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authorRichard Linden <none@none>2012-02-27 13:06:10 -0800
committerRichard Linden <none@none>2012-02-27 13:06:10 -0800
commitfbfad41587a8ba723348eb848a7366f02da87052 (patch)
tree595bb4034d924f38d4d407e5850029924b7e40fd
parent8024727d4546c07b723d1129651c189f7d2f28e3 (diff)
EXP-1181 FIX As a designer, I would like to specify default floater positions using relative coordinates
store and load floater relative positions
-rw-r--r--indra/llui/llfloater.cpp96
-rw-r--r--indra/llui/llfloater.h7
-rw-r--r--indra/llui/llfloaterreg.cpp37
-rw-r--r--indra/llui/llfloaterreg.h4
4 files changed, 97 insertions, 47 deletions
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index 65bd63a187..b23230bdd4 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -543,10 +543,18 @@ LLFloater::~LLFloater()
void LLFloater::storeRectControl()
{
- if( mRectControl.size() > 1 )
+ if (!mRectControl.empty())
{
getControlGroup()->setRect( mRectControl, getRect() );
}
+ if (!mPosXControl.empty() && mPositioning == LLFloaterEnums::POSITIONING_RELATIVE)
+ {
+ getControlGroup()->setF32( mPosXControl, mPosition.mX );
+ }
+ if (!mPosYControl.empty() && mPositioning == LLFloaterEnums::POSITIONING_RELATIVE)
+ {
+ getControlGroup()->setF32( mPosYControl, mPosition.mY );
+ }
}
void LLFloater::storeVisibilityControl()
@@ -565,23 +573,6 @@ void LLFloater::storeDockStateControl()
}
}
-LLRect LLFloater::getSavedRect() const
-{
- LLRect rect;
-
- if (mRectControl.size() > 1)
- {
- rect = getControlGroup()->getRect(mRectControl);
- }
-
- return rect;
-}
-
-bool LLFloater::hasSavedRect() const
-{
- return !getSavedRect().isEmpty();
-}
-
// static
std::string LLFloater::getControlName(const std::string& name, const LLSD& key)
{
@@ -875,18 +866,39 @@ bool LLFloater::applyRectControl()
mRectControl.clear();
mPositioning = LLFloaterEnums::POSITIONING_CASCADE_GROUP;
}
- else if (mRectControl.size() > 1)
+ else
{
- // If we have a saved rect, use it
- const LLRect& rect = getControlGroup()->getRect(mRectControl);
- saved_rect = rect.notEmpty();
- if (saved_rect)
+ if (!mRectControl.empty())
{
- setOrigin(rect.mLeft, rect.mBottom);
+ // If we have a saved rect, use it
+ const LLRect& rect = getControlGroup()->getRect(mRectControl);
+ if (rect.notEmpty()) saved_rect = true;
+ if (saved_rect)
+ {
+ setOrigin(rect.mLeft, rect.mBottom);
- if (mResizable)
+ if (mResizable)
+ {
+ reshape(llmax(mMinWidth, rect.getWidth()), llmax(mMinHeight, rect.getHeight()));
+ }
+ }
+ }
+
+ if (!mPosXControl.empty() && !mPosYControl.empty())
+ {
+ LLControlVariablePtr x_control = getControlGroup()->getControl(mPosXControl);
+ LLControlVariablePtr y_control = getControlGroup()->getControl(mPosYControl);
+ if (x_control.notNull()
+ && y_control.notNull()
+ && !x_control->isDefault()
+ && !y_control->isDefault())
{
- reshape(llmax(mMinWidth, rect.getWidth()), llmax(mMinHeight, rect.getHeight()));
+ mPosition.mX = x_control->getValue().asReal();
+ mPosition.mY = y_control->getValue().asReal();
+ mPositioning = LLFloaterEnums::POSITIONING_RELATIVE;
+ applyRelativePosition();
+
+ saved_rect = true;
}
}
}
@@ -949,14 +961,8 @@ void LLFloater::applyPositioning(LLFloater* other)
case LLFloaterEnums::POSITIONING_RELATIVE:
{
- LLRect snap_rect = gFloaterView->getSnapRect();
- LLRect floater_view_screen_rect = gFloaterView->calcScreenRect();
- snap_rect.translate(floater_view_screen_rect.mLeft, floater_view_screen_rect.mBottom);
- LLRect floater_screen_rect = calcScreenRect();
+ applyRelativePosition();
- LLCoordGL new_center = mPosition.convert();
- LLCoordGL cur_center(floater_screen_rect.getCenterX(), floater_screen_rect.getCenterY());
- translate(new_center.mX - cur_center.mX, new_center.mY - cur_center.mY);
break;
}
default:
@@ -1630,7 +1636,7 @@ void LLFloater::onClickTearOff(LLFloater* self)
self->openFloater(self->getKey());
// only force position for floaters that don't have that data saved
- if (self->mRectControl.size() <= 1)
+ if (self->mRectControl.empty())
{
new_rect.setLeftTopAndSize(host_floater->getRect().mLeft + 5, host_floater->getRect().mTop - floater_header_size - 5, self->getRect().getWidth(), self->getRect().getHeight());
self->setRect(new_rect);
@@ -2918,9 +2924,11 @@ void LLFloater::setInstanceName(const std::string& name)
std::string ctrl_name = getControlName(mInstanceName, mKey);
// save_rect and save_visibility only apply to registered floaters
- if (!mRectControl.empty())
+ if (mSaveRect)
{
mRectControl = LLFloaterReg::declareRectControl(ctrl_name);
+ mPosXControl = LLFloaterReg::declarePosXControl(ctrl_name);
+ mPosYControl = LLFloaterReg::declarePosYControl(ctrl_name);
}
if (!mVisibilityControl.empty())
{
@@ -3001,10 +3009,7 @@ void LLFloater::initFromParams(const LLFloater::Params& p)
mPositioning = p.positioning;
- if (p.save_rect && mRectControl.empty())
- {
