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authorAndrew Meadows <leviathan@lindenlab.com>2025-02-18 11:38:52 -0800
committerGitHub <noreply@github.com>2025-02-18 11:38:52 -0800
commit6d0b0a77eed584c6bcf77f6cd5fdbdbf89a987d7 (patch)
treeac6b0a436e9950086db495fcf07a87986641083b /indra/llappearance
parent74d2ed918dd185cbc47ed64f78be76ae6b94a60f (diff)
drain UDP socket to avoid dropped packets (#3565)
drain UDP socket in idleNetwork() to avoid dropped packets
Diffstat (limited to 'indra/llappearance')
-rw-r--r--indra/llappearance/llavatarappearance.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp
index 95d55c835f..3d66809ed6 100644
--- a/indra/llappearance/llavatarappearance.cpp
+++ b/indra/llappearance/llavatarappearance.cpp
@@ -799,7 +799,6 @@ void LLAvatarAppearance::buildCharacter()
bool status = loadAvatar();
stop_glerror();
-// gPrintMessagesThisFrame = true;
LL_DEBUGS() << "Avatar load took " << timer.getElapsedTimeF32() << " seconds." << LL_ENDL;
if (!status)