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author | Rye Mutt <rye@alchemyviewer.org> | 2024-08-21 10:47:31 -0400 |
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committer | GitHub <noreply@github.com> | 2024-08-21 09:47:31 -0500 |
commit | db84bf9567c27e266ccc6b1b6aed089c6022fe91 (patch) | |
tree | bcf9edf9968e4087621a9e55ea02743671b45c12 /buildscripts_support_functions | |
parent | a0da63db57b4799cf67df4618afe70760840a719 (diff) |
Improve accuracy of texture memory tracking (#2371)
* Fix alloc_tex_image to account for more missing texture memory
Change alloc_tex_image calls to pass internal format to properly account for used image type
* Fix scaleDown passing primary format in place of internal format to glTexImage2D
* Make texture debug view and texture bias calculation consistent and remove double accounting for render target textures
Diffstat (limited to 'buildscripts_support_functions')
0 files changed, 0 insertions, 0 deletions