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author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2024-11-08 12:18:15 +0200 |
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committer | Andrey Kleshchev <117672381+akleshchev@users.noreply.github.com> | 2024-11-22 20:58:50 +0200 |
commit | 2d82fa2bc5321ac4372c256f46fe5a26e58c1a90 (patch) | |
tree | 32406580abd53872fbcf1bac155836636b23d10e /doc/LICENSE-source.txt | |
parent | bedf884cafee5529f011a5b47aa403fa48d27227 (diff) |
viewer#3055 Fix texture fetch being stuck
destroyRawImage is the only function that calls saveRawImage(), not
calling it results in fetcher thinking that it still needs data to do
the saving and looping back to trying to fetch.
Diffstat (limited to 'doc/LICENSE-source.txt')
0 files changed, 0 insertions, 0 deletions