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authorAlexander Gavriliuk <alexandrgproductengine@lindenlab.com>2023-07-26 17:53:45 +0200
committerGuru <alexandrgproductengine@lindenlab.com>2023-07-27 05:02:43 +0200
commita22dfc28a132c0cf888a7ee6e47b29f50b6193af (patch)
tree848d14bf0c8bef8a54fd46b0063168f1d901bc1d /indra/llappearance/llavatarappearance.cpp
parentbf0fea7b8894515522ed2e5f77497268bbf4a082 (diff)
SL-18619 Eyes not rendering in Shape floater thumbnails
Diffstat (limited to 'indra/llappearance/llavatarappearance.cpp')
-rw-r--r--indra/llappearance/llavatarappearance.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp
index 7946a3e705..18b03c1f89 100644
--- a/indra/llappearance/llavatarappearance.cpp
+++ b/indra/llappearance/llavatarappearance.cpp
@@ -1050,7 +1050,6 @@ BOOL LLAvatarAppearance::loadSkeletonNode ()
mRoot->addChild(mMeshLOD[MESH_ID_UPPER_BODY]);
mRoot->addChild(mMeshLOD[MESH_ID_LOWER_BODY]);
mRoot->addChild(mMeshLOD[MESH_ID_SKIRT]);
- mRoot->addChild(mMeshLOD[MESH_ID_HEAD]);
LLAvatarJoint *skull = (LLAvatarJoint*)mRoot->findJoint("mSkull");
if (skull)