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authorRye <rye@alchemyviewer.org>2025-09-11 20:54:32 -0400
committerGitHub <noreply@github.com>2025-09-11 20:54:32 -0400
commit452c8e0ea40da1de684c80b84ffa9ec712f72ed2 (patch)
treeaccf55819ba27731baeedf76471f667eb57b6de5 /indra/cmake/TinyGLTF.cmake
parent3ab18e8545810483685f3d2cd4f091f178d772bb (diff)
Follow up fixes for Apple Silicon (#4662)
* Remove GLM sse flag from cmake that was moved to llpreprocessor.h * Further reduce performance loss of HDR and Sharpening on bandwith-constrained gpu by combining gamma correction into tonemap/sharpening shader passes * Update SSE2NEON to 1.8.0 to fix random render nans * Fix occasional startup crash from LLCachedControl being declared in global scope
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