diff options
author | Geenz <geenz@geenzo.com> | 2013-03-19 06:32:56 -0400 |
---|---|---|
committer | Geenz <geenz@geenzo.com> | 2013-03-19 06:32:56 -0400 |
commit | ebe320e7c3579241e2e034a424ade9f087523b75 (patch) | |
tree | 807e42d7930994c029bf173919303a9c39be76c1 | |
parent | ad26f3c39002b6043e5fc4e00f9793e0f0e4941c (diff) |
Refactored LLNSWindow and LLOpenGLView significantly. All input goes through LLOpenGLView now.
-rw-r--r-- | indra/llwindow/llopenglview-objc.h | 6 | ||||
-rw-r--r-- | indra/llwindow/llopenglview-objc.mm | 290 |
2 files changed, 80 insertions, 216 deletions
diff --git a/indra/llwindow/llopenglview-objc.h b/indra/llwindow/llopenglview-objc.h index c144831da4..5134063193 100644 --- a/indra/llwindow/llopenglview-objc.h +++ b/indra/llwindow/llopenglview-objc.h @@ -19,6 +19,7 @@ { std::string mLastDraggedUrl; unsigned int mModifiers; + float mMousePos[2]; } - (id) initWithSamples:(NSUInteger)samples; - (id) initWithSamples:(NSUInteger)samples andVsync:(BOOL)vsync; @@ -41,10 +42,7 @@ @end -@interface LLNSWindow : NSWindow { - float mMousePos[2]; - unsigned int mModifiers; -} +@interface LLNSWindow : NSWindow - (NSPoint)convertToScreenFromLocalPoint:(NSPoint)point relativeToView:(NSView *)view; - (NSPoint)flipPoint:(NSPoint)aPoint; diff --git a/indra/llwindow/llopenglview-objc.mm b/indra/llwindow/llopenglview-objc.mm index d568ed2fe5..45a5f24481 100644 --- a/indra/llwindow/llopenglview-objc.mm +++ b/indra/llwindow/llopenglview-objc.mm @@ -94,7 +94,6 @@ - (id) initWithFrame:(NSRect)frame withSamples:(NSUInteger)samples andVsync:(BOOL)vsync { - [[self window] makeFirstResponder:self]; [self registerForDraggedTypes:[NSArray arrayWithObject:NSURLPboardType]]; [self initWithFrame:frame]; @@ -188,102 +187,102 @@ // Various events can be intercepted by our view, thus not reaching our window. // Intercept these events, and pass them to the window as needed. - Geenz -- (void) mouseDragged:(NSEvent *)theEvent +- (void) mouseDown:(NSEvent *)theEvent { - [_window mouseDragged:theEvent]; + if ([theEvent clickCount] >= 2) + { + callDoubleClick(mMousePos, mModifiers); + } else if ([theEvent clickCount] == 1) { + callLeftMouseDown(mMousePos, mModifiers); + } } -- (void) scrollWheel:(NSEvent *)theEvent +- (void) mouseUp:(NSEvent *)theEvent { - [_window scrollWheel:theEvent]; + callLeftMouseUp(mMousePos, mModifiers); } -- (void) mouseDown:(NSEvent *)theEvent +- (void) rightMouseDown:(NSEvent *)theEvent { - [self becomeFirstResponder]; - [_window mouseDown:theEvent]; + callRightMouseDown(mMousePos, mModifiers); } -- (void) mouseUp:(NSEvent *)theEvent +- (void) rightMouseUp:(NSEvent *)theEvent { - [_window mouseUp:theEvent]; + callRightMouseUp(mMousePos, mModifiers); } -- (void) rightMouseDown:(NSEvent *)theEvent +- (void)mouseMoved:(NSEvent *)theEvent { - [_window rightMouseDown:theEvent]; + float mouseDeltas[2] = { + [theEvent deltaX], + [theEvent deltaY] + }; + + callDeltaUpdate(mouseDeltas, 0); + + NSPoint mPoint = [theEvent locationInWindow]; + mMousePos[0] = mPoint.x; + mMousePos[1] = mPoint.y; + callMouseMoved(mMousePos, 0); } -- (void) rightMouseUp:(NSEvent *)theEvent +// NSWindow doesn't trigger mouseMoved when the mouse is being clicked and dragged. +// Use mouseDragged for situations like this to trigger our movement callback instead. + +- (void) mouseDragged:(NSEvent *)theEvent { - [_window rightMouseUp:theEvent]; + // Trust the deltas supplied by NSEvent. + // The old CoreGraphics APIs we previously relied on are now