diff options
author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2020-02-04 17:12:19 +0200 |
---|---|---|
committer | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2020-02-04 17:12:19 +0200 |
commit | 6627d684a20dbc420de7814066c31a930c0e0e10 (patch) | |
tree | 7c0a056f65e956179a18c5a91974c4b79fe988e2 /indra/llaudio | |
parent | e76f25d25fb96965fcf37a477bbf8c14ef1eccb2 (diff) |
SL-12654 Remove support for building with fmod ex
Diffstat (limited to 'indra/llaudio')
-rw-r--r-- | indra/llaudio/CMakeLists.txt | 18 | ||||
-rw-r--r-- | indra/llaudio/llaudioengine_fmodex.cpp | 767 | ||||
-rw-r--r-- | indra/llaudio/llaudioengine_fmodex.h | 130 | ||||
-rw-r--r-- | indra/llaudio/lllistener_fmodex.cpp | 140 | ||||
-rw-r--r-- | indra/llaudio/lllistener_fmodex.h | 65 | ||||
-rw-r--r-- | indra/llaudio/llstreamingaudio_fmodex.cpp | 392 | ||||
-rw-r--r-- | indra/llaudio/llstreamingaudio_fmodex.h | 73 |
7 files changed, 0 insertions, 1585 deletions
diff --git a/indra/llaudio/CMakeLists.txt b/indra/llaudio/CMakeLists.txt index 6d7030f548..8b628a058e 100644 --- a/indra/llaudio/CMakeLists.txt +++ b/indra/llaudio/CMakeLists.txt @@ -4,7 +4,6 @@ project(llaudio) include(00-Common) include(LLAudio) -include(FMODEX) include(FMODSTUDIO) include(OPENAL) include(LLCommon) @@ -43,23 +42,6 @@ set(llaudio_HEADER_FILES llwindgen.h ) -if (FMODEX) - include_directories( - ${FMODEX_INCLUDE_DIR} - ) - list(APPEND llaudio_SOURCE_FILES - llaudioengine_fmodex.cpp - lllistener_fmodex.cpp - llstreamingaudio_fmodex.cpp - ) - - list(APPEND llaudio_HEADER_FILES - llaudioengine_fmodex.h - lllistener_fmodex.h - llstreamingaudio_fmodex.h - ) -endif (FMODEX) - if (FMODSTUDIO) include_directories( ${FMODSTUDIO_INCLUDE_DIR} diff --git a/indra/llaudio/llaudioengine_fmodex.cpp b/indra/llaudio/llaudioengine_fmodex.cpp deleted file mode 100644 index 7e65a05e48..0000000000 --- a/indra/llaudio/llaudioengine_fmodex.cpp +++ /dev/null @@ -1,767 +0,0 @@ -/** - * @file audioengine_fmodex.cpp - * @brief Implementation of LLAudioEngine class abstracting the audio - * support as a FMODEX implementation - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2014, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" - -#include "llstreamingaudio.h" -#include "llstreamingaudio_fmodex.h" - -#include "llaudioengine_fmodex.h" -#include "lllistener_fmodex.h" - -#include "llerror.h" -#include "llmath.h" -#include "llrand.h" - -#include "fmod.hpp" -#include "fmod_errors.h" -#include "lldir.h" -#include "llapr.h" - -#include "sound_ids.h" - -FMOD_RESULT F_CALLBACK windCallback(FMOD_DSP_STATE *dsp_state, float *inbuffer, float *outbuffer, unsigned int length, int inchannels, int outchannels); - -FMOD::ChannelGroup *LLAudioEngine_FMODEX::mChannelGroups[LLAudioEngine::AUDIO_TYPE_COUNT] = {0}; - -LLAudioEngine_FMODEX::LLAudioEngine_FMODEX(bool enable_profiler) -{ - mInited = false; - mWindGen = NULL; - mWindDSP = NULL; - mSystem = NULL; - mEnableProfiler = enable_profiler; - mWindDSPDesc = new FMOD_DSP_DESCRIPTION(); -} - - -LLAudioEngine_FMODEX::~LLAudioEngine_FMODEX() -{ - delete mWindDSPDesc; -} - - -inline bool Check_FMOD_Error(FMOD_RESULT result, const char *string) -{ - if(result == FMOD_OK) - return false; - LL_DEBUGS() << string << " Error: " << FMOD_ErrorString(result) << LL_ENDL; - return true; -} - -void* F_STDCALL decode_alloc(unsigned int size, FMOD_MEMORY_TYPE type, const char *sourcestr) -{ - if(type & FMOD_MEMORY_STREAM_DECODE) - { - LL_INFOS() << "Decode buffer size: " << size << LL_ENDL; - } - else if(type & FMOD_MEMORY_STREAM_FILE) - { - LL_INFOS() << "Strean buffer size: " << size << LL_ENDL; - } - return new char[size]; -} -void* F_STDCALL decode_realloc(void *ptr, unsigned int size, FMOD_MEMORY_TYPE type, const char *sourcestr) -{ - memset(ptr,0,size); - return ptr; -} -void F_STDCALL decode_dealloc(void *ptr, FMOD_MEMORY_TYPE type, const char *sourcestr) -{ - delete[] (char*)ptr; -} - -bool LLAudioEngine_FMODEX::init(const S32 num_channels, void* userdata) -{ - U32 version; - FMOD_RESULT result; - - LL_DEBUGS("AppInit") << "LLAudioEngine_FMODEX::init() initializing FMOD" << LL_ENDL; - - //result = FMOD::Memory_Initialize(NULL, 0, &decode_alloc, &decode_realloc, &decode_dealloc, FMOD_MEMORY_STREAM_DECODE | FMOD_MEMORY_STREAM_FILE); - //if(Check_FMOD_Error(result, "FMOD::Memory_Initialize")) - // return false; - - // turn off non-error log spam to fmod.log (TODO: why do we even have an fmod.log if we don't link against log lib?) - FMOD::Debug_SetLevel(FMOD_DEBUG_LEVEL_ERROR); - - result = FMOD::System_Create(&mSystem); - if(Check_FMOD_Error(result, "FMOD::System_Create")) - return false; - - //will call LLAudioEngine_FMODEX::allocateListener, which needs a valid mSystem pointer. - LLAudioEngine::init(num_channels, userdata); - - result = mSystem->getVersion(&version); - Check_FMOD_Error(result, "FMOD::System::getVersion"); - - if (version < FMOD_VERSION) - { - LL_WARNS("AppInit") << "Error : You are using the wrong FMOD Ex version (" << version - << ")! You should be using FMOD Ex" << FMOD_VERSION << LL_ENDL; - } - - result = mSystem->setSoftwareFormat(44100, FMOD_SOUND_FORMAT_PCM16, 