- mRectControl = "t"; // flag to build mRectControl name once mInstanceName is set
- }
+ mSaveRect = p.save_rect;
if (p.save_visibility)
{
mVisibilityControl = "t"; // flag to build mVisibilityControl name once mInstanceName is set
@@ -3283,6 +3288,19 @@ void LLFloater::stackWith(LLFloater& other)
other.setFollows(FOLLOWS_LEFT | FOLLOWS_TOP);
}
+void LLFloater::applyRelativePosition()
+{
+ LLRect snap_rect = gFloaterView->getSnapRect();
+ LLRect floater_view_screen_rect = gFloaterView->calcScreenRect();
+ snap_rect.translate(floater_view_screen_rect.mLeft, floater_view_screen_rect.mBottom);
+ LLRect floater_screen_rect = calcScreenRect();
+
+ LLCoordGL new_center = mPosition.convert();
+ LLCoordGL cur_center(floater_screen_rect.getCenterX(), floater_screen_rect.getCenterY());
+ translate(new_center.mX - cur_center.mX, new_center.mY - cur_center.mY);
+}
+
+
LLCoordFloater::LLCoordFloater(F32 x, F32 y, LLFloater& floater)
: coord_t(x, y)
{
diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h
index 48dc290a93..4aa663d57e 100644
--- a/indra/llui/llfloater.h
+++ b/indra/llui/llfloater.h
@@ -269,8 +269,6 @@ public:
BOOL isResizable() const { return mResizable; }
void setResizeLimits( S32 min_width, S32 min_height );
void getResizeLimits( S32* min_width, S32* min_height ) { *min_width = mMinWidth; *min_height = mMinHeight; }
- LLRect getSavedRect() const;
- bool hasSavedRect() const;
static std::string getControlName(const std::string& name, const LLSD& key);
static LLControlGroup* getControlGroup();
@@ -361,6 +359,8 @@ protected:
virtual bool applyRectControl();
bool applyDockState();
void applyPositioning(LLFloater* other);
+ void applyRelativePosition();
+
void storeRectControl();
void storeVisibilityControl();
void storeDockStateControl();
@@ -424,7 +424,10 @@ public:
commit_signal_t* mMinimizeSignal;
protected:
+ bool mSaveRect;
std::string mRectControl;
+ std::string mPosXControl;
+ std::string mPosYControl;
std::string mVisibilityControl;
std::string mDocStateControl;
LLSD mKey; // Key used for retrieving instances; set (for now) by LLFLoaterReg
diff --git a/indra/llui/llfloaterreg.cpp b/indra/llui/llfloaterreg.cpp
index 7729e855ba..ef55e74166 100644
--- a/indra/llui/llfloaterreg.cpp
+++ b/indra/llui/llfloaterreg.cpp
@@ -358,9 +358,7 @@ void LLFloaterReg::restoreVisibleInstances()
//static
std::string LLFloaterReg::getRectControlName(const std::string& name)
{
- std::string res = std::string("floater_rect_") + name;
- LLStringUtil::replaceChar( res, ' ', '_' );
- return res;
+ return std::string("floater_rect_") + getBaseControlName(name);
}
//static
@@ -368,19 +366,48 @@ std::string LLFloaterReg::declareRectControl(const std::string& name)
{
std::string controlname = getRectControlName(name);
LLFloater::getControlGroup()->declareRect(controlname, LLRect(),
- llformat("Window Position and Size for %s", name.c_str()),
+ llformat("Window Size for %s", name.c_str()),
TRUE);
return controlname;
}
+std::string LLFloaterReg::declarePosXControl(const std::string& name)
+{
+ std::string controlname = std::string("floater_pos_x_") + getBaseControlName(name);
+ LLFloater::getControlGroup()->declareF32(controlname,
+ 10.f,
+ llformat("Window X Position for %s", name.c_str()),
+ TRUE);
+ return controlname;
+}
+
+std::string LLFloaterReg::declarePosYControl(const std::string& name)
+{
+ std::string controlname = std::string("floater_pos_y_") + getBaseControlName(name);
+ LLFloater::getControlGroup()->declareF32(controlname,
+ 10.f,
+ llformat("Window Y Position for %s", name.c_str()),
+ TRUE);
+
+ return controlname;
+}
+
+
//static
std::string LLFloaterReg::getVisibilityControlName(const std::string& name)
{
- std::string res = std::string("floater_vis_") + name;
+ return std::string("floater_vis_") + getBaseControlName(name);
+}
+
+//static
+std::string LLFloaterReg::getBaseControlName(const std::string& name)
+{
+ std::string res(name);
LLStringUtil::replaceChar( res, ' ', '_' );
return res;
}
+
//static
std::string LLFloaterReg::declareVisibilityControl(const std::string& name)
{
diff --git a/indra/llui/llfloaterreg.h b/indra/llui/llfloaterreg.h
index 534cf8b40a..a1e1f8a988 100644
--- a/indra/llui/llfloaterreg.h
+++ b/indra/llui/llfloaterreg.h
@@ -115,9 +115,11 @@ public:
// Control Variables
static std::string getRectControlName(const std::string& name);
static std::string declareRectControl(const std::string& name);
+ static std::string declarePosXControl(const std::string& name);
+ static std::string declarePosYControl(const std::string& name);
static std::string getVisibilityControlName(const std::string& name);
static std::string declareVisibilityControl(const std::string& name);
-
+ static std::string getBaseControlName(const std::string& name);
static std::string declareDockStateControl(const std::string& name);
static std::string getDockStateControlName(const std::string& name);