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author | Graham Linden <graham@lindenlab.com> | 2019-05-22 13:16:23 -0700 |
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committer | Graham Linden <graham@lindenlab.com> | 2019-05-22 13:16:23 -0700 |
commit | 360b3230bbfbda7988eee84a8ed04fa1696ca70a (patch) | |
tree | 7fc0162d873df053a42b0cb3f87d390533cf1104 /autobuild.xml | |
parent | db091d23db70952b4ad8b610ef02942a8f13f223 (diff) |
SL-11260
Make terrain underwater shader not try to light said terrain.
Fix colorspace of reflected color in non-ALM shading.
Tweak transparency of water further.
Diffstat (limited to 'autobuild.xml')
0 files changed, 0 insertions, 0 deletions