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authorGraham Madarasz (Graham) <graham@lindenlab.com>2013-06-26 13:44:57 -0700
committerGraham Madarasz (Graham) <graham@lindenlab.com>2013-06-26 13:44:57 -0700
commit3ce387a04dfa7d1f90b3340770d236b2a168150d (patch)
tree0f775abe31f10fa042a6d496161977dfe332cc5d /NORSPEC-207.patch
parent00ea6f3b2be5fd7f3999f1f1a3a981bb2567a965 (diff)
Remove patch file
Diffstat (limited to 'NORSPEC-207.patch')
-rw-r--r--NORSPEC-207.patch164
1 files changed, 0 insertions, 164 deletions
diff --git a/NORSPEC-207.patch b/NORSPEC-207.patch
deleted file mode 100644
index a1c1447bda..0000000000
--- a/NORSPEC-207.patch
+++ /dev/null
@@ -1,164 +0,0 @@
-diff -r fe4bab01522e indra/llprimitive/llrendermaterialtable.cpp
---- a/indra/llprimitive/llrendermaterialtable.cpp Wed May 15 17:57:21 2013 +0000
-+++ b/indra/llprimitive/llrendermaterialtable.cpp Wed May 22 14:23:04 2013 -0700
-@@ -184,6 +184,44 @@
- }
- }
-
-+// 'v' is an integer value for 100ths of radians (don't ask...)
-+//
-+void LLRenderMaterialEntry::LLRenderMaterial::setSpecularMapRotation(S32 v) const
-+{
-+ // Store the fact that we're using the new rotation rep
-+ //
-+ m_flags |= kNewSpecularMapRotation;
-+
-+ // Store 'sign bit' in our m_flags
-+ //
-+ m_flags &= ~kSpecularMapRotationNegative;
-+ m_flags |= (specularMapRotation < 0) ? kSpecularMapRotationNegative : 0;
-+
-+ specularRotation = abs(specularRotation);
-+ specularRotation = llmin(specularRotation, MAX_MATERIAL_MAP_ROTATION);
-+
-+ m_specularRotation = (U16)(abs(specularMapRotation));
-+}
-+
-+// 'v' is an integer value for 100ths of radians (don't ask...)
-+//
-+void LLRenderMaterialEntry::LLRenderMaterial::setNormalMapRotation(S32 v) const
-+{
-+
-+ // Store the fact that we're using the new rep for this material
-+ //
-+ m_flags |= kNewNormalMapRotation;
-+
-+ // Store 'sign bit' in our m_flags
-+ //
-+ m_flags &= ~kNormalMapRotationNegative;
-+ m_flags |= (normalMapRotation < 0) ? kNormalMapRotationNegative : 0;
-+
-+ normalRotation = abs(normalRotation);
-+ normalRotation = llmin(normalRotation, MAX_MATERIAL_MAP_ROTATION);
-+
-+ m_normalRotation = (U16)(abs(normalMapRotation));
-+}
-
- void LLRenderMaterialEntry::LLRenderMaterial::asLLSD( LLSD& dest ) const
- {
-@@ -193,20 +231,45 @@
- dest["NormOffsetY"] = (S32)m_normalOffsetY;
- dest["NormRepeatX"] = m_normalRepeatX;
- dest["NormRepeatY"] = m_normalRepeatY;
-- dest["NormRotation"] = (S32)m_normalRotation;
-+
-+ S32 value = (S32)m_normalMapRotation;
-+
-+ // If we don't have the flag for new rotations set,
-+ // then we need to convert it now
-+ if (!(m_flags & kNewNormalMapRotation))
-+ {
-+ F32 old_radians = ((F32)m_normalMapRotation / 10000.0f)
-+ S32 new_val = (S32)(old_radians * 100.0f);
-+ setNormalMapRotation(new_Val);
-+ }
-+
-+ dest["NormRotation"] = (m_flags & kNormalMapRotationNegative) ? -(S32)m_normalRotation : (S32)m_normalRotation;
-
- dest["SpecOffsetX"] = (S32)m_specularOffsetX;
- dest["SpecOffsetY"] = (S32)m_specularOffsetY;
- dest["SpecRepeatX"] = m_specularRepeatX;
- dest["SpecRepeatY"] = m_specularRepeatY;
-- dest["SpecRotation"] = (S32)m_specularRotation;
-+
-+
-+ value = (S32)m_specularRotation;
-+
