diff options
| author | Mnikolenko Productengine <mnikolenko@productengine.com> | 2022-05-25 16:15:14 +0300 | 
|---|---|---|
| committer | Mnikolenko Productengine <mnikolenko@productengine.com> | 2022-05-25 16:15:14 +0300 | 
| commit | ef7254a68ab09abc15cc3f51406a1cebf652f205 (patch) | |
| tree | 92c0501d6bdb32d370b7bebfa638e101ee933057 | |
| parent | bc495fe39aa682c4142840bee323792f836a9d6c (diff) | |
SL-17206 Unable to move an avatar after a strong fall on the ground
| -rw-r--r-- | indra/llcharacter/llkeyframemotion.cpp | 5 | 
1 files changed, 3 insertions, 2 deletions
| diff --git a/indra/llcharacter/llkeyframemotion.cpp b/indra/llcharacter/llkeyframemotion.cpp index 1eee736b48..13030df483 100644 --- a/indra/llcharacter/llkeyframemotion.cpp +++ b/indra/llcharacter/llkeyframemotion.cpp @@ -1348,9 +1348,10 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo  	//SL-17206 hack to alter Female_land loop setting, while current behavior won't be changed serverside  	LLUUID const female_land_anim("ca1baf4d-0a18-5a1f-0330-e4bd1e71f09e"); -	if (female_land_anim == asset_id) +	LLUUID const formal_female_land_anim("6a9a173b-61fa-3ad5-01fa-a851cfc5f66a"); +	if (female_land_anim == asset_id || formal_female_land_anim == asset_id)  	{ -		LL_WARNS() << "Animation(" << female_land_anim << ") won't be looped." << LL_ENDL; +		LL_WARNS() << "Animation(" << asset_id << ") won't be looped." << LL_ENDL;  		mJointMotionList->mLoop = FALSE;  	} | 
