diff options
| author | Eli Linden <eli@lindenlab.com> | 2010-03-05 14:44:30 -0800 | 
|---|---|---|
| committer | Eli Linden <eli@lindenlab.com> | 2010-03-05 14:44:30 -0800 | 
| commit | f0ea8083ebf207d00c043dd35eddf5ab55e71c0d (patch) | |
| tree | 0c0d5f207d7aea65a17f0cf92cb8951c3a557def | |
| parent | a714e9ed7eaad7ae2da6dd1fb131bd4aed0eea59 (diff) | |
| parent | 18687a365245122fd74829fc0b735931d2d7d0e0 (diff) | |
Merge
| -rw-r--r-- | indra/newview/llappviewermacosx.cpp | 7 | ||||
| -rw-r--r-- | indra/test_apps/llplugintest/llmediaplugintest.cpp | 2 | 
2 files changed, 7 insertions, 2 deletions
| diff --git a/indra/newview/llappviewermacosx.cpp b/indra/newview/llappviewermacosx.cpp index f8f8f50cd6..80d9b14345 100644 --- a/indra/newview/llappviewermacosx.cpp +++ b/indra/newview/llappviewermacosx.cpp @@ -392,7 +392,12 @@ void LLAppViewerMacOSX::handleCrashReporting(bool reportFreeze)  		_exit(1);  	} -	// TODO:palmer REMOVE THIS VERY SOON.  THIS WILL NOT BE IN VIEWER 2.0 +	// TODO from palmer: Find a better way to handle managing old crash logs +	// when this is a separate imbedable module.  Ideally just sort crash stack +	// logs based on date, and grab the latest one as opposed to deleting them +	// for thoughts on what the module would look like. +	// See: https://wiki.lindenlab.com/wiki/Viewer_Crash_Reporter_Round_4 +	  	// Remove the crash stack log from previous executions.  	// Since we've started logging a new instance of the app, we can assume   	// The old crash stack is invalid for the next crash report. diff --git a/indra/test_apps/llplugintest/llmediaplugintest.cpp b/indra/test_apps/llplugintest/llmediaplugintest.cpp index 6b275bbcad..e5a846f15a 100644 --- a/indra/test_apps/llplugintest/llmediaplugintest.cpp +++ b/indra/test_apps/llplugintest/llmediaplugintest.cpp @@ -307,7 +307,7 @@ GLfloat LLMediaPluginTest::distanceToCamera( GLfloat point_x, GLfloat point_y, G  	GLdouble modelMatrix[16];  	GLdouble projMatrix[16]; -	int viewport[4]; +	GLint viewport[4];  	glGetDoublev(GL_MODELVIEW_MATRIX, modelMatrix);  	glGetDoublev(GL_PROJECTION_MATRIX, projMatrix); | 