-+ // If we don't have the flag for new rotations set,
-+ // then we need to convert it now
-+ if (!(m_flags & kNewSpecularMapRotation))
-+ {
-+ F32 old_radians = ((F32)m_specularMapRotation / 10000.0f)
-+ S32 new_val = (S32)(old_radians * 100.0f);
-+ setSpecularMapRotation(new_Val);
-+ }
-+
-+ dest["SpecRotation"] = (m_flags & kSpecularMapRotationNegative) ? -(S32)m_specularRotation : (S32)m_specularRotation;
-
- dest["SpecMap"] = m_specularMap;
- dest["SpecColor"] = m_specularLightColor.getValue();
- dest["SpecExp"] = (S32)m_specularLightExponent;
- dest["EnvIntensity"] = (S32)m_environmentIntensity;
- dest["AlphaMaskCutoff"] = (S32)m_alphaMaskCutoff;
-- dest["DiffuseAlphaMode"] = (S32)m_diffuseAlphaMode;
-+ dest["DiffuseAlphaMode"] = (S32)(m_diffuseAlphaMode & 0xF);
-
- }
-
-@@ -217,7 +280,10 @@
- m_normalOffsetY = (U16)materialDefinition["NormOffsetY"].asInteger();
- m_normalRepeatX = materialDefinition["NormRepeatX"].asInteger();
- m_normalRepeatY = materialDefinition["NormRepeatY"].asInteger();
-- m_normalRotation = (U16)materialDefinition["NormRotation"].asInteger();
-+
-+ S32 normalRotation = materialDefinition["NormRotation"].asInteger();
-+
-+ setNormalMapRotation(normalRotation);
-
- m_specularMap = materialDefinition["SpecMap"].asUUID();
-
-@@ -225,7 +291,10 @@
- m_specularOffsetY = (U16)materialDefinition["SpecOffsetY"].asInteger();
- m_specularRepeatX = materialDefinition["SpecRepeatX"].asInteger();
- m_specularRepeatY = materialDefinition["SpecRepeatY"].asInteger();
-- m_specularRotation = (U16)materialDefinition["SpecRotation"].asInteger();
-+
-+ S32 specularRotation = materialDefinition["SpecRotation"].asInteger();
-+
-+ setSpecularMapRotation(specularRotation);
-
- m_specularLightColor.setValue( materialDefinition["SpecColor"] );
- m_specularLightExponent = (U8)materialDefinition["SpecExp"].asInteger();
-diff -r fe4bab01522e indra/llprimitive/llrendermaterialtable.h
---- a/indra/llprimitive/llrendermaterialtable.h Wed May 15 17:57:21 2013 +0000
-+++ b/indra/llprimitive/llrendermaterialtable.h Wed May 22 14:23:04 2013 -0700
-@@ -89,11 +89,17 @@
-
- void computeID();
-
-+
- struct LLRenderMaterial
- {
- void asLLSD( LLSD& dest ) const;
- void setFromLLSD( const LLSD& materialDefinition );
-
-+ void setNormalMapRotation(S32 v);
-+ void setSpecularMapRotation(S32 v);
-+
-+ const S32 MAX_MATERIAL_MAP_ROTATION = 62800;
-+
- // 36 bytes
- LLUUID m_normalMap;
- LLUUID m_specularMap;
-@@ -119,7 +125,20 @@
- U8 m_specularLightExponent;
- U8 m_environmentIntensity;
- U8 m_alphaMaskCutoff;
-- U8 m_diffuseAlphaMode;
-+ U8 m_diffuseAlphaMode : 4;
-+ U8 m_flags : 4;
-+ };
-+
-+ // Flags stored in LLRenderMaterial::m_flags to differentiate 'old' rotation format
-+ // which doesn't handle negative or large rotations correctly from new format.
-+ // All ancient materials will have these flags unset as the values for diffuseAlphaMode
-+ // from which the bits were stolen never used more than the bottom 2 bits.
-+ //
-+ enum RenderMaterialFlags {
-+ kNewNormalMapRotation = 0x1,
-+ kNewSpecularMapRotation = 0x2,
-+ kNormalMapRotationNegative = 0x4,
-+ kSpecularMapRotationNegative = 0x8
- };
-
- friend struct eastl::hash<LLRenderMaterial>;