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authorAndrey Lihatskiy <alihatskiy@productengine.com>2024-03-27 00:14:56 +0200
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-03-27 00:14:56 +0200
commit78174fc8658caeddfd8306ec19eb0e1c2975368e (patch)
tree0948d578f384fbd247eefd2dff771a9cd8cbd8c1 /doc
parent689ef9442581d7af8ff0e0264be4919fe6cffd73 (diff)
parent9567393f803dfb0c786b8e917e41c8f4b8b22af7 (diff)
Merge remote-tracking branch 'origin/main' into DRTVWR-588-maint-W
# Conflicts: # .github/workflows/build.yaml
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+Textures imported via Build->Upload->Material that have an all opaque (255) alpha channel should have their alpha channel removed before upload.
+
+1. Make 4 images that have different colors but all 255 alpha channels
+2. Upload them all using Build->Upload->Material, with one in each of the material texture slots
+3. Verify that using the textures as a blinn-phong diffuse map does not make the corresponding face render in the alpha pass (face should stay visible after disabling alpha pass by unchecking Advanced->Render Types->Alpha).