diff options
author | Leviathan Linden <leviathan@lindenlab.com> | 2023-09-19 09:40:08 -0700 |
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committer | Andrew Meadows <andrew.l.meadows@gmail.com> | 2024-10-03 09:01:06 -0700 |
commit | 13221f67c465017f44ca46aeca23b0d820935825 (patch) | |
tree | a38de052ac3adb3160cfca76abbadf77b321cc71 /indra/cmake/LLWindow.cmake | |
parent | 49c661f6cf9ae0a75b93c870a00edba59df54189 (diff) |
add GameControl feature and SDL2 dependency
Diffstat (limited to 'indra/cmake/LLWindow.cmake')
-rw-r--r-- | indra/cmake/LLWindow.cmake | 14 |
1 files changed, 1 insertions, 13 deletions
diff --git a/indra/cmake/LLWindow.cmake b/indra/cmake/LLWindow.cmake index 23f4115aeb..b2c1792df1 100644 --- a/indra/cmake/LLWindow.cmake +++ b/indra/cmake/LLWindow.cmake @@ -3,18 +3,6 @@ include(Variables) include(GLEXT) include(Prebuilt) +include(SDL2) include_guard() -add_library( ll::SDL INTERFACE IMPORTED ) - - -if (LINUX) - #Must come first as use_system_binary can exit this file early - target_compile_definitions( ll::SDL INTERFACE LL_SDL_VERSION=2 LL_SDL) - - #find_package(SDL2 REQUIRED) - #target_link_libraries( ll::SDL INTERFACE SDL2::SDL2 SDL2::SDL2main X11) - - use_prebuilt_binary(SDL2) - target_link_libraries( ll::SDL INTERFACE SDL2 X11) -endif (LINUX) |