diff options
| author | Dave Parks <davep@lindenlab.com> | 2013-04-15 15:31:57 -0500 | 
|---|---|---|
| committer | Dave Parks <davep@lindenlab.com> | 2013-04-15 15:31:57 -0500 | 
| commit | f964e51fc98ed9b31cb9b3e4dad2ccde14de777b (patch) | |
| tree | d5091393ac1195c617bbca504f4c0cb6802f1f01 | |
| parent | 7ed3d61ded42a557b698eb6cb497a3f6e3c667e7 (diff) | |
Fix for mac build
| -rw-r--r-- | indra/llrender/llglslshader.cpp | 24 | 
1 files changed, 15 insertions, 9 deletions
| diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 2c6bcdfe00..191c9862f0 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -110,6 +110,14 @@ void LLGLSLShader::initProfile()  } +struct LLGLSLShaderCompareTimeElapsed +{ +		bool operator()(const LLGLSLShader* const& lhs, const LLGLSLShader* const& rhs) +		{ +			return lhs->mTimeElapsed < rhs->mTimeElapsed; +		} +}; +  //static  void LLGLSLShader::finishProfile()  { @@ -122,15 +130,7 @@ void LLGLSLShader::finishProfile()  		sorted.push_back(*iter);  	} -	struct comp_func -	{ -		bool operator()(const LLGLSLShader* const& lhs, const LLGLSLShader* const& rhs) -		{ -			return lhs->mTimeElapsed < rhs->mTimeElapsed; -		} -	} func; - -	std::sort(sorted.begin(), sorted.end(), func); +	std::sort(sorted.begin(), sorted.end(), LLGLSLShaderCompareTimeElapsed());  	for (std::vector<LLGLSLShader*>::iterator iter = sorted.begin(); iter != sorted.end(); ++iter)  	{ @@ -205,6 +205,7 @@ void LLGLSLShader::stopProfile(U32 count, U32 mode)  void LLGLSLShader::placeProfileQuery()  { +#if !LL_DARWIN  	if (mTimerQuery == 0)  	{  		glGenQueriesARB(1, &mTimerQuery); @@ -212,10 +213,12 @@ void LLGLSLShader::placeProfileQuery()  	glBeginQueryARB(GL_SAMPLES_PASSED, 1);  	glBeginQueryARB(GL_TIME_ELAPSED, mTimerQuery); +#endif  }  void LLGLSLShader::readProfileQuery(U32 count, U32 mode)  { +#if !LL_DARWIN  	glEndQueryARB(GL_TIME_ELAPSED);  	glEndQueryARB(GL_SAMPLES_PASSED); @@ -245,6 +248,7 @@ void LLGLSLShader::readProfileQuery(U32 count, U32 mode)  	sTotalDrawCalls++;  	mDrawCalls++; +#endif  } @@ -512,6 +516,7 @@ void LLGLSLShader::mapUniform(GLint index, const vector<string> * uniforms)  	glGetActiveUniformARB(mProgramObject, index, 1024, &length, &size, &type, (GLcharARB *)name); +#if !LL_DARWIN  	if (size > 0)  	{  		switch(type) @@ -553,6 +558,7 @@ void LLGLSLShader::mapUniform(GLint index, const vector<string> * uniforms)  		}  		mTotalUniformSize += size;  	} +#endif  	S32 location = glGetUniformLocationARB(mProgramObject, name);  	if (location != -1) | 