0, 0, FMOD_DSP_RESAMPLER_LINEAR); - Check_FMOD_Error(result,"FMOD::System::setSoftwareFormat"); - - // In this case, all sounds, PLUS wind and stream will be software. - result = mSystem->setSoftwareChannels(num_channels + 2); - Check_FMOD_Error(result,"FMOD::System::setSoftwareChannels"); - - U32 fmod_flags = FMOD_INIT_NORMAL; - if(mEnableProfiler) - { - fmod_flags |= FMOD_INIT_ENABLE_PROFILE; - mSystem->createChannelGroup("None", &mChannelGroups[AUDIO_TYPE_NONE]); - mSystem->createChannelGroup("SFX", &mChannelGroups[AUDIO_TYPE_SFX]); - mSystem->createChannelGroup("UI", &mChannelGroups[AUDIO_TYPE_UI]); - mSystem->createChannelGroup("Ambient", &mChannelGroups[AUDIO_TYPE_AMBIENT]); - } - -#if LL_LINUX - bool audio_ok = false; - - if (!audio_ok) - { - if (NULL == getenv("LL_BAD_FMOD_PULSEAUDIO")) /*Flawfinder: ignore*/ - { - LL_DEBUGS("AppInit") << "Trying PulseAudio audio output..." << LL_ENDL; - if(mSystem->setOutput(FMOD_OUTPUTTYPE_PULSEAUDIO) == FMOD_OK && - (result = mSystem->init(num_channels + 2, fmod_flags, 0)) == FMOD_OK) - { - LL_DEBUGS("AppInit") << "PulseAudio output initialized OKAY" << LL_ENDL; - audio_ok = true; - } - else - { - Check_FMOD_Error(result, "PulseAudio audio output FAILED to initialize"); - } - } - else - { - LL_DEBUGS("AppInit") << "PulseAudio audio output SKIPPED" << LL_ENDL; - } - } - if (!audio_ok) - { - if (NULL == getenv("LL_BAD_FMOD_ALSA")) /*Flawfinder: ignore*/ - { - LL_DEBUGS("AppInit") << "Trying ALSA audio output..." << LL_ENDL; - if(mSystem->setOutput(FMOD_OUTPUTTYPE_ALSA) == FMOD_OK && - (result = mSystem->init(num_channels + 2, fmod_flags, 0)) == FMOD_OK) - { - LL_DEBUGS("AppInit") << "ALSA audio output initialized OKAY" << LL_ENDL; - audio_ok = true; - } - else - { - Check_FMOD_Error(result, "ALSA audio output FAILED to initialize"); - } - } - else - { - LL_DEBUGS("AppInit") << "ALSA audio output SKIPPED" << LL_ENDL; - } - } - if (!audio_ok) - { - if (NULL == getenv("LL_BAD_FMOD_OSS")) /*Flawfinder: ignore*/ - { - LL_DEBUGS("AppInit") << "Trying OSS audio output..." << LL_ENDL; - if(mSystem->setOutput(FMOD_OUTPUTTYPE_OSS) == FMOD_OK && - (result = mSystem->init(num_channels + 2, fmod_flags, 0)) == FMOD_OK) - { - LL_DEBUGS("AppInit") << "OSS audio output initialized OKAY" << LL_ENDL; - audio_ok = true; - } - else - { - Check_FMOD_Error(result, "OSS audio output FAILED to initialize"); - } - } - else - { - LL_DEBUGS("AppInit") << "OSS audio output SKIPPED" << LL_ENDL; - } - } - if (!audio_ok) - { - LL_WARNS("AppInit") << "Overall audio init failure." << LL_ENDL; - return false; - } - - // We're interested in logging which output method we - // ended up with, for QA purposes. - FMOD_OUTPUTTYPE output_type; - mSystem->getOutput(&output_type); - switch (output_type) - { - case FMOD_OUTPUTTYPE_NOSOUND: - LL_INFOS("AppInit") << "Audio output: NoSound" << LL_ENDL; break; - case FMOD_OUTPUTTYPE_PULSEAUDIO: - LL_INFOS("AppInit") << "Audio output: PulseAudio" << LL_ENDL; break; - case FMOD_OUTPUTTYPE_ALSA: - LL_INFOS("AppInit") << "Audio output: ALSA" << LL_ENDL; break; - case FMOD_OUTPUTTYPE_OSS: - LL_INFOS("AppInit") << "Audio output: OSS" << LL_ENDL; break; - default: - LL_INFOS("AppInit") << "Audio output: Unknown!" << LL_ENDL; break; - }; -#else // LL_LINUX - - // initialize the FMOD engine - result = mSystem->init( num_channels + 2, fmod_flags, 0); - if (result == FMOD_ERR_OUTPUT_CREATEBUFFER) - { - /* - Ok, the speaker mode selected isn't supported by this soundcard. Switch it - back to stereo... - */ - result = mSystem->setSpeakerMode(FMOD_SPEAKERMODE_STEREO); - Check_FMOD_Error(result,"Error falling back to stereo mode"); - /* - ... and re-init. - */ - result = mSystem->init( num_channels + 2, fmod_flags, 0); - } - if(Check_FMOD_Error(result, "Error initializing FMOD Ex")) - return false; -#endif - - // set up our favourite FMOD-native streaming audio implementation if none has already been added - if (!getStreamingAudioImpl()) // no existing implementation added - setStreamingAudioImpl(new LLStreamingAudio_FMODEX(mSystem)); - - LL_INFOS("AppInit") << "LLAudioEngine_FMODEX::init() FMOD Ex initialized correctly" << LL_ENDL; - - int r_numbuffers, r_samplerate, r_channels, r_bits; - unsigned int r_bufferlength; - mSystem->getDSPBufferSize(&r_bufferlength, &r_numbuffers); - LL_INFOS("AppInit") << "LLAudioEngine_FMODEX::init(): r_bufferlength=" << r_bufferlength << " bytes" << LL_ENDL; - LL_INFOS("AppInit") << "LLAudioEngine_FMODEX::init(): r_numbuffers=" << r_numbuffers << LL_ENDL; - - mSystem->getSoftwareFormat(&r_samplerate, NULL, &r_channels, NULL, NULL, &r_bits); - LL_INFOS("AppInit") << "LLAudioEngine_FMODEX::init(): r_samplerate=" << r_samplerate << "Hz" << LL_ENDL; - LL_INFOS("AppInit") << "LLAudioEngine_FMODEX::init(): r_channels=" << r_channels << LL_ENDL; - LL_INFOS("AppInit") << "LLAudioEngine_FMODEX::init(): r_bits =" << r_bits << LL_ENDL; - - char r_name[512]; - mSystem->getDriverInfo(0, r_name, 511, 0); - r_name[511] = '\0'; - LL_INFOS("AppInit") << "LLAudioEngine_FMODEX::init(): r_name=\"" << r_name << "\"" << LL_ENDL; - - int latency = 100; // optimistic default - i suspect if sample rate is 0, everything breaks. - if ( r_samplerate != 0 ) - latency = (int)(1000.0f * r_bufferlength * r_numbuffers / r_samplerate); - LL_INFOS("AppInit") << "LLAudioEngine_FMODEX::init(): latency=" << latency << "ms" << LL_ENDL; - - mInited = true; - - LL_INFOS("AppInit") << "LLAudioEngine_FMODEX::init(): initialization complete." << LL_ENDL; - - return true; -} - - -std::string LLAudioEngine_FMODEX::getDriverName(bool verbose) -{ - llassert_always(mSystem); - if (verbose) - { - U32 version; - if(!Check_FMOD_Error(mSystem->getVersion(&version), "FMOD::System::getVersion")) - { - return llformat("FMOD Ex %1x.