diff options
author | Steven Bennetts <steve@lindenlab.com> | 2007-03-02 21:25:50 +0000 |
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committer | Steven Bennetts <steve@lindenlab.com> | 2007-03-02 21:25:50 +0000 |
commit | 4dabd9c0472deb49573fdafef2fa413e59703f19 (patch) | |
tree | 06c680d6a2047e03838d6548bccd26c7baf9d652 /indra/llaudio | |
parent | d4462963c6ba5db2088723bbedc7b60f1184c594 (diff) |
merge release@58699 beta-1-14-0@58707 -> release
Diffstat (limited to 'indra/llaudio')
-rw-r--r-- | indra/llaudio/llaudiodecodemgr.cpp | 378 | ||||
-rw-r--r-- | indra/llaudio/llaudiodecodemgr.h | 12 |
2 files changed, 193 insertions, 197 deletions
diff --git a/indra/llaudio/llaudiodecodemgr.cpp b/indra/llaudio/llaudiodecodemgr.cpp index a2a594f2eb..9d8d91a58e 100644 --- a/indra/llaudio/llaudiodecodemgr.cpp +++ b/indra/llaudio/llaudiodecodemgr.cpp @@ -33,9 +33,25 @@ LLAudioDecodeMgr *gAudioDecodeMgrp = NULL; static const S32 WAV_HEADER_SIZE = 44; -class LLVorbisDecodeState + +////////////////////////////////////////////////////////////////////////////// + + +class LLVorbisDecodeState : public LLRefCount { public: + class WriteResponder : public LLLFSThread::Responder + { + public: + WriteResponder(LLVorbisDecodeState* decoder) : mDecoder(decoder) {} + ~WriteResponder() {} + void completed(S32 bytes) + { + mDecoder->ioComplete(bytes); + } + LLPointer<LLVorbisDecodeState> mDecoder; + }; + LLVorbisDecodeState(const LLUUID &uuid, const LLString &out_filename); virtual ~LLVorbisDecodeState(); @@ -45,12 +61,14 @@ public: void flushBadFile(); + void ioComplete(S32 bytes) { mBytesRead = bytes; } BOOL isValid() const { return mValid; } BOOL isDone() const { return mDone; } const LLUUID &getUUID() const { return mUUID; } protected: BOOL mValid; BOOL mDone; + LLAtomicS32 mBytesRead; LLUUID mUUID; std::vector<U8> mWAVBuffer; @@ -64,172 +82,6 @@ protected: S32 mCurrentSection; }; -void LLVorbisDecodeState::flushBadFile() -{ - if (mInFilep) - { - llwarns << "Flushing bad vorbis file from VFS for " << mUUID << llendl; - mInFilep->remove(); - } -} - - -LLAudioDecodeMgr::LLAudioDecodeMgr() -{ - mCurrentDecodep = NULL; -} - -LLAudioDecodeMgr::~LLAudioDecodeMgr() -{ - delete mCurrentDecodep; - mCurrentDecodep = NULL; -} - - -void LLAudioDecodeMgr::processQueue(const F32 num_secs) -{ - LLUUID uuid; - - LLTimer decode_timer; - - BOOL done = FALSE; - while (!done) - { - if (mCurrentDecodep) - { - BOOL res; - - // Decode in a loop until we're done or have run out of time. - while(!(res = mCurrentDecodep->decodeSection()) && (decode_timer.getElapsedTimeF32() < num_secs)) - { - // decodeSection does all of the work above - } - - if (mCurrentDecodep->isDone() && !mCurrentDecodep->isValid()) - { - // We had an error when decoding, abort. - llwarns << mCurrentDecodep->getUUID() << " has invalid vorbis data, aborting decode" << llendl; - mCurrentDecodep->flushBadFile(); - LLAudioData *adp = gAudiop->getAudioData(mCurrentDecodep->getUUID()); - adp->setHasValidData(FALSE); - delete mCurrentDecodep; - mCurrentDecodep = NULL; - done = TRUE; - } - - if (!res) - { - // We've used up out time slice, bail... - done = TRUE; - } - else if (mCurrentDecodep) - { - if (mCurrentDecodep->finishDecode()) - { - // We finished! - if (mCurrentDecodep->isValid() && mCurrentDecodep->isDone()) - { - LLAudioData *adp = gAudiop->getAudioData(mCurrentDecodep->getUUID()); - adp->setHasDecodedData(TRUE); - adp->setHasValidData(TRUE); - - // At this point, we could see if anyone needs this sound immediately, but - // I'm not sure that there's a reason to - we need to poll all of the playing - // sounds anyway. - //llinfos << "Finished the vorbis decode, now what?" << llendl; - } - else - { - llinfos << "Vorbis decode failed!!!" << llendl; - } - delete mCurrentDecodep; - mCurrentDecodep = NULL; - } - done = TRUE; // done for now - } - } - - if (!done) - { - if (!mDecodeQueue.getLength()) - { - // Nothing else on the queue. - done = TRUE; - } - else - { - LLUUID uuid; - mDecodeQueue.pop(uuid); - if (gAudiop->hasDecodedFile(uuid)) - { - // This file has already been decoded, don't decode it again. - continue; - } - - lldebugs << "Decoding " << uuid << " from audio queue!" << llendl; - - char uuid_str[64]; /*Flawfinder: ignore*/ - char d_path[LL_MAX_PATH]; /*Flawfinder: ignore*/ - - LLTimer timer; - timer.reset(); - - uuid.toString(uuid_str); - snprintf(d_path, LL_MAX_PATH, "%s.dsf", gDirUtilp->getExpandedFilename(LL_PATH_CACHE,uuid_str).c_str()); /*Flawfinder: ignore*/ - - mCurrentDecodep = new LLVorbisDecodeState(uuid, d_path); - if (!mCurrentDecodep->initDecode()) - { - delete mCurrentDecodep; - mCurrentDecodep = NULL; - } - } - } - } -} - - -BOOL LLAudioDecodeMgr::addDecodeRequest(const LLUUID &uuid) -{ - if (gAudiop->hasDecodedFile(uuid)) - { - // Already have a decoded version, don't need to decode it. - return TRUE; - } - - if (gAssetStorage->hasLocalAsset(uuid, LLAssetType::AT_SOUND)) - { - // Just put it on the decode queue. - gAudioDecodeMgrp->mDecodeQueue.push(uuid); - return TRUE; - } - - return FALSE; -} - - -S32 LLAudioDecodeMgr::getRequestCount() -{ - /* - S32 count = 0; - if (mCurrentTransfer.notNull()) - { - count++; - } - - count += mRequestQueue.getLength(); - return count; - */ - return 0; -} - - - - - - - - size_t vfs_read(void *ptr, size_t size, size_t nmemb, void *datasource) { LLVFile *file = (LLVFile *)datasource; @@ -284,26 +136,21 @@ int vfs_seek(void *datasource, ogg_int64_t offset, int whence) int vfs_close (void *datasource) { LLVFile *file = (LLVFile *)datasource; - delete file; - return 0; } long vfs_tell (void *datasource) { LLVFile *file = (LLVFile *)datasource; - return file->tell(); } - - - LLVorbisDecodeState::LLVorbisDecodeState(const LLUUID &uuid, const LLString &out_filename) { mDone = FALSE; mValid = FALSE; + mBytesRead = -1; mUUID = uuid; mInFilep = NULL; mCurrentSection = 0; @@ -575,32 +422,27 @@ BOOL LLVorbisDecodeState::finishDecode() return TRUE; // we've finished } #if !defined(USE_WAV_VFILE) - mFileHandle = LLLFSThread::sLocal->write(mOutFilename, &mWAVBuffer[0], 0, data_length); + mBytesRead = -1; + mFileHandle = LLLFSThread::sLocal->write(mOutFilename, &mWAVBuffer[0], 0, data_length, + new WriteResponder(this)); #endif } if (mFileHandle != LLLFSThread::nullHandle()) { - LLLFSThread::status_t s = LLLFSThread::sLocal->getRequestStatus(mFileHandle); - if (s != LLLFSThread::STATUS_COMPLETE) - { - if (s != LLLFSThread::STATUS_QUEUED && s != LLLFSThread::STATUS_INPROGRESS) - { - llerrs << "Bad file status in LLVorbisDecodeState::finishDecode: " << s << llendl; - } - return FALSE; // not finished - } - else + if (mBytesRead >= 0) { - LLLFSThread::Request* req = (LLLFSThread::Request*)LLLFSThread::sLocal->getRequest(mFileHandle); - if (req->getBytesRead() == 0) //!= req->getBytes() // should be safe, but needs testing + if (mBytesRead == 0) { llwarns << "Unable to write file in LLVorbisDecodeState::finishDecode" << llendl; mValid = FALSE; return TRUE; // we've finished } } - LLLFSThread::sLocal->completeRequest(mFileHandle); + else + { + return FALSE; // not done + } } mDone = TRUE; @@ -614,3 +456,165 @@ BOOL LLVorbisDecodeState::finishDecode() return TRUE; } + +void LLVorbisDecodeState::flushBadFile() +{ + if (mInFilep) + { + llwarns << "Flushing bad vorbis file from VFS for " << mUUID << llendl; + mInFilep->remove(); + } +} + +////////////////////////////////////////////////////////////////////////////// + +class LLAudioDecodeMgr::Impl +{ + friend class LLAudioDecodeMgr; +public: + Impl() {}; + ~Impl() {}; + + void processQueue(const F32 num_secs = 0.005); + +protected: + LLLinkedQueue<LLUUID> mDecodeQueue; + LLPointer<LLVorbisDecodeState> mCurrentDecodep; +}; + + +void LLAudioDecodeMgr::Impl::processQueue(const F32 num_secs) +{ + LLUUID uuid; + + LLTimer decode_timer; + + BOOL done = FALSE; + while (!done) + { + if (mCurrentDecodep) + { + BOOL res; + + // Decode in a loop until we're done or have run out of time. + while(!