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authorDave Parks <davep@lindenlab.com>2023-01-30 18:56:19 -0600
committerDave Parks <davep@lindenlab.com>2023-01-30 18:56:19 -0600
commit10b8dcc497599042655dcc4037c9ae98d494bd6f (patch)
tree7a3cfb43aad02f032d82d3d2fcbc52ecd0feaac0 /indra/cmake/GLEXT.cmake
parent3ef31cb9b28f7b026e109eab69d383dddc922850 (diff)
SL-19015 Bump probe resolution back to 256 by default (drop to 128 if vram < 2GB), remove irradiance map feedback loop (one bounce, but but more stable and allows for much brighter first bounce), make sky contribution to irradiance not tint the world blue. Make irradiance that appears in radiance maps match world irradiance.
Diffstat (limited to 'indra/cmake/GLEXT.cmake')
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