LLUUID &getUUID() const { return mUUID; } protected: virtual ~LLVorbisDecodeState(); - BOOL mValid; - BOOL mDone; + bool mValid; + bool mDone; LLAtomicS32 mBytesRead; LLUUID mUUID; @@ -164,8 +164,8 @@ long cache_tell (void *datasource) LLVorbisDecodeState::LLVorbisDecodeState(const LLUUID &uuid, const std::string &out_filename) { - mDone = FALSE; - mValid = FALSE; + mDone = false; + mValid = false; mBytesRead = -1; mUUID = uuid; mInFilep = NULL; @@ -188,7 +188,7 @@ LLVorbisDecodeState::~LLVorbisDecodeState() } -BOOL LLVorbisDecodeState::initDecode() +bool LLVorbisDecodeState::initDecode() { ov_callbacks cache_callbacks; cache_callbacks.read_func = cache_read; @@ -204,14 +204,14 @@ BOOL LLVorbisDecodeState::initDecode() LL_WARNS("AudioEngine") << "unable to open vorbis source vfile for reading" << LL_ENDL; delete mInFilep; mInFilep = NULL; - return FALSE; + return false; } S32 r = ov_open_callbacks(mInFilep, &mVF, NULL, 0, cache_callbacks); if(r < 0) { LL_WARNS("AudioEngine") << r << " Input to vorbis decode does not appear to be an Ogg bitstream: " << mUUID << LL_ENDL; - return(FALSE); + return(false); } S32 sample_count = (S32)ov_pcm_total(&mVF, -1); @@ -260,7 +260,7 @@ BOOL LLVorbisDecodeState::initDecode() } delete mInFilep; mInFilep = NULL; - return FALSE; + return false; } try @@ -273,7 +273,7 @@ BOOL LLVorbisDecodeState::initDecode() LL_WARNS("AudioEngine") << "Out of memory when trying to alloc buffer: " << size_guess << LL_ENDL; delete mInFilep; mInFilep = NULL; - return FALSE; + return false; } { @@ -360,31 +360,31 @@ BOOL LLVorbisDecodeState::initDecode() // fprintf(stderr,"\nDecoded length: %ld samples\n", (long)ov_pcm_total(&vf,-1)); // fprintf(stderr,"Encoded by: %s\n\n",ov_comment(&vf,-1)->vendor); //} - return TRUE; + return true; } -BOOL LLVorbisDecodeState::decodeSection() +bool LLVorbisDecodeState::decodeSection() { if (!mInFilep) { LL_WARNS("AudioEngine") << "No cache file to decode in vorbis!" << LL_ENDL; - return TRUE; + return true; } if (mDone) { // LL_WARNS("AudioEngine") << "Already done with decode, aborting!" << LL_ENDL; - return TRUE; + return true; } char pcmout[4096]; /*Flawfinder: ignore*/ - BOOL eof = FALSE; + bool eof = false; long ret=ov_read(&mVF, pcmout, sizeof(pcmout), 0, 2, 1, &mCurrentSection); if (ret == 0) { /* EOF */ - eof = TRUE; - mDone = TRUE; - mValid = TRUE; + eof = true; + mDone = true; + mValid = true; // LL_INFOS("AudioEngine") << "Vorbis EOF" << LL_ENDL; } else if (ret < 0) @@ -394,10 +394,10 @@ BOOL LLVorbisDecodeState::decodeSection() LL_WARNS("AudioEngine") << "BAD vorbis decode in decodeSection." << LL_ENDL; - mValid = FALSE; - mDone = TRUE; - // We're done, return TRUE. - return TRUE; + mValid = false; + mDone = true; + // We're done, return true. + return true; } else { @@ -409,12 +409,12 @@ BOOL LLVorbisDecodeState::decodeSection() return eof; } -BOOL LLVorbisDecodeState::finishDecode() +bool LLVorbisDecodeState::finishDecode() { if (!isValid()) { LL_WARNS("AudioEngine") << "Bogus vorbis decode state for " << getUUID() << ", aborting!" << LL_ENDL; - return TRUE; // We've finished + return true; // We've finished } if (mFileHandle == LLLFSThread::nullHandle()) @@ -487,8 +487,8 @@ BOOL LLVorbisDecodeState::finishDecode() if (36 == data_length) { LL_WARNS("AudioEngine") << "BAD Vorbis decode in finishDecode!" << LL_ENDL; - mValid = FALSE; - return TRUE; // we've finished + mValid = false; + return true; // we've