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authorOz Linden <oz@lindenlab.com>2013-07-24 14:40:23 -0400
committerOz Linden <oz@lindenlab.com>2013-07-24 14:40:23 -0400
commit9f393c1d99232e622317f7f0dd28519c2af63d0d (patch)
tree842f1ab4c5d13bc1cd772ebf1356c8f7424596d9 /indra/llaudio/llaudioengine.h
parent2b2719d8cae1e35fa9e4cfcb87519bae9a64b2bf (diff)
parenta4966a661213a25b780604084fe169565f62f548 (diff)
merge up to latest snowstorm integration branch
Diffstat (limited to 'indra/llaudio/llaudioengine.h')
-rwxr-xr-x[-rw-r--r--]indra/llaudio/llaudioengine.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/llaudio/llaudioengine.h b/indra/llaudio/llaudioengine.h
index 99b96c3c38..da1629a1db 100644..100755
--- a/indra/llaudio/llaudioengine.h
+++ b/indra/llaudio/llaudioengine.h
@@ -42,7 +42,6 @@
#include "lllistener.h"
const F32 LL_WIND_UPDATE_INTERVAL = 0.1f;
-const F32 LL_ROLLOFF_MULTIPLIER_UNDER_WATER = 5.f; // How much sounds are weaker under water
const F32 LL_WIND_UNDERWATER_CENTER_FREQ = 20.f;
const F32 ATTACHED_OBJECT_TIMEOUT = 5.0f;