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authorBrad Linden <brad@lindenlab.com>2024-05-15 15:41:24 -0700
committerBrad Linden <brad@lindenlab.com>2024-05-15 15:41:24 -0700
commit3cb329d4fa53df9ab1ab371f26a178ef48ae3ca3 (patch)
treeb07ac60e9dcfbc93a86f7c0755e497978b3bba6e /doc
parent6252449cd392918d976f0af0317c44688e052b32 (diff)
parent29be88d60d654193926add496d2d851f7c217356 (diff)
Merge commit '29be88d60d654193926add496d2d851f7c217356' into project/gltf_development
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-rw-r--r--doc/testplans/pbr_terrain_appearance.md2
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diff --git a/doc/testplans/pbr_terrain_appearance.md b/doc/testplans/pbr_terrain_appearance.md
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--- a/doc/testplans/pbr_terrain_appearance.md
+++ b/doc/testplans/pbr_terrain_appearance.md
@@ -2,6 +2,8 @@
## Tiling
+The southwest corner of a region with PBR materials should exactly match up with the bottom left corner of the material texture(s).
+
If two adjacent regions have the same PBR terrain settings, then:
- There should not be seams between the two regions at their shared border