%02x.%02x", version >> 16, version >> 8 & 0x000000FF, version & 0x000000FF); - } - } - return "FMODEx"; -} - - -void LLAudioEngine_FMODEX::allocateListener(void) -{ - mListenerp = (LLListener *) new LLListener_FMODEX(mSystem); - if (!mListenerp) - { - LL_WARNS() << "Listener creation failed" << LL_ENDL; - } -} - - -void LLAudioEngine_FMODEX::shutdown() -{ - stopInternetStream(); - - LL_INFOS() << "About to LLAudioEngine::shutdown()" << LL_ENDL; - LLAudioEngine::shutdown(); - - LL_INFOS() << "LLAudioEngine_FMODEX::shutdown() closing FMOD Ex" << LL_ENDL; - if ( mSystem ) // speculative fix for MAINT-2657 - { - mSystem->close(); - mSystem->release(); - } - LL_INFOS() << "LLAudioEngine_FMODEX::shutdown() done closing FMOD Ex" << LL_ENDL; - - delete mListenerp; - mListenerp = NULL; -} - - -LLAudioBuffer * LLAudioEngine_FMODEX::createBuffer() -{ - return new LLAudioBufferFMODEX(mSystem); -} - - -LLAudioChannel * LLAudioEngine_FMODEX::createChannel() -{ - return new LLAudioChannelFMODEX(mSystem); -} - -bool LLAudioEngine_FMODEX::initWind() -{ - mNextWindUpdate = 0.0; - - if (!mWindDSP) - { - memset(mWindDSPDesc, 0, sizeof(*mWindDSPDesc)); //Set everything to zero - strncpy(mWindDSPDesc->name, "Wind Unit", sizeof(mWindDSPDesc->name)); - mWindDSPDesc->channels = 2; - mWindDSPDesc->read = &windCallback; // Assign callback - may be called from arbitrary threads - if (Check_FMOD_Error(mSystem->createDSP(mWindDSPDesc, &mWindDSP), "FMOD::createDSP")) - return false; - - if (mWindGen) - delete mWindGen; - - float frequency = 44100; - mWindDSP->getDefaults(&frequency,0,0,0); - mWindGen = new LLWindGen<MIXBUFFERFORMAT>((U32)frequency); - mWindDSP->setUserData((void*)mWindGen); - } - - // *TODO: Should this guard against multiple plays? - if (mWindDSP) - { - mSystem->playDSP(FMOD_CHANNEL_FREE, mWindDSP, false, 0); - return true; - } - return false; -} - - -void LLAudioEngine_FMODEX::cleanupWind() -{ - if (mWindDSP) - { - mWindDSP->remove(); - mWindDSP->release(); - mWindDSP = NULL; - } - - delete mWindGen; - mWindGen = NULL; -} - - -//----------------------------------------------------------------------- -void LLAudioEngine_FMODEX::updateWind(LLVector3 wind_vec, F32 camera_height_above_water) -{ - LLVector3 wind_pos; - F64 pitch; - F64 center_freq; - - if (!mEnableWind) - { - return; - } - - if (mWindUpdateTimer.checkExpirationAndReset(LL_WIND_UPDATE_INTERVAL)) - { - - // wind comes in as Linden coordinate (+X = forward, +Y = left, +Z = up) - // need to convert this to the conventional orientation DS3D and OpenAL use - // where +X = right, +Y = up, +Z = backwards - - wind_vec.setVec(-wind_vec.mV[1], wind_vec.mV[2], -wind_vec.mV[0]); - - // cerr << "Wind update" << endl; - - pitch = 1.0 + mapWindVecToPitch(wind_vec); - center_freq = 80.0 * pow(pitch,2.5*(mapWindVecToGain(wind_vec)+1.0)); - - mWindGen->mTargetFreq = (F32)center_freq; - mWindGen->mTargetGain = (F32)mapWindVecToGain(wind_vec) * mMaxWindGain; - mWindGen->mTargetPanGainR = (F32)mapWindVecToPan(wind_vec); - } -} - -//----------------------------------------------------------------------- -void LLAudioEngine_FMODEX::setInternalGain(F32 gain) -{ - if (!mInited) - { - return; - } - - gain = llclamp( gain, 0.0f, 1.0f ); - - FMOD::ChannelGroup *master_group; - mSystem->getMasterChannelGroup(&master_group); - - master_group->setVolume(gain); - - LLStreamingAudioInterface *saimpl = getStreamingAudioImpl(); - if ( saimpl ) - { - // fmod likes its streaming audio channel gain re-asserted after - // master volume change. - saimpl->setGain(saimpl->getGain()); - } -} - -// -// LLAudioChannelFMODEX implementation -// - -LLAudioChannelFMODEX::LLAudioChannelFMODEX(FMOD::System *system) : LLAudioChannel(), mSystemp(system), mChannelp(NULL), mLastSamplePos(0) -{ -} - - -LLAudioChannelFMODEX::~LLAudioChannelFMODEX() -{ - cleanup(); -} - -bool LLAudioChannelFMODEX::updateBuffer() -{ - if (LLAudioChannel::updateBuffer()) - { - // Base class update returned true, which means that we need to actually - // set up the channel for a different buffer. - - LLAudioBufferFMODEX *bufferp = (LLAudioBufferFMODEX *)mCurrentSourcep->getCurrentBuffer(); - - // Grab the FMOD sample associated with the buffer - FMOD::Sound *soundp = bufferp->getSound(); - if (!soundp) - { - // This is bad, there should ALWAYS be a sound associated with a legit - // buffer. - LL_ERRS() << "No FMOD sound!" << LL_ENDL; - return false; - } - - - // Actually play the sound. Start it off paused so we can do all the