diff options
author | Don Kjer <don@lindenlab.com> | 2012-09-03 06:12:50 +0000 |
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committer | Don Kjer <don@lindenlab.com> | 2012-09-03 06:12:50 +0000 |
commit | c355fb98d3f4040196b7b8586dc9328fccb906d2 (patch) | |
tree | be4ca12c6bf33070ab4d7b591056cadb2fec227c /indra/llappearance/llavatarappearance.h | |
parent | 51fabc385079a0b5fab4611bb5b16fea5dc26372 (diff) |
Extracted texture baking system into llappearance library.
Diffstat (limited to 'indra/llappearance/llavatarappearance.h')
-rw-r--r-- | indra/llappearance/llavatarappearance.h | 128 |
1 files changed, 128 insertions, 0 deletions
diff --git a/indra/llappearance/llavatarappearance.h b/indra/llappearance/llavatarappearance.h new file mode 100644 index 0000000000..cb2ae7aeef --- /dev/null +++ b/indra/llappearance/llavatarappearance.h @@ -0,0 +1,128 @@ +/** + * @file llavatarappearance.h + * @brief Declaration of LLAvatarAppearance class + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_AVATAR_APPEARANCE_H +#define LL_AVATAR_APPEARANCE_H + +#include "llcharacter.h" +#include "llframetimer.h" +#include "llvoavatardefines.h" + +class LLTexGlobalColor; +class LLTexLayerSet; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLAvatarAppearance +// +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +class LLAvatarAppearance : public LLCharacter +{ + LOG_CLASS(LLAvatarAppearance); + +public: + LLAvatarAppearance(); + + //-------------------------------------------------------------------- + // Clothing colors (convenience functions to access visual parameters) + //-------------------------------------------------------------------- +public: + void setClothesColor(LLVOAvatarDefines::ETextureIndex te, const LLColor4& new_color, BOOL upload_bake); + LLColor4 getClothesColor(LLVOAvatarDefines::ETextureIndex te); + static BOOL teToColorParams(LLVOAvatarDefines::ETextureIndex te, U32 *param_name); + + //-------------------------------------------------------------------- + // Global colors + //-------------------------------------------------------------------- +public: + LLColor4 getGlobalColor(const std::string& color_name ) const; + virtual void onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake) = 0; +protected: + LLTexGlobalColor* mTexSkinColor; + LLTexGlobalColor* mTexHairColor; + LLTexGlobalColor* mTexEyeColor; + + //-------------------------------------------------------------------- + // Morph masks + //-------------------------------------------------------------------- +public: + virtual void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLVOAvatarDefines::EBakedTextureIndex index = LLVOAvatarDefines::BAKED_NUM_INDICES) = 0; + + //-------------------------------------------------------------------- + // Composites + //-------------------------------------------------------------------- +public: + virtual void invalidateComposite(LLTexLayerSet* layerset, BOOL upload_result) = 0; + +/******************************************************************************** + ** ** + ** MESHES + **/ + virtual void dirtyMesh() = 0; // Dirty the avatar mesh + virtual void dirtyMesh(S32 priority) = 0; // Dirty the avatar mesh, with priority + +/******************************************************************************** + ** ** + ** RENDERING + **/ + BOOL mIsDummy; // for special views + +/******************************************************************************** + ** ** + ** STATE + **/ +public: + virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent + virtual BOOL isUsingBakedTextures() const = 0; + +/******************************************************************************** + ** ** + ** WEARABLES + **/ +public: + virtual U32 getWearableCount(const LLWearableType::EType type) const = 0; + virtual U32 getWearableCount(const U32 tex_index) const = 0; + + virtual LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/) = 0; + virtual const LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/) const = 0; + + virtual BOOL isWearingWearableType(LLWearableType::EType type ) const = 0; + + //-------------------------------------------------------------------- + // Avatar Rez Metrics + //-------------------------------------------------------------------- +public: + F32 debugGetExistenceTimeElapsedF32() const { return mDebugExistenceTimer.getElapsedTimeF32(); } + +protected: + LLFrameTimer mDebugExistenceTimer; // Debugging for how long the avatar has been in memory. + +public: + static LLColor4 getDummyColor(); + virtual void updateMeshTextures() = 0; +}; + +#endif // LL_AVATAR_APPEARANCE_H |