(res = mCurrentDecodep->decodeSection()) && (decode_timer.getElapsedTimeF32() < num_secs)) + { + // decodeSection does all of the work above + } + + if (mCurrentDecodep->isDone() && !mCurrentDecodep->isValid()) + { + // We had an error when decoding, abort. + llwarns << mCurrentDecodep->getUUID() << " has invalid vorbis data, aborting decode" << llendl; + mCurrentDecodep->flushBadFile(); + LLAudioData *adp = gAudiop->getAudioData(mCurrentDecodep->getUUID()); + adp->setHasValidData(FALSE); + mCurrentDecodep = NULL; + done = TRUE; + } + + if (!res) + { + // We've used up out time slice, bail... + done = TRUE; + } + else if (mCurrentDecodep) + { + if (mCurrentDecodep->finishDecode()) + { + // We finished! + if (mCurrentDecodep->isValid() && mCurrentDecodep->isDone()) + { + LLAudioData *adp = gAudiop->getAudioData(mCurrentDecodep->getUUID()); + adp->setHasDecodedData(TRUE); + adp->setHasValidData(TRUE); + + // At this point, we could see if anyone needs this sound immediately, but + // I'm not sure that there's a reason to - we need to poll all of the playing + // sounds anyway. + //llinfos << "Finished the vorbis decode, now what?" << llendl; + } + else + { + llinfos << "Vorbis decode failed!!!" << llendl; + } + mCurrentDecodep = NULL; + } + done = TRUE; // done for now + } + } + + if (!done) + { + if (!mDecodeQueue.getLength()) + { + // Nothing else on the queue. + done = TRUE; + } + else + { + LLUUID uuid; + mDecodeQueue.pop(uuid); + if (gAudiop->hasDecodedFile(uuid)) + { + // This file has already been decoded, don't decode it again. + continue; + } + + lldebugs << "Decoding " << uuid << " from audio queue!" << llendl; + + char uuid_str[64]; /*Flawfinder: ignore*/ + char d_path[LL_MAX_PATH]; /*Flawfinder: ignore*/ + + LLTimer timer; + timer.reset(); + + uuid.toString(uuid_str); + snprintf(d_path, LL_MAX_PATH, "%s.dsf", gDirUtilp->getExpandedFilename(LL_PATH_CACHE,uuid_str).c_str()); /*Flawfinder: ignore*/ + + mCurrentDecodep = new LLVorbisDecodeState(uuid, d_path); + if (!mCurrentDecodep->initDecode()) + { + mCurrentDecodep = NULL; + } + } + } + } +} + +////////////////////////////////////////////////////////////////////////////// + +LLAudioDecodeMgr::LLAudioDecodeMgr() +{ + mImpl = new Impl; +} + +LLAudioDecodeMgr::~LLAudioDecodeMgr() +{ + delete mImpl; +} + +void LLAudioDecodeMgr::processQueue(const F32 num_secs) +{ + mImpl->processQueue(num_secs); +} + +BOOL LLAudioDecodeMgr::addDecodeRequest(const LLUUID &uuid) +{ + if (gAudiop->hasDecodedFile(uuid)) + { + // Already have a decoded version, don't need to decode it. + return TRUE; + } + + if (gAssetStorage->hasLocalAsset(uuid, LLAssetType::AT_SOUND)) + { + // Just put it on the decode queue. + mImpl->mDecodeQueue.push(uuid); + return TRUE; + } + + return FALSE; +} + + diff --git a/indra/llaudio/llaudiodecodemgr.h b/indra/llaudio/llaudiodecodemgr.h index ea1358b8e9..a72d63a228 100644 --- a/indra/llaudio/llaudiodecodemgr.h +++ b/indra/llaudio/llaudiodecodemgr.h @@ -19,7 +19,6 @@ class LLVFS; class LLVorbisDecodeState; - class LLAudioDecodeMgr { public: @@ -27,19 +26,12 @@ public: ~LLAudioDecodeMgr(); void processQueue(const F32 num_secs = 0.005); - - LLLinkedQueue<LLUUID> mDecodeQueue; - - LLVorbisDecodeState *mCurrentDecodep; - BOOL addDecodeRequest(const LLUUID &uuid); void addAudioRequest(const LLUUID &uuid); - - S32 getRequestCount(); protected: - LLLinkedQueue<LLUUID> mDownloadQueue; - LLFrameTimer mCurrentTransferAge; + class Impl; + Impl* mImpl; }; extern LLAudioDecodeMgr *gAudioDecodeMgrp; |