necessary - // setup. - if(!mChannelp) - { - FMOD_RESULT result = getSystem()->playSound(FMOD_CHANNEL_FREE, soundp, true, &mChannelp); - Check_FMOD_Error(result, "FMOD::System::playSound"); - } - - //LL_INFOS() << "Setting up channel " << std::hex << mChannelID << std::dec << LL_ENDL; - } - - // If we have a source for the channel, we need to update its gain. - if (mCurrentSourcep) - { - // SJB: warnings can spam and hurt framerate, disabling - //FMOD_RESULT result; - - mChannelp->setVolume(getSecondaryGain() * mCurrentSourcep->getGain()); - //Check_FMOD_Error(result, "FMOD::Channel::setVolume"); - - mChannelp->setMode(mCurrentSourcep->isLoop() ? FMOD_LOOP_NORMAL : FMOD_LOOP_OFF); - /*if(Check_FMOD_Error(result, "FMOD::Channel::setMode")) - { - S32 index; - mChannelp->getIndex(&index); - LL_WARNS() << "Channel " << index << "Source ID: " << mCurrentSourcep->getID() - << " at " << mCurrentSourcep->getPositionGlobal() << LL_ENDL; - }*/ - } - - return true; -} - - -void LLAudioChannelFMODEX::update3DPosition() -{ - if (!mChannelp) - { - // We're not actually a live channel (i.e., we're not playing back anything) - return; - } - - LLAudioBufferFMODEX *bufferp = (LLAudioBufferFMODEX *)mCurrentBufferp; - if (!bufferp) - { - // We don't have a buffer associated with us (should really have been picked up - // by the above if. - return; - } - - if (mCurrentSourcep->isAmbient()) - { - // Ambient sound, don't need to do any positional updates. - set3DMode(false); - } - else - { - // Localized sound. Update the position and velocity of the sound. - set3DMode(true); - - LLVector3 float_pos; - float_pos.setVec(mCurrentSourcep->getPositionGlobal()); - FMOD_RESULT result = mChannelp->set3DAttributes((FMOD_VECTOR*)float_pos.mV, (FMOD_VECTOR*)mCurrentSourcep->getVelocity().mV); - Check_FMOD_Error(result, "FMOD::Channel::set3DAttributes"); - } -} - - -void LLAudioChannelFMODEX::updateLoop() -{ - if (!mChannelp) - { - // May want to clear up the loop/sample counters. - return; - } - - // - // Hack: We keep track of whether we looped or not by seeing when the - // sample position looks like it's going backwards. Not reliable; may - // yield false negatives. - // - U32 cur_pos; - mChannelp->getPosition(&cur_pos,FMOD_TIMEUNIT_PCMBYTES); - - if (cur_pos < (U32)mLastSamplePos) - { - mLoopedThisFrame = true; - } - mLastSamplePos = cur_pos; -} - - -void LLAudioChannelFMODEX::cleanup() -{ - if (!mChannelp) - { - //LL_INFOS() << "Aborting cleanup with no channel handle." << LL_ENDL; - return; - } - - //LL_INFOS() << "Cleaning up channel: " << mChannelID << LL_ENDL; - Check_FMOD_Error(mChannelp->stop(),"FMOD::Channel::stop"); - - mCurrentBufferp = NULL; - mChannelp = NULL; -} - - -void LLAudioChannelFMODEX::play() -{ - if (!mChannelp) - { - LL_WARNS() << "Playing without a channel handle, aborting" << LL_ENDL; - return; - } - - Check_FMOD_Error(mChannelp->setPaused(false), "FMOD::Channel::pause"); - - getSource()->setPlayedOnce(true); - - if(LLAudioEngine_FMODEX::mChannelGroups[getSource()->getType()]) - mChannelp->setChannelGroup(LLAudioEngine_FMODEX::mChannelGroups[getSource()->getType()]); -} - - -void LLAudioChannelFMODEX::playSynced(LLAudioChannel *channelp) -{ - LLAudioChannelFMODEX *fmod_channelp = (LLAudioChannelFMODEX*)channelp; - if (!(fmod_channelp->mChannelp && mChannelp)) - { - // Don't have channels allocated to both the master and the slave - return; - } - - U32 cur_pos; - if(Check_FMOD_Error(mChannelp->getPosition(&cur_pos,FMOD_TIMEUNIT_PCMBYTES), "Unable to retrieve current position")) - return; - - cur_pos %= mCurrentBufferp->getLength(); - - // Try to match the position of our sync master - Check_FMOD_Error(mChannelp->setPosition(cur_pos,FMOD_TIMEUNIT_PCMBYTES),"Unable to set current position"); - - // Start us playing - play(); -} - - -bool LLAudioChannelFMODEX::isPlaying() -{ - if (!mChannelp) - { - return false; - } - - bool paused, playing; - mChannelp->getPaused(&paused); - mChannelp->isPlaying(&playing); - return !paused && playing; -} - - -// -// LLAudioChannelFMODEX implementation -// - - -LLAudioBufferFMODEX::LLAudioBufferFMODEX(FMOD::System *system) : mSystemp(system), mSoundp(NULL) -{ -} - - -LLAudioBufferFMODEX::~LLAudioBufferFMODEX() -{ - if(mSoundp) - { - mSoundp->release(); - mSoundp = NULL; - } -} - - -bool LLAudioBufferFMODEX::loadWAV(const std::string& filename) -{ - // Try to open a wav file from disk. This will eventually go away, as we don't - // really want to block doing this. - if (filename.empty()) - { - // invalid filename, abort. - return false; - } - - if (!LLAPRFile::isExist(filename, NULL, LL_APR_RPB)) - { - // File not found, abort. - return false; - } - - if (mSoundp) - { - // If there's already something loaded in this buffer, clean it up. - mSoundp->release(); - mSoundp = NULL; - } - - FMOD_MODE base_mode = FMOD_LOOP_NORMAL | FMOD_SOFTWARE; - FMOD_CREATESOUNDEXINFO exinfo; - memset(&exinfo,0,sizeof(exinfo)); - exinfo.cbsize = sizeof(exinfo); - exinfo.suggestedsoundtype = FMOD_SOUND_TYPE_WAV; //Hint to speed up loading. - // Load up the wav file into an fmod sample -#if LL_WINDOWS - FMOD_RESULT result = getSystem()->createSound((const char*)utf8str_to_utf16str(filename).c_str(), base_mode | FMOD_UNICODE, &exinfo, &mSoundp); -#else - FMOD_RESULT result = getSystem()->createSound(filename.c_str(), base_mode, &exinfo, &mSoundp); -#endif - - if (result != FMOD_OK) - { - // We failed to load the file for some reason. - LL_WARNS() << "Could not load data '" << filename << "': " << FMOD_ErrorString(result) << LL_ENDL; - - // - // If we EVER want to load wav files provided by end users, we need - // to rethink this! - // - // file is probably corrupt - remove it. - LLFile::remove(filename); - return false; - } - - // Everything went well, return true - return true; -} - - -U32 LLAudioBufferFMODEX::getLength() -{ - if (!mSoundp) - { - return 0; - } - - U32 length; - mSoundp->getLength(&length, FMOD_TIMEUNIT_PCMBYTES); - return length; -} - - -void LLAudioChannelFMODEX::set3DMode(bool use3d) -{ - FMOD_MODE current_mode; - if(mChannelp->getMode(¤t_mode) != FMOD_OK) - return; - FMOD_MODE new_mode = current_mode; - new_mode &= ~(use3d ? FMOD_2D : FMOD_3D); - new_mode |= use3d ? FMOD_3D : FMOD_2D; - - if(current_mode != new_mode) - { - mChannelp->setMode(new_mode); - } -} - -// *NOTE: This is almost certainly being called on the mixer thread, -// not the main thread. May have implications for callees or audio -// engine shutdown. - -FMOD_RESULT F_CALLBACK windCallback(FMOD_DSP_STATE *dsp_state, float *originalbuffer, float *newbuffer, unsigned int length, int inchannels, int outchannels) -{ - // originalbuffer = fmod's original mixbuffer. - // newbuffer = the buffer passed from the previous DSP unit. - // length = length in samples at this mix time. - // userdata = user parameter passed through in FSOUND_DSP_Create. - - LLWindGen<LLAudioEngine_FMODEX::MIXBUFFERFORMAT> *windgen; - FMOD::DSP *thisdsp = (FMOD::DSP *)dsp_state->instance; - - thisdsp->getUserData((void **)&windgen); - S32 channels, configwidth, configheight; - thisdsp->getInfo(0, 0, &channels, &configwidth, &configheight); - - windgen->windGenerate((LLAudioEngine_FMODEX::MIXBUFFERFORMAT *)newbuffer, length); - - return FMOD_OK; -} diff --git a/indra/llaudio/llaudioengine_fmodex.h b/indra/llaudio/llaudioengine_fmodex.h deleted file mode 100644 index ca389d489f..0000000000 --- a/indra/llaudio/llaudioengine_fmodex.h +++ /dev/null @@ -1,130 +0,0 @@ -/** - * @file audioengine_fmodex.h - * @brief Definition of LLAudioEngine class abstracting the audio - * support as a FMODEX implementation - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2014, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_AUDIOENGINE_FMODEX_H -#define LL_AUDIOENGINE_FMODEX_H - -#include "llaudioengine.h" -#include "llwindgen.h" - -//Stubs -class LLAudioStreamManagerFMODEX; -namespace FMOD -{ - class System; - class Channel; - class ChannelGroup; - class Sound; - class DSP; -} -typedef struct FMOD_DSP_DESCRIPTION FMOD_DSP_DESCRIPTION; - -//Interfaces -class LLAudioEngine_FMODEX : public LLAudioEngine -{ -public: - LLAudioEngine_FMODEX(bool enable_profiler); - virtual ~LLAudioEngine_FMODEX(); - - // initialization/startup/shutdown - virtual bool init(const S32 num_channels, void *user_data); - virtual std::string getDriverName(bool verbose); - virtual void allocateListener(); - - virtual void shutdown(); - - /*virtual*/ bool initWind(); - /*virtual*/ void cleanupWind(); - - /*virtual*/void updateWind(LLVector3 direction, F32 camera_height_above_water); - - typedef F32 MIXBUFFERFORMAT; - - FMOD::System *getSystem() const {return mSystem;} -protected: - /*virtual*/ LLAudioBuffer *createBuffer(); // Get a free buffer, or flush an existing one if you have to. - /*virtual*/ LLAudioChannel *createChannel(); // Create a new audio channel. - - /*virtual*/ void setInternalGain(F32 gain); - - bool mInited; - - LLWindGen<MIXBUFFERFORMAT> *mWindGen; - - FMOD_DSP_DESCRIPTION *mWindDSPDesc; - FMOD::DSP *mWindDSP; - FMOD::System *mSystem; - bool mEnableProfiler; - -public: - static FMOD::ChannelGroup *mChannelGroups[LLAudioEngine::AUDIO_TYPE_COUNT]; -}; - - -class LLAudioChannelFMODEX : public LLAudioChannel -{ -public: - LLAudioChannelFMODEX(FMOD::System *audioengine); - virtual ~LLAudioChannelFMODEX(); - -protected: - /*virtual*/ void play(); - /*virtual*/ void playSynced(LLAudioChannel *channelp); - /*virtual*/ void cleanup(); - /*virtual*/ bool isPlaying(); - - /*virtual*/ bool updateBuffer(); - /*virtual*/ void update3DPosition(); - /*virtual*/ void updateLoop(); - - void set3DMode(bool use3d); -protected: - FMOD::System *getSystem() const {return mSystemp;} - FMOD::System *mSystemp; - FMOD::Channel *mChannelp; - S32 mLastSamplePos; -}; - - -class LLAudioBufferFMODEX : public LLAudioBuffer -{ -public: - LLAudioBufferFMODEX(FMOD::System *audioengine); - virtual ~LLAudioBufferFMODEX(); - - /*virtual*/ bool loadWAV(const std::string& filename); - /*virtual*/ U32 getLength(); - friend class LLAudioChannelFMODEX; -protected: - FMOD::System *getSystem() const {return mSystemp;} - FMOD::System *mSystemp; - FMOD::Sound *getSound() const{ return mSoundp; } - FMOD::Sound *mSoundp; -}; - - -#endif // LL_AUDIOENGINE_FMODEX_H diff --git