flagged as obsolete. + // NSEvent isn't obsolete, and provides us with the correct deltas. + float mouseDeltas[2] = { + [theEvent deltaX], + [theEvent deltaY] + }; + + callDeltaUpdate(mouseDeltas, 0); + + NSPoint mPoint = [theEvent locationInWindow]; + mMousePos[0] = mPoint.x; + mMousePos[1] = mPoint.y; + callMouseMoved(mMousePos, 0); } - (void) otherMouseDown:(NSEvent *)theEvent { - [_window otherMouseDown:theEvent]; + callMiddleMouseDown(mMousePos, mModifiers); } - (void) otherMouseUp:(NSEvent *)theEvent { - [_window otherMouseUp:theEvent]; + callMiddleMouseUp(mMousePos, mModifiers); +} + +- (void) otherMouseDragged:(NSEvent *)theEvent +{ + +} + +- (void) scrollWheel:(NSEvent *)theEvent +{ + callScrollMoved(-[theEvent deltaY]); +} + +- (void) mouseExited:(NSEvent *)theEvent +{ + callMouseExit(); } - (void) keyUp:(NSEvent *)theEvent { - [_window keyUp:theEvent]; + callKeyUp([theEvent keyCode], mModifiers); } - (void) keyDown:(NSEvent *)theEvent { [[self inputContext] handleEvent:theEvent]; uint keycode = [theEvent keyCode]; - - switch (keycode) { - case 0x7b: - case 0x7c: - case 0x7d: - case 0x7e: - callKeyDown(keycode, mModifiers); - break; - - default: - callKeyDown(keycode, mModifiers); - NSString *chars = [theEvent characters]; - for (uint i = 0; i < [chars length]; i++) { - // Enter and Return are special cases. - unichar returntest = [chars characterAtIndex:i]; - if ((returntest == NSCarriageReturnCharacter || returntest == NSEnterCharacter) && - !([theEvent modifierFlags] & NSCommandKeyMask) && - !([theEvent modifierFlags] & NSAlternateKeyMask) && - !([theEvent modifierFlags] & NSControlKeyMask)) - { - callUnicodeCallback(13, 0); - } else { - // The command key being pressed is also a special case. - // Control + <character> produces an ASCII control character code. - // Command + <character> produces just the character's code. - // Check to see if the command key is pressed, then filter through the different character ranges that are relevant to control characters, and subtract the appropriate range. - if ([theEvent modifierFlags] & NSCommandKeyMask) - { - if (returntest >= 64 && returntest <= 95) - { - callUnicodeCallback(returntest - 63, mModifiers); - } else if (returntest >= 97 && returntest <= 122) - { - callUnicodeCallback(returntest - 96, mModifiers); - } - } - } - } - break; - } - -} - -- (void) mouseMoved:(NSEvent *)theEvent -{ - [_window mouseMoved:theEvent]; + callKeyDown(keycode, mModifiers); } - (void)flagsChanged:(NSEvent *)theEvent { @@ -291,11 +290,6 @@ callModifier([theEvent modifierFlags]); } -- (void) mouseExited:(NSEvent *)theEvent -{ - [_window mouseExited:theEvent]; -} - - (BOOL) acceptsFirstResponder { return YES; @@ -386,6 +380,18 @@ } } +- (void) insertNewline:(id)sender +{ + if (!(mModifiers & NSCommandKeyMask) && + !(mModifiers & NSShiftKeyMask) && + !(mModifiers & NSAlternateKeyMask)) + { + callUnicodeCallback(13, 0); + } else { + callUnicodeCallback(13, mModifiers); + } +} + - (NSUInteger)characterIndexForPoint:(NSPoint)aPoint { return NSNotFound; @@ -398,6 +404,10 @@ - (void)doCommandBySelector:(SEL)aSelector { + if (aSelector == @selector(insertNewline:)) + { + [self insertNewline:self]; + } } - (BOOL)drawsVerticallyForCharacterAtIndex:(NSUInteger)charIndex @@ -419,150 +429,6 @@ return self; } -- (void) keyDown:(NSEvent *)theEvent -{ - - uint keycode = [theEvent keyCode]; - - switch (keycode) { - case 0x7b: - case 0x7c: - case 0x7d: - case 0x7e: - callKeyDown(keycode, mModifiers); - break; - - default: - callKeyDown(keycode, mModifiers); - NSString *chars = [theEvent characters]; - for (uint i = 0; i < [chars length]; i++) { - // Enter and Return are special cases. - unichar returntest = [chars characterAtIndex:i]; - if ((returntest == NSCarriageReturnCharacter || returntest == NSEnterCharacter) && - !