diff options
author | Fawrsk <fawrsk@gmail.com> | 2023-01-10 05:43:27 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-01-10 11:43:27 +0200 |
commit | 7419037ef6e8a5497283278baa8582b264d3aefa (patch) | |
tree | d4486cea253918ce1ff533148a4b7f8d9ddc2688 /indra/llaudio | |
parent | 9c250f1a9ee2e49505a35513cb88de54e2694e6c (diff) |
SL-18893 Fixes for pull requests #38, #41, and #42 (#46)
Eliminate unnecessary copies, and remove uses of auto
Diffstat (limited to 'indra/llaudio')
-rw-r--r-- | indra/llaudio/llaudioengine.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/indra/llaudio/llaudioengine.cpp b/indra/llaudio/llaudioengine.cpp index 19b9903a64..ddc508455f 100644 --- a/indra/llaudio/llaudioengine.cpp +++ b/indra/llaudio/llaudioengine.cpp @@ -123,14 +123,14 @@ void LLAudioEngine::shutdown() cleanupWind(); // Clean up audio sources - for (source_map::value_type src_pair : mAllSources) + for (source_map::value_type& src_pair : mAllSources) { delete src_pair.second; } // Clean up audio data - for (data_map::value_type data_pair : mAllData) + for (data_map::value_type& data_pair : mAllData) { delete data_pair.second; } @@ -308,7 +308,7 @@ void LLAudioEngine::idle() updateChannels(); // Update queued sounds (switch to next queued data if the current has finished playing) - for (source_map::value_type src_pair : mAllSources) + for (source_map::value_type& src_pair : mAllSources) { // This is lame, instead of this I could actually iterate through all the sources // attached to each channel, since only those with active channels @@ -393,7 +393,7 @@ void LLAudioEngine::idle() LLAudioSource *sync_masterp = NULL; LLAudioChannel *master_channelp = NULL; F32 max_sm_priority = -1.f; - for (source_map::value_type src_pair : mAllSources) + for (source_map::value_type& src_pair : mAllSources) { LLAudioSource *sourcep = src_pair.second; if (sourcep->isMuted()) @@ -415,7 +415,7 @@ void LLAudioEngine::idle() { // Synchronize loop slaves with their masters // Update queued sounds (switch to next queued data if the current has finished playing) - for (source_map::value_type src_pair : mAllSources) + for (source_map::value_type& src_pair : mAllSources) { LLAudioSource *sourcep = src_pair.second; @@ -1113,7 +1113,7 @@ void LLAudioEngine::startNextTransfer() } - for (data_map::value_type preload_pair : asp->mPreloadMap) + for (data_map::value_type& preload_pair : asp->mPreloadMap) { LLAudioData *adp = preload_pair.second; if (!adp) @@ -1135,7 +1135,7 @@ void LLAudioEngine::startNextTransfer() { max_pri = -1.f; source_map::iterator source_iter; - for (source_map::value_type source_pair : mAllSources) + for (source_map::value_type& source_pair : mAllSources) { asp = source_pair.second; if (!asp) @@ -1164,7 +1164,7 @@ void LLAudioEngine::startNextTransfer() continue; } - for (data_map::value_type preload_pair : asp->mPreloadMap) + for (data_map::value_type& preload_pair : asp->mPreloadMap) { LLAudioData *adp = preload_pair.second; if (!adp) @@ -1601,7 +1601,7 @@ void LLAudioSource::addAudioData(LLAudioData *adp, const bool set_current) bool LLAudioSource::hasPendingPreloads() const { // Check to see if we've got any preloads on deck for this source - for (data_map::value_type preload_pair : mPreloadMap) + for (const data_map::value_type& preload_pair : mPreloadMap) { LLAudioData *adp = preload_pair.second; // note: a bad UUID will forever be !hasDecodedData() |