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authorMaximB ProductEngine <mberezhnoy@productengine.com>2012-10-10 20:15:10 +0300
committerMaximB ProductEngine <mberezhnoy@productengine.com>2012-10-10 20:15:10 +0300
commitecd263485a5205f3444041a58e2bb060a3075e44 (patch)
treefcb8cb1de167ba7777ae9ca8ef54233c6bd7663e
parent8b4423d428a0a209711eb18cc003d9ca4970e17a (diff)
parentad371c2cfd9d39a4d615cb709b8f85fada0154c6 (diff)
merge changes
-rw-r--r--indra/llui/llui.cpp12
-rwxr-xr-xindra/newview/llavataractions.cpp8
-rw-r--r--indra/newview/llavataractions.h2
-rw-r--r--indra/newview/llconversationmodel.cpp4
-rw-r--r--indra/newview/skins/default/xui/en/menu_participant_view.xml11
5 files changed, 14 insertions, 23 deletions
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp
index 41a948e545..f43409a1ff 100644
--- a/indra/llui/llui.cpp
+++ b/indra/llui/llui.cpp
@@ -1629,10 +1629,10 @@ void LLUI::initClass(const settings_map_t& settings,
LLUICtrl::CommitCallbackRegistry::Registrar& reg = LLUICtrl::CommitCallbackRegistry::defaultRegistrar();
// Callbacks for associating controls with floater visibility:
- reg.add("Floater.Toggle", boost::bind(&LLFloaterReg::toggleInstance, _2, LLSD()));
- reg.add("Floater.ToggleOrBringToFront", boost::bind(&LLFloaterReg::toggleInstanceOrBringToFront, _2, LLSD()));
- reg.add("Floater.Show", boost::bind(&LLFloaterReg::showInstance, _2, LLSD(), FALSE));
- reg.add("Floater.Hide", boost::bind(&LLFloaterReg::hideInstance, _2, LLSD()));
+ reg.add("Floater.Toggle", boost::bind(&LLFloaterReg::toggleInstance, _2, LLSD(LLUUID())));
+ reg.add("Floater.ToggleOrBringToFront", boost::bind(&LLFloaterReg::toggleInstanceOrBringToFront, _2, LLSD(LLUUID())));
+ reg.add("Floater.Show", boost::bind(&LLFloaterReg::showInstance, _2, LLSD(LLUUID()), FALSE));
+ reg.add("Floater.Hide", boost::bind(&LLFloaterReg::hideInstance, _2, LLSD(LLUUID())));
// Button initialization callback for toggle buttons
reg.add("Button.SetFloaterToggle", boost::bind(&LLButton::setFloaterToggle, _1, _2));
@@ -1647,8 +1647,8 @@ void LLUI::initClass(const settings_map_t& settings,
reg.add("Button.ToggleFloater", boost::bind(&LLButton::toggleFloaterAndSetToggleState, _1, _2));
// Used by menus along with Floater.Toggle to display visibility as a check-mark
- LLUICtrl::EnableCallbackRegistry::defaultRegistrar().add("Floater.Visible", boost::bind(&LLFloaterReg::instanceVisible, _2, LLSD()));
- LLUICtrl::EnableCallbackRegistry::defaultRegistrar().add("Floater.IsOpen", boost::bind(&LLFloaterReg::instanceVisible, _2, LLSD()));
+ LLUICtrl::EnableCallbackRegistry::defaultRegistrar().add("Floater.Visible", boost::bind(&LLFloaterReg::instanceVisible, _2, LLSD(LLUUID())));
+ LLUICtrl::EnableCallbackRegistry::defaultRegistrar().add("Floater.IsOpen", boost::bind(&LLFloaterReg::instanceVisible, _2, LLSD(LLUUID())));
// Parse the master list of commands
LLCommandManager::load();
diff --git a/indra/newview/llavataractions.cpp b/indra/newview/llavataractions.cpp
index 50697d1885..3326103d03 100755
--- a/indra/newview/llavataractions.cpp
+++ b/indra/newview/llavataractions.cpp
@@ -697,15 +697,15 @@ namespace action_give_inventory
}
// static
-void LLAvatarActions::buildResidentsString(const std::vector<LLAvatarName> avatar_names, std::string& residents_string)
+void LLAvatarActions::buildResidentsString(std::vector<LLAvatarName> avatar_names, std::string& residents_string)
{
llassert(avatar_names.size() > 0);
-
+
+ std::sort(avatar_names.begin(), avatar_names.end());
const std::string& separator = LLTrans::getString("words_separator");
for (std::vector<LLAvatarName>::const_iterator it = avatar_names.begin(); ; )
{
- LLAvatarName av_name = *it;
- residents_string.append(av_name.mDisplayName);
+ residents_string.append((*it).mDisplayName);
if (++it == avatar_names.end())
{
break;
diff --git a/indra/newview/llavataractions.h b/indra/newview/llavataractions.h
index e7cef587c2..6e1198cd09 100644
--- a/indra/newview/llavataractions.h
+++ b/indra/newview/llavataractions.h
@@ -216,7 +216,7 @@ public:
* @param avatar_names - a vector of given avatar names from which resulting string is built
* @param residents_string - the resulting string
*/
- static void buildResidentsString(const std::vector<LLAvatarName> avatar_names, std::string& residents_string);
+ static void buildResidentsString(std::vector<LLAvatarName> avatar_names, std::string& residents_string);
/**
* Builds a string of residents' display names separated by "words_separator" string.
diff --git a/indra/newview/llconversationmodel.cpp b/indra/newview/llconversationmodel.cpp
index 15824704fd..29e7ac4e12 100644
--- a/indra/newview/llconversationmodel.cpp
+++ b/indra/newview/llconversationmodel.cpp
@@ -159,7 +159,6 @@ void LLConversationItemSession::updateParticipantName(LLConversationItemParticip
return;
}
// Build a string containing the participants names and check if ready for display (we don't want "(waiting)" in there)
- // *TODO: Further factor out common code with LLIMFloater::onParticipantsListChanged()
bool all_names_resolved = true;
uuid_vec_t temp_uuids; // uuids vector for building the added participants' names string
child_list_t::iterator iter = mChildren.begin();
@@ -170,6 +169,9 @@ void LLConversationItemSession::updateParticipantName(LLConversationItemParticip
LLAvatarName av_name;
if (!LLAvatarNameCache::get(current_participant->getUUID(), &av_name))
{
+ // If the name is not in the cache yet, bail out
+ // Note: we don't bind ourselves to the LLAvatarNameCache event as we are called by
+ // onAvatarNameCache() which is itself attached to the same event.
all_names_resolved = false;
break;
}
diff --git a/indra/newview/skins/default/xui/en/menu_participant_view.xml b/indra/newview/skins/default/xui/en/menu_participant_view.xml
index 0043c14479..6fa0707eea 100644
--- a/indra/newview/skins/default/xui/en/menu_participant_view.xml
+++ b/indra/newview/skins/default/xui/en/menu_participant_view.xml
@@ -59,17 +59,6 @@
function="IMFloaterContainer.Check"
parameter="sort_participants_by_recent" />
</menu_item_check>
- <menu_item_check
- label="Sort participants by distance from you"
- layout="topleft"
- name="sort_participants_by_distance">
- <on_click
- function="IMFloaterContainer.Action"
- parameter="sort_participants_by_distance" />
- <on_check
- function="IMFloaterContainer.Check"
- parameter="sort_participants_by_distance" />
- </menu_item_check>
<menu_item_separator
layout="topleft" />
<menu_item_call