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authorMonty Brandenberg <monty@lindenlab.com>2013-06-03 13:59:11 -0400
committerMonty Brandenberg <monty@lindenlab.com>2013-06-03 13:59:11 -0400
commitbad06f68fc3122b5b83f21f1fa8bc7e7ec53bfc8 (patch)
treecdf1bdc9f6c665eba22645ce4a1fdf7c34d55321 /indra/llaudio/llaudioengine.h
parent211d1dfb770aa029d77cd231815a5848640b54a6 (diff)
parentaf8c2bc94868e056908b4ae2fc285925cd68b56b (diff)
Merge. Refresh from viewer-release merged with in-progress work.
Diffstat (limited to 'indra/llaudio/llaudioengine.h')
-rwxr-xr-x[-rw-r--r--]indra/llaudio/llaudioengine.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/llaudio/llaudioengine.h b/indra/llaudio/llaudioengine.h
index 99b96c3c38..da1629a1db 100644..100755
--- a/indra/llaudio/llaudioengine.h
+++ b/indra/llaudio/llaudioengine.h
@@ -42,7 +42,6 @@
#include "lllistener.h"
const F32 LL_WIND_UPDATE_INTERVAL = 0.1f;
-const F32 LL_ROLLOFF_MULTIPLIER_UNDER_WATER = 5.f; // How much sounds are weaker under water
const F32 LL_WIND_UNDERWATER_CENTER_FREQ = 20.f;
const F32 ATTACHED_OBJECT_TIMEOUT = 5.0f;