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authorErik Kundiman <erik@megapahit.org>2024-06-21 17:40:58 +0800
committerErik Kundiman <erik@megapahit.org>2024-06-27 15:11:17 +0800
commit161935f3178f343848839ad93ccaa6c1988bdef6 (patch)
treea8ce522cef705028801c63ca6f2d088a9c245f59 /indra/cmake/LLWindow.cmake
parentd9325eb964d07edb773dee23f196452874ea2b62 (diff)
Revert to using Cocoa instead of SDL2 for macOS
Our SDL2-based code is kept Darwin-ready. This move was triggered by the merge with SLv's release/maint-b branch causing the viewer to show only a black screen, even though everything else seemed to be working (logging in, streaming, quitting the app). This decision also has caused numerous MPv specific window-related macOS bugs to be fixed. I wanted to commit this on the main branch, but somehow it failed to build. This move was bound to happen at the arrival of Maintenance B after all.
Diffstat (limited to 'indra/cmake/LLWindow.cmake')
-rw-r--r--indra/cmake/LLWindow.cmake2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/cmake/LLWindow.cmake b/indra/cmake/LLWindow.cmake
index 089f1fffc2..1418518dc7 100644
--- a/indra/cmake/LLWindow.cmake
+++ b/indra/cmake/LLWindow.cmake
@@ -7,7 +7,7 @@ include(Prebuilt)
include_guard()
add_library( ll::SDL INTERFACE IMPORTED )
-if (USESYSTEMLIBS)
+if (USESYSTEMLIBS AND NOT DARWIN)
include(FindPkgConfig)
pkg_check_modules(Sdl2 REQUIRED sdl2)
target_compile_definitions( ll::SDL INTERFACE LL_SDL=1)