a/indra/llaudio/lllistener_fmodex.cpp b/indra/llaudio/lllistener_fmodex.cpp deleted file mode 100644 index 31ab47a635..0000000000 --- a/indra/llaudio/lllistener_fmodex.cpp +++ /dev/null @@ -1,140 +0,0 @@ -/** - * @file listener_fmodex.cpp - * @brief Implementation of LISTENER class abstracting the audio - * support as a FMODEX implementation - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" -#include "llaudioengine.h" -#include "lllistener_fmodex.h" -#include "fmod.hpp" - -//----------------------------------------------------------------------- -// constructor -//----------------------------------------------------------------------- -LLListener_FMODEX::LLListener_FMODEX(FMOD::System *system) -{ - mSystem = system; - init(); -} - -//----------------------------------------------------------------------- -LLListener_FMODEX::~LLListener_FMODEX() -{ -} - -//----------------------------------------------------------------------- -void LLListener_FMODEX::init(void) -{ - // do inherited - LLListener::init(); - mDopplerFactor = 1.0f; - mRolloffFactor = 1.0f; -} - -//----------------------------------------------------------------------- -void LLListener_FMODEX::translate(LLVector3 offset) -{ - LLListener::translate(offset); - - mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)mPosition.mV, NULL, (FMOD_VECTOR*)mListenAt.mV, (FMOD_VECTOR*)mListenUp.mV); -} - -//----------------------------------------------------------------------- -void LLListener_FMODEX::setPosition(LLVector3 pos) -{ - LLListener::setPosition(pos); - - mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)mPosition.mV, NULL, (FMOD_VECTOR*)mListenAt.mV, (FMOD_VECTOR*)mListenUp.mV); -} - -//----------------------------------------------------------------------- -void LLListener_FMODEX::setVelocity(LLVector3 vel) -{ - LLListener::setVelocity(vel); - - mSystem->set3DListenerAttributes(0, NULL, (FMOD_VECTOR*)mVelocity.mV, (FMOD_VECTOR*)mListenAt.mV, (FMOD_VECTOR*)mListenUp.mV); -} - -//----------------------------------------------------------------------- -void LLListener_FMODEX::orient(LLVector3 up, LLVector3 at) -{ - LLListener::orient(up, at); - - // Welcome to the transition between right and left - // (coordinate systems, that is) - // Leaving the at vector alone results in a L/R reversal - // since DX is left-handed and we (LL, OpenGL, OpenAL) are right-handed - at = -at; - - mSystem->set3DListenerAttributes(0, NULL, NULL, (FMOD_VECTOR*)at.mV, (FMOD_VECTOR*)up.mV); -} - -//----------------------------------------------------------------------- -void LLListener_FMODEX::commitDeferredChanges() -{ - if(!mSystem) - { - return; - } - - mSystem->update(); -} - - -void LLListener_FMODEX::setRolloffFactor(F32 factor) -{ - //An internal FMODEx optimization skips 3D updates if there have not been changes to the 3D sound environment. - //Sadly, a change in rolloff is not accounted for, thus we must touch the listener properties as well. - //In short: Changing the position ticks a dirtyflag inside fmodex, which makes it not skip 3D processing next update call. - if(mRolloffFactor != factor) - { - LLVector3 pos = mVelocity - LLVector3(0.f,0.f,.1f); - mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)pos.mV, NULL, NULL, NULL); - mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)mVelocity.mV, NULL, NULL, NULL); - } - mRolloffFactor = factor; - mSystem->set3DSettings(mDopplerFactor, 1.f, mRolloffFactor); -} - - -F32 LLListener_FMODEX::getRolloffFactor() -{ - return mRolloffFactor; -} - - -void LLListener_FMODEX::setDopplerFactor(F32 factor) -{ - mDopplerFactor = factor; - mSystem->set3DSettings(mDopplerFactor, 1.f, mRolloffFactor); -} - - -F32 LLListener_FMODEX::getDopplerFactor() -{ - return mDopplerFactor; -} - - diff --git a/indra/llaudio/lllistener_fmodex.h b/indra/llaudio/lllistener_fmodex.h deleted file mode 100644 index 073b65d53a..0000000000 --- a/indra/llaudio/lllistener_fmodex.h +++ /dev/null @@ -1,65 +0,0 @@ -/** - * @file listener_fmodex.h - * @brief Description of LISTENER class abstracting the audio support - * as an FMOD 3D implementation (windows and Linux) - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LISTENER_FMODEX_H -#define LL_LISTENER_FMODEX_H - -#include "lllistener.h" - -//Stubs -namespace FMOD -{ - class System; -} - -//Interfaces -class LLListener_FMODEX : public LLListener -{ - public: - LLListener_FMODEX(FMOD::System *system); - virtual ~LLListener_FMODEX(); - virtual void init(); - - virtual void translate(LLVector3 offset); - virtual void setPosition(LLVector3 pos); - virtual void setVelocity(LLVector3 vel); - virtual void orient(LLVector3 up, LLVector3 at); - virtual void commitDeferredChanges(); - - virtual void setDopplerFactor(F32 factor); - virtual F32 getDopplerFactor(); - virtual void setRolloffFactor(F32 factor); - virtual F32 getRolloffFactor(); - protected: - FMOD::System *mSystem; - F32 mDopplerFactor; - F32 mRolloffFactor; -}; - -#endif - - diff --git a/indra/llaudio/llstreamingaudio_fmodex.cpp b/indra/llaudio/llstreamingaudio_fmodex.cpp deleted file mode 100644 index 9c9e85c00c..0000000000 --- a/indra/llaudio/llstreamingaudio_fmodex.cpp +++ /dev/null @@ -1,392 +0,0 @@ -/** - * @file streamingaudio_fmodex.cpp - * @brief LLStreamingAudio_FMODEX implementation - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" - -#include "llmath.h" - -#include "fmod.hpp" -#include "fmod_errors.h" - -#include "llstreamingaudio_fmodex.h" - - -class LLAudioStreamManagerFMODEX -{ -public: - LLAudioStreamManagerFMODEX(FMOD::System *system, const std::string& url); - FMOD::Channel* startStream(); - bool stopStream(); // Returns true if the stream was successfully stopped. - bool ready(); - - const std::string& getURL() { return mInternetStreamURL; } - - FMOD_OPENSTATE getOpenState(unsigned int* percentbuffered=NULL, bool* starving=NULL, bool* diskbusy=NULL); -protected: - FMOD::System* mSystem; - FMOD::Channel* mStreamChannel; - FMOD::Sound* mInternetStream; - bool mReady; - - std::string mInternetStreamURL; -}; - - - -//--------------------------------------------------------------------------- -// Internet Streaming -//--------------------------------------------------------------------------- -LLStreamingAudio_FMODEX::LLStreamingAudio_FMODEX(FMOD::System *system) : - mSystem(system), - mCurrentInternetStreamp(NULL), - mFMODInternetStreamChannelp(NULL), - mGain(1.0f) -{ - // Number of milliseconds of audio to buffer for the audio card. - // Must be larger than the usual Second Life frame stutter time. - const U32 buffer_seconds = 10; //sec - const U32 estimated_bitrate = 128; //kbit/sec - mSystem->setStreamBufferSize(estimated_bitrate * buffer_seconds * 128/*bytes/kbit*/, FMOD_TIMEUNIT_RAWBYTES); - - // Here's where we set the size of the network buffer and some buffering - // parameters. In this case we want a network buffer of 16k, we want it - // to prebuffer 40% of that when we first connect, and we want it - // to rebuffer 80% of that whenever we encounter a buffer underrun. - - // Leave the net buffer properties at the default. - //FSOUND_Stream_Net_SetBufferProperties(20000, 40, 80); -} - - -LLStreamingAudio_FMODEX::~LLStreamingAudio_FMODEX() -{ - // nothing interesting/safe to do. -} - - -void LLStreamingAudio_FMODEX::start(const std::string& url) -{ - //if (!mInited) - //{ - // LL_WARNS() << "startInternetStream before audio initialized" << LL_ENDL; - // return; - //} - - // "stop" stream but don't clear url, etc. in case url == mInternetStreamURL - stop(); - - if (!url.empty()) - { - LL_INFOS() << "Starting internet stream: " << url << LL_ENDL; - mCurrentInternetStreamp = new LLAudioStreamManagerFMODEX(mSystem,url); - mURL = url; - } - else - { - LL_INFOS() << "Set internet stream to null" << LL_ENDL; - mURL.clear(); - } -} - - -void LLStreamingAudio_FMODEX::update() -{ - // Kill dead internet streams, if possible - std::list<LLAudioStreamManagerFMODEX *>::iterator iter; - for (iter = mDeadStreams.begin(); iter != mDeadStreams.end();) - { - LLAudioStreamManagerFMODEX *streamp = *iter; - if (streamp->stopStream()) - { - LL_INFOS() << "Closed dead stream" << LL_ENDL; - delete streamp; - mDeadStreams.erase(iter++); - } - else - { - iter++; - } - } - - // Don't do anything if there are no streams playing - if (!mCurrentInternetStreamp) - { - return; - } - - unsigned int progress; - bool starving; - bool diskbusy; - FMOD_OPENSTATE open_state = mCurrentInternetStreamp->getOpenState(&progress, &starving, &diskbusy); - - if (open_state == FMOD_OPENSTATE_READY) - { - // Stream is live - - // start the stream if it's ready - if (!mFMODInternetStreamChannelp && - (mFMODInternetStreamChannelp = mCurrentInternetStreamp->startStream())) - { - // Reset volume to previously set volume - setGain(getGain()); - mFMODInternetStreamChannelp->setPaused(false); - } - } - else if(open_state == FMOD_OPENSTATE_ERROR) - { - stop(); - return; - } - - if(mFMODInternetStreamChannelp) - { - FMOD::Sound *sound = NULL; - - if(mFMODInternetStreamChannelp->getCurrentSound(&sound) == FMOD_OK && sound) - { - FMOD_TAG tag; - S32 tagcount, dirtytagcount; - - if(sound->getNumTags(&tagcount, &dirtytagcount) == FMOD_OK && dirtytagcount) - { - for(S32 i = 0; i < tagcount; ++i) - { - if(sound->getTag(NULL, i, &tag)!=FMOD_OK) - continue; - - if (tag.type == FMOD_TAGTYPE_FMOD) - { - if (!strcmp(tag.name, "Sample Rate Change")) - { - LL_INFOS() << "Stream forced changing sample rate to " << *((float *)tag.data) << LL_ENDL; - mFMODInternetStreamChannelp->setFrequency(*((float *)tag.data)); - } - continue; - } - } - } - - if(starving) - { - bool paused = false; - mFMODInternetStreamChannelp->getPaused(&paused); - if(!paused) - { - LL_INFOS() << "Stream starvation detected! Pausing stream until buffer nearly full." << LL_ENDL; - LL_INFOS() << " (diskbusy="<<diskbusy<<")" << LL_ENDL; - LL_INFOS() << " (progress="<<progress<<")" << LL_ENDL; - mFMODInternetStreamChannelp->setPaused(true); - } - } - else if(progress > 80) - { - mFMODInternetStreamChannelp->setPaused(false); - } - } - } -} - -void LLStreamingAudio_FMODEX::stop() -{ - if (mFMODInternetStreamChannelp) - { - mFMODInternetStreamChannelp->setPaused(true); - mFMODInternetStreamChannelp->setPriority(0); - mFMODInternetStreamChannelp = NULL; - } - - if (mCurrentInternetStreamp) - { - LL_INFOS() << "Stopping internet stream: " << mCurrentInternetStreamp->getURL() << LL_ENDL; - if (mCurrentInternetStreamp->stopStream()) - { - delete mCurrentInternetStreamp; - } - else - { - LL_WARNS() << "Pushing stream to dead list: " << mCurrentInternetStreamp->getURL() << LL_ENDL; - mDeadStreams.push_back(mCurrentInternetStreamp); - } - mCurrentInternetStreamp = NULL; - //mURL.clear(); - } -} - -void LLStreamingAudio_FMODEX::pause(int pauseopt) -{ - if (pauseopt < 0) - { - pauseopt = mCurrentInternetStreamp ? 