finished } mBytesRead = -1; mFileHandle = LLLFSThread::sLocal->write(mOutFilename, &mWAVBuffer[0], 0, mWAVBuffer.size(), @@ -502,21 +502,21 @@ BOOL LLVorbisDecodeState::finishDecode() if (mBytesRead == 0) { LL_WARNS("AudioEngine") << "Unable to write file in LLVorbisDecodeState::finishDecode" << LL_ENDL; - mValid = FALSE; - return TRUE; // we've finished + mValid = false; + return true; // we've finished } } else { - return FALSE; // not done + return false; // not done } } - mDone = TRUE; + mDone = true; LL_DEBUGS("AudioEngine") << "Finished decode for " << getUUID() << LL_ENDL; - return TRUE; + return true; } void LLVorbisDecodeState::flushBadFile() @@ -779,13 +779,13 @@ void LLAudioDecodeMgr::processQueue() mImpl->processQueue(); } -BOOL LLAudioDecodeMgr::addDecodeRequest(const LLUUID &uuid) +bool LLAudioDecodeMgr::addDecodeRequest(const LLUUID &uuid) { if (gAudiop && gAudiop->hasDecodedFile(uuid)) { // Already have a decoded version, don't need to decode it. LL_DEBUGS("AudioEngine") << "addDecodeRequest for " << uuid << " has decoded file already" << LL_ENDL; - return TRUE; + return true; } if (gAssetStorage->hasLocalAsset(uuid, LLAssetType::AT_SOUND)) @@ -793,9 +793,9 @@ BOOL LLAudioDecodeMgr::addDecodeRequest(const LLUUID &uuid) // Just put it on the decode queue. LL_DEBUGS("AudioEngine") << "addDecodeRequest for " << uuid << " has local asset file already" << LL_ENDL; mImpl->mDecodeQueue.push_back(uuid); - return TRUE; + return true; } LL_DEBUGS("AudioEngine") << "addDecodeRequest for " << uuid << " no file available" << LL_ENDL; - return FALSE; + return false; } diff --git a/indra/llaudio/llaudiodecodemgr.h b/indra/llaudio/llaudiodecodemgr.h index 4c17b46156..8c8d103c40 100644 --- a/indra/llaudio/llaudiodecodemgr.h +++ b/indra/llaudio/llaudiodecodemgr.h @@ -43,7 +43,7 @@ class LLAudioDecodeMgr : public LLSingleton<LLAudioDecodeMgr> ~LLAudioDecodeMgr(); public: void processQueue(); - BOOL addDecodeRequest(const LLUUID &uuid); + bool addDecodeRequest(const LLUUID &uuid); void addAudioRequest(const LLUUID &uuid); protected: diff --git a/indra/llaudio/llaudioengine.h b/indra/llaudio/llaudioengine.h index c045d18c42..099d948f87 100755 --- a/indra/llaudio/llaudioengine.h +++ b/indra/llaudio/llaudioengine.h @@ -265,7 +265,7 @@ public: void preload(const LLUUID &audio_id); // Only used for preloading UI sounds, now. - void addAudioData(LLAudioData *adp, bool set_current = TRUE); + void addAudioData(LLAudioData *adp, bool set_current = true); void setForcedPriority(const bool ambient) { mForcedPriority = ambient; } bool isForcedPriority() const { return mForcedPriority; } diff --git a/indra/llaudio/llvorbisencode.cpp b/indra/llaudio/llvorbisencode.cpp index 2e1ed9b505..cfb2efbdbc 100644 --- a/indra/llaudio/llvorbisencode.cpp +++ b/indra/llaudio/llvorbisencode.cpp @@ -75,7 +75,7 @@ S32 check_for_invalid_wav_formats(const std::string& in_fname, std::string& erro U32 chunk_length = 0; U32 raw_data_length = 0; U32 bytes_per_sec = 0; - BOOL uncompressed_pcm = FALSE; + bool uncompressed_pcm = false; unsigned char wav_header[44]; /*Flawfinder: ignore*/ @@ -133,7 +133,7 @@ S32 check_for_invalid_wav_formats(const std::string& in_fname, std::string& erro { if ((wav_header[8] == 0x01) && (wav_header[9] == 0x00)) { - uncompressed_pcm = TRUE; + uncompressed_pcm = true; } num_channels = ((U16) wav_header[11] << 8) + wav_header[10]; sample_rate = ((U32) wav_header[15] << 24) |