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authorRoxanne Skelly <roxanne@roxiware.com>2024-05-08 17:41:46 -0700
committerGitHub <noreply@github.com>2024-05-08 17:41:46 -0700
commitbe19e495c5483c06b9b90dd18bf8ebbe7ceaa336 (patch)
tree4d51dd366e2e2ce69610a06e7ab767824ab8869c /doc/testplans
parent818c8c6deaa755c02b64fb03766ee03d66021968 (diff)
parent70af754dc09e29a492828e7cc4ed5db8d32eda3d (diff)
Merge pull request #1440 from secondlife/roxie/webrtc-voice
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+Textures imported via Build->Upload->Material that have an all opaque (255) alpha channel should have their alpha channel removed before upload.
+
+1. Make 4 images that have different colors but all 255 alpha channels
+2. Upload them all using Build->Upload->Material, with one in each of the material texture slots
+3. Verify that using the textures as a blinn-phong diffuse map does not make the corresponding face render in the alpha pass (face should stay visible after disabling alpha pass by unchecking Advanced->Render Types->Alpha).