1 : 0; - } - - if (pauseopt) - { - if (mCurrentInternetStreamp) - { - stop(); - } - } - else - { - start(getURL()); - } -} - - -// A stream is "playing" if it has been requested to start. That -// doesn't necessarily mean audio is coming out of the speakers. -int LLStreamingAudio_FMODEX::isPlaying() -{ - if (mCurrentInternetStreamp) - { - return 1; // Active and playing - } - else if (!mURL.empty()) - { - return 2; // "Paused" - } - else - { - return 0; - } -} - - -F32 LLStreamingAudio_FMODEX::getGain() -{ - return mGain; -} - - -std::string LLStreamingAudio_FMODEX::getURL() -{ - return mURL; -} - - -void LLStreamingAudio_FMODEX::setGain(F32 vol) -{ - mGain = vol; - - if (mFMODInternetStreamChannelp) - { - vol = llclamp(vol * vol, 0.f, 1.f); //should vol be squared here? - - mFMODInternetStreamChannelp->setVolume(vol); - } -} - -/////////////////////////////////////////////////////// -// manager of possibly-multiple internet audio streams - -LLAudioStreamManagerFMODEX::LLAudioStreamManagerFMODEX(FMOD::System *system, const std::string& url) : - mSystem(system), - mStreamChannel(NULL), - mInternetStream(NULL), - mReady(false) -{ - mInternetStreamURL = url; - - FMOD_RESULT result = mSystem->createStream(url.c_str(), FMOD_2D | FMOD_NONBLOCKING | FMOD_IGNORETAGS, 0, &mInternetStream); - - if (result!= FMOD_OK) - { - LL_WARNS() << "Couldn't open fmod stream, error " - << FMOD_ErrorString(result) - << LL_ENDL; - mReady = false; - return; - } - - mReady = true; -} - -FMOD::Channel *LLAudioStreamManagerFMODEX::startStream() -{ - // We need a live and opened stream before we try and play it. - if (!mInternetStream || getOpenState() != FMOD_OPENSTATE_READY) - { - LL_WARNS() << "No internet stream to start playing!" << LL_ENDL; - return NULL; - } - - if(mStreamChannel) - return mStreamChannel; //Already have a channel for this stream. - - mSystem->playSound(FMOD_CHANNEL_FREE, mInternetStream, true, &mStreamChannel); - return mStreamChannel; -} - -bool LLAudioStreamManagerFMODEX::stopStream() -{ - if (mInternetStream) - { - - - bool close = true; - switch (getOpenState()) - { - case FMOD_OPENSTATE_CONNECTING: - close = false; - break; - default: - close = true; - } - - if (close) - { - mInternetStream->release(); - mStreamChannel = NULL; - mInternetStream = NULL; - return true; - } - else - { - return false; - } - } - else - { - return true; - } -} - -FMOD_OPENSTATE LLAudioStreamManagerFMODEX::getOpenState(unsigned int* percentbuffered, bool* starving, bool* diskbusy) -{ - FMOD_OPENSTATE state; - mInternetStream->getOpenState(&state, percentbuffered, starving, diskbusy); - return state; -} - -void LLStreamingAudio_FMODEX::setBufferSizes(U32 streambuffertime, U32 decodebuffertime) -{ - mSystem->setStreamBufferSize(streambuffertime/1000*128*128, FMOD_TIMEUNIT_RAWBYTES); - FMOD_ADVANCEDSETTINGS settings; - memset(&settings,0,sizeof(settings)); - settings.cbsize=sizeof(settings); - settings.defaultDecodeBufferSize = decodebuffertime;//ms - mSystem->setAdvancedSettings(&settings); -} diff --git a/indra/llaudio/llstreamingaudio_fmodex.h b/indra/llaudio/llstreamingaudio_fmodex.h deleted file mode 100644 index 2787840ba1..0000000000 --- a/indra/llaudio/llstreamingaudio_fmodex.h +++ /dev/null @@ -1,73 +0,0 @@ -/** - * @file streamingaudio_fmodex.h - * @brief Definition of LLStreamingAudio_FMODEX implementation - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_STREAMINGAUDIO_FMODEX_H -#define LL_STREAMINGAUDIO_FMODEX_H - -#include "stdtypes.h" // from llcommon - -#include "llstreamingaudio.h" -#include "lltimer.h" - -//Stubs -class LLAudioStreamManagerFMODEX; -namespace FMOD -{ - class System; - class Channel; -} - -//Interfaces -class LLStreamingAudio_FMODEX : public LLStreamingAudioInterface -{ - public: - LLStreamingAudio_FMODEX(FMOD::System *system); - /*virtual*/ ~LLStreamingAudio_FMODEX(); - - /*virtual*/ void start(const std::string& url); - /*virtual*/ void stop(); - /*virtual*/ void pause(S32 pause); - /*virtual*/ void update(); - /*virtual*/ S32 isPlaying(); - /*virtual*/ void setGain(F32 vol); - /*virtual*/ F32 getGain(); - /*virtual*/ std::string getURL(); - - /*virtual*/ bool supportsAdjustableBufferSizes(){return true;} - /*virtual*/ void setBufferSizes(U32 streambuffertime, U32 decodebuffertime); -private: - FMOD::System *mSystem; - - LLAudioStreamManagerFMODEX *mCurrentInternetStreamp; - FMOD::Channel *mFMODInternetStreamChannelp; - std::list<LLAudioStreamManagerFMODEX *> mDeadStreams; - - std::string mURL; - F32 mGain; -}; - - -#endif // LL_STREAMINGAUDIO_FMODEX_H |