([theEvent modifierFlags] & NSCommandKeyMask) && - !([theEvent modifierFlags] & NSAlternateKeyMask) && - !([theEvent modifierFlags] & NSControlKeyMask)) - { - callUnicodeCallback(13, 0); - } else { - // The command key being pressed is also a special case. - // Control + <character> produces an ASCII control character code. - // Command + <character> produces just the character's code. - // Check to see if the command key is pressed, then filter through the different character ranges that are relevant to control characters, and subtract the appropriate range. - if ([theEvent modifierFlags] & NSCommandKeyMask) - { - if (returntest >= 64 && returntest <= 95) - { - callUnicodeCallback(returntest - 63, mModifiers); - } else if (returntest >= 97 && returntest <= 122) - { - callUnicodeCallback(returntest - 96, mModifiers); - } - } else { - callUnicodeCallback(returntest, mModifiers); - } - } - } - break; - } - -} - -- (void) keyUp:(NSEvent *)theEvent { - callKeyUp([theEvent keyCode], mModifiers); -} - -- (void)flagsChanged:(NSEvent *)theEvent { - mModifiers = [theEvent modifierFlags]; - callModifier([theEvent modifierFlags]); -} - -- (void) mouseDown:(NSEvent *)theEvent -{ - if ([theEvent clickCount] >= 2) - { - callDoubleClick(mMousePos, mModifiers); - } else if ([theEvent clickCount] == 1) { - callLeftMouseDown(mMousePos, mModifiers); - } -} - -- (void) mouseUp:(NSEvent *)theEvent -{ - callLeftMouseUp(mMousePos, mModifiers); -} - -- (void) rightMouseDown:(NSEvent *)theEvent -{ - callRightMouseDown(mMousePos, mModifiers); -} - -- (void) rightMouseUp:(NSEvent *)theEvent -{ - callRightMouseUp(mMousePos, mModifiers); -} - -- (void)mouseMoved:(NSEvent *)theEvent -{ - float mouseDeltas[2] = { - [theEvent deltaX], - [theEvent deltaY] - }; - - callDeltaUpdate(mouseDeltas, 0); - - NSPoint mPoint = [theEvent locationInWindow]; - mMousePos[0] = mPoint.x; - mMousePos[1] = mPoint.y; - callMouseMoved(mMousePos, 0); -} - -// NSWindow doesn't trigger mouseMoved when the mouse is being clicked and dragged. -// Use mouseDragged for situations like this to trigger our movement callback instead. - -- (void) mouseDragged:(NSEvent *)theEvent -{ - // Trust the deltas supplied by NSEvent. - // The old CoreGraphics APIs we previously relied on are now flagged as obsolete. - // NSEvent isn't obsolete, and provides us with the correct deltas. - float mouseDeltas[2] = { - [theEvent deltaX], - [theEvent deltaY] - }; - - callDeltaUpdate(mouseDeltas, 0); - - NSPoint mPoint = [theEvent locationInWindow]; - mMousePos[0] = mPoint.x; - mMousePos[1] = mPoint.y; - callMouseMoved(mMousePos, 0); -} - -- (void) otherMouseDown:(NSEvent *)theEvent -{ - callMiddleMouseDown(mMousePos, mModifiers); -} - -- (void) otherMouseUp:(NSEvent *)theEvent -{ - callMiddleMouseUp(mMousePos, mModifiers); -} - -- (void) otherMouseDragged:(NSEvent *)theEvent -{ - -} - -- (void) scrollWheel:(NSEvent *)theEvent -{ - callScrollMoved(-[theEvent deltaY]); -} - -- (void) mouseExited:(NSEvent *)theEvent -{ - callMouseExit(); -} - - (NSPoint)convertToScreenFromLocalPoint:(NSPoint)point relativeToView:(NSView *)view { NSScreen *currentScreen = [NSScreen currentScreenForMouseLocation]; |