diff options
author | Merov Linden <merov@lindenlab.com> | 2010-11-02 17:29:38 -0700 |
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committer | Merov Linden <merov@lindenlab.com> | 2010-11-02 17:29:38 -0700 |
commit | f481f13969c4e8ae4292ebab6e7223613db6a8bd (patch) | |
tree | d05e75a2d2ec76dce60880a7767fff0c1c3ba47c | |
parent | e9640296d32beb529b4af16d34c06808edde4916 (diff) | |
parent | f4a99d359c9cadafdddd560e4d404b14069d3e39 (diff) |
STORM-287 : merge with viewer-development
-rw-r--r-- | indra/newview/llinventorybridge.cpp | 16 |
1 files changed, 14 insertions, 2 deletions
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index e672892282..73b99b04a6 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -1643,17 +1643,18 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, const BOOL is_agent_inventory = (model->getCategory(inv_cat->getUUID()) != NULL) && (LLToolDragAndDrop::SOURCE_AGENT == source); + const LLUUID ¤t_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false); + const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id); + BOOL accept = FALSE; if (is_agent_inventory) { const LLUUID &cat_id = inv_cat->getUUID(); const LLUUID &trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH, false); - const LLUUID ¤t_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false); const LLUUID &landmarks_id = model->findCategoryUUIDForType(LLFolderType::FT_LANDMARK, false); const BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id); const BOOL move_is_into_outfit = getCategory() && (getCategory()->getPreferredType() == LLFolderType::FT_OUTFIT); - const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id); const BOOL move_is_into_landmarks = (mUUID == landmarks_id) || model->isObjectDescendentOf(mUUID, landmarks_id); //-------------------------------------------------------------------------------- @@ -1794,6 +1795,17 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, LLUUID category_id = mUUID; accept = move_inv_category_world_to_agent(object_id, category_id, drop); } + else if (LLToolDragAndDrop::SOURCE_LIBRARY == source) + { + // Accept folders that contain complete outfits. + accept = move_is_into_current_outfit && LLAppearanceMgr::instance().getCanMakeFolderIntoOutfit(inv_cat->getUUID()); + + if (accept && drop) + { + LLAppearanceMgr::instance().wearInventoryCategory(inv_cat, true, false); + } + } + return accept; } |