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author | Graham Madarasz (Graham) <graham@lindenlab.com> | 2013-05-01 11:56:15 -0700 |
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committer | Graham Madarasz (Graham) <graham@lindenlab.com> | 2013-05-01 11:56:15 -0700 |
commit | fb73cf01afba88c60ba7eab074f66a08e07638b1 (patch) | |
tree | 846570cef763cd1372e83ee4f9cf905f98759c69 | |
parent | 90c2be46bf677db00207a45478ade362b90d7a6c (diff) |
NORSPEC-144 make code to nerf use of FBOs on old windows drivers not affect Mac too
-rw-r--r-- | indra/llrender/llgl.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 8431744892..088ba95b75 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -760,12 +760,13 @@ bool LLGLManager::initGL() { //using multisample textures on ATI results in black screen for some reason mHasTextureMultisample = FALSE; } -#endif + if (mIsIntel && mGLVersion <= 3.f) { //never try to use framebuffer objects on older intel drivers (crashy) mHasFramebufferObject = FALSE; } +#endif if (mHasFramebufferObject) { |