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authorcosmic-linden <111533034+cosmic-linden@users.noreply.github.com>2024-03-20 08:58:58 -0700
committerGitHub <noreply@github.com>2024-03-20 08:58:58 -0700
commit93231d4eed69f7b869d4d10855a7ce6809b4a033 (patch)
tree671182f101d48e852d277f501c6adfe7964d3784 /doc
parent052a8a78e8b024bda1db6e5359c0d091b2a72d06 (diff)
parente2a3edf6daed276d82767ce070dbbaf1d42dc427 (diff)
Merge pull request #1019 from secondlife/vi-82
secondlife/viewer-issues#82: Don't allow transparent texture terrain
Diffstat (limited to 'doc')
-rw-r--r--doc/testplans/pbr_terrain_composition.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/testplans/pbr_terrain_composition.md b/doc/testplans/pbr_terrain_composition.md
index 0e721c064a..87c1d47780 100644
--- a/doc/testplans/pbr_terrain_composition.md
+++ b/doc/testplans/pbr_terrain_composition.md
@@ -60,6 +60,6 @@ Unlike a viewer without PBR terrain support, the new viewer will no longer treat
## Graphics Features
-Texture terrain with transparency will render as opaque. Parts of the texture that would be partially transparent will instead display as a mix of the color and black, depending on how transparent the texture is.
+Texture terrain with transparency is not permitted to be applied in the viewer.
See [PBR Terrain Appearance](./pbr_terrain_appearance.md) for supported PBR terrain features.