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| author | Dave Parks <davep@lindenlab.com> | 2011-05-25 15:51:15 -0500 |
|---|---|---|
| committer | Dave Parks <davep@lindenlab.com> | 2011-05-25 15:51:15 -0500 |
| commit | 9eea451a82379a61fa4a6cc2a55274e06cecbd58 (patch) | |
| tree | 51f44405fa18b7a2354c22c0c4125f49e8b21d69 /indra/copy_win_scripts/start-client.py | |
| parent | 0d5a661e57239c3e5d46a55cf4e2d808f31121fe (diff) | |
SH-469 Don't use depth buffers and multisample buffers where not absolutely needed -- make sample counts consistent between shaders and render targets.
Diffstat (limited to 'indra/copy_win_scripts/start-client.py')
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